Dark Souls Director Displays Terrifying Demon Art
Beauty is a relative term.
So when Dark Souls director Hidetaka Miyazaki says that all the monsters he designs are "beautiful" to him, regardless of their hideous appearance, we understand perfectly.
In honor of the game's release this week, the PlayStation Blog has tossed up a bunch of demon art, which displays the unbelievable design and creativity that went into the game's deadliest adversaries. It's brutal but immensely rewarding, and Miyazaki has a message for all those wishing to attempt the dark journey:
"I am hoping all of you experience meaningful deaths many times in the game. I know that the game is challenging, but I want you to keep trying to overcome any difficulty you face in the game. And please feel a great sense of achievement when overcoming a difficulty!"
We're not sure what a "meaningful death" really is but again, we get the point. Those art designs really are amazing, too; check out drawings for the Gaping Dragon, Snake Man, Crystal Undead, Sealer, Havel's Armor, Bell Gargoyle, The Egg-Bearer, Embraced Knight, Dragon Zombie (pictured here), Titanite Demon, Black Knight, and Gravelord Nito. Nito is a name you will become familiar with, if you aren't already.
For anyone who desperately wants to ring those Bells of Awakening, we wish you the best of luck.
Related Game(s): Dark Souls
Tags: dark souls, from software, dark souls art, dark souls demons
10/5/2011 10:37:51 AM Ben Dutka
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Comments (6 posts)
Ultimadream
Wednesday, October 05, 2011 @ 12:34:19 PM
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But jokes aside, even if this game is just gloating its difficulty, At least the art design seems more creative than their last game. Demon Souls has to be one of the blandest games I have seen this gen.
The Real Deal
Wednesday, October 05, 2011 @ 6:17:33 PM
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What i propose if anyone needs these features for example because the camera is stuck in a wall or what have you to turn them on when needed and then turn them off again. I am hopeful that From Software finds a way to rectify the issue. But do not be mistaken this game is great and i believe with these settings it becomes a non-issue, in my opinion.
___________
Thursday, October 06, 2011 @ 2:59:15 AM
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See Full Image









Miggy
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Wednesday, October 05, 2011 @ 12:01:12 PM
Last edited by Miggy on 10/5/2011 12:01:27 PM