DICE Talks BF3 Beta Intentions, Future Of Bad Company
Some people have problems with the beta test for Battlefield 3. Developer DICE reminds us that it's a beta.
In speaking to the Guardian, game producer Patrick Liu addressed the team's goals for running the beta. Above all else, they wanted to make sure the game wouldn't "crash and burn" at launch, so they really needed to test the backend. Said Liu:
"Our primary intentions have been to test the backend. As we said at the beginning, we have six times the number of players we had with Bad Company 2, we have record high concurrent users compared to anything we've done before. And we know it works. In previous games, like Bad Company and 1943, we've had serious problems with the backend, it's just been overloaded – this time it hasn't been a problem."
And when Liu was asked if the purpose of the beta "has been entirely about testing the infrastructure," the producer replied- "Yeah, we just wanted to know it wouldn't crash and burn at launch." He said it was "horrible" with Battlefield 1943, which sold 10 times what they thought it would, and that resulted in the game being down for three or four days, "which is really bad." Well, they know BF3 is gonna sell, so...
Liu was also asked about Bad Company. Many gamers think DICE may have left it behind now that they're focusing on the core Battlefield name, but that isn't necessarily true. When asked if the team had put Bad Company to bed, Liu replied:
"Well, we haven't killed Bad Company! But we can only make so many games. Be patient – there might be something else coming up…"
Sure, we can be patient. With Battlefield 3 hitting in a few weeks, we're plenty satisfied with the available shooters. As for the beta, you should read the rest of Liu's comments, especially the ones concerning vehicles, and why there aren't any vehicles in the beta. Oh, and there won't be much of a tutorial for flight...it's mostly "trial and error," so get ready for that.
Related Game(s): Battlefield 3
10/7/2011 10:16:31 AM Ben Dutka