David Cage: It's Not About Money, It's About Being Creative
It can be said that sequels only diminish the original creative idea. And when it comes to Quantic Dream's Heavy Rain, there should be no "diminishing."
At least, that's our take on the matter. When Develop asked studio boss David Cage about the possibility of a sequel to one of the generation's most important titles, Cage, replied- "I've said what I've had to say about it." After telling him he could probably make a lot of money with Heavy Rain 2 (to which Cage answered, "yep"), the Quantic Dream founder said:
"Let me be stupid for one second; I’m not in this business to make money. I wrote Heavy Rain because I was excited about it, because there was something to say. Yeah I could make Heavy Rain 2, but I’ve said what I’ve had to say about it. That’s the strength of Quantic Dream, to have the capacity to create new ideas, to make something that breaks ground.
I don’t know what to say. I guess I don’t have a long-term strategy for my career. It’s certainly not to make as much money as possible though. I see myself as an author, really. I just trust my instinct. I think fans of what I do want me to do that too."
Cage went on to say that he's an "old game creator" and that when designers reach his age, they're more worried about family things. Therefore, they start to think about the future and the fact that they need X amount of dollars to feel comfortable. But Cage says he just hasn't reached that stage yet, and he still believes he's "doing something important."
In short, Cage wants to be creative, again and again. And as amazing as a Heavy Rain sequel might be, it wouldn't be entirely fresh or innovative. ...anybody else wondering what Quantic Dream is working on right now? It may not be Heavy Rain 2, but Cage did say he'd make a similar storytelling effort if gamers responded to his first big risk.
Well, they responded. And that's why we're excited.
Related Game(s): Heavy Rain
9/28/2011 10:34:44 AM Ben Dutka