PS3 Previews: Blur Preview

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Blur Preview

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Scheduled release date:

May 25, 2010

Publisher:

Activision

Developer:

Bizarre Creations

Number Of Players:

1-4 (2-20 Online)

Genre:

Racing

Ah, racing games. I can't get enough of them. I typically prefer the kind with the licensed cars, so as much fun as I may have with a game like Burnout, I still wish to be doing all of that mayhem using a real car. Unfortunately Burnout's crashes are far too vivid for car manufacturers, so Criterion has been limited to modeling their own cars. Well, it looks like Bizarre may be able to fill a void for many of us by offering an intense racer that equips real cars with powerful attacks. 
 
Before I continue, let's get one thing clarified: this is by no means a Burnout competitor, so don't expect massive car wrecks, utterly mangled sheet metal, and etc. Yes, there will be a damage model based on physics, but it won't be as brutal as that of Burnout's. That said, Blur's new racer will boast some impressive features such as the ability to take a total of 20 racers online, or keep it local with four. 
 
Your standard races will also be made up of 20 opponents, and each one of those opponents, much like you, will be able to pick up the various powerups scattered throughout the stage and use them against you (if it's an offensive pickup), or use them for protection (if defensive). Powerups won't include banana peels, spikey shells, or shrinking your enemies; but rather attacks that are more along the scale of massive energy bursts that engulf the entire screen. Of course, the common shield and speed boost will also be found. 
 
While the action is purely arcade based, the car physics engine is actually aimed at realism. We're not sure how Bizarre will pull this combo off, or if even gamers will enjoy it, but it sure does sound like something we'd like to try. As far as locales go, you'll race down the streets of Los Angeles (USA), San Francisco (USA), Hackney (UK), Barcelona (Spain), and many others, so the scenery should be quite pleasant. 
 
As we've already mentioned, the game features actual cars. We're not sure what the entire list of cars is, but from we've seen so far I can identify: BMW 135tii, BMW E92 M3, Dodge Viper GTS, and a 1st Gen Camaro (looks like a '69 through all of that motion blur in the screens). Thankfully, the realism shouldn't be going to waste, as we've heard reports that the game will allow you to turn off all of the arcade elements (the powerups) and enjoy the game as a standard racer. So if you or you're friends want to legitimately compete and see who's the better racer, they can, online or off. 
 
So far, the screenshots shown give the game a relatively early look. Activision states photo-realistic vehicles, but I don't see it. In fact, the cars look really rough around the edges, and it has always been my opinion that Bizarre are not very good at car modeling and getting the proper lighting for their racing games. Still, Blur isn't due out until the end of 2009, so it's too early to make any final calls. 

5/30/2009 Arnold Katayev

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More Previews Of This Game
Date
Game
Reviewer
08/12/09 Blur Arnold Katayev

Comments (7 posts)

Highlander
Saturday, May 30, 2009 @ 3:31:43 PM
Reply

Looks nice, but my racing desires are focused on GT5. Of course with the power-ups on this it's more arcade than GT5, but I burned myself out (no pun untended) on Burnout Paradise.

Hey Arnold, any chance of a review of Cross Edge from you or Ben?

Last edited by Highlander on 5/30/2009 3:32:41 PM

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Xanavi23
Saturday, May 30, 2009 @ 4:08:42 PM
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I find the use of a simulator type physics system awesome though i don't like the banana peels and all that rubbish. Im down for a true street racer as long as it has a pretty serious handling physics set to it.

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N a S a H
Saturday, May 30, 2009 @ 5:54:43 PM
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This is good because it is competition for GT5. Competition is good because it makes everyone try to make their products better.

I just got an M3 though so I'm not too bothered about driving games right now when that beast is parked outside my house. :D

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Scarecrow
Saturday, May 30, 2009 @ 7:02:08 PM
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Good to see Arnold doing this preview

The images I've seen are fine. What will make or break this game is the gameplay. I'd like to see how they can pull off real physics with power ups and weapons. I'm intrigued...

I hope this is a good game, we'll see.

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fluffernutter
Saturday, May 30, 2009 @ 10:50:04 PM
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Looking forward to more details. I'm a fan of racing cars and if it's fun, I'm sold.

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Tim Speed24
Monday, June 01, 2009 @ 7:21:45 AM
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I think Split Second and this game are going to do battle. I don't think this will be any competition for GT5 IMO.

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racoon
Thursday, July 02, 2009 @ 8:52:49 PM
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looking forward to it

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