What If A Game Feels Like A Chore?
Ever since Dark Souls went gold, I started to reflect on how I feel about extremely difficult games.
Obviously, if a game feels like a chore, then it's just not entertaining. That particular adventure isn't for you. At the same time, it won't be a chore for other people; they'll adore the challenge and embrace it.
But I'm talking about the gray area. Even those who love tough games will admit to often being frustrated when trying to conquer a super tough adventure. They'll break controllers, scream at the screen, and shake with rage. They will happily admit this because when it's all over, they'll bask in the glow of the reward. And that's what they play for: the end result. Part of the game was undoubtedly a chore and getting pissed off was part of the "fun."
I'm familiar with this philosophy. I just had to beat Ninja Gaiden on the Xbox. I just had to beat Devil May Cry 3: Dante's Awakening, before they changed the Normal difficulty to NORMAL in the Special Edition. Yeah, if I had known I was actually playing on Hard, I probably wouldn't have killed myself doing it. But even so, I know what it's like; I know what it's like to have cramped fingers, white knuckles, and sweat on the brow. I know what it's like to throw your hands up in despair dozens of times when playing a game, only to revel in the finished production many hours later.
Thing is, I just can't do that anymore. These days, if a game even starts to feel like a chore, I stop playing. And it isn't because I don't like a challenge; it isn't because I don't have the patience or skill any longer, and it isn't because I don't have the time (although the latter comes into play more often these days). It's simply because I currently view gaming strictly as relaxing entertainment. I play games to enjoy the experience; to unwind and indulge. I just can't adopt the hardcore mentality; I've left it behind in favor of the warm, fuzzy feeling I get when playing a great game.
I don't need to put myself through hell to achieve a singular, rewarding sensation. I have no interest in going through hell anymore. I just don't see it as entertainment as I once did.
Related Game(s): Dark Souls
Tags: gaming culture, hard games, dark souls, video games
9/22/2011 9:09:26 PM Ben Dutka
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Comments (82 posts)
Jdogtoocool
Friday, September 23, 2011 @ 7:55:10 AM
fatelementality
Thursday, September 22, 2011 @ 9:58:59 PM
Reply
PasteNuggs
Thursday, September 22, 2011 @ 10:06:35 PM
CanadianGuy420
Thursday, September 22, 2011 @ 10:13:06 PM
WorldEndsWithMe
Thursday, September 22, 2011 @ 10:22:00 PM
TrophyHunter
Friday, September 23, 2011 @ 8:39:51 AM
Ben Dutka PSXE [Administrator]
Friday, September 23, 2011 @ 10:16:22 AM
CanadianGuy420
Friday, September 23, 2011 @ 11:50:07 AM
WorldEndsWithMe
Friday, September 23, 2011 @ 2:36:31 PM
CanadianGuy420
Friday, September 23, 2011 @ 3:05:54 PM
Ben Dutka PSXE [Administrator]
Friday, September 23, 2011 @ 10:16:40 AM
OPHIDIAN
Friday, September 23, 2011 @ 6:16:12 PM
I completely agree with you though, but the first game that made me feel it will surprise you all: Uncharted 1.
[SPOILER] When you first fight with those zombie like smeagles. I really couldn't be bothered anymore, but still played to see the ending.
WorldEndsWithMe
Thursday, September 22, 2011 @ 10:17:33 PM
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You never really know what's going to grab you and what's going to leave you frustrated though. I've made my discouragement at puzzle games known but I love Catherine no matter how many times I die. To me it's less a puzzle game and more of a critical thinking game. I suppose someone could see a Souls game the same way where I see it as gamer abuse.
TheAgingHipster
Thursday, September 22, 2011 @ 10:40:52 PM
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I feel the same way most of the time. I play games for entertainment and story, and if the game is just soul-crushingly difficult, that can really detract from the fun factor. But, on the other hand, there's something about the D-Souls IP that makes me keep coming back for more abuse. Certain games just bring about the masochist in us all.
Warrior Poet
Thursday, September 22, 2011 @ 10:42:37 PM
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I think a lot of games should be harder and require strategy, timing, etc to beat. I'm fine with point and clicks as well as ridiculous dungeon crawling. A hard game that sucks is no good, but a hard game that's worth it is a different story. Valkyrie Profile 2 isn't hard most of the time but there are some real difficulty spikes in some of the boss fights...awesome.
Everyone here knows I love Final Fantasy, but I always thought it was lame that you can defeat every single enemy the same way: Attack, figure out gimmick if applicable, heal, attack some more. I'd love a hard mode.
I'm thinking of Alundra 1 right now, lol
WorldEndsWithMe
Thursday, September 22, 2011 @ 11:16:26 PM
Highlander
Friday, September 23, 2011 @ 3:16:30 AM
TrophyHunter
Friday, September 23, 2011 @ 9:14:58 AM
Ben Dutka PSXE [Administrator]
Friday, September 23, 2011 @ 10:17:28 AM
BIGRED15
Thursday, September 22, 2011 @ 10:45:57 PM
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That's why I play online I think. I'll do Sp for a more relaxing venture, but the true challenge is with the multiplayer for me
ZenChichiri
Thursday, September 22, 2011 @ 11:44:23 PM
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That being said if your skill level is low and easy mode feels like a challenge, well that's the perfect mode for you. If normal mode is a walk in the park, then enjoy the game on hard even if it gives you a little grief. Saving the world should not be an easy task!
That's my philosophy towards games anyways. I respect different opinions on this of course, but this is how I approach a game while playing it.
For example let's say we have a classic turn based RPG like Final Fantasy 6. I didn't want to spend time to level up my characters much because I wanted to feel challenged. When taking down Kefka, it feels like all of your characters have to contribute towards an act of taking down a God. With this style, you can't just get by with a couple powerful characters that will be finished with this tremendous task before dinner gets cold. I feel it brings me into the game more.
I know that was an old example, but it's the first that comes to mind.
Last edited by ZenChichiri on 9/22/2011 11:48:36 PM
LegendaryWolfeh
Friday, September 23, 2011 @ 12:43:45 AM
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TrophyHunter
Friday, September 23, 2011 @ 9:16:26 AM
BikerSaint
Friday, September 30, 2011 @ 3:32:34 AM
MysteriousMagus
Friday, September 23, 2011 @ 1:15:29 AM
Reply
Russell Burrows
Friday, September 23, 2011 @ 1:33:14 AM
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Much harder back in the day trying to do a game mission with no internet guides, no hints on internet since the internet had not yet reached my neck of the woods.
I.e. I remember Command and Conquer Covert Ops where I was trying to do a mission and the only "help" was to try the missions over and over for hours or days until at last!! I got the pattern on how to do the mission.
I do remember seeing ads in the back of game art that said "hints call 1-800-dumb fool" to get hints for "only" 2.99 a minute! no way!!! was I going to pay that when the solution was to retry a mission for the 99th time in the hope of getting it right.
I try to avoid any and all hints, tips or game guides in favor of just playing the game.
Beamboom
Friday, September 23, 2011 @ 1:55:13 AM
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One consequence of that is that there's very few games in my life that I have beaten, compared to the total amount of games I've touched over the years.
Another consequence is that I find it so hard to start over again with a game that I've already beaten. Lately there's been quite a few games where I wanted to do that (in itself a sure sign of the quality of the games these days), but once started I found it so incredibly boring to know exactly what would happen next.
There are exceptions though: That bloody first boss in DE Human Revolution. God damn how many times I died there. Had it not been such a cool game I'd thrown it out of the window.
I did get past it though, although I am not proud as to how I did it: I cheated. I'm not proud of it, but so be it. I just had to get past it.
Last edited by Beamboom on 9/23/2011 2:05:36 AM
Kevin555
Friday, September 23, 2011 @ 2:24:12 AM
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But the sheer relief & gaming accomplishment was satisfying. I love a challenge & Tecmo's Ninja gave me just that. Pumped for NG3!
Underdog15
Friday, September 23, 2011 @ 8:37:32 AM
frylock25
Friday, September 23, 2011 @ 9:10:41 AM
WorldEndsWithMe
Friday, September 23, 2011 @ 9:18:15 AM
Underdog15
Friday, September 23, 2011 @ 10:01:04 AM
Gordo
Friday, September 23, 2011 @ 3:02:57 AM
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Demons Souls. Put 50 hours into it, got the cr*p kicked out of me and only got half way through it but loved it! Not game enough to get the sequel mind you!
Dead Island I'm just loving driving around running over zombies. Never gets old!
Final Fantasy XIII. Now that was a chore!!!
I think I'm too old for "grinding" anymore. My gameplaying attention span has decreased inversely in relation to my age, marital status, salary and number of kids!
___________
Friday, September 23, 2011 @ 3:49:26 AM
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some of the hardest games released, ninja gaiden, DMC, or even the more recent splatterhouse are some of my favourite games!
though some games just bore the f*ck out of me, R2, GOW3, socom 4 for example i cant be f*cked finishing them.
i always force myself to finish them in hopes they will change, or at least i can say i saw it through.
CrusaderForever
Friday, September 23, 2011 @ 7:40:24 AM
WorldEndsWithMe
Friday, September 23, 2011 @ 9:19:22 AM
Ultimadream
Friday, September 23, 2011 @ 4:35:50 AM
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Deamon Souls, I remember starting it, the game was just so bland, I chose my characters class and he had a spear, he would lunge forward to attack the enemy. However, if the angle was slightly off he would just strike to the side of the enemy and get ripped to bits. I know what I wanted to do an I am am sure the character too wanted to hit the enemy but due to the lousy controls and slow animation of my strike it became tedious. I know some calsses can let you strike horizontally with your sword, but how am I spose to know that justing the game fresh?
I find a lot of the trophies in games now just a chore, like GTAIV shoot 200 pigeons or Resistance 2, Kill 10'000 people online. But, it is really easy, you just have to be prepared to go out of your way to bother do it.
Fane1024
Friday, September 23, 2011 @ 5:41:39 AM
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If I'm failing because I need to perform the exact same sequence of actions perfectly in order to succeed, then I consider the difficulty "cheap". Old-school quarter-eaters exhibit this sort of difficulty.
I stop playing games when they're cheap. Then again, I get no satisfaction from finally "beating" some cheap section of a game, just relief.
IMO it should take no more than 3 attempts to pass a certain challenge...certainly not over 100.
In fact, I think it's kind of ridiculous that characters in games can die multiple times over the course of a game, when they don't actually die within the story. Does Indy die dozens of times during Raiders?
In other words, I'm 100% in favor of easy games.
Last edited by Fane1024 on 9/23/2011 5:43:29 AM
Beamboom
Friday, September 23, 2011 @ 8:56:15 AM
WorldEndsWithMe
Friday, September 23, 2011 @ 9:21:27 AM
Ben Dutka PSXE [Administrator]
Friday, September 23, 2011 @ 10:18:56 AM
NoSmokingBandit
Friday, September 23, 2011 @ 6:27:47 AM
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The thing i loved about Demon's Souls is that its completely fair. If i died its because i wasnt good enough or wasnt paying close enough attention. It was never a cheap death and that kept me coming back for more.
Last edited by NoSmokingBandit on 9/23/2011 6:28:42 AM
CrusaderForever
Friday, September 23, 2011 @ 7:33:26 AM
flamefury42
Friday, September 23, 2011 @ 6:52:57 AM
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But taking a look for example Demon's Souls and Disgea 4 and even White Knight Chronicles. Those games take strategy to about every enemy you fight. Yes they are RPGs but I would put that as an example for difficult games. I just can't look at a lot of games this generation and say they are difficult, I think it's mostly generic imo.
CrusaderForever
Friday, September 23, 2011 @ 7:29:53 AM
Underdog15
Friday, September 23, 2011 @ 8:38:42 AM
Last edited by Underdog15 on 9/23/2011 8:39:25 AM
Lawless SXE
Friday, September 23, 2011 @ 7:09:45 AM
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When it comes to games being a chore, the original Assassin's Creed is one of the first to spring to mind, because I legitimately found it too dull and repetitive. I say the first to spring to mind because it was the third game that I played on my PS3, so it sticks out in my mind somewhat. More recently I've found shooters to have the same effect where I find that I'm forcing myself to finish them, even though they're short. Black Ops, Resistance 2, Bad Company 1 & 2, FEAR. They're just so boring.
CrusaderForever
Friday, September 23, 2011 @ 7:24:02 AM
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I have never thrown a PS3 controller. I am still using the same 2 controllers I bought with my 80GB Fat. I have broken controllers in my youth however. I am in the embrace that challenge camp. If I get to frustrated I just take a break and come back later. Demon's Souls taught me this.
Also, the secret to Demon's Souls and probably Dark Souls is grinding. Half the challenge is coming up against foes that are way to powerful for your level. Red Eyed Knight in 1-4 I am looking at you. Repetition is another challenge destroyer. The more you play Demon's Souls, the more you learn the Demon's Souls language. On my second play through I was almost unbeatable. You just have to learn how each enemy fights and what their weakness' are.
Last edited by CrusaderForever on 9/23/2011 7:28:10 AM
tridon
Friday, September 23, 2011 @ 8:22:58 AM
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I usually always play on easy mode and only sometimes play on normal. The only game I've played through on hard was X-Men: Origins - Wolverine because it was so easy with the quick-healing factor.
I've been critisized by friends as not challenging myself and I may even receive a thumbs-down here, but playing a hard game is NOT fun to me at all. I have a short temper and I do get angry at games rather easily, so if it's too hard, I just won't put the effort in. I don't need that kind of useless stress.
So, yes, I haven't played Demon's Souls. I haven't played Devil May Cry 3. Hard games are just not for me. I personally don't agree with games being made to purposely be hard, too. There should ALWAYS be difficulty modes and Easy Mode should ALWAYS be Easy Mode... not Normal or Hard is disguise.
Anyway, that's my opinion. Kudos to those who like crazy-hard experiences and challenges... you can have them.
Havoc
Friday, September 23, 2011 @ 9:40:03 AM
Last edited by Havoc on 9/23/2011 9:41:06 AM
TrophyHunter
Friday, September 23, 2011 @ 9:19:46 AM
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Havoc
Friday, September 23, 2011 @ 9:35:21 AM
WorldEndsWithMe
Friday, September 23, 2011 @ 9:24:13 AM
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Havoc
Friday, September 23, 2011 @ 9:34:08 AM
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Ludicrous_Liam
Friday, September 23, 2011 @ 9:38:25 AM
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D1g1tal5torm
Friday, September 23, 2011 @ 10:22:33 AM
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CanadianGuy420
Friday, September 23, 2011 @ 6:37:31 PM
Underdog15
Monday, September 26, 2011 @ 10:14:18 AM
CanadianGuy420
Monday, September 26, 2011 @ 12:01:53 PM
BikerSaint
Friday, September 30, 2011 @ 3:53:39 AM
Gabriel013
Friday, September 23, 2011 @ 10:47:36 AM
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maxpontiac
Friday, September 23, 2011 @ 10:58:32 AM
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ColTater
Friday, September 23, 2011 @ 11:44:50 AM
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Example, I am currently going through Castlevania Lords of Shadows on the most difficult setting, and I can't remember the last time I was cursing at the screen so much and punching the couch cushions.
I play on the hardest difficulty on ALL my games though because I have always felt that I wanted to get the MOST out of it. I'd hate it when I'd buy a game and try it on normal and run through it in a day. Waste of money imo, so when I was younger I said anygame I play will be on hard to make the longevity, well longer.
Example, when I bought God of War 3 I put it on the hardest it will let you (until you beat the game)and was happily forging through it. Then, I let my friend come over to get a couple gaming sessions on while I was doing something else, and he ran through it in 2 days. I was pissed at first, but I noticed while he was playing a few times how easy it looked, at low and behold, he had it on the lowest difficulty. Not to mention it kind of ruined it for me since he would tell me what happened or I would walk in, and see a part of the game I had not gotten to yet. I won't be making that mistake again.
Snorge
Friday, September 23, 2011 @ 1:30:52 PM
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WorldEndsWithMe
Friday, September 23, 2011 @ 2:39:07 PM
Neo_Aeon666
Friday, September 23, 2011 @ 9:14:13 PM
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As long as it is like that, I will never mind a challenge and I love to perfect my skills at a game. That is all.
SnipeySnake
Saturday, September 24, 2011 @ 2:51:10 AM
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spiderboi
Monday, September 26, 2011 @ 10:48:33 AM
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Dark Souls









PasteNuggs
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Thursday, September 22, 2011 @ 9:36:10 PM