PS3 Previews: Trinity Universe Preview

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Trinity Universe Preview

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Scheduled release date:

June 2010

Publisher:

NIS America

Developer:

Idea Factory, Gust, NIS

Number Of Players:

1

Genre:

RPG

Release Date:

June 29, 2010

When Disgaea: Hour of Darkness launched way back in the early PS2 days, few could’ve predicted that the critically acclaimed strategy/RPG would generate a series of sequels and spin-offs that would last for years to come. And yet, here we are, talking about an appealing blend of Disgaea and the similarly-styled Atelier franchise. It’s a combined effort by Nippon Ichi Software and Gust and it’s called Trinity Universe, which should be available in North America in June. Now, although the familiar anime presentation is still in existence, this is the first time we’ll see Etna and Co. in 3D. Furthermore, we’ll get two separate storylines that take place in the Netheruniverse, an appropriately bizarre area that is plagued by space debris. You can either play as the demon king Kanata, who doesn’t want to rule anything and would rather eat soba noodles all day, or the valkyrie Rizelea, who wants to punish Kanata for his negligence and restore peace to the Netheruniverse.

Okay, now here’s where things get a little loopy. While you’re reading this, recall the Item World from Disgaea; it might help you to make sense of the concept, which on the surface appears to be downright psychotic. Floating around the world map are random pieces of junk, ranging from refrigerators to…well, birthday cake. In order to rid the world of these bothersome items, you have to actually enter each piece of junk and destroy its gravitation core. By doing so, the junk will apparently break the Netheruniverse’s gravitational pull and float off into space. Obviously, a dungeon-like area lurks inside each offending object, which is where you’ll do battle against hordes of enemies, all evidently interested in keeping the garbage right where it is. However, there is a catch: you can’t stick around for too long, lest you drift too far from your home. This time limit may end up annoying some RPG aficionados but it certainly spices things up from a gameplay standpoint.

As you go along, you can rest up at inns and shop around for the necessary items and equipment. The battles are random although sometimes, a shadow will appear out of nowhere and track you down, intent on crushing your invading party. Not surprisingly, the combat will be turn-based and revolve around the Skill Link system, where you can press different face buttons to execute combination attacks. If you hit the buttons in the right order, you can create some massive chain attacks, which will cost you fewer AP than if you were to lay about randomly. It’s a fairly simple setup: the square button lets you perform a light attack, the X button is a slower but more powerful strike, and the triangle and circle buttons will be used for casting spells and healing your party. We’re not entirely sure how this factors into the turn-based aspect – this almost sounds a lot more like a real-time hack ‘n slash mechanic – but it should still be intriguing. Besides, we have plenty of faith in these developers.

The fans might be wondering if we’ll see the return of familiar character advancement systems, like transmigration and weapon customization. Well, we know there’s some form of weapon customization (not too sure about the transmigration) and – shock of shocks – it sounds all kinds of quirky. Apparently, you find these little decals that you actually stick on weapons; the picture on the decal dictates both the type of skill and the animation you’ll see in combat. …and just when we thought we’ve heard all the ways we can upgrade a weapon in a video game. Anyway, Trinity Universe is definitely geared to the niche crowd who has always appreciated NIS and Gust for delivering traditional, old-school RPGs. And as we always say, turn-based is hard to find on consoles these days, so you should take advantage whenever you can.

4/8/2010 Ben Dutka

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Comments (25 posts)

hellish_devil
Thursday, April 08, 2010 @ 9:39:17 PM
Reply

so... when are we getting some gameplay videos??

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WorldEndsWithMe
Thursday, April 08, 2010 @ 10:02:03 PM
Reply

Disgaea spent too much time in strategy land for me.

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Catastrophe
Thursday, April 08, 2010 @ 10:23:36 PM
Reply

WANT WANT WANT!!!

also: WANT!

agree with devil, needs gameplay vids...

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Scarecrow
Thursday, April 08, 2010 @ 10:31:09 PM
Reply

Never been a big fan of NIS's character designs...

But I like that they're going back to turn-base

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Rings0fUranus
Friday, April 09, 2010 @ 3:54:10 PM

NIS never left turn based...

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Highlander
Thursday, April 08, 2010 @ 11:01:23 PM
Reply

I'll be keeping a close eye on this one. I still play Cross Edge from time to time just for a 'blast from the past' or turn based gaming on my PS3.

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SnipeySnake
Thursday, April 08, 2010 @ 11:32:53 PM
Reply

Do Disgaea games have good stories? And hows the exploration?

Last edited by SnipeySnake on 4/8/2010 11:34:44 PM

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Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 12:31:13 AM

No, there's no exploration. It's a strategy/RPG so you just go along a linear path on a world map and fight on the "boards." It's all about the depth and micromanagement rather than exploring. Think FFT or Tactics Ogre.

And the stories...meh. Not really. They're just silly. Again, it's the core gameplay that hooks people.

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Kevadu
Friday, April 09, 2010 @ 12:09:12 PM

There's no world map in Disgaea. There is a central hub area for healing, shops, dark council stuff, entering the item world, etc. Then when you want to continue on with the story you visit the gate keeper and are just teleported to the next location.

Though there might not be much in the way of exploring, there *is* a tremendous amount of stuff to do.

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Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 12:39:31 PM

Yes, I know. I was referring to the central hub as the "map." Of course, I only spent 50 hours in the stupid Item World and never did finish the actual game.

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Rings0fUranus
Friday, April 09, 2010 @ 3:57:15 PM

ben, i figured you'd really like disgaea, seeing as the core gameplay is similar to FFT...

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AirplanePeanuts
Friday, April 09, 2010 @ 12:32:28 AM
Reply

Was pretty bitterly disappointed with Cross Edge, so hard to get too excited too soon about this one.

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Highlander
Friday, April 09, 2010 @ 3:29:02 AM

It has it's charm, limited though that may be.

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Kevadu
Friday, April 09, 2010 @ 12:00:20 PM

This one should be quite a bit better than Cross Edge...not that that's saying much.

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kraygen
Friday, April 09, 2010 @ 12:52:11 AM
Reply

I'm interested in this, only played one disgaea and never played atelier but I love me some turn based rpg goodness.

I'll be watching this one and waiting hungrily for more info.

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Oyashiro
Friday, April 09, 2010 @ 5:14:27 AM
Reply

Here is the first trailer of the game. Skip to 3:50 for gameplay.

http://www.youtube.com/watch?v=v3rP9SN3QbQ

Here are a few battle gameplay videos.

http://www.youtube.com/watch?v=gOzxBTNvXn8&feature=related
http://www.youtube.com/watch?v=oznzdQ5MTnM&feature=related
http://www.youtube.com/watch?v=WPVliwKllsU&feature=related

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Snaaaake
Friday, April 09, 2010 @ 6:59:27 AM
Reply

As of now, the only thing I'm interested in from NIS and Atlus are Persona 5 and Disgaea 4.

But this one looks promising, keep us updated on this one Ben!

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Rings0fUranus
Friday, April 09, 2010 @ 3:52:48 PM

what about 3D Dot Game Heroes? that game looks awesome too.

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JackC8
Friday, April 09, 2010 @ 7:28:09 AM
Reply

You lost me at destroying the gravitational cores of birthday cakes :)

I dunno, I always like to take a look at new RPG's. Some, well, most don't interest me in the slightest, but a few are really awesome.

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Aerifale
Friday, April 09, 2010 @ 7:45:31 AM
Reply

As long as the story and characters are great, I'm in. Turn-based = Win (unless it's Last Rebellion) XD

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Mr Bitey
Friday, April 09, 2010 @ 9:55:01 AM
Reply

I'd like to see the battle system in action. It does sounds like the buttons are mapped out in a typical hack and slash layout. I'm wondering how that would work with time based combat. I think it could end up working pretty well.

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Kevadu
Friday, April 09, 2010 @ 12:05:55 PM

Xenogears did something similar, actually.

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SayWord
Friday, April 09, 2010 @ 10:20:20 AM
Reply

I understand what you mean by the world map and such, but is there going to be any free movement within the dungeons?

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Rings0fUranus
Friday, April 09, 2010 @ 3:52:08 PM
Reply

YAY! This is awesome. Disgaea is one of my favorite series of all time. Definite day one buy for me. Dood!

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Ar_tonelico
Saturday, April 10, 2010 @ 8:24:07 AM
Reply

Atelier characters plus Disgaea characters in 1 game = me happy. That's what help sold me to get Cross Edge(plus the including Ar tonelico 1 characters, Spectral series characters, and so on) and I have 0 regrets of owning and loving Cross Edge so Trinity Universe will be a day 1 buy from me.

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