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Resistance 2 Preview

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Scheduled release date:

Fall 2008

Publisher:

SCEA

Developer:

Insomniac Games

Number Of Players:

1-2 (60 Online)

Genre:

FPS

  Every once in a while comes along an FPS game that is so popular and well received that it amasses comparisons to other FPS titles for years to come. On the console forefront, it was arguably the N64's GoldenEye 007 that sparked this trend, but Halo would catapult it to new heights. After the Xbox, all FPS games strive to reach the cult status of Halo. Thus far, very few games have amassed that attention, but there's no about it that Resistance was the PlayStation 3's halo-game for its 2006 launch. And with its popularity still rising, expectations for a sequel have risen drastically, as well. So when we heard of what Resistance 2 would offer, there was a collective dropping of jaws from gamers worldwide.

   As is typical of Insomniac, they're going to take their original formula, and multiply it considerably, equating to Resistance 2. Now, be forewarned, if you do not wish to know the opening story of Resistance 2 *stop reading here!* Otherwise, continue at your own risk...Ready? Here goes. Once again, we take control of Nathan Hale, the officer who seems to be impervious to the Chimera virus. We are taken to Iceland by a Black Ops aircraft where the Special Project Research Administration (SPRA) base resides. Here at this base, we discover that Hale isn't the only one who is immune to the Chimera virus. The SPRA have gathered these invulnerables to form a force called The Sentinels. The SPRA base is found by the Chimera and attacked. The Sentinels fight off the attack, and escape to the United States.

   Two years have passed since the Chimeran invasion of Great Britain, and The Sentinels are training in the United States. But now it's time for yet another Chimeran conquest: the United States. Attacking from both the East Coast and West Coast, The Sentinels will fight off the Chimera across a variety of American states, and we believe New York to be one of them.

   The game will boast two campaigns, one of which is the main story campaign, and the other being a fully co-operative story campaign mode that'll support two players offline and eight players online! The Co-op gameplay will feature a focus on commanding your squad, to make the experience more involving. Furthermore, areas will be randomized for certain stages when playing Co-op campaign, but we're not sure how.

   Each Sentinel in your squad possesses a different class, so they'll all tout their unique abilities. The examples of classes are Heavy Weapons, Special Ops, and Medic. The Heavy classed fighters are equipped with enormous and heavy weapons, such as a shoulder mounted minigun/chain gun. These fighters are capable of taking out multiple opponents in a swoop. The Special Ops guys are experts in precision targeting, with heavily update versions of the Bullseye gun that boasts a scope and fierce strength. The Medic class should be rather self-explanatory, these guys shoot special types of bullets that weaken an enemy, and also shoot bullets that'll heal a partner.

   Resistance 2 will introduce a total of 12 new Chimera enemies, and Insomniac have also changed how the artificial intelligence works. By rescaling the A.I., enemies that are closest to you will, naturally, have a better chance of shooting you with precision, as opposed to enemies that are much further away. So you won't have to suffer from enemies way out in the distance who are connecting as if they were in front of you.

   While we're on the topic of enemies, Insomniac says that the boss fights in Resistance 2 will be absolutely epic. Bosses will tower in height, and topple the size of those found in the original Resistance...impressive. That means Resistance 2 should be boasting one of the most powerful engines this generation will see - something that'll really demonstrate the capabilities of the PlayStation 3. Screenshots already indicate a notable visual leap over the original, and Insomniac claims that textures will remain sharp no matter what distance you look at them from. To go along with all of that, they've also gone and enhanced shaders, shadowing, and all other aspects of lighting considerably.

   So, now that we know we've got eight-player co-op gameplay online, what's in store for the other online modes? Well, how does a total of 60 players simultaneously sound? You've no doubt heard the statistic before, but it still continues to raise excitement every time it's spoken about. 60 players makes 20 more than what the original could do, and we have no idea how 40 was even possible in the first place. To be clear though, like the original game, not all stages will be able to handle 60 player matches - only the largest will - so don't expect to pack yourself into a sardine can stage full of 60 people.

   Insomniac promises sound quality via headsets on par with what a cell-phone sounds like. We already find Resistance 1's voice quality to be decent, so improving on that is quite nice. Finally, online will boast a stat tracking system with quite a bit of depth, and a horde of community features that'll co-cooperatively work with MyResistance.net, a social networking website (like MySpace, Facebook) for Resistance players.

   Resistance 2 is scheduled to launch this Fall 2008, and you can bet your bottom dollar that it'll end up being one of the best games of 2008, one of the best online games of 2008, and perhaps one of the best of this generation.

3/25/2008 Arnold Katayev

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More Previews Of This Game
Date
Game
Reviewer
10/28/08 Resistance 2 Ben Dutka

Comments (12 posts)

LegioN
Tuesday, March 25, 2008 @ 4:39:36 PM
Reply

This game has got to be an already contender for GOTY. Most definately.

Agree with this comment 2 up, 0 down Disagree with this comment

Deleted User
Tuesday, March 25, 2008 @ 7:18:02 PM
Reply

this game sucked majorly. unless resistance 2 runs at 1080 and up it will also blow

Agree with this comment 0 up, 3 down Disagree with this comment

bamf
Tuesday, March 25, 2008 @ 9:12:31 PM

You again, are you *** or what. So if a game with the worst gameplay ever had 1080 visuals then this would be a good game? Many games in 1080 suck I just don't understand where you're coming from.
Resistance is a great game and having a choice between single player campaign in Resistance and single player campaign in Halo 3, Resistance wins hands down while Halo 3 (in SD 640p visuals) gets thrown out of the window. We all know your a 360 fanboy and most likely think Halo 3 is the best game ever. But how can that be? because it not in 1080i or 1080p this goes against your theory of what makes a good game, so you have to think that Halo 3 sucks?
From what I read in the past there are only a handfull of 360 games that do 1080p and I think they are upscaled as the PS3 games that do 1080p are its native resolution. You will find that many 360 games and PS3 games do only 720p or both 720p and 1080i. I came across a list once showing how many games where in 1080p on 360 and PS3 and the page showed how many games on 360 were upscaled from SD to HD.

Agree with this comment 3 up, 0 down Disagree with this comment

Kratos_PS3
Wednesday, March 26, 2008 @ 2:11:46 AM
Reply

Nice game, great preview. Thanks :)

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Minishmaru
Wednesday, March 26, 2008 @ 9:43:37 AM
Reply

well alot of great info and that co-op with more than just another person to watch your back sounds amazing! I swear if they didn't consider Killzone 2 to be the "Halo Killer" Than Resistance should sure as hell be competition...btw CoD4 is probably alot more fun and talked about than the legendary "Halo" btw why is it called Halo? Nothing about jumping out of a helicopter, noone has a bright yellow ring around their head...anyway I digress.

(off-topic paragraph removed)

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ArnoldK PSXE [Administrator]
Wednesday, March 26, 2008 @ 12:24:57 PM
Reply

I'm not going to edit out Rusha's posts. But rather set an example of how NOT to compose yourself in a public discussion. He's been banned.

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Admin PSXE [Administrator]
Wednesday, March 26, 2008 @ 1:56:19 PM
Reply

All off-topic comments removed. Please keep posts on-topic and no name calling please.

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SHADOW [Moderator]
Wednesday, March 26, 2008 @ 4:28:56 PM
Reply

Oh thank god. Rusha is gone. Yay. - Last off topic I swear.

Resistance was the best launch title of any of the 3 next-gen systems (Unless you absolutely love WiiPlay). Sony isn't making the stupid mistake of trying to push one of these out every year. I loved the way the story was presented in Fall of Man. I also loved how they made a really fun game that kept it simple. So many games add a lot of unneccesary features that only end up suffocating the game play. Resistance just says "pick up a gun and start killing people on the other team." But they made it really fun. The only thing that I think Insomniac has to worry about is somehow living up to thes huge expectations.

Agree with this comment 2 up, 0 down Disagree with this comment

Critical Mass
Wednesday, March 26, 2008 @ 11:08:55 PM

Would ya mind explaining how it's crap? Don't tell me, don't tell me... It's the resolution it runs at, right?

Insomniac is just incredible at what they do and how quickly they get it done.

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Guyver4so
Thursday, March 27, 2008 @ 9:50:59 AM

rusha1985 your full of excrement. What about storylines like halflife, hl2, COD4, an so on. Call of Duty is one of the biggest war game franchises goin simply because they capitolised on WW2. By the 4th game they had no choice but to try somethin new. We've heard too much about WW2 for 50 generations. And no, 1080 makes no difference except smoother brighter graphics. All 1080 means is there's more lines on the screen, thats it. I loved the resistance storyline mmyself, and I completed it on single and multi player. It Kicked Darknesses *ss. And the only reason games for the PS3 are running at 720p are because they are ported from or to the 360. Take a look at any port game, then take a look at a PS3 exclusive game like Heavenly Sword or Drake's Fortune. Both them games look visually stunning, and look a lot better than what the port does... yet their 720p. It's not a matter about what resolution you games play in. Its about playin the games. No one seemed to complain bout 720, 1080 on the PS2 or XBOX. Cos they just enjoyed the games. Simple as.

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PaiNT_kinG
Thursday, March 27, 2008 @ 12:47:47 AM
Reply

awwww i want to be packed with 60 ppl in a sardine size stage(my dream is crushed,lol)

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deeksy23
Saturday, April 12, 2008 @ 11:59:53 PM
Reply

hopefully this resistance 2 is better than the first one !!! the first one wasnt all that good

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