PS3 News: Batman Online Pass Lets You Play Around With Catwoman - PS3 News

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Batman Online Pass Lets You Play Around With Catwoman

Catwoman will be playable in Batman: Arkham City. Based on the feedback we've heard, she offers an excellent contrast to the Caped Crusader, as she's faster and more agile.

But if you want her, you better buy the game new. If not, you'll have to pay for her, as reported by Eurogamer. ...just try to keep the torches and pitchforks in the sheds, okay?

Like many games these days, Arkham City will feature an Online Pass-like system; EA, THQ, and Sony are other game publishers that utilize the program. Basically, it discourages used game sales, as they force you to pay for online play if you buy the game second-hand. If you purchase it new, there's no additional charge. In this case, Warner Bros. is charging for the extra Catwoman content; she'll cost $10 extra if you get Batman used.Boy, ten bucks. She's a cheap date. You'd figure with all that leather, she probably has this dominatrix thing going and that usually costs extra, so... Okay, never mind. We assume gamers aren't gonna like this, even if Catwoman is only playable for a short amount of time. And obviously, you don't have to sample her to complete the game.

Related Game(s): Batman: Arkham City

Tags: batman arkham city, batman online pass, catwoman

10/13/2011 8:43:11 PM Ben Dutka

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Comments (110 posts)

maxpontiac
Thursday, October 13, 2011 @ 9:48:29 PM
Reply

10 bucks is the new free.

Agree with this comment 13 up, 0 down Disagree with this comment

daus26
Friday, October 14, 2011 @ 11:39:26 AM

I guess it's better than paying for online gaming. For that alone, I have no problem supporting Sony's first party titles and few deserving multi-plats, but there are just some DLCs out there that I think are just really in it for that extra cash. This is one of those. Perhaps it was one of the early methods to gain lost revenue with these DLCs. Now we have online passes. What's next?

I have to admit, it's a clever solution. With this online pass stuff though, I hope some developers out there will consider in not charging us for small DLC extras that releases like in the first week of release. I mean it's not exactly "extra," post release effort.

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fatelementality
Thursday, October 13, 2011 @ 9:49:50 PM
Reply

Online pass.........hmmm........PASS!

Agree with this comment 8 up, 4 down Disagree with this comment

Jawknee
Thursday, October 13, 2011 @ 10:38:43 PM

If you work tirelessly to make a game would you want to get paid for it? Or would you prefer a third party who had nothing to do with making your game get paid instead?

Agree with this comment 7 up, 14 down Disagree with this comment

Cesar_ser_4
Friday, October 14, 2011 @ 3:22:59 AM

It's called pimping Jawknee, hehehe

Agree with this comment 2 up, 1 down Disagree with this comment

NoSmokingBandit
Friday, October 14, 2011 @ 6:06:38 AM

Yeah, libraries should be closed!

Last edited by NoSmokingBandit on 10/14/2011 6:06:46 AM

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WorldEndsWithMe
Thursday, October 13, 2011 @ 9:59:43 PM
Reply

I'll pay ten dolla to play with Anne Hathaway

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Snaaaake
Thursday, October 13, 2011 @ 11:47:48 PM

I already paid mine so you can't anymore ;)

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playaplus
Thursday, October 13, 2011 @ 10:03:49 PM
Reply

if im not excited enough to get a game at launch, i most likely dont get the game...idk what the problem is w online passes i mean...it helps the devs

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kris22
Thursday, October 13, 2011 @ 10:05:21 PM
Reply

The best way to some this up...

"It is illogical to the extremes of insanity for a company to think they should be paid TWICE for a product they sold ONCE..."

I am getting sick of entering all these damn codes, mandatory updates, shady, misleading TOS, and DLC or disc-locked content in some cases. This has to go to court eventually. This is the second implementation of an OFFLINE pass(Rage being the first i believe) unless something is done it is only going to get worse and it hurts seeing how some gamers are accepting this as the new norm. All businesses make and lose money. Nobody can name one game company that has gone out of business because of used game sales and there is something to be said in light of that fact... Sony,Thq, EA, WB, Ubisoft, and Bethesda are gaming powerhouses who know damn well that used games are not putting their companies in jeopardy in the slightest. :(

What happened to the good old days of popping a game in and just PLAYING? Now we have to deal with all this extra crap...

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Jawknee
Thursday, October 13, 2011 @ 10:28:57 PM

What do you purpose be done about it? I fail to see how the developer is getting paid twice. If you buy a game used you're paying a third party who had ZERO to do with the games development and distribution. So the developer is losing out on a potential sale. You want to be a cheapskate and support places like Gamestop instead of the people who make the games then you're going to miss out on some perks the developers have to offer unless you're willing to support the developer in some form or another. It's perfectly fair.

It's fine if you want to buy used games but please don't delude yourself into thinking that used sales don't hurt the industry and the developers who create these games you want to play.

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Gabriel013
Friday, October 14, 2011 @ 1:47:58 AM

The production team produces the box of stuff. The box of stuff then get's sold to reseller.

At this point the original production company should have no say nor restrictions as to what happens with their [entire] box of stuff as long as it isn't duplicated; The 1 box should always only ever be the 1 box.

The reseller selling to the end user and whatever cycle of resale the box of stuff then takes should be of no concern to the original producers.

As far as the original producing company should be concerned, the 1 box of stuff they produced will only ever be used by 1 end user at any given point in time. Whether that box of stuff is used by 1 end user for it's entire lifespan or used by 100 different end users it DOES NOT MATTER.

I've said it before and I'll keep saying it. Games companies are not our friends, they deserve no special treatment or "support". They either make a product or they don't. They are a business. To me they are no different to the companies that make ANY other product I own. While they exist I will chose to buy their product (or not), if they didn't exist they'd be replaced by other companies and I'd then decide whether to purchase their product or not.

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elass0wyp0
Friday, October 14, 2011 @ 11:10:13 AM

Thank you Gabriel013, please post that exact paragraph after every Jawknee defending developers post. This kid just doesn't get it.

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Jawknee
Friday, October 14, 2011 @ 11:24:05 AM

Kid? You have no idea. Best to learn to respect your elders.

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elass0wyp0
Saturday, October 15, 2011 @ 11:19:04 AM

It's just an expression pops. Is that better? :) I didn't mean to insult with that, sorry.

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matt99
Thursday, October 13, 2011 @ 10:21:08 PM
Reply

slippery slope...

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mk ultra
Thursday, October 13, 2011 @ 10:23:05 PM
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I have no problem with online passes because you are using the developers servers. However, I am highly annoyed that games without any online whatsoever are starting to adopt this as well to combat used games sales. I buy my games new as much as possible, especially if I particularly like the developer as in this case. But with the amount of games I play each year, it is just too costly to buy everything new. I feel in a few years if this takes off I will be forced to choose which games to fully experience new, and which games to pick up down the line with a slightly gimped experience. I think I will just start buying all my used games from GameFly instead of Amazon because they include all online passes with used game sales.

Last edited by mk ultra on 10/13/2011 10:24:22 PM

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Jawknee
Thursday, October 13, 2011 @ 10:37:51 PM
Reply

Fine with me. Developers deserve to get paid for their creations.

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kris22
Thursday, October 13, 2011 @ 10:44:27 PM
Reply

You made a sale to me. i decide to sale to someone else. You want a cut of that profit that i made from that buyer of your game when he or she decides to go online with it( or in this case OFFLINE). In this instance once you sold your game new, to me, our business together should be concluded. I do not expect for you to show up again when i decide to get rid of it to someone else. What i do or what someone else does with the copy of the game that has been legitimately purchased once is their business. I buy my games new 90% of the time but i can understand when someone is trying to save a little money but tactics like this cuts into the value of my USED trade-ins towards the purchase of NEW game. :)

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Jawknee
Thursday, October 13, 2011 @ 10:50:34 PM

You miss understand how software works. You aren't buying the software. You are merely paying for the license to use that software. What happens when you buy Adobe Photoshop or a computer OS? You get a key that allows you to unlock that software to ensure that software is used by YOU and YOU ONLY. If you sell that disc the software came on, the person you sold it too has to contact Adobe and PAY for another key.

What is so hard to understand about this?

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Gabriel013
Friday, October 14, 2011 @ 1:51:18 AM

There should be a push from gamers to get that changed Jawknee. Restricting free trade for the end user should be outlawed.

Now I expect that big corporations will never allow that to happen but the least gamers can do is fight the tide as hard as possible.

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kris22
Thursday, October 13, 2011 @ 10:54:43 PM
Reply

Game Developers will make money regardless. Now they will make a little more money based on how many people shell out for an online or offline pass for 10 dollars. If the game is good i dont want to sell it (God of War 3, anyone?). if the game has dlc coming out that does not seem to have been left out intentionally before the initial release i am down for buying it. This is how I show my support for a good game. Less used copies to sell more profits go into the developers and publishers coffers. Win-win mostly. I do not think used games buyers should be punished simply because they are looking for the best deal...

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Jawknee
Thursday, October 13, 2011 @ 11:01:33 PM

"Game Developers will make money regardless."

With this logic it should be okay to steal a game once in awhile right? Because my local grocery store will make money regardless I should be allowed to take a sandwich once in awhile no?

"I do not think used games buyers should be punished simply because they are looking for the best deal..."

You're not being punished. If you chose to buy a game used and miss out on some free perks that the developer decided to reward new buyers with that's YOUR decision. Please don't pretend to be a victim on top your delusion
that used sales don't hurt the developers.

By the way, there is a reply button.

Last edited by Jawknee on 10/13/2011 11:01:57 PM

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Snaaaake
Thursday, October 13, 2011 @ 10:56:23 PM
Reply

Just in case some of you who don't know or might have forgotten, the video game industry is a business.

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Jawknee
Thursday, October 13, 2011 @ 11:03:07 PM

Yes but you see, some seem the think business' operate on magic profits that come from the money tree the money fairly plants every spring.

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Snaaaake
Thursday, October 13, 2011 @ 11:16:38 PM

True, it was never wrong of them to do this in the first place, be glad that we're not paying any monthly fees to play online.
This is bugging me, if some people can afford to pay $5 for Xbox Live, why can't they add another $10 for online pass?
Or worse, PSN users aren't even paying any fee in the first place.

The outrage caused by introduction of online pass is simply nonsense.

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Gabriel013
Friday, October 14, 2011 @ 1:55:44 AM

I agree their is no special money tree for the game Publishers and Developers but you know what, that's the same damn case for any business or individual.

Games companies ARE businesses and do not deserve any special treatment which allows them not only to make a profit from the original sale to the reseller but also many of the subsequent sales after that point.

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Jawknee
Friday, October 14, 2011 @ 2:08:00 AM

You sound bitter against business' in general. No point in debating some one like you who doesn't appreciate the lengths and the risk these business' go through to provide us with a product we enjoy. You're not entitled to any special treatment. Either you support the business' that provide the games you like or you don't. Simple as that.

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Gabriel013
Friday, October 14, 2011 @ 7:52:53 AM

Jawknee, All companies go to lengths and risks with their products. I just don't think the games industry should be able to have special treatment.
Yes they are products I enjoy but then so are most things I buy, or I wouldn't buy them.

I don't mind businesses being successful and making profit. I work for a software company!

It's the special treatment I object to. Once you sell your product, whatever your product constitutes, that should be the extent of your involvement. Unless you're offering technical support.

I also think that all the little extras being sold (the current example would be dlc) are perfectly fine, but should also be resellable.

There's nothing bitter about it, I swear.

I confess I view it cold and hard. I have no sentimentality for any business. It just surprises me when people do especially when it's hitting the end user in the pocket.

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darxed
Friday, October 14, 2011 @ 9:30:57 AM

I think the main issue here is that more and more developers are treating videogames as software programs, and we as gamers won't accept that because, well that wasn't the case until this generation. Even though I reaaally don't like these online (offline?) passes, things could be much much worse.

Gabriel, you say you work for a software company, so you should know this too if a videogame is just software then the developers could charge you extra for manuals, tutorial, and worse off all, support. So imagine you're playing and suddenly your game freezes... and you can't do a thing about it because you didn't pay the additional 20 bucks to get support just for ONE YEAR. So you have this unplayable mess and no, you can't expect a patch to fix it cause only owners with paid support will get that.

Sooo things could be much much worse. I work for a software company too and I've seen all that happen. The problem is that developers have always seen videogames as software, but couldn't treat it as software until this generation.

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FxTales
Thursday, October 13, 2011 @ 11:04:42 PM
Reply

People have a hard time parting with money, so naturally they will look at something like this as a cheap tactic to wring them out of more of it. I have no problem with what they are doing. I think their reasons are just. My opinion.

Last edited by FxTales on 10/13/2011 11:05:56 PM

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Temjin001
Thursday, October 13, 2011 @ 11:13:28 PM
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While I wasn't planning on it, Forza 4 just ain't doing it for me, so it'll go back on Tuesday and I'll grab this Batman game with my rental game pass.

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Jawknee
Thursday, October 13, 2011 @ 11:32:19 PM

Is it not the GT5 killer people said it would be?

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Temjin001
Thursday, October 13, 2011 @ 11:52:37 PM

It's definitely not a GT5 killer, because one is like Taco Bell and the other is authentic Mexican. Not that it isn't a good a game. It's well presented and impresses me with how it pushes the 360, technically, to new limits, but it still fall short of GT5 as a simulator. I put Forza 4 through some tests and the track surface geometry is well below Gt5. The handling is still too forgiving, even with ALL assists turned off. There's absolutely no way I could take a Ferrari 355 through Nuremberg like I just did on a more unforgiving simulator. The Dreamcast's F355 Challenge gave me a good point of reference for that comparison, and that ancient simulator simply feels a lot more real.

It also really annoys me how Turn 10 tucks so much of the tuning/upgrading away from the user. Even when your car is under upgraded for a campaign event the UI happily obliges to do all the upgrades for you so you can just "go race." Not to be so down on Forza. It's good. Better than NGS Shift. But I just don't want to carve out time for something that does better to present the face of GT racing, but treads very carefully to accommodate the tolerance of most players who need to have fun, and need to have it right away. Get this. The game immediately after loading it up for the first time takes you right into a "quick race" automatically, so you can get the twitch fix needed before having to press "A" through some menus.

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Jawknee
Friday, October 14, 2011 @ 12:26:25 AM

"Get this. The game immediately after loading it up for the first time takes you right into a "quick race" automatically, so you can get the twitch fix needed before having to press "A" through some menus."

LOL! Comedy Gold.

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Lawless SXE
Friday, October 14, 2011 @ 7:38:18 AM

Heh... it's supposed to be a way to gauge your skill. *shrugs* Funny though.

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aaronisbla
Thursday, October 13, 2011 @ 11:30:01 PM
Reply

I find nothing wrong with developers giving perks and bonuses to those who actually spend their money on the game and the devs have something to show for it.

if you wanna buy it used, ur just gonna have to get use to it. Used game sales are doing to the video game industry what internet has done to music, taking money out of the mouths of the people who made a product. not condemning those who buy used games or download music, just stating what should be the obvious

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kris22
Thursday, October 13, 2011 @ 11:34:45 PM
Reply

Very valid point. alright so you are describing a product license. I do not remember video games coming with some form of authorization and utilization, notwithstanding PC games, to use them with the only requirement is that a legitimate copy of the game is in my console for it to work. I paid for a product i did not pay for a license to use said product. i did not agree to anything except the TOS if i am going ONLINE with said game. Who expects that the copy of the game that is in your collection to be used by you and only you?

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Jawknee
Thursday, October 13, 2011 @ 11:46:52 PM

Insert a game into your PS3 then press triangle over the disc and hit "About this game" it states the license terms and copy write laws.

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WorldEndsWithMe
Thursday, October 13, 2011 @ 11:57:04 PM

Burned.

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rogers71
Friday, October 14, 2011 @ 2:51:10 PM

Jawknee,
I agree with you 100%. Unfortunately, I think you are wasting your breath (or in this case, fingers). People see things 1 way and they aren't gonna change their thinking because someone intelligent is debunking all their arguments.

On another note, I want to give props to Rocksteady for not falling into the "every game must have online" category. I absolutely love the fact that I will be getting a game where 100% of the developers expertise was spent on a true blue SP campaign. I cannot wait for this game. :)

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kris22
Thursday, October 13, 2011 @ 11:36:34 PM
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dont want to use the reply button :)

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DazeOfWar
Thursday, October 13, 2011 @ 11:57:22 PM
Reply

Doesn't bother me one bit. The game will be totally worth it to buy new. People also seem to forget that they can bargain shop. K-Mart will be giving a $30 gaming coupon for any future game purchase and a $10 gaming coupon towards the new LotR game with the purchase of Batman. Just sign up for a Rewards card.

Also anybody that is so worried about trade in values, maybe you should check out sites like Goozex where you can trade your games. I've traded games on there that have online passes and will get $50 for the game still. You can't blame the devs for places like GS ripping you off when you trade in games there.

edit: Like I said before, this is just the start. All games will soon have this. Wonder how some of you will take it then? Will you give up gaming altogether?

Last edited by DazeOfWar on 10/13/2011 11:59:44 PM

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kris22
Thursday, October 13, 2011 @ 11:59:24 PM
Reply

subjectively if that is the way you choose to look at it. i am taking issue with their methods of trying to monetize everything at the customer's expense. All in all this issue should be taken to court. A console game like Uncharted and a program like Microsoft Word that has you submit to a legally binding agreement should not be put in the same category.

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aaronisbla
Friday, October 14, 2011 @ 1:52:18 AM

taking it to court would be a waste of your time and money. What case would you actually have? your best bet would be to vote with ur wallet

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Underdog15
Friday, October 14, 2011 @ 8:47:30 AM

Software is software is software. Laws haven't caught up with technology. (About 20 years behind)

But if I were you, I wouldn't rush it. If laws catch up, it won't work out in your favor. As is, at least you can get away with using software you have no license for.

Even if you wanted to go to court, it would be a civil case that would currently end with you losing, having to pay their court fees as well as paying the cost of the game new for every game you admit to playing used.

Currently, it's the way it is.

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kris22
Friday, October 14, 2011 @ 12:08:04 AM
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probably or just stick with the developers that do not use online passes

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DIsmael85
Friday, October 14, 2011 @ 12:10:42 AM
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Still buying it new like I did with Rage and everyone other game that has recently released. This doesn't bother me one bit.

Bring on the Catwoman. Rowr!!

Last edited by DIsmael85 on 10/14/2011 12:11:21 AM

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kris22
Friday, October 14, 2011 @ 12:21:06 AM
Reply

Real touchy subject concerning online passes. I hit myself on the head for forgetting about the end user license. In the TRANSFER OF PRE-RECORDED COPIES section it does state the use of single-use codes for special features though what special features entail is not detailed for obvious reasons. I would not have thought certain aspects of the single-player campaign would fall under the description of special features but you live and you learn :)

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Jawknee
Friday, October 14, 2011 @ 12:33:47 AM

There was a time when I believed that when I bought a game I owned the software but that was before I understood software licensing. We indeed live and learn.

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WorldEndsWithMe
Friday, October 14, 2011 @ 12:33:21 AM
Reply

It Is "Buy Our Game New Or Else..."?

http://www.velocitygamer.com/pt/Is-It-Buy-Our-Game-New-Or-Else/blog.htm

Last edited by WorldEndsWithMe on 10/14/2011 12:33:29 AM

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BikerSaint
Friday, October 14, 2011 @ 12:36:47 AM
Reply

Well, just what I predicted in writing last week is now happening.

The slippery slope caused by the sewers being welded down in Rage, had just started the domino effect with other developers jumping on Rage's bandwagon & totally f*cking with our SP modes now too.

I buy most of my current games new, so let's not go off on a same ole, same ole "not rewarding the developer" tangent once again, cause that's not the point I'm making. The games I want to play I'll always buy new(it's those other games I just need for my collection & never play are the ones I buy used & super cheap).

If you developers want to start getting petty, then by charging extra to all of us SP mode gamers too, then you also need to start changing the game's price point scale so that if we never play MP(say through a redeemable code), then all of us SP mode players should also be discounted for 1/2 of that $60 price.

We're not going on your servers, so why does any part of our SP(whether used or new) have any effect on you, so why is it even a point, or any of their f*cking business either.

The way it stands now, I'm paying $60 for only $30 worth of SP mode, yet I'm still paying the other $30 of that price just to subsidize all the MP players.

How the f*ck is that fair to us SP only players?

So now, what's next? Will they start charging a separate cover art pass, a psychical manual pass, and a complete-case pass too????
FYI: some f*cking shady developers, such as Bioware & Dice have also taken way our psychical manuals in favor of on-line ones.

You know what?, You are being charged for a manual that isn't there.
FYI, I just bought Mass Effect 2 & Battlefield BC 2 brand new within the last 2 weeks, only to find out there's no effing manual inside either one of them.
THAT'S NOTHING BUT A COMPLETE & UTTER F*CKING RIP-OFF

I'm fuming mad about it and had I known that, I would have bought them both either as an under $20 USED price, or as the freebie in a "B2-G1Free" deal, just because they've downgraded part of my collectable item by 1/4th(the other 3/4's are the case, the cover art, & the disc itself).

Hell, before long, I won't be surprised that by the year 2020 comes around, shady developers will try to start charging a "seeing" charge, a "hearing" charge, & an almighty "emotions" charge too.

Like I've stated before, give someone an inch & others will try & steal the next a mile....
or more.


Last edited by BikerSaint on 10/14/2011 12:39:21 AM

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Jawknee
Friday, October 14, 2011 @ 12:41:47 AM

Trust me, you're not missing out on those sewers. They are nothing to be missed. I have put over ten hours into RAGE and there is exactly two times I was sent to the sewers and it was the same one. There wasn't even anything to be had down there except a few dollars and some mutants to kill.

Besides, you're looking at it the wrong way. The sewers are merely a piece of DLC they gave to new purchasers of the game for free. Pretty much as a "thank you for buying our game from us and not second hand from Gamestop". I don't see this Catwoman perk any different. Even without the sewers or Catwoman you're still getting getting a full package deal. They are just using DLC as a means to encourage new purchases from them rather than used from someone other than them.

Last edited by Jawknee on 10/14/2011 12:43:02 AM

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Beamboom
Friday, October 14, 2011 @ 2:57:21 AM

Good post, Biker. I've never thought of this from the collectors point of view. Only adds to my own stance on this.

And Jawk, while we are on opposing sides in this discussion but your argument there is the best way to defend it.

As for me I'm too tired of this debate to join the argument, I just wanted to say that these were good posts. :)


Last edited by Beamboom on 10/14/2011 3:03:42 AM

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BikerSaint
Friday, October 14, 2011 @ 3:23:21 AM

Jawknee, I do see some of it from your point of view, but what's available to us once in the sewers isn't my point, it's the fact that they're even doing this at all to SP mode players, who aren't taxing their servers or doing anything that they'd even have the reason or awareness to even bother about otherwise.

I mean if they hadn't gone & welded down the manholes, what could the SP mode players possibly be doing while in-game to hurt or even alert the dev's at all anyway. So yeah, I see this as nothing more than an extra cash-grab.

I feel that if it's already on the disc, then it's not Fffing DLC, even in the lossest terms of the words, & that it should already have been automatically included in the game.

FYI, this isn't any entitlement view from me either, as I've never asked anyone for, or expected, anything for free for(almost)59 years.

BTW, also remember what AC did with those 2 chapters that were already on the disc, but were later charged as DLC for a key code to unlock them.

And why weren't ME2 & Battlefield BC2 release's sold cheaper right off the jump street due to not having any manuals in them. And there isn't any wording what-so-ever on either game case by either Bioware or Dice, that states you have to go online to get the manuals. The games hold a fake manual look-alike that's actually 1 tri-folded sheet of everything in black & white only.

Even when I'm buying old used games for my collection, I'll always turn down a cheaper manual-less game, for a much more expensive same game, but have a manual(in good shape) too. And since I started my collecting, I've must have turned down thousands of games already, and just be cause of a missing manual(or cover art, or damaged case).


I'm just starting to get a very bad taste in my mouth for the future of gaming because of all this petty shite I feel developers are going to start turning everything in a game into their own personal pay for play money grab.

Actually, I'm surprised that Anti-vision hasn't seized upon this already.
But I know they've got something ever more devious planned out, cause my Spidey senses are tingling like I was tightly mummy-wrapped in a million individual strands of Fiberglass insulation.

Last edited by BikerSaint on 10/14/2011 3:48:46 AM

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Lawless SXE
Friday, October 14, 2011 @ 6:53:24 AM

Your copy of BC2 doesn't have a manual? That's peculiar. Maybe it's an American thing, 'cos mine did. But I fully concur with the sentiment that you've put forth there. 'Tis a very good argument and one that I can fully get behind.

As for Activision, they've got CoD Elite for their suckers. $50 for largely the same as what the Battlelog will be doing for free, yeah whatever.

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Pandacastro
Friday, October 14, 2011 @ 12:50:38 PM

I think Ea doesn't put manuals anymore.

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johnld
Friday, October 14, 2011 @ 6:12:18 PM

@bikersaint

i'm with you when it comes to manual, they shouldnt have taken it out. i had to contact ea support because my mass effect 2 game wont work. i told the ea chat support that my mass effect 2 wont go past the initial loading screen so it doesnt even reach the main menu. he told me to consult the game manual, i told them there isnt any. he told me it is on the disc at after the main menu and told me to tell him when i find it..... i told the idiot that my game wont get past the initial loading screen and i cant reach the main menu at all.

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BikerSaint
Saturday, October 15, 2011 @ 5:48:01 AM

Lawless,
Yeah, my ME2 just has a tri-fold that looks just like a manual till you feel how light it is & then open it up. It doesn't have any stapled in pages at all in it, and on of the fold-out it says, "Manual included on the disc".
And what's really chapping my testicles is that I also own the 360 version(if you're a serious collector you need all console versions) and the 360 version HAS a manual, a full 30 page manual at that.

And my brand new Dice's BF:Bad Company 2 has the same exact f*cking tri-fold that ME2 has, but only the wording on the front of it a bit differently, which says "Manual available online".

And "NOWHERE" on either game case/cover art does it say that their manuals are on the disc, or on-line.

Since they're both pub'ed by EA, I'm also aiming some of my angry at them too. All three party's will be getting scathing letters from me about that cheap-shot crap they're pulling.
And from now on, I'll only buy their stuff new once any more once it's dropped to $19.99 during a Newegg sale, or as the freebie in a B2, G1Free GameStop deal. "THE BUCK STOPS HERE"

This whole damned week has turned big crap-fest for me, first I open the box & find out I was sold a "Greatest hits" version of BF:CB2!

ARRRRGGGGG....collectors hate different colored cases in their collections, I see 32 clear cases & then there's this one orphaned bast*rd looking one, this damned "blood red" one about to ruin the whole esthetics of my collection.
Just like when they changed the font & lettering at top of the side panel, used to be res, with the "PS3" going across in black, but now they're black, with white lettering that's going downward. It's probably nothing to the average gamer, but drives us big collectors crazy seeing all the rows broken up with zig-zagged checkerboard patterns, instead of nice little all-nice-&-straight-in-a-line picket fence style.(And the same goes for the 360 & their damned funky-looking silver-colored "Platinum Hits" cases.

Then the fiasco with no manuals.

And now I believe that 2 ebay sellers out of 130+ that I've bought from in the last 3 weeks have ripped me off, one of them on a MSG green metallic PSP with games, memory sticks and other accessories, and then the other seller I bought a Tritton AX 720 pro headset from. They both took the money but never sent the items & never responded to my emailed warnings.

That's OK though cause I'm about to charge them both(separately) at the fraud unit, get my money & shipping back, & then get their a$$es iicked out of Ebay.

I just hate having my money tied-up in limbo for 45 days while the investigation's ongoing.

Ha, I should have just played Rip Van Winkle & slept through the whole 168 hours of last week.

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BikerSaint
Saturday, October 15, 2011 @ 5:55:08 AM

johnld,

Damn, talk about a catch-22 situation, I think you went through one hell of a mighty Catch-22 circle-jerker of a multiple cluster-f*ck"!


(Ha, just try saying that backwards, 10 time fast)

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Kangasfwa
Friday, October 14, 2011 @ 1:27:36 AM
Reply

Does this mean the other two DLC packs will be 10 bucks each as well? I gotta say, that would suck.

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AshT
Friday, October 14, 2011 @ 1:39:13 AM
Reply

pre-ordered the game so doesnt matter, but yeah it is getting little annoying now

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AnonymousPoster
Friday, October 14, 2011 @ 2:56:12 AM
Reply

Online pass is just fine, as long as you're not restricting content, as they are doing here. This is less severe than taking away what, to many people, is half of the game, but still not what you want to be doing.

Developers need to encourage you to buy new by offering something EXTRA. One of my favorite examples of this actually came from EA, with Alice Madness Returns. The online pass gives you the original first game, Alice, for free. This is something extra, which takes nothing away from the current game, but also gives you a large incentive to purchase new. Offer skins, offer music tracks, offer old games, offer /anything/ that doesn't take something away from the customer.

I can absolutely see where the developers are coming from. I'd be pissed, as well, if a bunch of brats were denying me the fruits of my labor just so they can save $3 at GameStop. But there's another way to go about it. Taking things away is never the answer.

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Crabba
Friday, October 14, 2011 @ 4:20:49 AM

I agree completely with this. If you want to encourage new sales, ADD bonus content, items or similar, don't REMOVE content from the game!! That will do nothing but piss people off!!

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Beamboom
Friday, October 14, 2011 @ 6:02:21 AM

This.

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johnld
Friday, October 14, 2011 @ 6:14:12 PM

umm... the game is called batman, not catwoman though..... that means CATWOMAN is EXTRA content since she is not integral to the actual game.

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Crabba
Friday, October 14, 2011 @ 6:48:06 PM

You mean extra as in being a large part of the promo videos & interviews? Or even changing the introduction videos and single player campaign.
You mean that extra content?

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BikerSaint
Saturday, October 15, 2011 @ 6:02:16 AM

I actually want Alice, so does it come with an actual real-live paper manual that my fingers can fondle?

Because if not, then it's another "no sale" till it's selling for under $20 new, just like my BF3 & ME3 is going to be.

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BikerSaint
Friday, October 14, 2011 @ 3:52:22 AM
Reply

KabutoHunter,

Yes, I could certainly live with those terms & I'd get 110% behind your idea!!!!!

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Crabba
Friday, October 14, 2011 @ 4:22:39 AM

Yep, me too. Those are terms I can deal with. NOT what they do with games like Rage, Resistance 3, Uncharted 3, and now Batman...

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Oldtree
Friday, October 14, 2011 @ 5:43:43 AM
Reply

Online passes hurt (new) game sales. Just look at Resistance 3...

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Crabba
Friday, October 14, 2011 @ 6:49:39 PM

exactly, according to IGN's new article, sold 180,000 units, or 200,000 units LESS than R2 years earlier, with NO Pass.

Do the math, does PSN Pass make people more likely to buy the game, yes or no?

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evilmunkie
Friday, October 14, 2011 @ 6:44:40 AM
Reply

All this is, is business. While I do agree with charging $10 for server space for the online portion of a game I cant agree with this charging of offline content. I am used to hearing people complaing about how expensive the DLC characters in Marvel vs Capcom 3 so I expect to hear plenty of it in this situation. The real question here is 'how long is she playable for'. If she has her own storyline like Resident Evil's Ada Wong did then thats nice, not as nice as a 2 player online co-op mode where batman and catwoman can do team up attacks but still nice. Sooner or later it will be on a discount anyways but is it even worth the $10? I see this as on-disk DLC, a free code sold with new copies is needed to unlock it, it would be better if it was a pass and you grab all future DLC free. We really wouldn't need these things if devs focused on recouping used game sales through DLC while giving a free pass to all who buy new or atleast giving an generous automatic discount to people who buy new. I cant see why that wouldn't be possible, people who buy new get a code, enter it and every DLC that comes out you'd get 25% off or whatever percentage the publisher/dev would want to give out. Different discounts for different games/devs to give customers even more options.I think thats one way to reward customers that hasn't been explored.

I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.

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evilmunkie
Friday, October 14, 2011 @ 7:08:59 AM

Holy overpost Batman!!! Yeah, ment to comment once, cant see the trash can/delete button anywhere either, sorry guys.

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Gabriel013
Friday, October 14, 2011 @ 8:01:48 AM

I only skimmed your post but in terms of encouraging new sales I wouldn't object the "Buy new and get the next xx pieces of dlc content free of charge" approach. THAT to me in a genuine attempt from the Publisher to get you to buy the new game rather than just an cash grab.

Using the carrot is good. Using the stick will just get you two hooves to the face.
The games industry leans too far towards brandishing the stick.

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Gabriel013
Friday, October 14, 2011 @ 8:05:38 AM

Also, Now I think about complaints against resellers charging so much; There's a lot of risk with that business model.

How many time have you seen games on the shelf in a 2 for £10 type offer and you just know that they are losing money on those titles.

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evilmunkie
Friday, October 14, 2011 @ 11:53:42 AM

Exactly, if a game is new release or recent the original owners maximises the money they get from gamestop. What happens later when it turns out it wasen't just afew gamers that didn't like a certain game and more like a bad game period? You get stuck with a bunch of the same crap games that will need dusting and several price cuts before it leaves the store. I'm sure they got some sort of protection now against getting swamped with games few would enjoy playing while paying as much as they do for a new release, especially after Eat Lead. Lets say they buy a game off someone for $25, they want to sell at $55, but i thought no one touches them till it hits around $35. Yet it confuses me how they can have buy 2 get 1 free sales. The only thing i think makes that possible is theres got to be enough people out there paying $55 to gamestop when $5 or $10 more would put money in the hands of devs that actually do all the work, that leaves me pretty worried. How hard is it to just wait for a sale? A good weekend sale usually pops up before a good used game price anyways, but those stores that have these sales rarely are gamestops. I got Assassin's Creed 2, Dragon Age Origins , Fight Night, and Street Fighter 4 all new way cheaper than I could find in gamestop used at the time, just had to wait. Hell, I was really wanted the Borderlands GOTY, that when PSN put a discount on Borderlands with the DLC for $15 with plus, thats no deal, thats a steal.

Last edited by evilmunkie on 10/14/2011 11:56:50 AM

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BikerSaint
Saturday, October 15, 2011 @ 6:12:53 AM

I hate the GS's corporate scumbags(top echelon are 100% pure effing A-holes whenever I dealt with them), but I do love my 5 local GS & EB stores.

But I buy everything there on the cheap, on sale, &/or during B2,G1 free deals.

And I never trade anything in to them, I give any trade-in's to my local mom & pop game store to just to help keep the competition going.

And the employee's know I'm a collector so they save me all the cases, manuals & cover art of games they're going to throw out due to disc damage or loss. I also get a ton of extra game Swag from them too)

Last edited by BikerSaint on 10/15/2011 6:23:49 AM

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evilmunkie
Friday, October 14, 2011 @ 6:47:41 AM
Reply

All this is, is business. While I do agree with charging $10 for server space for the online portion of a game I cant agree with this charging of offline content. I am used to hearing people complaing about how expensive the DLC characters in Marvel vs Capcom 3 so I expect to hear plenty of it in this situation. The real question here is 'how long is she playable for'. If she has her own storyline like Resident Evil's Ada Wong did then thats nice, not as nice as a 2 player online co-op mode where batman and catwoman can do team up attacks but still nice. Sooner or later it will be on a discount anyways but is it even worth the $10? I see this as on-disk DLC, a free code sold with new copies is needed to unlock it, it would be better if it was a pass and you grab all future DLC free. We really wouldn't need these things if devs focused on recouping used game sales through DLC while giving a free pass to all who buy new or atleast giving an generous automatic discount to people who buy new. I cant see why that wouldn't be possible, people who buy new get a code, enter it and every DLC that comes out you'd get 25% off or whatever percentage the publisher/dev would want to give out. Different discounts for different games/devs to give customers even more options.I think thats one way to reward customers that hasn't been explored.

I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.

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evilmunkie
Friday, October 14, 2011 @ 6:47:48 AM
Reply

All this is, is business. While I do agree with charging $10 for server space for the online portion of a game I cant agree with this charging of offline content. I am used to hearing people complaing about how expensive the DLC characters in Marvel vs Capcom 3 so I expect to hear plenty of it in this situation. The real question here is 'how long is she playable for'. If she has her own storyline like Resident Evil's Ada Wong did then thats nice, not as nice as a 2 player online co-op mode where batman and catwoman can do team up attacks but still nice. Sooner or later it will be on a discount anyways but is it even worth the $10? I see this as on-disk DLC, a free code sold with new copies is needed to unlock it, it would be better if it was a pass and you grab all future DLC free. We really wouldn't need these things if devs focused on recouping used game sales through DLC while giving a free pass to all who buy new or atleast giving an generous automatic discount to people who buy new. I cant see why that wouldn't be possible, people who buy new get a code, enter it and every DLC that comes out you'd get 25% off or whatever percentage the publisher/dev would want to give out. Different discounts for different games/devs to give customers even more options.I think thats one way to reward customers that hasn't been explored.

I am getting tired of people bad mouthing gamestop here. I think about what some of you say and I see no difference from the thoughts of criminals before they rob a place, thinking every single dollar in the register is profit. For starters you got rent to pay, taxes upon taxes for everything, electricity bills, water bills (restrooms), employee benefits (if they even got any), employee wages and THEN you have to even give the customers cash for their games. Try to start any business and tell us how much you need to make per month to break even. Customers get shafted at gamestop because it needs to make money off its customers, more so than any business, becuase it specializes in RESELLING. We should really be asking how much of our $60 does a store get for having a game on their shelves. That and what % of the price of a used game does gamestop give the person that traded in their game.

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Lawless SXE
Friday, October 14, 2011 @ 6:49:06 AM
Reply

If Catwoman is locked out of the challenge rooms from this, I'm cool. I'm fine doing them just with Bats, if I choose to do them at all.

However, if this is applied to the campaign, I will lose my f**king mind because Rocksteady have said from the first announcement that Kyle was in the game that she would be playable for roughly 10% of the campaign. If that is what they've promised that is what they should deliver on the disc.

As I've stated before, I have no issue with online passes, as I don't play online and even if I did, I'd be more likely to buy a game new if possible. Locking out a feature that has been advertised to be in the game from the beginning... That ain't nothin' but a downright dog act. I don't see why I should be locked out of a part of the campaign because I am largely unable to play online. F**k that. And f**k Arkham City while you're at it. I'll get it in a year when it's cheap as chips, if at all.

EDIT: Ah, it's both campaign and challenges. Yep, definitely not buying this until I can get it for a really bad song...

Last edited by Lawless SXE on 10/14/2011 6:57:27 AM

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Gone
Friday, October 14, 2011 @ 7:55:13 AM
Reply

Correct me if I am wrong, but do some of these online pass games have a certain expiry date even if you buy the game new? I know that some DLC stuff have a certain time limit that you can redeem the code.

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Gabriel013
Friday, October 14, 2011 @ 8:07:12 AM

I'm sure I've seen some with expiry dates but can't recall specifics.

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Lawless SXE
Friday, October 14, 2011 @ 8:25:44 AM

Some do... Mine for WKC2 expires in 2013 and the one for Dead Space 2 is 2020... But R3 is clear.

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wackazoa
Friday, October 14, 2011 @ 9:44:13 AM

Am I gonna be required to shell out $10 to browes your site ?

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Underdog15
Friday, October 14, 2011 @ 9:03:21 AM
Reply

I wish people thought more 3 dimensional.

I think consumers need options and the ability to buy inferior used copies.

I also think devs deserve to be paid for every participant of their software (same for music and movies, imho)

I do not feel organizations like Gamestop should be benefiting from ripping off consumers and keeping money away from the artists. (Yes, I consider game developers artists. Some better than others, clearly)


Essentially, I agree with everyone here (except for people who want to boycott these games... I mean.. seriously... go ahead... boycott the AAA titles. Your loss buddy. I was gonna buy it new anyways and I'm going to enjoy myself and be a better more well rounded gamer. So w/e)

But otherwise, I agree with everyone. I feel the system needs to be changed. Allow for used sales to provide gamers with cheaper options. But there really should be a rule about what goes back to the developer. 20% for a used game within it's first year of release, and less for each subsequent year... nothing for games older than 3 years.

The reason? I -STRONGLY- believe it's counterproductive to the industry for billions of dollars to go into CEO pockets of used game corporations and not into the industry that provides us with our entertainment. I firmly believe the current model limits potential creativity. How often have we seen games change their style to more closely match blockbuster hit titles?


I don't get how people don't understand that within any one industry, everything affects everything else.

Instead of being 2 dimensional blaming only the party that has affected you personally, it's time to consider the whole picture. Afterall, everyone is more successful when they take a holistic approach to the things they care about.

No... online passes are not ideal. I totally accept that. But in relation to some of the other bullcrap that goes on in the industry, it's currently the lesser of the evils.

We need structural change.... holistically.

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wackazoa
Friday, October 14, 2011 @ 9:41:59 AM
Reply

Well at least they havent started doing what they are doing with computers, requiring you to have a constant internet connection, even in single player.


But the question is how long before they do it with consoles ? With PC the excuse is to prevent pirating. With used game sales a bigger part of consoles, Im sure they have thought of doing this. Have a one time use code in the game bought new, then require used games to shell out $10 just to be able to play the game........

Last edited by wackazoa on 10/14/2011 9:42:34 AM

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High187
Friday, October 14, 2011 @ 9:48:03 AM
Reply

Me and my buddy was reading this article when we came up with what we think would be a better idea to fight used games. Why dont sony open up there own game store. They can give the company who made the game a share of every game they made that was sold and they can pocket some for owning the store. If they offer more than greedy gamestop and other game stores on trade ins and even more if you trade it for another game made by the same company they would get most if not all the customers. I apologize for the errors and length of the comment.

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evilmunkie
Friday, October 14, 2011 @ 12:22:49 PM

not sure other stores would appreciate getting cut out of the loop like that. I've always had a similar idea, Sony should just take orders online or by phone, give a tracking number and just ship games to their customer's homes. With things being the way they are I would bet this would no doubt keep the US postal service running for a while. If they don't want to do it I'm sure UPS would like that contract. I cant see why it wouldn't be able to take preorders, the only hitch would be you need a credit card since thats what you usually need to make orders of this type anyways. Would be convenient if they had sales or adjusted prices to stay competitive against used games so theres no driving to all the gamestops to see if they have a certain game in stock (could just call too). I'm sure stores would hate that and keep less games in stock maybe not even sell any if it wanted to, resulting in less game sales for Sony. That said, it would be awesome as hell to be able to preorder/pay for a physical copy of a game off of the PSN and find it in your mailbox on day one.

Last edited by evilmunkie on 10/14/2011 12:43:26 PM

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BikerSaint
Saturday, October 15, 2011 @ 6:39:53 AM

I said something towards that same effect last year in another on-line pass thread.

Look, I'm all for the dev getting the money instead of the big corporate used re-sellers.

My idea was to have all the companies band together to make 1 big used game clearinghouse, you sell your used game to them & get some fair, decent money, or trade up for a new game & get a super credit off the full price. After overhead, all profit could either be split right down the line for the developers, or maybe a percentage scale based on the amount of a company's games were bought and/or sold.

That way, it put's GameStop on notice & the developers/publishers stop f*cking us instead of rightfully dealing with GameStop

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firesoul453
Friday, October 14, 2011 @ 10:07:11 AM
Reply

Wont be buying this new

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Underdog15
Friday, October 14, 2011 @ 10:24:26 AM

That's fair. Not everyone cares about the industry. Why should you, right?

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sirbob6
Friday, October 14, 2011 @ 9:00:45 PM

...so, if you wanted to play catwoman you would have to pay the ten bucks and justify their idea.

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firesoul453
Friday, October 14, 2011 @ 11:23:05 PM

Of course I care about the industry! I am a programer in college and will be looking for a programing job (hopefully) with a game developer.

I guess if a pc game doesn't require online activation then I don't care about the game industry...


competition among game companies create a better product over all. So I support the ones that give me the best for my money.


This stupid pass thing is only going to make the users experience worse and worse

If it ends up anything like DRM then only people who steal the game get a decent product.....

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FM23
Friday, October 14, 2011 @ 11:48:49 AM
Reply

Only people complaining about this are people who shop used...I could careless. Like Jawknee preaches, these developers are combating the used market. The used market is ruining developers paychecks...no paychecks...no games. This is good for the industry. They wouldn't be making online passes if people weren't supporting big business second hand marketing. Brand new for me.

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Gabriel013
Friday, October 14, 2011 @ 2:49:26 PM

Ah mate, that is an incorrect generalisation. None of the last 6 or 7 games I've bought have been pre-owned; possibly even beyond that but my mind is a little hazy. I may not have paid full price but they've all been brand new.

I just also happen to believe in a princliple, whether it affect me or not.

Jawknee too also stands up for what he believes in and I have respect for that, even if we do enter debates from opposite view points.

I won't regurge my comments on special treatment within the games industry, check my earlier comments for that.

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firesoul453
Friday, October 14, 2011 @ 11:26:46 PM

New game sales are higher than ever!

And used games are more expensive than ever (even less reason to buy used)

There are better ways to make money from used sales.

If you care about the industry then support the company that give you the best for your money. No reason to support crappy companies.

Competition makes games better, not spending your hard earned money on a new game only to support a massive company

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BikerSaint
Saturday, October 15, 2011 @ 7:17:18 AM

FM,

<<<<these developers are combating the used market.>>>>

No...they are not doing any such thing!

There's the whole problem, they're taking the cowardly way out by sticking it to the gamer, rather than finding the right way of sticking it to the 1-&-only source of their true wrath.

If they all really wanted to hurt GameStop's used sales, they certainly could've just stopped selling any more new games to GameStop, period.

And with "NO" more new games to trade up for, then...."BAM"...GS is an instant cripple.

Developers & publishers better start treading lightly, because when our "fed-up meters" have filled, they're going to wind up facing the wrath of many a gamer......
....for all those defeated carcasses strewn across blood-red, inked spreadsheets, will NOT be a pretty sight.

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mk ultra
Saturday, October 15, 2011 @ 8:21:36 AM

I wish I could give you more thumbs up BikerSaint.

I think it would help if they made it illegal to have used copies of games being sold on the same shelfs as new games. The movie industry has been like that for a long time. I think if pubs and devs stopped selling new copies to gamestop altogether it would do more harm than good for the industry. Although it would be interesting to see if GS could get by with just selling used games, hardware and accessories.

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firesoul453
Saturday, October 15, 2011 @ 10:20:53 AM

Destroying the use market with law is the dumbest solution I've ever heard of!

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Pandacastro
Friday, October 14, 2011 @ 12:56:06 PM
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My brother is buying this on launch. If he uses the pass, do I have to buy it or is it like dlc?

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Jawknee
Friday, October 14, 2011 @ 1:14:36 PM

It's DLC. So you can share your brothers account to access the DLC if you're not sharing with him already.

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BigStack007
Friday, October 14, 2011 @ 1:22:39 PM
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Online Pass=I'll Pass

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Deleted User
Friday, October 14, 2011 @ 2:37:46 PM
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So that's why Arkham City isn't $69.99 here in Canada like F3AR and Mortal Kombat were. No online. At least they aren't gouging us $10 extra to play as Catwoman; the game is $59.99 this time around.

Regardless, any "negative" news on Arkham City isn't going to affect my plans to buy this on Day One. This game is going to kick some major ass.

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Gabriel013
Friday, October 14, 2011 @ 2:50:10 PM

Cheaper due to no online? See, I like that too. Shame it doesn't happen here in the UK.

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BIGRED15
Friday, October 14, 2011 @ 6:25:04 PM
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New game plus online pass= 65$ newer but used game= 55$ + online pass= 65$. Wtf? At that point ur either waiting 3 months for a substantial price drop.or buying the used game with online pass as if it were new.

Moral of the story. Wait or buy new. I think ill b just fine buying new. The former sounds like a hassle and I'm too impatient.

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BikerSaint
Saturday, October 15, 2011 @ 7:25:50 AM

FYI, most games drop to around $39.99 or less within 6 months of launch.

It's mostly all of the COD's that stay around $55 for well over a year

I'm a collector & I'm in at least 1 of 5 GS/EB stores almost daily, so you can trust me on that.

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kris22
Friday, October 14, 2011 @ 8:27:27 PM
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http://kotaku.com/5849828/dont-fret-used-gamers-gamestop-has-catwoman-codes-for-preowned-arkham-city-purchasers

I am back. It seems that WM has recanted that used gamers have to shell out 10 dollars to use catwoman after all. I wonder if this was because of the numerous headlines to the issue of locking out single player content in the first place which equates to an offline pass. rage did it in an acceptable way but WB's way was botched and misleading from the very beginning. Score one for gamers...

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kris22
Friday, October 14, 2011 @ 8:44:35 PM
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"because servers cost money, and used games don't make developers any money."
Battlefied 3 Online pass
(quote from gamepolitics) True in the technical sense, but logically false. Used games don't make developers money, but servers costing money is irrelevant. A used game doesn't create a new space on the server because someone else sold the game after using it, so they no longer use the server space.

Just be honest, online passes are just attempts at making money off used games for no other reason but to make money.

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Lairfan
Sunday, October 16, 2011 @ 5:14:38 PM
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Well, I guess a lot of people here aren't planning on buying this game new. Well, sucks to be you guys. I'm gettin this Day One, so this won't affect me in the slightest.

Yeah, I kinda understand where you guys are coming from on this issue, but IMO what it boils down to is "WAAAA, the devs want to make a profit off of used games for once and I can't buy it cheap anymore!" So either go buy the damn game if you want it and stop complaining because it doesn't affect you, or find a better argument.

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