PS3 Previews: Gran Turismo 5 Preview

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Gran Turismo 5 Preview

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Scheduled release date:

Q1 2010

Publisher:

SCEA

Developer:

Polyphony Digital

Number Of Players:

1-2 (16 Online)

Genre:

Racing

Release Date:

November 24, 2010

So, Gran Turismo 5. We're sure that you know that you have to wait another five months, or so, until the game is released and you get to partake in a midnight launch at your local GameStop or Best Buy - you know there will be one. But all of that extra time is there with good reason, as it's given Polyphony the opportunity to add a whole plethora of stuff they've been conceptually experimenting with for the game. As hard as it may be to wait for a game like GT5, once you read exactly what you'll be getting with the full package, you'll understand that the wait is well worth it.

First off, we all know that originally, during Games Com in August, Sony and Polyphony commented that GT5 would boast 700 cars, with close to 200 of those being premium models capable of being fully damaged. Then comes Tokyo Game Show, and Kazunori Yamauchi gives us an all new official number of over 950 cars. Later on, we come to find out that the total of cars is actually closer to 1000 than it is to 950. See, it's not proper marketing practice to say "almost 1000", and thus we have "over 950". Anyways, originally, it was said that just about 200 cars will be the "premium" vehicles, which will be fully deformable. That number does not exist on the GT5 fact sheet, as Kazunori Yamauchi says the decision for choosing how many cars are capable of full deformation is not complete.

The way GT5 is designed is that, essentially, with the flick of a switch, any car in the game will be susceptible to the game's all new damage model. But believe it or not, there are still a number of manufacturers still giving Sony a hard time about seeing their cars damaged in such intricate detail. Let's face it, there is no game out there that looks as good as Gran Turismo 5 or GT5: Prologue. But, it seems like a lot of progress is being made in negotiations, as Yamauchi has confirmed that every car will see damage of some sort, and that the premium cars will boast exceptionally detailed damage modeling.

Just how detailed? Allow me to quote the creator himself: “The damage physics are going to be applied to things like a bent suspension arm, tires hitting the wheel wells of a car, deformation of the body affecting alignment, the loss of power to the engine,” says Yamauchi. “We’re actually still working on setting the sensitivity level of the damage. You can have it so if you have a single hit your car isn’t going to be able to be driven anymore. It’s a matter of adjustment.”

So it's not just flying doors and other cosmetic stuff. These premium cars will put the physics to full use and give you an experience as proper as possible, without being too frustrating, obviously. As far as the damage that'll be applied to the other cars, Polyphony is ironing those details out as we speak. We will either see scrapes and dents, or more drastic damage that'll demonstrate more wreckage, albeit leave the mechanical aspect of it out.

As far as tracks, there will be a total of 70 tracks spread across a total of 20 different locations. Expect most of the tracks from Gran Turismo 4, with a good dose of all new real and fictional tracks - and yes, the Top Gear track is in. Additionally, you may already know that the WRC and NASCAR licenses are present in the game, so expect to see a number of races focused around those two events. Furthermore, during a press tour at the Polyphony Digital studios in Japan, a game journo managed to snap a picture of a programmer modeling a Lexus SC430 GT500 - a Super GT race car, which is an indicator of GT5 possibly boasting a Super GT license, as well. Amazing, isn't it?

Moreover, expect the customization aspect to be bigger and better than ever before, with more options to tinker with. Support for the EyeToy is also being planned, which should enable head tracking in the game, allowing the player's actual head to act as the head of the driver in the car. So if you angle your head slightly to the left, the game will recognize the motion and angle the view allowing you to see what's going on to the left of your car. Clearly, head tracking will only work when you're using the game's in-dash view.

You can expect virtually every desirable manufacturer in the game, including Bugatti, Ferrari, and Lamborghini. Recently, Yamauchi has said that Porsche is being decided on. An alleged exclusive contract between Porsche and Electronic Arts is supposed to expire, which will allow Sony to use the Porsche name and cars without having to also pay EA a licensing fee. We're not entirely sure of the details on this relationship between EA and Porsche, but we've heard numerous times it does, or did exist. But with madhouse Porsche-tuner RUF likely on board, the possible lack of Porsches in GT5 is still not that big of a deal. Not to me, at least.

Other extras you can expect is 16 player online races with a fully fleshed out online setup. In addition to that, you'll be able to connect your copy of GT5 with your copy of Gran Turismo PSP and transfer the cars you've earned in the PSP game into the PS3's GT5. To add to that, Gran Turismo 5 will boast custom soundtracks, so you don't have to listen to what Polyphony and Sony have chosen, you can dip into your PS3's hard-drive. The photomode will enable players to take high-resolution pictures 8-megapixels in size, but Polyphony is trying to bump that number up to 20 before the game ships. Insane.

The remaining features include Dolby 7.1, YouTube replay uploads, theater mode, arcade mode, museum, and, of course, a game engine that runs at 60 frames per second, rendering a 1080p picture. Yep. And we don't have to tell you how fan'f-ing'tastic GT5 looks. It's practically approaching perfection...it's hard to imagine what we'd be looking at five years from now on Sony's next platform.

If everything goes according to plan, Gran Turismo 5 should launch around the same time in North America and Europe as it will in Japan. GameStop currently has the God of War 3 release pegged at April 1st, which means Sony pushed it back two days in order to launch it as a fiscal 2011 game. So that gives Gran Turismo 5 all of March to play with. Current GameStop has a February 2nd release date, but I wouldn't bet on that for us North Americans.

10/11/2009 Arnold Katayev

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More Previews Of This Game
Date
Game
Reviewer
12/15/09 Gran Turismo 5 Arnold Katayev

Comments (54 posts)

te la meti 14
Sunday, October 11, 2009 @ 2:48:17 PM
Reply

we have no doubt, will be the greatest racing game of all time

drinking too much of that gran turismo Kool-aid

Agree with this comment 4 up, 2 down Disagree with this comment

Bandit1
Sunday, October 11, 2009 @ 3:01:14 PM
Reply

This game is going to be AMAZING!!!! I can't wait!

Agree with this comment 5 up, 1 down Disagree with this comment

N a S a H
Sunday, October 11, 2009 @ 3:04:37 PM
Reply

I can't wait.

Agree with this comment 6 up, 1 down Disagree with this comment

archs13
Sunday, October 11, 2009 @ 10:09:47 PM

i can't wait until dan greenwalt chokes on his own words when this is out.. that guy is full of it.

Agree with this comment 2 up, 1 down Disagree with this comment

ChronowerX_GT
Sunday, October 11, 2009 @ 3:06:29 PM
Reply

Oh god I want this game. I bought the PS3 for this!!!

Agree with this comment 5 up, 1 down Disagree with this comment

Zorigo
Sunday, October 11, 2009 @ 3:13:57 PM

and yet you still dont have it.

Agree with this comment 2 up, 5 down Disagree with this comment

ed_winchester
Sunday, October 11, 2009 @ 3:28:20 PM
Reply

I thought the head-tracking feature was already confirmed. It sounds ace!

Last edited by ed_winchester on 10/11/2009 3:28:46 PM

Agree with this comment 1 up, 1 down Disagree with this comment

kevinater321
Sunday, October 11, 2009 @ 3:50:08 PM
Reply

Soooo excited!

Agree with this comment 5 up, 2 down Disagree with this comment

Titch1794
Sunday, October 11, 2009 @ 4:06:20 PM
Reply

OMG, GT5 sounds simply amazing, bliss on a disc. GT5 is gonna leave Forza for dust.

Agree with this comment 7 up, 2 down Disagree with this comment

Scarecrow
Sunday, October 11, 2009 @ 4:22:43 PM

easily

Agree with this comment 2 up, 1 down Disagree with this comment

Scarecrow
Sunday, October 11, 2009 @ 4:25:27 PM
Reply

70 tracks

^That right there has me drooling
Wow every time I see the list of features it looks more amazing every time

The photo mode sounds freaking awesome! Get ready to purchase bigger hard drives! You'll be hooked saving everything in this game!

I can't wait to get my hands on this.

This game is literally the most engrossing and most professionally developed racing game there is*

Simply amazingly mind-boggling!

psxe racing team, get ready!

Agree with this comment 3 up, 2 down Disagree with this comment

Juanalf
Sunday, October 11, 2009 @ 5:16:06 PM

I wonder if the 70 tracks are the final number cause it's pretty darn weird seeing Forza 3 having more tracks than GT5;although 70 tracks is a pretty impressive number considering the number of cars.

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Scarecrow
Sunday, October 11, 2009 @ 6:20:49 PM

Quality > Quantity
Although I haven't seen all of Forza 3's tracks I'm sure a lot of them are generic

GT's tracks are each very individualistic and technically very different.

We'll see, I'm sure we will all love the selection of tracks in GT5

Agree with this comment 2 up, 0 down Disagree with this comment

ArnoldK PSXE [Administrator]
Sunday, October 11, 2009 @ 6:49:34 PM

Aren't many of Forza's tracks variations of one track, though? I mean, I know GT5 will do this too, to an extent, but I believe Forza 3 does it more.

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EddPm6
Sunday, October 11, 2009 @ 7:06:32 PM

What? You mean the people over at Turn10 arent talented enough to make distinct differences in the tracks in the game? Im shocked! *not*

Agree with this comment 1 up, 0 down Disagree with this comment

Juanalf
Sunday, October 11, 2009 @ 9:25:52 PM

The fact that GT5's tracks can become day/night time during races should also be taken into consideration.

Agree with this comment 4 up, 0 down Disagree with this comment

Banky A
Sunday, October 11, 2009 @ 10:47:09 PM

Forza 3 only has 24 unique racing circuits (GT4 had more). With 134.... 134 (they use this as the real track count) tracks all together including the variants. That is really bad advertising for a consumer I must say.

But nah 70 tracks on GT5 is way too positive.

@ Hexen
No game has ever had that many unique tracks :)

I think there's going to be around 40-50 unique tracks in 20 locations (like regions around the world) and all the 30 variants will add up to 70 // 25ish + 45ish = 70ish.


BTW if you guys want the link to the FM3 track list then ask me.

Last edited by Banky A on 10/11/2009 10:52:21 PM

Agree with this comment 3 up, 0 down Disagree with this comment

Veritas Vincit
Sunday, October 11, 2009 @ 4:55:28 PM
Reply

@Arnold So what is theater mode "Replay" mode?

And do you know if we will be able to transfer cars and credits from GT5P to GT5? I think you could transfer credits but not cars from 3 to 4 am I right?

Last edited by Veritas Vincit on 10/11/2009 4:56:07 PM

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EddPm6
Sunday, October 11, 2009 @ 7:02:33 PM

YEs you could transfer up to 100k cr. No cars, but at 100k cr +the 20k they start you with, thts not to shabby.

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BeezleDrop
Sunday, October 11, 2009 @ 5:20:13 PM
Reply

I know my Dad will really enjoy the NASCAR aspect, but I just can't wait to Rally race. I love watching it on the tele and now in the highest resolution with solid frame-rate? I can't ask for anything more of a racer.

Agree with this comment 4 up, 0 down Disagree with this comment

Banky A
Sunday, October 11, 2009 @ 10:39:28 PM

Let's just hope it's more like Richard Burns Rally (maybe even better) but not the stupid rallying in past GT games ^_^

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convergecrew
Sunday, October 11, 2009 @ 5:25:01 PM
Reply

I wonder how many hours you have to log to fully experience everything this game offers?

Agree with this comment 2 up, 1 down Disagree with this comment

Alienange
Sunday, October 11, 2009 @ 5:56:57 PM
Reply

GameStop must die a little on the inside every time they have a Sony exclusive midnight launch.

Agree with this comment 6 up, 0 down Disagree with this comment

HAMCHUNKS
Sunday, October 11, 2009 @ 9:09:25 PM

man i h8 GS
but nice 1 dude

Agree with this comment 2 up, 0 down Disagree with this comment

EddPm6
Sunday, October 11, 2009 @ 7:01:23 PM
Reply

I CANT WAIT FOR GT5 IM SO PUMPED!! I bet ten years ago if you told Kaz all these same specs of gt5 the only thing he would ask is "WTF is YouTube?" LOL!

Agree with this comment 4 up, 1 down Disagree with this comment

HAMCHUNKS
Sunday, October 11, 2009 @ 9:06:11 PM

lol i actually laught out loud
nice 1

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Banky A
Sunday, October 11, 2009 @ 10:52:51 PM

Hah.

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redman479
Sunday, October 11, 2009 @ 7:37:55 PM
Reply

Not a really a racing fan but this looks really good! So I think I'll pick it up.

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newchef
Sunday, October 11, 2009 @ 8:30:14 PM
Reply

only possible on the PS3

Agree with this comment 4 up, 1 down Disagree with this comment

JMO_INDY
Sunday, October 11, 2009 @ 8:43:01 PM
Reply

Do you know if the IMS or the Brickyard will be in GT5? I'd love to play at Indy. Will the Bugatti Veyron be in there?

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Banky A
Sunday, October 11, 2009 @ 10:38:18 PM

Yep the Veyron

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JMO_INDY
Sunday, October 11, 2009 @ 11:30:44 PM

Sweetness and possibly 3/4. Yay for the Veyron!

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HAMCHUNKS
Sunday, October 11, 2009 @ 9:08:36 PM
Reply

dude i'm from US and i even know of the TOP GEAR RACE TRACK
i hope i can beat the STIG's top time lol
man that would be may favorite track i just have to buy it now skip FF13

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Banky A
Sunday, October 11, 2009 @ 11:10:29 PM

I will beat the Stig or die trying!

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The Stig
Monday, October 12, 2009 @ 4:34:04 AM

No one can beat my time, ha ha ha.

Agree with this comment 4 up, 0 down Disagree with this comment

rogergent
Sunday, October 11, 2009 @ 10:27:28 PM
Reply

Gran (duke nukem forever) turismo 5 is its new working title

Agree with this comment 1 up, 3 down Disagree with this comment

Banky A
Sunday, October 11, 2009 @ 10:53:18 PM

...

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Juanalf
Sunday, October 11, 2009 @ 11:06:24 PM

The thing is GT5 already has a pretty solid release date(March 2010;still needs a exact day)unlike DNF which never had any solid date and never will.

Agree with this comment 1 up, 1 down Disagree with this comment

furbiesmustdie
Sunday, October 18, 2009 @ 10:21:56 AM

ha clever. in between playing lbp i've been staring at screen shots for years now.

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A2K78
Sunday, October 11, 2009 @ 10:34:24 PM
Reply

rogergent, I would rather GT5 be another duke nukem forever than something rushed out and end up being crap. The very fact PD isn't rushing out GT to meet Forza 3 tell they care more about a quality product and rushed product.

Anyhow other than GT5, I really hope PD is cooking up a sequel to:

http://img.photobucket.com/albums/v421/Andrew2/IMG_0027.png
http://img.photobucket.com/albums/v421/Andrew2/IMG_0001.png
http://img.photobucket.com/albums/v421/Andrew2/IMG_0000.png

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Banky A
Sunday, October 11, 2009 @ 10:59:36 PM
Reply

Mornelithe where art thou!

Okay you guys know how much I hype this game and talk about it in it's articles ;)

All I'm going to say is.. I hope PD make the WRC true to real life and with realistic rallying. Colin McCrae, WRC and Richard Burns Rally from last gen had way better physics than the stuff in GT4.
That would make me so happy ^_^

And this quote from Kaz leaves me in bliss:

"You can have it so if you have a single hit your car isn’t going to be able to be driven anymore"

I wanna' feel how NASCARs feel in a GT sim. I don't live in US so I never watch it.

Thanks Arnold.

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Banky A
Sunday, October 11, 2009 @ 11:09:15 PM

Oh and Arnold can you not talk about the '70 tracks' thing?
The details on it are so vague that we know very little about it. Nobody knows if it's 70 whole tracks (most in any race game ever) or 70 variations. Or ARE you talking about variants? Haha.

I'm very optimistic but I don't want to disappoint others if we get it wrong =D

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ArnoldK PSXE [Administrator]
Monday, October 12, 2009 @ 12:50:19 AM

The 70 tracks includes the variants. We already know many of those variants from GT5P, GTPSP, and GT4. If GTPSP has 35 unique tracks, 45 if you includes variants.

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Banky A
Monday, October 12, 2009 @ 4:03:05 AM

Oh wow GTPSP only had 10 variants for it's 35 tracks? So there are hardly any Reverses?

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Qubex
Monday, October 12, 2009 @ 4:10:52 AM
Reply

It should be an exceptional game...

Q!

"i am home"

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jlch777
Monday, October 12, 2009 @ 7:05:15 AM
Reply

Oh My Precious!!! Patiently Waiting for you!!! haha!!!

Agree with this comment 2 up, 0 down Disagree with this comment

JackC8
Monday, October 12, 2009 @ 8:15:47 AM
Reply

I like to gripe about the delays, but I'm really looking forward to this. And looking, and looking :)

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slayerkillemall
Monday, October 12, 2009 @ 12:36:54 PM
Reply

Excellent!...

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maxpontiac
Monday, October 12, 2009 @ 1:34:49 PM
Reply

Not concerned over any of the following --

- Physics
- Graphics
- Damage
- Online
- Tracks

However. I am concerned over the customization features on GT5. We hardly have any details on the subject.

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Dingodial
Wednesday, November 18, 2009 @ 5:30:03 PM

I'm gonna be mad if they don't let us customize other things besides stupid wheels and spoilers! It would be nice if they could offer the deep customization that the midnight club series has always offered.

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BigBoss4ever
Thursday, October 15, 2009 @ 12:41:28 AM
Reply

for the longest time, i have already abandoned GT series, to me, it is the same thing again and again and again, i never seriously played another GT after GT2 on PS.

GT PSP's big disappointment is just a natural consequence of "this gen's hype up" trend. GT5 will be the next and then they can formally shut down this franchise.

So many other racing games are much more exciting than GT, Motostorm is one, Dirt is another one, Burnout Paradize is another. GT is always the same and nothing really innovative. They just add more cars and more graphics after GT2, nothing more.

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furbiesmustdie
Sunday, October 18, 2009 @ 10:19:33 AM
Reply

all i saw was gran turismo 5 -review. "what's this" i though. "they've released the game early overnight for a treat". my heart started to skip with excitement. but alas, after clicking the link i found it was only a preview.

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Gimmedat
Tuesday, October 20, 2009 @ 2:25:45 PM
Reply

I have both a PS3 and an XBO360,I have played all of the forzas before 3.I can honestly say they were good racing games but neither 1 nor 2 kept me interested through the entire game.The livery editor and the community aspect are the best features.GT5 is gonna redefine the racing genre,I told my brother in-law GT5 is gonna be a system seller forza 3 will just sell copies ya feel me.

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Dingodial
Wednesday, November 18, 2009 @ 5:27:31 PM
Reply

7.1 CHANNEL SOUND! NATIVE 1080P! OVER 950 CARS!

Those 3 reasons are enough for me to make a purchase decision (duh). Won't this be the first game with 7.1 channel sound? I can't think of any other games that support it.

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