Yakuza 3 Preview
The first two Yakuza titles were solid, entertaining action games built on a version of the open-world sandbox style found in experiences like Grand Theft Auto. You can never drive around in cars – all your exploration is done on foot – and you can’t enter most buildings, but running around and becoming familiar with your new environment is always an essential part of the gameplay. Then there’s the hand-to-hand brawling, which of course is the primary highlight. Punctuated by devastating melee strikes, a variety of crushing weapons, and an advancement mechanic that lets you level up your stats and abilities, the fighting in Yakuza is always fun and surprisingly deep. You can even pick up many objects and use them as weapons; anything from bicycles to stand lamps is fair game. Yakuza 3 isn’t radically different from the previous entries; in fact, it’s basically the exact same idea, if the demo is any indication. Well, there are a few differences…and I’m not sure I like ‘em.
Firstly, the game doesn’t look that great. I’m quite familiar with the old PS2 games and they weren’t exactly visual dynamos, but I expected more when Sega made the transition to the PS3. I definitely like the intricate character detail of the faces, but these only become abundantly clear during camera close-ups, and while the animations are nice, the entire environment is a little blurry and underwhelming. There’s a distinct lack of sharpness and clarity wherever you look, but I suppose it’s not a big deal. It certainly looks better than the old PS2 games and although that’s not exactly a big surprise, an upgrade is still an upgrade. Secondly, the general movement seems to be faster. Walking with Kazuma is normal but running is really quick; much quicker than it used to be, and I believe the speed of the combat has also been significantly increased. The problem with this is that I continually found myself in a bad position when fighting multiple foes, and the camera doesn’t keep up well with the action.
I also felt constantly overmatched, with the exception of one random fight in the alley against some regular goons. Now, I think this is because we don’t have the benefit of any of the items or skill boosts we might have in the full game. I’m fairly certain we’re playing a portion of the game that happens well after the introductory sequence(s), so I’m guessing we’ll have health items, weapons, and other abilities for the events that transpire in the demo. This happened with Devil May Cry 4; the demo versus the fire demon was really hard but when you finally face him in the full game, you have all kinds of upgrades after playing for a while, and the encounter goes swiftly and easily. Even so, it felt a little frustrating to fight the two tough battles that are included in the Yakuza 3 demo, and picking up objects to use against super fast opponents seems like a waste of time. You also can’t block if your back is turned to an attacker, and that can easily result in Kazuma on his knees, dizzy and vulnerable. But I struggled my way through and I still really like the entire brawling concept.
You also get sneak peeks at other aspects of the game, like singing karaoke. I know the latter is huge in Japan right now, but there’s something a little off-putting about watching one of the bigger bad-asses in gaming (Kazuma Kiryu is awesome, if you’re unfamiliar with his work) singing in a karaoke club. The mini-game that goes along with it doesn’t work very well, either. But aside from the drawbacks, this is definitely the Yakuza I remember and appreciate. Some may balk at the Japanese voice acting (there will be no option for English voiceovers), but I think it’s crucial for a game like this; the atmosphere is a top priority. And if you’re going to tell a story about the Yakuza, it had better be in Japanese. The story, by the way, should definitely be a highlight as it has always been, and the battle system is just as robust and entertaining as it was in Yakuza 2. I just hope I feel a little stronger in the full version of the game, and the controls might be a little iffy.
We’ll just have to wait and see how things turn out.
2/23/2010 Ben Dutka
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Date |
Game |
Reviewer |
02/03/09 |
Yakuza 3 | Ben Dutka |
Comments (32 posts)
SnipeySnake
Tuesday, February 23, 2010 @ 10:19:16 PM
Reply
shadowpal2
Tuesday, February 23, 2010 @ 10:30:18 PM
Reply
Hell in fact once I get a PS3, the first game I would want to get would be Yakuza 3...or it could be MGS 4. Or it could even possibly be FF Versus XIII if it does come out before I get a PS3.
Hmm...what will happen first FF Versus XIII coming out...or shadowpal2 getting a PS3 lol. Oh boy.
Update:
HOLY SH**!!! I just read a report on IGN saying that SEGA cut out some stuff from the western version!!! No Japanese history quiz game - that makes sense...but WHY NO HOSTESSES!!?!?!?! NOOOOOOOO!!!!!!!!!!! Oh man...
Last edited by Ben Dutka PSXE on 2/23/2010 11:37:06 PM
WorldEndsWithMe
Tuesday, February 23, 2010 @ 10:38:56 PM
Oxvial
Tuesday, February 23, 2010 @ 11:23:06 PM
That's the excuse.
LOL
Yeah they just buried the Yakuza franchise in the US.
one year late to release the port at full price, horrid boxart , no dub(I dont care about that but the generic gamers yes) , cut content , the dlc that was free on the jp version you can only get it via preorder in the US, and RELEASE THE GAME IN FRIGGING MARCH.
but still.... I'm gonna pay 60 bucks for it.
Last edited by Oxvial on 2/23/2010 11:26:07 PM
mastiffchild
Tuesday, March 02, 2010 @ 4:42:30 AM
The delays, the cuts and the stupid release timing will be married to the usual(for this series and in my experience)a lack of serious marketing and patchy stocking of the title(I spent about a month looking for the first game after seeing a review but no ads whatsoever and Y2 was released on PS2 even after PAS3 had been out for ages in the EU!)-they really haven't given the series any chance out here-ever!
No matter-I've played the Japanese demo so many times I'm past caring about nonsense like the Hostesses being cut(yes, it's an annoyance but little more than that and won't stop anyone's enjoyment of what's, in the west at least, a fantastically different feeling game that falls somewhere between being a Japanese GTA(but reflecting the more gun free and Eastern mores of the Japanese crime world)and Streets of Rage for a new millennia!With copious side missions and minigames of course!
Whether it merits a full price release after so long IDK, but I'm still having it as I love the series and hope to see both Kenzan! and Y4 happen one day over here! Looking forwards to it. I'll prolly go through GOW3 once first, though!
godsman
Wednesday, February 24, 2010 @ 12:57:46 AM
WorldEndsWithMe
Wednesday, February 24, 2010 @ 1:21:38 AM
Shams
Wednesday, February 24, 2010 @ 4:25:15 AM
sonic1899
Wednesday, February 24, 2010 @ 4:34:04 PM
Oxvial
Tuesday, February 23, 2010 @ 11:35:56 PM
Shams
Wednesday, February 24, 2010 @ 4:26:29 AM
Oxvial
Wednesday, February 24, 2010 @ 12:57:19 AM
you don't need mp to feel more value in the game...of course it would nice to have it but the sp its more than enough .
Last edited by Oxvial on 2/24/2010 12:59:24 AM
cLoudou
Wednesday, February 24, 2010 @ 1:02:51 AM
___________
Wednesday, February 24, 2010 @ 1:11:45 AM
Reply
they refuse to release this game because the first 2 did not sell well outside JP.
than they FINALLY! release it 1 year later with.
1 in the busiest month of the year.
2 charge us full price when i could import it for like 60 bucks less.
3 cut out some of the games content.
hell it still does not have a release date here, its still TBC march well were 4 days out from that so they better hurry up!
i really dont get their logic.
there worried the game wont sell so they do everything in their power to make sure it does not sell.
hell might as well change the name, hell scrap the whole game and just put cat a polt in there to replace it.
probably would sell better too!
Lotusflow3r
Wednesday, February 24, 2010 @ 7:24:00 AM
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2ndly.... calling it a brawler or GTA-like is a complete disservice to this unique if not, shenmue style game.
This is probably March's best game, the demo was yet another breath of fresh air from Japan and god how i have missed em this gen.
Ben Dutka PSXE [Administrator]
Wednesday, February 24, 2010 @ 10:19:39 AM
The demo is hardly a "breath of fresh air" when it's exactly the same as the PS2 Yakuzas with a mediocre visual makeover and somewhat erratic controls.
It doesn't "flow;" you just WANT it to flow because it's "different." I'd suggest actually playing games for what they are, not what you want them to be.
Last edited by Ben Dutka PSXE on 2/24/2010 10:20:25 AM
Juanalf
Wednesday, February 24, 2010 @ 2:18:05 PM
Ben Dutka PSXE [Administrator]
Wednesday, February 24, 2010 @ 2:47:39 PM
Darwin1967
Wednesday, February 24, 2010 @ 10:28:03 AM
Reply
piratedrunk
Wednesday, February 24, 2010 @ 12:10:12 PM
Reply
mastiffchild
Tuesday, March 02, 2010 @ 4:50:46 AM











02/03/09
NightHawk17
Reply
Tuesday, February 23, 2010 @ 10:03:03 PM