PS3 Previews: Lead and Gold: Gangs of the Wild West Preview

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Lead and Gold: Gangs of the Wild West Preview

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Scheduled release date:

Q1 2010


Paradox Interactive



Number Of Players:

1-10 Online



Release Date:

May 4, 2010

What do you get when you cross the upcoming Red Dead Redemption with Battlefield: Bad Company? Fatshark’s Lead and Gold: Gangs of the Wild West, an online shooter coming to the PlayStation Network, Xbox Live Marketplace and PC some time soon. For the most part, it features standard third-person shooting mechanics combined with heavy team play and the added substance provided by special skills dictated by separate classes. It seems simple and very entertaining; a solid combination in the world of online shooters, and we’re hoping it will cater to those who have been craving some multiplayer Western action. Rockstar’s Red Dead Redemption arrives at the end of April but that’s all about the single-player experience while Lead and Gold is an all-online multiplayer throwdown that could act as the perfect complement to RDR. It’s about time the “Wild West” theme got some love!

The game allows for five-on-five battles between human players or what they’re calling a tutorial of sorts, where four human players can play against four AI-controlled foes to first get their bearings. At the start, you can select from one of four distinct classes: Deputy, Gunslinger, Trapper and Blaster. Each come equipped with unique weapons and a unique skill; for instance, the deputy has a rifle and the ability to “tag” enemies (once tagged, he gets experience for the kill, even if he wasn’t the one who ultimately pulled the trigger). The Trapper has a rifle with an extra-long barrel and a scope – essentially, the sniper rifle of the old west – and the ability to set traps for unsuspecting enemies, while the Blaster has a sawed-off shotgun and a sidearm, along with deadly sticks of dynamite…don’t let him get up close and personal. The Gunslinger? Simple- he’s got a revolver and the faster you shoot, the more effective you’ll be.

The controls should be straightforward and familiar. You aim with the left trigger and fire with the right (probably the L1 and R1 buttons respectively on the PS3 controller), and you can also sprint, execute an evasive roll, and zoom in. As for the modes, you can expect a bunch of different options, including Greed, Conquest, and an interesting one called Powder Keg. Greed is basically a version of Capture the Flag, where a team must retrieve treasure from a fallen cart and return it to their base. Conquest sounds a bit like Domination where teams have to capture and hold certain points of the map in sequence. Powder Keg seems quite unique: one team has to take the keg and place it at a certain point on the map, then blow it up. The other team is going to try to stop this from happening; an offense vs. defense type match. Of course, you’ll also have the standard Deathmatch and Team Deathmatch modes but Fatshark makes it clear that much of the game is based around teamwork and cooperation.

That co-op mode against the four AI-controlled enemies should allow you to get your feet wet and after that, it’s on to competition with other human teams. GameSpot has a great video featuring an interview with Fatshark’s Marten Stormdal and plenty of gameplay. As you can see, the graphics probably won’t be a highlight but it appears to run extremely smooth and it looks like a whole lot of fun. We can only imagine the hundreds of different dynamics gleaned from those unique classes; i.e., a map with all Gunslingers and Blasters will play quite differently from one with a high number of Deputies and Trappers. Mixing them all together sounds very attractive and we love the idea of experimenting with all four classes. Our only concern when it comes to class-driven shooters is balance; if one class has the edge over others, that one will eventually dominate the maps and the game quickly loses its inherent appeal. But hey, that demo made things look pretty even.

Lead and Gold: Gangs of the Wild West doesn’t yet have a release date but it still says “Q1 2010,” which means it has to be here before March 31. We’ll let you know when the publisher nails down a specific date; this one could be a really fantastic addition to the PSN.

1/26/2010 Ben Dutka

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New Comment System

Legacy Comment System (12 posts)

Tuesday, January 26, 2010 @ 10:00:04 PM

I'm not big on console MP games but I do love the setting. I'm really looking forward Red Dead Redemption, even more than I was looking forward to GTA4. There aren't enough "WildWest" games out there, especially ones done right.

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Tuesday, January 26, 2010 @ 10:02:11 PM

but will it be better than my all time favorite western game, Sunset Riders?

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Tuesday, January 26, 2010 @ 10:09:58 PM

Damn, I forgot about that game. Thanks for bringing it up, I have the rom!

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Tuesday, January 26, 2010 @ 10:09:50 PM

I read about this game a couple weeks ago & was hyped up about it, until I read it was online only.

Damned shame, I could use more Westerns. there just aren't than many Westerns out there for the last 2 gen's that I can remember, besides R.D. Revolver, Gun, and The Last Bounty Hunter.

Last edited by BikerSaint on 1/26/2010 10:10:50 PM

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Friday, January 29, 2010 @ 12:50:13 PM

What about Call Of Juarez? Haven't played it yet, but it looks to be a fun game. Looking forward to Red Dead Revolver Redemption. I guess Damnation would be considered a western game. I would love to see something based around Tombstone, that would make a great story for a game.

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Tuesday, January 26, 2010 @ 11:50:49 PM

Wow sounds like a fail.

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Wednesday, January 27, 2010 @ 12:34:54 AM

ohhhhhh it had me quite excited till i read an online shooter.
why do the most original, funnest games have to be online only?
i would of loved warhawk if it was not online only, same goes for MAG.
i fear that in the future more and more games are going to be online only and the brilliant SP story driven games like MGS or assassins creed are going to go the way of the dodo.

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Wednesday, January 27, 2010 @ 7:24:57 PM

"why do the most original, funnest games have to be online only?"
"...same goes for MAG."
The only thing that was original about MAG was 256-player ONLINE MULTIPLAYER, but its strange that it's online only?
You're saying you would like them to take half their team to develop a singleplayer campaign? This would make the multiplayer HALF as good.
Warhawk didn't really bring anything 'new' either, and I don't see either of those games working in singleplayer, it just defeats the reason they were made.
I think that some games should stay singleplayer only though, because of what I said earlier about the development team only putting half effort into both rather than having one aspect be twice as good.
Its like Modern Warfare, its one of the greatest multiplayer experiences ever created, in fact the single player was pretty good too, but there wasn't that much effort put into the singleplayer (It took me about 5 hours to beat them).

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Thursday, January 28, 2010 @ 1:06:28 AM

what so bringing MP to uncharted 2 made the game half as good?
how about bioshock 2?
zipper are famous for the socom series, partly because of the brilliant MP but also because of the brilliant SP.
they gave the finger to their loyal fans by making mag online only.
and i know i cant really blame them for confrontation but its there series and they need to take responsibility for it too.
zipper are dead to me.
there going to have to pull off one hell of a SP game to win me back.

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Wednesday, January 27, 2010 @ 9:22:02 AM

I didn't catch that it was a PSN release until the end. If it comes with a <$20 price tag, I'll pick this one up. After reading The Dark Tower, there's no way I can pass up a chance at being a Gunslinger. I am Roland of Gilead. Thankee sia.

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Wednesday, January 27, 2010 @ 7:26:23 PM

Doesn't seem like a game I'd play but I know a bunch of people will love it.
Meh, whatever expands the PSN game selection.

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Friday, January 29, 2010 @ 6:31:26 AM

Man i love a western theme but it's a shame it's only multi player ;-( but i'm still up for it ;-)

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