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Scheduled release date:

May 20th, 2008




Free Radical Design

Number Of Players:

1-4 (16 Online)


First Person Shooter

Release Date:

May 20th, 2008

  Among upcoming shooters such as Resistance 2, Gears of War 2, and Killzone 2, there lies a new intellectual property, and it's Ubisoft's Haze. Haze has managed to garner a fair share of its own attention, seeing as how the developers behind it have brought us FPS games such as TimeSplitters and GoldenEye. The Free Radical game has often undergone questioning of when it'd finally be released, and while the game is still about a week off, we've been given a demo to play and here's what we think.

   The playthrough is fairly brief, about 15 minutes, if you include the tutorial pauses, and 10 if you don't. The one aspect that differentiates Haze from other first person shooters is nectar injection. Characters inject nectar into themselves which heightens a variety of their abilities. The most notable change is the ability to detect enemies, as the nectar injection allows you to see an enemy's body heat - this'll help you spot threats from a distance.

   When you've spotted enemies, you can pick them off with your weapons. As you'd expect, well placed shots to the head will neutralize an enemy immediately, where as shooting at a torso may require a few bullets. No matter what weapon you use, be it a rifle or a standard handgun, you have the ability to use a more precise, zoomed-in perspective to take down enemies from afar. The zoomed-in perspective isn't simple either, as its assisted by the abilities of your suit, making distant aiming with even a handgun easy.

   Additionally, nectar stabilizes your zoomed-in aim, as well. But before you think you can just juice your way through the game, you're limited to a capacity of five nectar injections. On the other hand, you can take one from a teammate if you're running low. Or you can wait for nectar shots to refill gradually as you play through a stage. Finally, a full injection lasts about a minute, which is long enough to get rid of a wave of enemies.

   My complaints with Haze is that, aside from the nectar injections, the game doesn't seem to break the mold of what most FPS games have already offered. Presentation isn't as engrossing as I'd hoped for it to have been; the cut-scenes aren't particularly entertaining, and the voice-acting can be pretty bad. While the overall gameplay isn't broken, in a genre as populated as this one, that doesn't save a game from being written off.

   Another complaint is that the shooting doesn't feel impactful. Where as in games like Resistance, every shot fired felt like it packed a punch, you don't get that same level of feedback with Haze - and I'm not even talking about force feedback from a controller. So there's this feeling that you're disconnected from the experience, and, in addition to the problems above, this creates a lack of immersion.

   Visually, because this is only a demo of the game, I will refrain from making any final judgments, as textures could've been down-sampled to keep the download size smaller. Then again, at 1.5GB this isn't exactly a small demo (one of the largest on PSN, actually), and so the possibility of these being finalized textures is good. Still, the texture detail in the demo is average, at best. There wasn't one thing that I looked at that impressed me, it all just left me feeling indifferent. Fortunately, the game has good lighting effects, and runs at a solid 30 frames per second with no aliasing or screen tearing issues to be seen.

   If you were expecting the next groundbreaking FPS with Haze, your expectations will be shattered. Haze isn't a bad game, but if this demo is any indication, there doesn't seem to be anything very impressive about it. The voice acting pales in comparison to many others, and the sense of immersion is weak. We'll give this demo the benefit of the doubt, in the meantime, but keep your expectations moderate to low.

5/13/2008 Arnold Katayev

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More Previews Of This Game
05/22/07 Haze Ben Dutka

New Comment System

Legacy Comment System (10 posts)

Tuesday, May 13, 2008 @ 8:09:42 PM

I feel similarly. I was not impressed by Haze. ...another let down on what seems to be a broken next gen promise. Currently there really are only a handful of games worth owning. It is as bad as the trash Hollywood spits out, with a few decent films standing out each year :(


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Tuesday, May 13, 2008 @ 9:05:51 PM

Demo was lame

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Tuesday, May 13, 2008 @ 10:24:19 PM

This is why i like this site, if something isnt up to snuff, you guys will be honest about it. I coudlnt get into the demo that much, and it looked pretty horrid. People on gamefaqs say "oh its just the demo" but what if it isnt? i pray its just the demo that looks bad.

But even then, its something about this game that just feels "meh". i hope to be proven wrong though, as id love for this to be a awesome game worthy of my time

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Wednesday, May 14, 2008 @ 12:06:27 AM

Agreed. The demo was off my PS3 within 24 hours. Thats pretty bad considering I leave demos installed (and forget to delete some) for months!

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Wednesday, May 14, 2008 @ 12:38:40 AM

I thought this game would do much better when I looked, but then figured it wouldn't. Looked great from a far, but turned out far from great.

Last edited by Admin PSXE on 5/18/2008 10:33:10 AM

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Wednesday, May 14, 2008 @ 12:42:50 AM

I canceled my preorder of this game after playing the demo. I just didn't seem worth it.
But then again, i hated the demo of The Darkness but loved the game when i bought it later on.

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Wednesday, May 14, 2008 @ 4:53:01 AM

i guess i was the only one who liked the demo then lol, thought it was pretty allrite, really liked the whole 4 player thing that they have being able to play with mates online doing the story campaign, plus the split screen option, think thats what seperates this from other fps, i play alot of cod4 with my room mate but kos he ant got a ps3, the only thing we can do is play against eachother,with haze, will be able to do spilt screen online, which is really good.

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Wednesday, May 14, 2008 @ 6:51:01 AM

We know it aint no Resistance but it cant b any worse on the eye than rsv2 can it?

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Sunday, May 18, 2008 @ 3:07:20 PM

i still haven't play the demo,internet is slow as frick,lol

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Sunday, May 18, 2008 @ 6:16:37 PM

I actually own a copy of that game. I live in Iceland, and they are selling it here, don't ask me why.

I can tell you that it's just average - or at least I think so.

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