PS3 Previews: Kane & Lynch 2: Dog Days Preview

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Kane & Lynch 2: Dog Days Preview

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Scheduled release date:

TBA 2010




Io Interactive

Number Of Players:

1-2 (16 Online)



Update: We've updated with the correct name of the "Down But Not Out" feature; it's actually called "Down not Dead" and according to Io, will be a "highlight throughout the campaign."

The original Kane & Lynch didn’t quite live up to expectations and is probably better known for sparking that hullabaloo over at GameSpot. But this time around, Io Interactive plans to really make an impact. Before, they went for gritty; this time they going for all-out psychotic. Before, they presented us with a relatively standard third-person shooter; this time, it will look like no other game out there, thanks to a unique perspective. In other words, they’re taking the concept utilized for the first title and building upon it, pulling no punches in the process and actually landing a few right upside the gamer’s noggin. In all actuality, this may be a game that’s tough to watch. The main character is a legitimate sociopath, the violence is brutal, authentic and in your face, and it’s bound to generate plenty of controversy. In short, if you thought the first game was pretty hardcore, you ain’t seen nothin’ yet.

This is indeed a direct sequel, although the story takes place many years after the conclusion of the original. You will control Lynch, an absolute nutjob who played the background role in the first title, and he drags in Kane for one last major score in Shanghai. Lynch promises that everything will go smoothly and Kane signs on once more in order to make some money for his daughter (guys like this shouldn’t procreate, but whatever). Of course, nothing goes smoothly and it isn’t long before you’re at the threshold of hell. Massive gun battles will be the focal point ad if you’re at all squeamish when it comes to such things, you may have to look away. We haven’t seen much in the way of gory media but based on what we’ve heard, the action will be intense in every sense of the word. Lynch’s plan falls apart fast and not surprisingly, the two criminals must carve a path to freedom…all the while leaving a trail of blood and corpses in their wake.

It’s the aforementioned perspective and viewpoint that injects an extra amount of over-the-top grit into this sadistic adventure. Everything seems to appear like a streaming, low-quality YouTube video of sorts; it’s as if you’re simultaneously participating in and recording the debacle. When you get shot, the screen will shake and you’ll lose a certain amount of visibility; extra bright lighting will cause details to bleed across the screen, and in general, the entire 48-hour adventure will look like an amateur home video. When we say “48 hours,” that’s not to be taken literally; the entire storyline in the game takes place over only two days, but we imagine the game will be of a normal length (8-10 hours, maybe). During your time, that amateur camera of sorts will be fixed on the actions of either Kane or Lynch, and the good news is we should have a refined combat system. The gameplay controls have been tweaked to give us a better cover mechanic and – we’re hoping – better AI and collision detection.

One new feature is something called the “Down not Dead” element: if you fall under a hail of bullets, you’re given one chance to crawl towards cover. Either that, or you can rise to your feet for one final insane attack and go down in a blaze of glory. …the latter option probably shouldn’t be relied upon that often. But there will be the return of a familiar feature; this one attached to the multiplayer and known as “Fragile Alliance.” This was one of the lone bright spots in the original, as this unique contest involved some real psychology. It was essentially cops versus robbers and if you were the robbers, you could turn on your fellow lawbreakers and take ‘em out. Doing so would net you a bigger haul but would also up the risk…with less allies, it would always be tougher to get out alive. But again, the good idea fell apart a bit due to merely average controls, which is something Io will have to address in the sequel.

Kane & Lynch 2: Dog Days is designed to be filthy and just plain evil. This alone may be enough to convince some to try it, but they’ll still need to get past the mediocre reception of the first game, which people do remember. If they can pull it off, though, you’ll be looking at one of the most psychotic pieces of interactive lunacy ever.

1/14/2010 Ben Dutka

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07/29/10 Kane & Lynch 2: Dog Days Ben Dutka

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Legacy Comment System (20 posts)

Thursday, January 14, 2010 @ 10:03:55 PM

I don't know how I feel about this game because when I bought the first one, It just didn't feel right. And now that they are making a sequel to this game, I'm not sure if it's going to make sales. But if the gameplay does have some improvements, I'll reconsider.

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Thursday, January 14, 2010 @ 10:16:33 PM

K&L still sits on my shelf unfinished, but I didn't think it was nearly as bad as its reputation is. The controls were just really wacked and the gameplay needed a little help.

Sounds like with the camera thing they are copying Manhunt 2, which is fine with me. I will scope the reviews on this because it could have potential, me being a sociopath and all :)

Last edited by WorldEndsWithMe on 1/14/2010 10:16:57 PM

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Thursday, January 14, 2010 @ 10:46:23 PM

Will you eventually get rid of it World, or do you want it part of a AAA collection?


"i am home"

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Thursday, January 14, 2010 @ 11:21:52 PM

That's the problem, it isn't worth any money so I might as well keep it ;)

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Thursday, January 14, 2010 @ 11:16:10 PM

I'll pass on this game. Sounds like rubbish to me.

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Friday, January 15, 2010 @ 12:53:16 AM

Haha, Alienange! You don't mince words do you? I have to agree, it does look the back of a donkey... but you never know, even the back of donkey can surprise sometimes...


"i am home"

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Thursday, January 14, 2010 @ 11:52:43 PM

This is a first day buy for me. The first one was entertaining for me. It did have its issues but what game doesn't?? The "fragile alliance" MP component was a nice feature but I think they patched it in the first game and no one was hardly ever playing by then.

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Thursday, January 14, 2010 @ 11:55:58 PM

you know the only reason people will buy this game is for the naked what?

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Friday, January 15, 2010 @ 12:10:13 AM

It's going to be interesting to see how this one gets reviewed. Maybe some reviewers will give in to fear and over rate it, in an attempt to avoid the grim reaper coming for their job.

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Friday, January 15, 2010 @ 12:28:39 AM

know what this needs?
the co-op mechanics from army of two the 40th day.
add those, and a decent storyline and this could turn out to be a really good game.
it certainly sounds controversial so count me in!

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Friday, January 15, 2010 @ 12:38:16 AM

I hope this one is as over the top & psychotic as they can make it, but I can just guess what country's going to try keeping this on from getting in though.

Even though the 1st one was a slightly buggy with the controls, once I got used to them I enjoyed it.
Well, that was until I got stuck in the level where I had to take out that huge mining dump truck's driver who was ordered to run over Kane's daughter.

For the life of me, no matter what weapon I used, & even though I was dead-on target many times, I still couldn't even crack that damned windshield trying to take out the driver.

Guess I'll have to go back and try something else to get that kill before this new one comes out

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Friday, January 15, 2010 @ 9:39:05 AM

That level gave me fits too. I couldn't find a gun the pop the guy. I eventually got through it and never had a problem popping that guy again. The thugs that come out after you pop the trucker was another story. Good luck!

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Friday, January 15, 2010 @ 5:19:18 PM

That level took me like 2 hours, you have to do it a very certain way or it IS impossible to hit him.

Last edited by WorldEndsWithMe on 1/15/2010 5:19:52 PM

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Friday, January 15, 2010 @ 12:55:03 AM

I'd rather have Mini Ninjas 2 instead.

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Friday, January 15, 2010 @ 1:12:47 AM

I enjoyed the first game. Though it was kind of short. I'll get this one as well.

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Friday, January 15, 2010 @ 4:46:15 AM

So... this K&L's the game equivalent of Saw?
Not interested.

Last edited by WolfCrimson on 1/15/2010 4:46:41 AM

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Friday, January 15, 2010 @ 3:00:21 PM

the dump truck level made me put the game away for 6 months till i was bored 1 day and put it on and got past it
the game was good i think apart from when you got a head shot on an enemy and it didnt affect them!!
ill be gettin the 2nd game but not till it comes down on price

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Friday, January 15, 2010 @ 5:56:33 PM

The teaser trailer thing looked really cool and the idea sounds ok, I'm not really sure about the sucky youtube quality camera thing though, I'll be looking into the review as soon as you guys finish this thing, who knows, maybe it'll give us that final insane attack.

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Saturday, January 16, 2010 @ 2:09:17 AM

Thanks guys,
I finally broke down & checked out a walkthrought to see if there was a certain weapon or way to kill the driver, but the walkthrough didn't say.

What it did say is that you just have to shot the window & crack it, which will automatically kill the driver inside.

Which is exactly what I've been $&Y6%^#&^ trying to do(that damned window must be made with Kriptonite, reinforced rebar'ed concrete, and a drop of superglue)

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Sunday, January 17, 2010 @ 1:37:50 PM

Loved the 1st game dew to the main characters,voice acting, pacing. I m psyched for the sequel.

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