ModNation Racers Preview
LittleBigPlanet was a fairly big success for Sony, and while it may not have exploded the way people were expecting, the game still managed to gradually pile on users and creators, creating essentially the game that never ends. Well, there's another game on its way, and it too focuses around user-created content, but instead of little dolls, you control karts. Many of you have probably seen the demonstration video for ModNation Racer this past E3, and there's no doubt that it was a pretty impressive showing.
For starters, ModNation Racers follows the concept of Play, Create, Share, a new-found genre of sorts that can be credited to the creation of LittleBigPlanet. For ModNation, Sony has deemed this game the Race, Create, Share sticker, obviously pointing out that this is a user-generated racing game, as opposed to a platform/adventure title. But of course, just like LBP, ModNation Racers will also feature a single-player story mode that takes a newbie kart-racer through the ranks, complete with narration, rewards and all. So you aren't forced to use your creative side, and can just enjoy the game's story. What's also nice about ModNation Racers is that if you'd like to enjoy the game for its physics as solely a kart-racer, then you can enter the Pure Race mode for that purpose.
But of course, most of you who buy this will want to dive right into the creation process, and man is that one deep pool to dive in. For starters, the character creator boasts practically an infinite combination of customization, and that includes the customization of your vehicle. You'll be allowed to upload your character and kart creation to the game's online community, where people can download what you've created and mod it some more, if they choose to.
Though it's the track creator that's the most interesting trait of the game, as it features an extremely easy to use, user-friendly interface that allows you to create the track you want in minutes. The game comes complete with all of the tools and objects that the developers used themselves to create the tracks in the Story Mode, literally giving you complete access to everything available in the game.
What makes the track creator so absolutely awesome is the ability to replicate some of the world's most popular circuits, such as Suzuka, Tsukuba, Willow Springs, Laguna Seca, and even Nurburgring. Now, I noticed during the presentation that there is a limit to how large the track could be, so perhaps a 17.5, or even 14 mile long course is out of the question, but certainly creative minds can get smart and shorten some of the longer stretches of road and have a slightly shrunk version of the course. And because the track creator allows you to tweak the pitch and level of the road, you'll be able to implement banked curves, hills, and so forth. And hey, if you'd like to add some action to the race, feel free to drop powerups wherever you feel like.
I'm expecting ModNation Racers to be an extremely fun and addictive experience. The guys at United Front Games have pieced together a superb physics engine that allows your kart and the race in general to react to everything that's going on around you realistically. I also really liked the drifting mechanic in the game, as it reminded me of Sega's OutRun games.
ModNation Racers doesn't have a set release date, but Sony has said it will arrive next year. We're predicting a Q1 or Q2 release.
6/11/2009 Arnold Katayev
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Comments (Beta)
GuernicaReborn
Friday, June 12, 2009 @ 12:10:39 AM
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King James
Friday, June 12, 2009 @ 12:14:59 AM
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LimitedVertigo
Friday, June 12, 2009 @ 12:51:09 AM
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Bo0mKiiD
Friday, June 12, 2009 @ 12:56:58 AM
Banky A
Friday, June 12, 2009 @ 4:06:26 AM
Bo0mKiiD
Friday, June 12, 2009 @ 7:50:47 AM
Scarecrow
Friday, June 12, 2009 @ 1:03:01 AM
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As a racing fan I have to get this
LBP is pure platform fun at its best
So this one will be racing at its best in the kart part of the genre
I've always wanted to buy the racing games with the best tracks but with this game I can create the most awesome tracks haha!
What I'm REALLY intrigued 'bout is not just having a road and a landscape. But how many ground types will we have?
Can there be ice roads?(ala mario kart) can we have tunnels? Can there be obstacles?
So awesome that there will be power jumpbs
So really want to see more, hope it can be a lot like SNES's mario kart but twice as good.
Bottom line, it will be really fun.
PS: Red Rock Valley Speedway <3
ArnoldK PSXE [Administrator]
Friday, June 12, 2009 @ 1:28:34 AM
WorldEndsWithMe
Friday, June 12, 2009 @ 1:46:18 AM
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fluffer nutter
Friday, June 12, 2009 @ 3:31:54 AM
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Off topic: Since you mentioned OutRun, does anyone know if this will make it to PSN? I know they got it over on XBL but I'd rather spend the dough and have it on my PS3 since I haven't turned on my 360 since last year.
And now back to our scheduled topic.
PS3addict
Friday, June 12, 2009 @ 11:26:32 AM
Outrun is available on the PSN, just not USA. You need an Ireland Account and an AMEX card to buy it.
You will have to log into that account everytime to play it. I tweeted to one of the Sega developers about this a month or so ago and they report there are no plans to release it in the US.
Last edited by PS3addict on 6/12/2009 11:26:44 AM
End of line
Friday, June 12, 2009 @ 4:40:17 AM
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But how will it play/drive? Hate to say it but it will need play like the same over-the-top free XBLA title that's coming out, perhaps taking it further with weapons done insomniac style. If not, we'll end up with a totally rad track editor but a bland racer overall.
King James
Friday, June 12, 2009 @ 2:41:39 PM
d_lang
Friday, June 12, 2009 @ 1:35:15 PM
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I love the creator mode but please have a web based creator mode also. Kinda like ncaa 10 team creator. that way i can make my little preppy kart drive all in lacoste and have a custom artwork by myself for the kart. that will be amazing.
And at launch the should be a game space in home to show everyone who hasnt got modnation racer that they are missing out hahaha




phantomMenace
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Friday, June 12, 2009 @ 12:04:36 AM