Designer Explains Why BG&E2 Needs Next-Gen Power
Well, if you need more power...
The original Beyond Good & Evil was packed with plenty of content. The action/adventure cult classic featured exploration via hovercraft (which was upgradeable, by the way), a large map with multiple open locations, platforming and combat action mechanics, and a cohesive narrative.
But it was actually supposed to be even bigger, according to Rayman creator Michel Ancel. In a recent GamesRadar interview, the Ubisoft designer said the scope of BG&E was gigantic; said it included "the city, the ocean, the moon, and the spaceship." But that spaceship was supposed to go from planet to planet.
Unfortunately, the PS2's inherent limitations kept the vision smaller. And that's why they need the power of the next generation for the sequel; i.e., the PlayStation 4. Ancel cites Mass Effect as an example of the concept in his head for BG&E2:
"My thing is that we really want to make the game that was previously imagined, with all this feeling of traveling."
Ancel and Co. want to head in that direction, "with storytelling and a massive world," and that sounds plenty intriguing. The only problem is that they keep hitting some technical snags, which has delayed the product into another generation of consoles. It's that last answer that kills us; to the question- "Is that why it won't appear on the current generation of consoles," Ancel answers:
"Yeah, yeah. That's the reason."
Well, damnit.
Tags: bgande, beyond good & evil 2, beyond good and evil 2, ubisoft
9/30/2011 10:12:02 AM Ben Dutka
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Comments (13 posts)
GuyverLT
Friday, September 30, 2011 @ 11:15:21 AM
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Last edited by GuyverLT on 9/30/2011 11:17:00 AM
Excelsior1
Friday, September 30, 2011 @ 12:11:42 PM
the prices of ram have dropped significantly since the ps3 arrived so the the next batch of consoles should be able to pack in more memory at lower cost. combine that with the advances we have seen in terms of computer technology in regards to cpu/gpu and i think the leap will be pretty signicant. getting games up to 1080p 60 fps would be great. throw in some hardware based aa and plently of ram for rich textures and i think you will be pleasently surprised what the next round of hardware can do.
cost is a concern but i for one am prepared to pay. i doubt sony will be going with a $600 console again but $500 would be perfectly acceptable to me. plus the ps3 featured new technolgies that added to its cost such as the blu ray. that won't be the case the next time around.
Axe99
Friday, September 30, 2011 @ 3:19:03 PM
DrRockso87
Friday, September 30, 2011 @ 11:47:27 AM
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Just create the game, guys. Yes, I understand you can't rush success but honestly, this is just ridiculous. We don't even know when next-generation will be. The PS4 and Xbox 720 (or whatever) could arrive in 2014 for all we know. The longer they delay the game, the less hyped people will be and ultimately probably forget about it.
It's sad because the original is an amazing game but Ubisoft didn't advertise it correctly. Now it seems they're trying to delay it the inevitable flop sales it could potentially be (if it sells well, awesome, but I don't know anymore).
Axe99
Friday, September 30, 2011 @ 3:20:22 PM
Russell Burrows
Friday, September 30, 2011 @ 4:09:06 PM
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5TAY3R
Friday, September 30, 2011 @ 5:58:49 PM
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Warrior Poet
Friday, September 30, 2011 @ 10:27:28 PM
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Then again, I'm probably too old-school. I don't really want what we have to change :D
Russell Burrows
Saturday, October 01, 2011 @ 2:03:31 AM
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___________
Saturday, October 01, 2011 @ 4:15:03 AM
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Lotusflow3r
Saturday, October 01, 2011 @ 9:48:59 AM
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Beyond Good & Evil 2









A3ero88
Reply
Friday, September 30, 2011 @ 10:35:13 AM