Nier Preview
Square-Enix has been trying to appeal to a wider worldwide audience for quite some time now; this new emphasis on expansion has resulted in their new Los Angeles studio, the acquisition of Eidos, and a more adult/mature-oriented focus in projects like Nier. It may take a definite backseat to the likes of Final Fantasy XIII and maybe even Level 5’s White Knight Chronicles but if you’re looking for something fresh, it might be a mistake to ignore Nier. An action/RPG that should feature an engaging storyline, fast-paced combat and a unique set of characters with a lot of added flash, this one might become a massive sleeper hit. There will also be some platforming and we expect to see some puzzle solving as well; as for the setting, that’ll be dark, gritty and loaded with a ton of attitude. This may or may not be up your alley, but people are always saying they want something different from Square-Enix…
The story centers on the main character – fittingly named Nier – and it’s the year 2049. The world is suffering from the nasty effects of some mysterious pandemic called the Black Scrawl, which comes complete with an influx of dark monsters that are threatening the existence of humans. And as is the nature of humans, they initially created a medicine to combat the Black Scrawl, but this only spawned an even more powerful and deadlier disease (so what else is new?). There’s also an evil book of sorts that Nier finds in the beginning but despite his warning, his daughter goes and opens it, thereby causing her to become infected. So Nier suddenly finds himself on a very personal quest, which involves a lot of combat, a lot of twists and turns, and a lot of unsavory characters. That book? It’s Nier’s source of magic, basically, as it’s capable of firing off volleys of magical bullets and summoning a huge fist to bash enemies.
Weapons will be a primary focus and you’ll be able to experiment with multiple types. You’ve got the one-handed weapons that are quick and deal light damage, the two-handers that are slower but deal heavy damage, and spears, which deal moderate damage along with added range. The book is known as the Grimoire Weiss, which can also be used to boost physical attacks. Upgrades are worked into the progression of your weapon expertise; such upgrades come about thanks to a system known as “Word Edit.” When your foes fall in the field, they will sometimes drop special words, which can then be “attached” to your weapons. These words can also be applied to martial arts abilities, spells, and other skills. According to IGN, there are around 100 words in the game, which means the total number of combinations available should be almost countless. It’s definitely a good idea to experiment, here.
Square-Enix is intent on calling this an “action/RPG,” so it will most certainly boast the requisite depth, but it should still play like a standard, real-time action, hack ‘n slasher. However, interestingly enough, they’ll mix this type of combat in with platforming sequences and original boss encounters that might surprise you with special perspectives. Those boss battles are bound to be big crowd-pleasers, too; from some of the media we’ve seen, they’re as big and intimidating as those seen in straight-up action titles like Bayonetta. And although the battles will feature the intricacy granted by role-playing elements, you’ll still need a firm handle on the action mechanics. We’re hoping Nier will be a game worth playing, just because we could use a fresh take on the RPG genre.
1/12/2010 Ben Dutka
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Comments (29 posts)
WorldEndsWithMe
Tuesday, January 12, 2010 @ 10:14:15 PM
Reply
Qubex
Tuesday, January 12, 2010 @ 10:26:24 PM
Highlander
Tuesday, January 12, 2010 @ 10:52:26 PM
LowKey
Wednesday, January 13, 2010 @ 9:43:33 AM
Ben Dutka PSXE [Administrator]
Wednesday, January 13, 2010 @ 12:23:10 AM
karneli lll
Wednesday, January 13, 2010 @ 7:07:50 AM
hellish_devil
Tuesday, January 12, 2010 @ 10:34:13 PM
Reply
When you saw a game with the words "Square Enix" on the cover, you knew, by instinct, that is was good, but not anymore.
Last edited by hellish_devil on 1/12/2010 10:35:06 PM
Highlander
Tuesday, January 12, 2010 @ 10:51:21 PM
Reply
Highlander
Wednesday, January 13, 2010 @ 12:22:47 AM
WorldEndsWithMe
Wednesday, January 13, 2010 @ 1:20:49 AM
Qubex
Wednesday, January 13, 2010 @ 3:13:57 AM
___________
Tuesday, January 12, 2010 @ 11:40:01 PM
Reply
but knowing SE they will find a way to completley screw it up.
heres to hoping its done well and lives up to the explanation given.
a dark story driven RPG with fast combat and some platforming and puzzles?
that could really turn out to be the SE reviver they need, and maybe it could re spark my confidence in them.
but i wont hold my breath.
WorldEndsWithMe
Wednesday, January 13, 2010 @ 1:47:11 AM
Reply
Highlander
Wednesday, January 13, 2010 @ 9:28:51 AM
BigBoss4ever
Wednesday, January 13, 2010 @ 2:09:31 AM
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Akuma07
Wednesday, January 13, 2010 @ 6:37:34 AM
WorldEndsWithMe
Wednesday, January 13, 2010 @ 2:16:35 AM
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FullmetalX10
Wednesday, January 13, 2010 @ 4:34:34 AM
Reply
Highlander
Wednesday, January 13, 2010 @ 9:32:01 AM
SE are writing a version for PS3 and a version for Xbox360. Then they are porting the 360 version to PS3 for a "Western" release. Huh!? Is this some new weird MS inspired tactic to ensure that although they can sell the pure PS3 version in Japan to preserve their home market they can still sell some gimped BS to PS3 owners outside Japan? Good grief. I wonder if the import of the Japanese version will sell better than the NA release? Probably not since I'm certain it won't have English text/subtitles as an option.
Something smells fishy to me, and it's not my socks.
coverton341
Wednesday, January 13, 2010 @ 1:09:29 PM
SvenMD
Wednesday, January 13, 2010 @ 2:25:23 PM
dzabava
Thursday, January 14, 2010 @ 3:32:19 PM
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Last edited by dzabava on 1/14/2010 3:36:11 PM











Qubex
Reply
Tuesday, January 12, 2010 @ 10:04:06 PM
I know people here prefer turn based battle game-play mechanic rather than an action oriented one; however I am intrigued at how Nier pulls off a more action-based game mechanic. This form of game-play will appeal to me more I think. Demon Souls is another game I really do need to have a go at... sometime during this year I would think.
Again... waiting for reasonable pricing across some of the titles I want for my collection :)
Q!
"i am home"
Last edited by Qubex on 1/12/2010 10:04:44 PM