Lead and Gold: Gangs of the Wild West Preview
What do you get when you cross the upcoming Red Dead Redemption with Battlefield: Bad Company? Fatshark’s Lead and Gold: Gangs of the Wild West, an online shooter coming to the PlayStation Network, Xbox Live Marketplace and PC some time soon. For the most part, it features standard third-person shooting mechanics combined with heavy team play and the added substance provided by special skills dictated by separate classes. It seems simple and very entertaining; a solid combination in the world of online shooters, and we’re hoping it will cater to those who have been craving some multiplayer Western action. Rockstar’s Red Dead Redemption arrives at the end of April but that’s all about the single-player experience while Lead and Gold is an all-online multiplayer throwdown that could act as the perfect complement to RDR. It’s about time the “Wild West” theme got some love!
The game allows for five-on-five battles between human players or what they’re calling a tutorial of sorts, where four human players can play against four AI-controlled foes to first get their bearings. At the start, you can select from one of four distinct classes: Deputy, Gunslinger, Trapper and Blaster. Each come equipped with unique weapons and a unique skill; for instance, the deputy has a rifle and the ability to “tag” enemies (once tagged, he gets experience for the kill, even if he wasn’t the one who ultimately pulled the trigger). The Trapper has a rifle with an extra-long barrel and a scope – essentially, the sniper rifle of the old west – and the ability to set traps for unsuspecting enemies, while the Blaster has a sawed-off shotgun and a sidearm, along with deadly sticks of dynamite…don’t let him get up close and personal. The Gunslinger? Simple- he’s got a revolver and the faster you shoot, the more effective you’ll be.
The controls should be straightforward and familiar. You aim with the left trigger and fire with the right (probably the L1 and R1 buttons respectively on the PS3 controller), and you can also sprint, execute an evasive roll, and zoom in. As for the modes, you can expect a bunch of different options, including Greed, Conquest, and an interesting one called Powder Keg. Greed is basically a version of Capture the Flag, where a team must retrieve treasure from a fallen cart and return it to their base. Conquest sounds a bit like Domination where teams have to capture and hold certain points of the map in sequence. Powder Keg seems quite unique: one team has to take the keg and place it at a certain point on the map, then blow it up. The other team is going to try to stop this from happening; an offense vs. defense type match. Of course, you’ll also have the standard Deathmatch and Team Deathmatch modes but Fatshark makes it clear that much of the game is based around teamwork and cooperation.
That co-op mode against the four AI-controlled enemies should allow you to get your feet wet and after that, it’s on to competition with other human teams. GameSpot has a great video featuring an interview with Fatshark’s Marten Stormdal and plenty of gameplay. As you can see, the graphics probably won’t be a highlight but it appears to run extremely smooth and it looks like a whole lot of fun. We can only imagine the hundreds of different dynamics gleaned from those unique classes; i.e., a map with all Gunslingers and Blasters will play quite differently from one with a high number of Deputies and Trappers. Mixing them all together sounds very attractive and we love the idea of experimenting with all four classes. Our only concern when it comes to class-driven shooters is balance; if one class has the edge over others, that one will eventually dominate the maps and the game quickly loses its inherent appeal. But hey, that demo made things look pretty even.
Lead and Gold: Gangs of the Wild West doesn’t yet have a release date but it still says “Q1 2010,” which means it has to be here before March 31. We’ll let you know when the publisher nails down a specific date; this one could be a really fantastic addition to the PSN.
1/26/2010 Ben Dutka
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Comments (12 posts)
Superman915
Tuesday, January 26, 2010 @ 10:02:11 PM
Reply
LimitedVertigo
Tuesday, January 26, 2010 @ 10:09:58 PM
BikerSaint
Tuesday, January 26, 2010 @ 10:09:50 PM
Reply
Damned shame, I could use more Westerns. there just aren't than many Westerns out there for the last 2 gen's that I can remember, besides R.D. Revolver, Gun, and The Last Bounty Hunter.
Last edited by BikerSaint on 1/26/2010 10:10:50 PM
darkpoet25
Friday, January 29, 2010 @ 12:50:13 PM
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Wednesday, January 27, 2010 @ 12:34:54 AM
Reply
why do the most original, funnest games have to be online only?
i would of loved warhawk if it was not online only, same goes for MAG.
i fear that in the future more and more games are going to be online only and the brilliant SP story driven games like MGS or assassins creed are going to go the way of the dodo.
Jian2069
Wednesday, January 27, 2010 @ 7:24:57 PM
"...same goes for MAG."
The only thing that was original about MAG was 256-player ONLINE MULTIPLAYER, but its strange that it's online only?
You're saying you would like them to take half their team to develop a singleplayer campaign? This would make the multiplayer HALF as good.
Warhawk didn't really bring anything 'new' either, and I don't see either of those games working in singleplayer, it just defeats the reason they were made.
I think that some games should stay singleplayer only though, because of what I said earlier about the development team only putting half effort into both rather than having one aspect be twice as good.
Its like Modern Warfare, its one of the greatest multiplayer experiences ever created, in fact the single player was pretty good too, but there wasn't that much effort put into the singleplayer (It took me about 5 hours to beat them).
___________
Thursday, January 28, 2010 @ 1:06:28 AM
how about bioshock 2?
zipper are famous for the socom series, partly because of the brilliant MP but also because of the brilliant SP.
they gave the finger to their loyal fans by making mag online only.
and i know i cant really blame them for confrontation but its there series and they need to take responsibility for it too.
zipper are dead to me.
there going to have to pull off one hell of a SP game to win me back.











LimitedVertigo
Reply
Tuesday, January 26, 2010 @ 10:00:04 PM