PS3 Previews: Ghost Recon: Future Soldier Preview

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Ghost Recon: Future Soldier Preview

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Scheduled release date:

Q4 2010

Publisher:

Ubisoft

Developer:

Ubisoft Paris

Number Of Players:

1-12

Genre:

Action

Ghost Recon has been a popular and critically acclaimed series for years, which is why every new effort is always met with high expectations. The only question avid followers often has is, “how will this one be different from the last?” Well, in a way, perhaps the most fitting question concerning Ghost Recon: Future Soldier is, “what isn’t different?” Ever consider how powerful a human can become if we had the technology to make him invisible? This game will feature all sorts of cool stuff: cloaking devices that distort light, mechanical exoskeletons that essentially double the strength of the wearer, and “intelligent” assault rifles that actually adapt to tricky situations. It’s a brave new world loaded with deadly possibilities and this third-person tactical shooter, set 15 years in the future, should provide gamers with a slick, high-tech presentation that brings us onto the ceaselessly entertaining – and ever-changing – battlefield.

You’re probably familiar with the back story of the Ghosts, who have always managed to get their hands on the latest war technology. In Future Soldier, a nationalist faction has taken over the Russian government and have started an invasion of the neighboring Nordic countries. We’re looking at World War III and the Ghosts are sent in to stop the faction before they go any further. And this is where you will begin; the first step before confronting these ambitious yet clearly violent nationalists is to choose a class. There will be four to choose from: Recon (you recognize that, of course), Commander, Engineer, and the “patience is required” Sniper. Each class is obviously distinct but regardless of your decision, you’ll still have access to the most advanced gadgets and weaponry money can buy. And in fact, there’s a semblance of realism: Ubisoft Paris has told GameSpot that most of the weapons on display in this game are “currently being trialed in the US by research and development office DARPA.”

That alone is enough to get us interested. But anyway, the Recon soldiers will head into combat with optical camouflage; this is that “light distorting” armor that is comprised of futuristic elements known as “meta materials.” This renders your character nearly invisible; the only thing your enemies will see is a ghostly outline of your body, which sorta reminds us of a wireframe look. But if you’d rather go all “tech geek,” take a gander at the engineer, who can render all electronics in the immediate vicinity useless by sending out an EMP. It can disable weapons, screw up certain pieces of equipment, and mess with navigation. Engineers also have the option of drones – which are becoming more and more prevalent in today’s military – that can be used to scout ahead and even execute particular assault commands via remote orders. The Sniper does exactly what you think he does and the Commanders get that aforementioned modular assault rifle; the top part acts as a fully automatic rifle and the bottom half can support anything from shotgun shells to grenades. Heck, the thing even has a bayonet for cutting through obstacles.

As is the case with most all third-person shooters these days, Future Soldier will indeed feature a cover system. You’ll even be able to sprint and then slide into cover, which we admit could be problematic if they don’t manage to tighten up this particular control mechanic. It still sounds promising, though. The developers also added that the focus has been shifted from long-range to short-range combat, so yeah, they’re going to have to sport a tight cover system, and the level of intensity should be much higher than in recent installments. Then there’s the inclusion of a leveling system, which will result in new weapons and character upgrades. You gain experience in both the single-player and multiplayer modes, so make sure to be active when on the field. Last but not least is the Link-Up system, which can be used in both the offline co-op and online multiplayer modes: by pressing a single button, you’ll “link up” with the squad leader and automatically follow him across the field. This essentially turns the game into a rail shooter of shorts, as you only have to worry about aiming.

The single-player campaign will boast 14 missions and if you’re wondering about the length, Ubisoft says it should take you about 12-14 hours, which is certainly acceptable. The online multiplayer mode will support up to 16 players, and all four classes will be welcome on the variouis maps. Available modes include the now-standard Team Deathmatch and Capture the Flag but they say to expect more modes via announcement before the game releases later this year. Ghost Recon: Future Soldier is definitely one of the more interesting titles for 2010 and could make a very big splash later in the year...  And we expect to hear more at E3, too.

4/13/2010 Ben Dutka

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Comments (20 posts)

Alienange
Tuesday, April 13, 2010 @ 9:45:51 PM
Reply

The leveling up certainly sounds good. I still get goose bumps when I think of the extremely minor leveling up you did in the original Ghost Recon. It just added a real sense of progress that was missing in most shooters at the time.

Very glad they're going that route in this installment. As for the Link-up system, well, that sounds freakin' weird. What if the leader is a numb nut?

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BTNwarrior
Wednesday, April 14, 2010 @ 1:32:17 AM

it was fun leveling up a good team, and as incentive to do good if someone died you had to replace them with someone without their experience. Made for an extremely tactical and entertaining game

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WorldEndsWithMe
Tuesday, April 13, 2010 @ 9:56:31 PM
Reply

I've never played a Ghost Recon game. Good stuff?

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Alienange
Tuesday, April 13, 2010 @ 10:38:18 PM

Tactical third person shooter excellence.

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Jawknee
Wednesday, April 14, 2010 @ 12:30:00 AM

There a demo on PSN for the previous one. I didn't like it much.

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MadKatBebop
Wednesday, April 14, 2010 @ 12:01:01 PM

You have to play them, one of my fav games.

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BTNwarrior
Wednesday, April 14, 2010 @ 1:46:39 PM

very good split screen, or at least if you don't mind the downgrade from TPS to FPS (excluding the old ps2 titles)

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Rings0fUranus
Wednesday, April 14, 2010 @ 3:47:36 PM

i played the first on on PC and i remember it being pretty cool.

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Jed
Tuesday, April 13, 2010 @ 10:09:02 PM
Reply

I was disappointed to see the trailer had live action video, as opposed to being all CG, but the potential of the drones and camo system have got me excited. It sounds cool that you will have 4 distinct classes to play as. Hopefully this will give the campaign Great replayability.

I was just watching a show last night about real life DARPA projects like drones and exo-skeletons. That was some really interesting stuff

Last edited by Jed on 4/13/2010 10:13:22 PM

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coverton341
Tuesday, April 13, 2010 @ 10:15:34 PM
Reply

I think I just had a nerdgasm at 'most of the weapons on display in this game are “currently being trialed (sic) in the US by research and development office DARPA.”'

I like the idea of having classes to choose from and I will be sitting, watching, waiting as the ever patient sniper.

As much as I dislike shooters Ghost Recon has always been a game I can get behind and I have been waiting a long time for the next in the series.

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BikerSaint
Tuesday, April 13, 2010 @ 10:54:57 PM
Reply

GR:FS goes on my "must have" list.
Been on recon for this ever since Ubisoft first sent me the email trailer.

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StangMan80
Tuesday, April 13, 2010 @ 11:39:13 PM
Reply

This game sounds awesome and very interresting I'm diffently going to pick this one up.

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ZubraZap
Wednesday, April 14, 2010 @ 12:24:22 AM
Reply

I'm baaaack!

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Jawknee
Wednesday, April 14, 2010 @ 12:30:53 AM
Reply

Cool Front Sight ad Ben. I own that exact firearm.

Last edited by Jawknee on 4/14/2010 12:31:13 AM

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Jawknee
Wednesday, April 14, 2010 @ 1:27:59 AM

oh boo. now its gone. :(

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___________
Wednesday, April 14, 2010 @ 2:26:31 AM
Reply

ah sweet i love ghost recon games!
i know im always griping on military shooters, but this is one of the very few that actually do it well and are allot of fun.
hopefully this will be like GRAW2 that was my favorite ps3 title for quite a while!

i was thinking the other day what id really love to see with the tom clancy series.
if all the tom clancy teams came together to make one big game.
imagine a game with a really cool in depth complicated story, and you can play as either of the teams and the story revolves around your actions, weather a team completes their objective or fails.
kind of like real life war really, imagine having one game where you had 4 campaign modes (like AvPs 3 but longer and bigger and better) one as rainbow six, one as splinter cell, one as ghost recon, and the last as HAWX.

in allot of GR games you get air support, well imagine playing a campaign mode all the way through as a GR, than playing as the hawx helping the GR guys and thinking hey i was just there.
now that would make the perfect tom clancys game, i cant believe they have not done something like that yet.
ubisoft what the %$#@ are you waiting for?
GO DO IT!! GO DO IT NOW!!!!!!!!!!!!!!!!!!!!!!!

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www
Wednesday, April 14, 2010 @ 5:48:18 AM
Reply

I had GRAW 2 and somehow regretted getting such a game. So much stuff on the screen, red squares, blue polygons, green circles, all kinds of annoying gadgets, I know that's why its called Advanced Warfighter but do we have to see so much stuff on the screen at once, am guessing MW soldiers are outdated warfighters with basically nothing on screen, and its by far the better game. Not forgetting the poor detail to enemies in GRAW, their all in black and don't even have faces. SC Conviction reminded me of this game so am not interested anymore in that also. Ubisoft games are always so similar, ACII also kind of has a lot of things on screen.

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animalmother
Wednesday, April 14, 2010 @ 7:24:55 AM
Reply

Im Still waiting on a new Rainbow 6...that one not being a rushjob, love R6V/V2 but they were rushed, not to mention ports.

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big6
Wednesday, April 14, 2010 @ 9:24:50 AM
Reply

I've played and finished pretty much every Tom Clancy game, and I have to say, the most fun I had was 4-player co-op in Rainbow Six 1. They cut that down to just 2-players co-op for part 2, and that killed it for me.

I see that Future Soldier will, also, only have 2-players co-op. That, alone, is making me hesitate...

Hope the single player campaign delivers! *fingers crossed*

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Deleted User
Thursday, April 15, 2010 @ 8:27:08 PM
Reply

Graw and Graw 2 were both great games, this one shouldn't be any different. Man I played the hell out of GRAW a few years back.

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