Batman Online Pass Lets You Play Around With Catwoman
Catwoman will be playable in Batman: Arkham City. Based on the feedback we've heard, she offers an excellent contrast to the Caped Crusader, as she's faster and more agile.
But if you want her, you better buy the game new. If not, you'll have to pay for her, as reported by Eurogamer. ...just try to keep the torches and pitchforks in the sheds, okay?
Like many games these days, Arkham City will feature an Online Pass-like system; EA, THQ, and Sony are other game publishers that utilize the program. Basically, it discourages used game sales, as they force you to pay for online play if you buy the game second-hand. If you purchase it new, there's no additional charge. In this case, Warner Bros. is charging for the extra Catwoman content; she'll cost $10 extra if you get Batman used.Boy, ten bucks. She's a cheap date. You'd figure with all that leather, she probably has this dominatrix thing going and that usually costs extra, so... Okay, never mind. We assume gamers aren't gonna like this, even if Catwoman is only playable for a short amount of time. And obviously, you don't have to sample her to complete the game.
Related Game(s): Batman: Arkham City
Tags: batman arkham city, batman online pass, catwoman
10/13/2011 8:43:11 PM Ben Dutka
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Comments (110 posts)
daus26
Friday, October 14, 2011 @ 11:39:26 AM
I have to admit, it's a clever solution. With this online pass stuff though, I hope some developers out there will consider in not charging us for small DLC extras that releases like in the first week of release. I mean it's not exactly "extra," post release effort.
fatelementality
Thursday, October 13, 2011 @ 9:49:50 PM
Reply
Jawknee
Thursday, October 13, 2011 @ 10:38:43 PM
NoSmokingBandit
Friday, October 14, 2011 @ 6:06:38 AM
WorldEndsWithMe
Thursday, October 13, 2011 @ 9:59:43 PM
Reply
Snaaaake
Thursday, October 13, 2011 @ 11:47:48 PM
kris22
Thursday, October 13, 2011 @ 10:05:21 PM
Reply
"It is illogical to the extremes of insanity for a company to think they should be paid TWICE for a product they sold ONCE..."
I am getting sick of entering all these damn codes, mandatory updates, shady, misleading TOS, and DLC or disc-locked content in some cases. This has to go to court eventually. This is the second implementation of an OFFLINE pass(Rage being the first i believe) unless something is done it is only going to get worse and it hurts seeing how some gamers are accepting this as the new norm. All businesses make and lose money. Nobody can name one game company that has gone out of business because of used game sales and there is something to be said in light of that fact... Sony,Thq, EA, WB, Ubisoft, and Bethesda are gaming powerhouses who know damn well that used games are not putting their companies in jeopardy in the slightest. :(
What happened to the good old days of popping a game in and just PLAYING? Now we have to deal with all this extra crap...
Jawknee
Thursday, October 13, 2011 @ 10:28:57 PM
It's fine if you want to buy used games but please don't delude yourself into thinking that used sales don't hurt the industry and the developers who create these games you want to play.
Gabriel013
Friday, October 14, 2011 @ 1:47:58 AM
At this point the original production company should have no say nor restrictions as to what happens with their [entire] box of stuff as long as it isn't duplicated; The 1 box should always only ever be the 1 box.
The reseller selling to the end user and whatever cycle of resale the box of stuff then takes should be of no concern to the original producers.
As far as the original producing company should be concerned, the 1 box of stuff they produced will only ever be used by 1 end user at any given point in time. Whether that box of stuff is used by 1 end user for it's entire lifespan or used by 100 different end users it DOES NOT MATTER.
I've said it before and I'll keep saying it. Games companies are not our friends, they deserve no special treatment or "support". They either make a product or they don't. They are a business. To me they are no different to the companies that make ANY other product I own. While they exist I will chose to buy their product (or not), if they didn't exist they'd be replaced by other companies and I'd then decide whether to purchase their product or not.
elass0wyp0
Friday, October 14, 2011 @ 11:10:13 AM
Jawknee
Friday, October 14, 2011 @ 11:24:05 AM
elass0wyp0
Saturday, October 15, 2011 @ 11:19:04 AM
mk ultra
Thursday, October 13, 2011 @ 10:23:05 PM
Reply
Last edited by mk ultra on 10/13/2011 10:24:22 PM
kris22
Thursday, October 13, 2011 @ 10:44:27 PM
Reply
Jawknee
Thursday, October 13, 2011 @ 10:50:34 PM
What is so hard to understand about this?
Gabriel013
Friday, October 14, 2011 @ 1:51:18 AM
kris22
Thursday, October 13, 2011 @ 10:54:43 PM
Reply
Jawknee
Thursday, October 13, 2011 @ 11:01:33 PM
With this logic it should be okay to steal a game once in awhile right? Because my local grocery store will make money regardless I should be allowed to take a sandwich once in awhile no?
"I do not think used games buyers should be punished simply because they are looking for the best deal..."
You're not being punished. If you chose to buy a game used and miss out on some free perks that the developer decided to reward new buyers with that's YOUR decision. Please don't pretend to be a victim on top your delusion
that used sales don't hurt the developers.
By the way, there is a reply button.
Last edited by Jawknee on 10/13/2011 11:01:57 PM
Jawknee
Thursday, October 13, 2011 @ 11:03:07 PM
Snaaaake
Thursday, October 13, 2011 @ 11:16:38 PM
This is bugging me, if some people can afford to pay $5 for Xbox Live, why can't they add another $10 for online pass?
Or worse, PSN users aren't even paying any fee in the first place.
The outrage caused by introduction of online pass is simply nonsense.
Gabriel013
Friday, October 14, 2011 @ 1:55:44 AM
Games companies ARE businesses and do not deserve any special treatment which allows them not only to make a profit from the original sale to the reseller but also many of the subsequent sales after that point.
Jawknee
Friday, October 14, 2011 @ 2:08:00 AM
Gabriel013
Friday, October 14, 2011 @ 7:52:53 AM
Yes they are products I enjoy but then so are most things I buy, or I wouldn't buy them.
I don't mind businesses being successful and making profit. I work for a software company!
It's the special treatment I object to. Once you sell your product, whatever your product constitutes, that should be the extent of your involvement. Unless you're offering technical support.
I also think that all the little extras being sold (the current example would be dlc) are perfectly fine, but should also be resellable.
There's nothing bitter about it, I swear.
I confess I view it cold and hard. I have no sentimentality for any business. It just surprises me when people do especially when it's hitting the end user in the pocket.
darxed
Friday, October 14, 2011 @ 9:30:57 AM
Gabriel, you say you work for a software company, so you should know this too if a videogame is just software then the developers could charge you extra for manuals, tutorial, and worse off all, support. So imagine you're playing and suddenly your game freezes... and you can't do a thing about it because you didn't pay the additional 20 bucks to get support just for ONE YEAR. So you have this unplayable mess and no, you can't expect a patch to fix it cause only owners with paid support will get that.
Sooo things could be much much worse. I work for a software company too and I've seen all that happen. The problem is that developers have always seen videogames as software, but couldn't treat it as software until this generation.
Jawknee
Thursday, October 13, 2011 @ 11:32:19 PM
Temjin001
Thursday, October 13, 2011 @ 11:52:37 PM
It also really annoys me how Turn 10 tucks so much of the tuning/upgrading away from the user. Even when your car is under upgraded for a campaign event the UI happily obliges to do all the upgrades for you so you can just "go race." Not to be so down on Forza. It's good. Better than NGS Shift. But I just don't want to carve out time for something that does better to present the face of GT racing, but treads very carefully to accommodate the tolerance of most players who need to have fun, and need to have it right away. Get this. The game immediately after loading it up for the first time takes you right into a "quick race" automatically, so you can get the twitch fix needed before having to press "A" through some menus.
Jawknee
Friday, October 14, 2011 @ 12:26:25 AM
Lawless SXE
Friday, October 14, 2011 @ 7:38:18 AM
aaronisbla
Thursday, October 13, 2011 @ 11:30:01 PM
Reply
if you wanna buy it used, ur just gonna have to get use to it. Used game sales are doing to the video game industry what internet has done to music, taking money out of the mouths of the people who made a product. not condemning those who buy used games or download music, just stating what should be the obvious
kris22
Thursday, October 13, 2011 @ 11:34:45 PM
Reply
Jawknee
Thursday, October 13, 2011 @ 11:46:52 PM
rogers71
Friday, October 14, 2011 @ 2:51:10 PM
I agree with you 100%. Unfortunately, I think you are wasting your breath (or in this case, fingers). People see things 1 way and they aren't gonna change their thinking because someone intelligent is debunking all their arguments.
On another note, I want to give props to Rocksteady for not falling into the "every game must have online" category. I absolutely love the fact that I will be getting a game where 100% of the developers expertise was spent on a true blue SP campaign. I cannot wait for this game. :)
DazeOfWar
Thursday, October 13, 2011 @ 11:57:22 PM
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Also anybody that is so worried about trade in values, maybe you should check out sites like Goozex where you can trade your games. I've traded games on there that have online passes and will get $50 for the game still. You can't blame the devs for places like GS ripping you off when you trade in games there.
edit: Like I said before, this is just the start. All games will soon have this. Wonder how some of you will take it then? Will you give up gaming altogether?
Last edited by DazeOfWar on 10/13/2011 11:59:44 PM
kris22
Thursday, October 13, 2011 @ 11:59:24 PM
Reply
aaronisbla
Friday, October 14, 2011 @ 1:52:18 AM
Underdog15
Friday, October 14, 2011 @ 8:47:30 AM
But if I were you, I wouldn't rush it. If laws catch up, it won't work out in your favor. As is, at least you can get away with using software you have no license for.
Even if you wanted to go to court, it would be a civil case that would currently end with you losing, having to pay their court fees as well as paying the cost of the game new for every game you admit to playing used.
Currently, it's the way it is.
kris22
Friday, October 14, 2011 @ 12:21:06 AM
Reply
Jawknee
Friday, October 14, 2011 @ 12:33:47 AM
WorldEndsWithMe
Friday, October 14, 2011 @ 12:33:21 AM
Reply
BikerSaint
Friday, October 14, 2011 @ 12:36:47 AM
Reply
The slippery slope caused by the sewers being welded down in Rage, had just started the domino effect with other developers jumping on Rage's bandwagon & totally f*cking with our SP modes now too.
I buy most of my current games new, so let's not go off on a same ole, same ole "not rewarding the developer" tangent once again, cause that's not the point I'm making. The games I want to play I'll always buy new(it's those other games I just need for my collection & never play are the ones I buy used & super cheap).
If you developers want to start getting petty, then by charging extra to all of us SP mode gamers too, then you also need to start changing the game's price point scale so that if we never play MP(say through a redeemable code), then all of us SP mode players should also be discounted for 1/2 of that $60 price.
We're not going on your servers, so why does any part of our SP(whether used or new) have any effect on you, so why is it even a point, or any of their f*cking business either.
The way it stands now, I'm paying $60 for only $30 worth of SP mode, yet I'm still paying the other $30 of that price just to subsidize all the MP players.
How the f*ck is that fair to us SP only players?
So now, what's next? Will they start charging a separate cover art pass, a psychical manual pass, and a complete-case pass too????
FYI: some f*cking shady developers, such as Bioware & Dice have also taken way our psychical manuals in favor of on-line ones.
You know what?, You are being charged for a manual that isn't there.
FYI, I just bought Mass Effect 2 & Battlefield BC 2 brand new within the last 2 weeks, only to find out there's no effing manual inside either one of them.
THAT'S NOTHING BUT A COMPLETE & UTTER F*CKING RIP-OFF
I'm fuming mad about it and had I known that, I would have bought them both either as an under $20 USED price, or as the freebie in a "B2-G1Free" deal, just because they've downgraded part of my collectable item by 1/4th(the other 3/4's are the case, the cover art, & the disc itself).
Hell, before long, I won't be surprised that by the year 2020 comes around, shady developers will try to start charging a "seeing" charge, a "hearing" charge, & an almighty "emotions" charge too.
Like I've stated before, give someone an inch & others will try & steal the next a mile....
or more.
Last edited by BikerSaint on 10/14/2011 12:39:21 AM
Jawknee
Friday, October 14, 2011 @ 12:41:47 AM
Besides, you're looking at it the wrong way. The sewers are merely a piece of DLC they gave to new purchasers of the game for free. Pretty much as a "thank you for buying our game from us and not second hand from Gamestop". I don't see this Catwoman perk any different. Even without the sewers or Catwoman you're still getting getting a full package deal. They are just using DLC as a means to encourage new purchases from them rather than used from someone other than them.
Last edited by Jawknee on 10/14/2011 12:43:02 AM
Beamboom
Friday, October 14, 2011 @ 2:57:21 AM
And Jawk, while we are on opposing sides in this discussion but your argument there is the best way to defend it.
As for me I'm too tired of this debate to join the argument, I just wanted to say that these were good posts. :)
Last edited by Beamboom on 10/14/2011 3:03:42 AM
BikerSaint
Friday, October 14, 2011 @ 3:23:21 AM
I mean if they hadn't gone & welded down the manholes, what could the SP mode players possibly be doing while in-game to hurt or even alert the dev's at all anyway. So yeah, I see this as nothing more than an extra cash-grab.
I feel that if it's already on the disc, then it's not Fffing DLC, even in the lossest terms of the words, & that it should already have been automatically included in the game.
FYI, this isn't any entitlement view from me either, as I've never asked anyone for, or expected, anything for free for(almost)59 years.
BTW, also remember what AC did with those 2 chapters that were already on the disc, but were later charged as DLC for a key code to unlock them.
And why weren't ME2 & Battlefield BC2 release's sold cheaper right off the jump street due to not having any manuals in them. And there isn't any wording what-so-ever on either game case by either Bioware or Dice, that states you have to go online to get the manuals. The games hold a fake manual look-alike that's actually 1 tri-folded sheet of everything in black & white only.
Even when I'm buying old used games for my collection, I'll always turn down a cheaper manual-less game, for a much more expensive same game, but have a manual(in good shape) too. And since I started my collecting, I've must have turned down thousands of games already, and just be cause of a missing manual(or cover art, or damaged case).
I'm just starting to get a very bad taste in my mouth for the future of gaming because of all this petty shite I feel developers are going to start turning everything in a game into their own personal pay for play money grab.
Actually, I'm surprised that Anti-vision hasn't seized upon this already.
But I know they've got something ever more devious planned out, cause my Spidey senses are tingling like I was tightly mummy-wrapped in a million individual strands of Fiberglass insulation.
Last edited by BikerSaint on 10/14/2011 3:48:46 AM
Lawless SXE
Friday, October 14, 2011 @ 6:53:24 AM
As for Activision, they've got CoD Elite for their suckers. $50 for largely the same as what the Battlelog will be doing for free, yeah whatever.
Pandacastro
Friday, October 14, 2011 @ 12:50:38 PM
johnld
Friday, October 14, 2011 @ 6:12:18 PM
i'm with you when it comes to manual, they shouldnt have taken it out. i had to contact ea support because my mass effect 2 game wont work. i told the ea chat support that my mass effect 2 wont go past the initial loading screen so it doesnt even reach the main menu. he told me to consult the game manual, i told them there isnt any. he told me it is on the disc at after the main menu and told me to tell him when i find it..... i told the idiot that my game wont get past the initial loading screen and i cant reach the main menu at all.
BikerSaint
Saturday, October 15, 2011 @ 5:48:01 AM
Yeah, my ME2 just has a tri-fold that looks just like a manual till you feel how light it is & then open it up. It doesn't have any stapled in pages at all in it, and on of the fold-out it says, "Manual included on the disc".
And what's really chapping my testicles is that I also own the 360 version(if you're a serious collector you need all console versions) and the 360 version HAS a manual, a full 30 page manual at that.
And my brand new Dice's BF:Bad Company 2 has the same exact f*cking tri-fold that ME2 has, but only the wording on the front of it a bit differently, which says "Manual available online".
And "NOWHERE" on either game case/cover art does it say that their manuals are on the disc, or on-line.
Since they're both pub'ed by EA, I'm also aiming some of my angry at them too. All three party's will be getting scathing letters from me about that cheap-shot crap they're pulling.
And from now on, I'll only buy their stuff new once any more once it's dropped to $19.99 during a Newegg sale, or as the freebie in a B2, G1Free GameStop deal. "THE BUCK STOPS HERE"
This whole damned week has turned big crap-fest for me, first I open the box & find out I was sold a "Greatest hits" version of BF:CB2!
ARRRRGGGGG....collectors hate different colored cases in their collections, I see 32 clear cases & then there's this one orphaned bast*rd looking one, this damned "blood red" one about to ruin the whole esthetics of my collection.
Just like when they changed the font & lettering at top of the side panel, used to be res, with the "PS3" going across in black, but now they're black, with white lettering that's going downward. It's probably nothing to the average gamer, but drives us big collectors crazy seeing all the rows broken up with zig-zagged checkerboard patterns, instead of nice little all-nice-&-straight-in-a-line picket fence style.(And the same goes for the 360 & their damned funky-looking silver-colored "Platinum Hits" cases.
Then the fiasco with no manuals.
And now I believe that 2 ebay sellers out of 130+ that I've bought from in the last 3 weeks have ripped me off, one of them on a MSG green metallic PSP with games, memory sticks and other accessories, and then the other seller I bought a Tritton AX 720 pro headset from. They both took the money but never sent the items & never responded to my emailed warnings.
That's OK though cause I'm about to charge them both(separately) at the fraud unit, get my money & shipping back, & then get their a$$es iicked out of Ebay.
I just hate having my money tied-up in limbo for 45 days while the investigation's ongoing.
Ha, I should have just played Rip Van Winkle & slept through the whole 168 hours of last week.
BikerSaint
Saturday, October 15, 2011 @ 5:55:08 AM
AnonymousPoster
Friday, October 14, 2011 @ 2:56:12 AM
Reply
Developers need to encourage you to buy new by offering something EXTRA. One of my favorite examples of this actually came from EA, with Alice Madness Returns. The online pass gives you the original first game, Alice, for free. This is something extra, which takes nothing away from the current game, but also gives you a large incentive to purchase new. Offer skins, offer music tracks, offer old games, offer /anything/ that doesn't take something away from the customer.
I can absolutely see where the developers are coming from. I'd be pissed, as well, if a bunch of brats were denying me the fruits of my labor just so they can save $3 at GameStop. But there's another way to go about it. Taking things away is never the answer.
Crabba
Friday, October 14, 2011 @ 4:20:49 AM
johnld
Friday, October 14, 2011 @ 6:14:12 PM
Crabba
Friday, October 14, 2011 @ 6:48:06 PM
BikerSaint
Saturday, October 15, 2011 @ 6:02:16 AM
BikerSaint
Friday, October 14, 2011 @ 3:52:22 AM
Reply
Crabba
Friday, October 14, 2011 @ 4:22:39 AM
Crabba
Friday, October 14, 2011 @ 6:49:39 PM
evilmunkie
Friday, October 14, 2011 @ 6:44:40 AM
Reply
I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.
evilmunkie
Friday, October 14, 2011 @ 7:08:59 AM
Gabriel013
Friday, October 14, 2011 @ 8:01:48 AM
Using the carrot is good. Using the stick will just get you two hooves to the face.
The games industry leans too far towards brandishing the stick.
Gabriel013
Friday, October 14, 2011 @ 8:05:38 AM
evilmunkie
Friday, October 14, 2011 @ 11:53:42 AM
Last edited by evilmunkie on 10/14/2011 11:56:50 AM
BikerSaint
Saturday, October 15, 2011 @ 6:12:53 AM
But I buy everything there on the cheap, on sale, &/or during B2,G1 free deals.
And I never trade anything in to them, I give any trade-in's to my local mom & pop game store to just to help keep the competition going.
And the employee's know I'm a collector so they save me all the cases, manuals & cover art of games they're going to throw out due to disc damage or loss. I also get a ton of extra game Swag from them too)
Last edited by BikerSaint on 10/15/2011 6:23:49 AM
evilmunkie
Friday, October 14, 2011 @ 6:47:41 AM
Reply
I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.
evilmunkie
Friday, October 14, 2011 @ 6:47:48 AM
Reply
I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.
Lawless SXE
Friday, October 14, 2011 @ 6:49:06 AM
Reply
However, if this is applied to the campaign, I will lose my f**king mind because Rocksteady have said from the first announcement that Kyle was in the game that she would be playable for roughly 10% of the campaign. If that is what they've promised that is what they should deliver on the disc.
As I've stated before, I have no issue with online passes, as I don't play online and even if I did, I'd be more likely to buy a game new if possible. Locking out a feature that has been advertised to be in the game from the beginning... That ain't nothin' but a downright dog act. I don't see why I should be locked out of a part of the campaign because I am largely unable to play online. F**k that. And f**k Arkham City while you're at it. I'll get it in a year when it's cheap as chips, if at all.
EDIT: Ah, it's both campaign and challenges. Yep, definitely not buying this until I can get it for a really bad song...
Last edited by Lawless SXE on 10/14/2011 6:57:27 AM
Gabriel013
Friday, October 14, 2011 @ 8:07:12 AM
Lawless SXE
Friday, October 14, 2011 @ 8:25:44 AM
wackazoa
Friday, October 14, 2011 @ 9:44:13 AM
Underdog15
Friday, October 14, 2011 @ 9:03:21 AM
Reply
I think consumers need options and the ability to buy inferior used copies.
I also think devs deserve to be paid for every participant of their software (same for music and movies, imho)
I do not feel organizations like Gamestop should be benefiting from ripping off consumers and keeping money away from the artists. (Yes, I consider game developers artists. Some better than others, clearly)
Essentially, I agree with everyone here (except for people who want to boycott these games... I mean.. seriously... go ahead... boycott the AAA titles. Your loss buddy. I was gonna buy it new anyways and I'm going to enjoy myself and be a better more well rounded gamer. So w/e)
But otherwise, I agree with everyone. I feel the system needs to be changed. Allow for used sales to provide gamers with cheaper options. But there really should be a rule about what goes back to the developer. 20% for a used game within it's first year of release, and less for each subsequent year... nothing for games older than 3 years.
The reason? I -STRONGLY- believe it's counterproductive to the industry for billions of dollars to go into CEO pockets of used game corporations and not into the industry that provides us with our entertainment. I firmly believe the current model limits potential creativity. How often have we seen games change their style to more closely match blockbuster hit titles?
I don't get how people don't understand that within any one industry, everything affects everything else.
Instead of being 2 dimensional blaming only the party that has affected you personally, it's time to consider the whole picture. Afterall, everyone is more successful when they take a holistic approach to the things they care about.
No... online passes are not ideal. I totally accept that. But in relation to some of the other bullcrap that goes on in the industry, it's currently the lesser of the evils.
We need structural change.... holistically.
wackazoa
Friday, October 14, 2011 @ 9:41:59 AM
Reply
But the question is how long before they do it with consoles ? With PC the excuse is to prevent pirating. With used game sales a bigger part of consoles, Im sure they have thought of doing this. Have a one time use code in the game bought new, then require used games to shell out $10 just to be able to play the game........
Last edited by wackazoa on 10/14/2011 9:42:34 AM
High187
Friday, October 14, 2011 @ 9:48:03 AM
Reply
evilmunkie
Friday, October 14, 2011 @ 12:22:49 PM
Last edited by evilmunkie on 10/14/2011 12:43:26 PM
BikerSaint
Saturday, October 15, 2011 @ 6:39:53 AM
Look, I'm all for the dev getting the money instead of the big corporate used re-sellers.
My idea was to have all the companies band together to make 1 big used game clearinghouse, you sell your used game to them & get some fair, decent money, or trade up for a new game & get a super credit off the full price. After overhead, all profit could either be split right down the line for the developers, or maybe a percentage scale based on the amount of a company's games were bought and/or sold.
That way, it put's GameStop on notice & the developers/publishers stop f*cking us instead of rightfully dealing with GameStop
Underdog15
Friday, October 14, 2011 @ 10:24:26 AM
sirbob6
Friday, October 14, 2011 @ 9:00:45 PM
firesoul453
Friday, October 14, 2011 @ 11:23:05 PM
I guess if a pc game doesn't require online activation then I don't care about the game industry...
competition among game companies create a better product over all. So I support the ones that give me the best for my money.
This stupid pass thing is only going to make the users experience worse and worse
If it ends up anything like DRM then only people who steal the game get a decent product.....
FM23
Friday, October 14, 2011 @ 11:48:49 AM
Reply
Gabriel013
Friday, October 14, 2011 @ 2:49:26 PM
I just also happen to believe in a princliple, whether it affect me or not.
Jawknee too also stands up for what he believes in and I have respect for that, even if we do enter debates from opposite view points.
I won't regurge my comments on special treatment within the games industry, check my earlier comments for that.
firesoul453
Friday, October 14, 2011 @ 11:26:46 PM
And used games are more expensive than ever (even less reason to buy used)
There are better ways to make money from used sales.
If you care about the industry then support the company that give you the best for your money. No reason to support crappy companies.
Competition makes games better, not spending your hard earned money on a new game only to support a massive company
BikerSaint
Saturday, October 15, 2011 @ 7:17:18 AM
<<<<these developers are combating the used market.>>>>
No...they are not doing any such thing!
There's the whole problem, they're taking the cowardly way out by sticking it to the gamer, rather than finding the right way of sticking it to the 1-&-only source of their true wrath.
If they all really wanted to hurt GameStop's used sales, they certainly could've just stopped selling any more new games to GameStop, period.
And with "NO" more new games to trade up for, then...."BAM"...GS is an instant cripple.
Developers & publishers better start treading lightly, because when our "fed-up meters" have filled, they're going to wind up facing the wrath of many a gamer......
....for all those defeated carcasses strewn across blood-red, inked spreadsheets, will NOT be a pretty sight.
mk ultra
Saturday, October 15, 2011 @ 8:21:36 AM
I think it would help if they made it illegal to have used copies of games being sold on the same shelfs as new games. The movie industry has been like that for a long time. I think if pubs and devs stopped selling new copies to gamestop altogether it would do more harm than good for the industry. Although it would be interesting to see if GS could get by with just selling used games, hardware and accessories.
firesoul453
Saturday, October 15, 2011 @ 10:20:53 AM
Pandacastro
Friday, October 14, 2011 @ 12:56:06 PM
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Jawknee
Friday, October 14, 2011 @ 1:14:36 PM
Deleted User
Friday, October 14, 2011 @ 2:37:46 PM
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Regardless, any "negative" news on Arkham City isn't going to affect my plans to buy this on Day One. This game is going to kick some major ass.
Gabriel013
Friday, October 14, 2011 @ 2:50:10 PM
BIGRED15
Friday, October 14, 2011 @ 6:25:04 PM
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Moral of the story. Wait or buy new. I think ill b just fine buying new. The former sounds like a hassle and I'm too impatient.
BikerSaint
Saturday, October 15, 2011 @ 7:25:50 AM
kris22
Friday, October 14, 2011 @ 8:27:27 PM
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I am back. It seems that WM has recanted that used gamers have to shell out 10 dollars to use catwoman after all. I wonder if this was because of the numerous headlines to the issue of locking out single player content in the first place which equates to an offline pass. rage did it in an acceptable way but WB's way was botched and misleading from the very beginning. Score one for gamers...
kris22
Friday, October 14, 2011 @ 8:44:35 PM
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Battlefied 3 Online pass
(quote from gamepolitics) True in the technical sense, but logically false. Used games don't make developers money, but servers costing money is irrelevant. A used game doesn't create a new space on the server because someone else sold the game after using it, so they no longer use the server space.
Just be honest, online passes are just attempts at making money off used games for no other reason but to make money.
Lairfan
Sunday, October 16, 2011 @ 5:14:38 PM
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Yeah, I kinda understand where you guys are coming from on this issue, but IMO what it boils down to is "WAAAA, the devs want to make a profit off of used games for once and I can't buy it cheap anymore!" So either go buy the damn game if you want it and stop complaining because it doesn't affect you, or find a better argument.

Batman: Arkham City









maxpontiac
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Thursday, October 13, 2011 @ 9:48:29 PM