PS3 Previews: 50 Cent: Blood on the Sand Preview

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50 Cent: Blood on the Sand Preview

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Scheduled release date:

Q1 2009




Swordfish Studios

Number Of Players:

1-2 (2 Online Co-op)



Say what you want about 50 Cent, but you can't deny that he's here to stay. While not the first rap artist to be featured in a game, he may be the first to actually get some noteworthy sales from it. Years back we saw 50 Cent: Bulletproof, a not-so great action title that was far too generic to gain any sort of critical appeal. Now, three years later, 50 Cent and G-Unit are returning for an all new adventure, but this time in the middle east.

The story goes something like this: 50 and co. just played a gig in this war-torn country. Despite a sold-out show and an elated crowd, the promoter who schedules G-Unit to play refuses to pay 50 and his boys. The promoter claims that a drug lord, named Kamal, stole the box of receipts and he has no way to pay them. The gang threatens the promoter, and in exchange he offers them a skull encrusted with diamonds. When attempting to journey back home, G-Unit are ambushed and the skull is taken from them. Livid, 50 Cent and the rest of G-Unit vow revenge...

From what we've seen of Blood on the Sand, it's shaping up much better than its predecessor, which may not be saying much, but still worth noting. Gameplay has a Gears of War look and feel to it, which, if done right, should make this 50 Cent experience pretty tolerable, if even enjoyable. Unreal Engine III powers the adventure, which should come as a shock to no one, but it is nice to see an established engine powering the game.

Vivendi promises intense gameplay where you'll stack bodies left and right, as you'll be given over 20 powerful weapons to toy around with, such as heavy machine guns, advanced guided rocket launchers, various handguns, shotguns, grenades, and other things that make a lot of noise and damage. Vivendi touts a counter-kill system that gives you the ability to finish off an enemy with your own hands, and not a weapon, using a mini-game mechanic where you have to hit the prompted button in a timely manner to perform the execution.

Fisticuffs aside, running and gunning will continue to be the name of this game, as the all new adventure promises ludicrously over-the-top action, complete with power enhancements such as "Gangsta Fire", a 'bullet-time' mode that slows down gameplay, allowing 50 to stack some bodies.

Out of the 20+ missions, driving and flying missions will be included in all of that mayhem, as 50 and co. will be able to pilot a military Humvee and helicopter, both of which will feature functioning mounted weapons. So while one person steers the car or aircraft, another can fire, and this introduces a collaborative aspect to the game. New for the sequel is co-op gameplay, allowing a second player to choose either Lloyd Banks, Tony Yayo, or DJ Whoo Kid as 50's partner. No word on whether or not Young Buck is a playable character, or if he'll even appear.

If you don't have a buddy nearby to play co-op with you, feel free to take the adventure online and have an online buddy aid you throughout your journey. Beside that, we haven't heard much else about the game's online features, but we assume there'll be more than just a co-op story mode.

Lastly, as you'd expect, Blood on the Sand will be driven by the sounds of 50 Cent and G-Unit, as a total of 50 songs will find their way into the mix, remixed specifically for the game. On top of that, expect to hear 50's classic hits, in addition to all new and exclusive tracks by 50 and G-Unit.

50 Cent: Blood on the Sand is scheduled for an early 2009 release, so expect to see it sometime shortly after the new year.

9/29/2008 Arnold Katayev

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Legacy Comment System (2 posts)

Monday, October 06, 2008 @ 3:03:35 AM


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Monday, November 17, 2008 @ 11:30:05 PM

Half dollar needs to stop this game will suck like the first one.

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