PS3 Previews: LittleBigPlanet 2 Preview

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LittleBigPlanet 2 Preview

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Scheduled release date:

Q4 2010

Publisher:

SCE

Developer:

Media Molecule

Number Of Players:

1-4

Genre:

Platformer

After selling 3 million copies and generating 2.3 million user-created levels, the original LittleBigPlanet has made a significant impact on the industry. Due to its innovative and perhaps even revolutionary “Play, Create, Share” concept, PlayStation 3 owners were treated to an unparalleled level of customization and creative freedom. But developer Media Molecule is taking yet another step with LittleBigPlanet 2, which should once again wow players and critics alike. Boasting backwards compatibility (all your ingenious designing work from the original title will transfer over), the ability to create entire games within the game, and intelligent new characters known as “Sackbots,” this sequel is primed to redefine the nature of user freedom. We’ll also receive no less than 30 new developer-designed levels, an overhauled camera, and direct-control vehicles, so if you’ve asked yourself, “gee, I wonder what else they can do,” you gotta check out these new details.  They're uber-impressive.

Let’s start with that new camera system: players will actually be able to create full cinematic scenes for simple viewing on their own, or inclusion in freshly-built levels. And you know, it goes far beyond the basics; you’ll have control over everything from the camera’s position and tilt to transition and timing. On top of which, you can take yet another step and record voiceovers for your characters, and that sounds downright insane. In our heads, we’ve given silent video game characters voices in the past but for the first time ever, we can finally lend our own voices to the little dudes on screen! But of course, you need more than just voices for your movie/cut-scene directing; you also need actors, which is where the aforementioned Sackbots come in. They stand at the ready, awaiting your command, and the sheer amount of behavioral-based orders they can receive and understand is amazing. These NPCs are only gonna be as stupid as you allow them to be, my friends.

Heck, you can even give them an attitude if you so desire. I’m already thinking about taking a small cast of Sackbots and creating a bunch of enemies for the hero – Sackboy, of course – to battle. Or maybe I’ll make some that are allies. In the latter case, you can assign standard commands like follow or flee, or you can have them patrol certain parts of a level. You can say whether or not they’re capable of jumping, give them a defined personality and/or goal, and even assign a certain level of bravery; the cowardly ones will flinch in the face of opposition. Lastly, in the spirit of total and complete customization freedom, you can even generate unique animations for each Sackbot by utilizing the Sixaxis controller. There are a few animations built in, of course, but to have full control, feel free to build a Sackbot quite literally from the ground up. To do so means accessing the special circuit boards that will dictate each Sackbot.

The brain of each NPC can actually be applied to just about any other object in the game that requires AI, and Media Molecule has gone to the extra effort of reducing the amount of space required. The first title had the player setting up a ton of switches and wires and all that circuitry sort of dominated all the space in any given level. But in LBP2, all of it will be placed on a single solitary microchip, which can then be attached quickly and easily to whatever you wish…like, for instance, those direct-control vehicles. You can slap a direct-control seat onto almost any object, and then you can use the controller to move it about; in addition, you can open up a direct-control circuit board and assign specific functions to each button. Take all these little micromanagement facets and add them to the overriding concept of allowing maximum freedom, and you’ve got one of the most in-depth games you’ve ever experienced. If you’re willing to put in the requisite time, you can really bring your very own vision to life.

Lastly, the new sharing system will let you distribute your best work as multiple-level creations; i.e., entire little games you developed on your own, which don’t have to be limited to simple platforming mechanics. Toss in 75 new costumes, a whole horde of new themes and sticker packs, and more tools than you can shake a stick at, and LittleBigPlanet 2 is absolutely jam-packed. I particularly like the fact that available themes will highlight various points in the industry’s growth; it’s the melding of the unique, cutesy LBP style with retro gaming: Neon Propaganda, Designer Organic, Handmade Arcade, Techno Renaissance, Fluffy Hi-Tech, and more. It’s just major cool. We were plenty satisfied with the original and nobody denies the innovative elements within, but this time…man, it’s almost too huge and unrestricted to fathom.

5/10/2010 Ben Dutka

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More Previews Of This Game
Date
Game
Reviewer
10/21/10 LittleBigPlanet 2 Ben Dutka

Comments (52 posts)

MartyRules
Monday, May 10, 2010 @ 10:04:00 PM
Reply

Damn I can already smell all the money Sony's gunna make.Just like LBP,this will be a day one buy!

Agree with this comment 12 up, 0 down Disagree with this comment

Vitron
Tuesday, May 11, 2010 @ 6:48:14 AM

but I thought there won't be LBP2, well go ahead Sony! FTW!!

Agree with this comment 1 up, 0 down Disagree with this comment

hadouken
Monday, May 10, 2010 @ 10:12:45 PM
Reply

Man I don't have the first yet. I guess I better get on it.

Keep it up Sony it's your time now!

Agree with this comment 11 up, 0 down Disagree with this comment

BTNwarrior
Monday, May 10, 2010 @ 10:13:07 PM
Reply

just saw the trailer for it and all I can say is that they seem to have added everything I wanted them to add in the level creator

Agree with this comment 11 up, 0 down Disagree with this comment

Scarecrow
Monday, May 10, 2010 @ 10:22:14 PM

Yeah

The level creator alone is so 'straight up' easy now. This is going to allow everyone to enjoy the game. Sure, it's fun enjoying other's level. But sometimes it saddens me how in the current LBP I can't share my ideas through levels since it really takes a lot of time and knowledge of how to wire a level together.

Agree with this comment 9 up, 0 down Disagree with this comment

Milonakis
Monday, May 10, 2010 @ 10:18:03 PM
Reply

Looking forward to this. I am super cereal right now when I say I must have this.

Agree with this comment 9 up, 0 down Disagree with this comment

Shams
Monday, May 10, 2010 @ 11:59:41 PM

Hold on to your sacks, yo, this gonna be b/c! And with the new graphics engine, MM's is saying that all the user-generated comment will look better than ever!

Agree with this comment 4 up, 0 down Disagree with this comment

Milonakis
Tuesday, May 11, 2010 @ 7:38:26 AM

That sounded like a rap song right there. Replace the MM with M&M and we good to go.

Agree with this comment 1 up, 0 down Disagree with this comment

Shams
Tuesday, May 11, 2010 @ 11:53:29 AM

Haha, I thought you would get a kick out of that! Except, instead of "comment", I meant "content", but what-ev's, y'all understood (man I got to stop the quasi-ghetto talk, I just might get stuck).

Agree with this comment 0 up, 0 down Disagree with this comment

Scarecrow
Monday, May 10, 2010 @ 10:20:03 PM
Reply

Finally, no more crazy wiring/bolting everything together

It'll be as easy as sticking control seats to everything/anything and modifying it. That sounds simple enough for me!

^That's what going to really make this game amazing. No longer will you have to spend 20 hours to design a great level. It could take you as little as 4, 5, or 10 hours (speculating here based on the info)

It all just sounds so much more INVITING.
The sackbots will be fun as hell. I can already see some really cute sackbots in user created levels XD. Like a sackbot which fears light, or a sackbot who can't swim :D

Ah! This is seriously going to challenge the GOTY nominations

Agree with this comment 10 up, 0 down Disagree with this comment

SnipeySnake
Monday, May 10, 2010 @ 10:42:47 PM
Reply

They could bundle it with the move. It would make it 100 times easier to make levels with it. I'd buy it.

Agree with this comment 7 up, 0 down Disagree with this comment

Highlander
Monday, May 10, 2010 @ 10:48:08 PM
Reply

And the exclusives start to flow again...rough year for the competition - again. Do I smell a GOTY?

D1P

Agree with this comment 13 up, 0 down Disagree with this comment

Scarecrow
Monday, May 10, 2010 @ 10:54:39 PM

What competition?

Agree with this comment 11 up, 0 down Disagree with this comment

Qubex
Tuesday, May 11, 2010 @ 12:17:23 AM

...no competition!

Q!

"never.too.late"

Agree with this comment 5 up, 0 down Disagree with this comment

Vitron
Tuesday, May 11, 2010 @ 6:53:45 AM

GT5 maybe?

Agree with this comment 2 up, 1 down Disagree with this comment

Highlander
Tuesday, May 11, 2010 @ 5:59:12 PM

GT5 could be GOTY as well. The competition I was referring to is any similar games on other platforms - of which there are precisely...none...

Agree with this comment 0 up, 0 down Disagree with this comment

spiderboi
Monday, May 10, 2010 @ 10:57:33 PM
Reply

Day 1! When are they gonna release this?

Agree with this comment 5 up, 0 down Disagree with this comment

Scarecrow
Monday, May 10, 2010 @ 11:21:33 PM

Winter 2010

Agree with this comment 5 up, 0 down Disagree with this comment

tes37
Monday, May 10, 2010 @ 11:16:49 PM
Reply

I never messed with level creation in LBP, but this simplified process sounds like something I'm willing to try out. Being able to add voices is just too cool.

Reading this article has definitely changed my mind about MM being able to improve upon the first game.

Agree with this comment 9 up, 0 down Disagree with this comment

DeathOfChaos
Monday, May 10, 2010 @ 11:29:21 PM
Reply

While reading this whole thing to myself, that LBP narrator's voice was speaking the words to me in my head the whole time. Hell yeah, I'm even more pumped for the second one!!!

Agree with this comment 7 up, 0 down Disagree with this comment

Random_Steve
Tuesday, May 11, 2010 @ 10:14:20 AM

steven fry, a true British hero (note the sarcasm)

Agree with this comment 0 up, 0 down Disagree with this comment

PAKINIPS
Tuesday, May 11, 2010 @ 2:02:03 PM

Hey take that back random steve :P

Agree with this comment 0 up, 0 down Disagree with this comment

DeathOfChaos
Monday, May 10, 2010 @ 11:59:38 PM
Reply

Hey, everyone! Look at this trailer for LBP2, anyone who hasn't seen it at least. Looks even more epic than I expected!! =D

If they don't allow this video in my post, at least put it in the review guys! Come on!


http://www.youtube.com/watch?v=Oy_a3oCDzRA

Last edited by DeathOfChaos on 5/11/2010 12:01:31 AM

Agree with this comment 2 up, 0 down Disagree with this comment

Qubex
Tuesday, May 11, 2010 @ 12:21:59 AM
Reply

I just saw the trailer, thanks DeathOfChaos, incredible!!!

Q!

"play.experience.enjoy"

Agree with this comment 1 up, 0 down Disagree with this comment

DeathOfChaos
Tuesday, May 11, 2010 @ 12:41:48 AM
Reply

I seen the players 1-4 and the Online TBA, and for some reason, it sparked a question I've asked myself a few times before in the past...when will we see a game where 7 players can play with/against each other on the PS3? 7 controllers can go on at the same time on a PS3, why hasn't there been any games that utilize that? They should make an All-Stars type game that could utilize this...or LBP2...

Agree with this comment 8 up, 0 down Disagree with this comment

PAKINIPS
Tuesday, May 11, 2010 @ 2:03:30 PM

I agree!
Ben can you shed some light on this?

Agree with this comment 0 up, 0 down Disagree with this comment

keo7
Tuesday, May 11, 2010 @ 1:29:00 AM
Reply

Also there is one good new for level creator. Some people will say the control is hard and complex in LBP but this time LBP support Move, Keyboard & Mouse in addition to controller. So I can see much easier this time.

Agree with this comment 1 up, 0 down Disagree with this comment

just2skillf00l
Tuesday, May 11, 2010 @ 2:26:28 AM
Reply

Only one acronym can accumulate and display my anticipation, respect, love, and excitement for this title...

D1P!

Agree with this comment 6 up, 0 down Disagree with this comment

WolfCrimson
Tuesday, May 11, 2010 @ 2:44:26 AM

D1P! Booya!

Agree with this comment 7 up, 0 down Disagree with this comment

RadioHeader
Tuesday, May 11, 2010 @ 7:08:58 AM

D1P

*pays royalties to Highlander*

Agree with this comment 3 up, 1 down Disagree with this comment

___________
Tuesday, May 11, 2010 @ 2:29:44 AM
Reply

im really looking forward to this, i just hope they keep the focous where it should be.
on platforming!!!!!!!!
also i really hope they improve the checkpoint system and remove that limited lives BS!!!
i cant remember what level it was but i kept getting stuck at a part like 80% through the level, id get through everything without loosing a life than get to that bit and loose all of them.
so then i would have to start the whole level all over again.

nothing more annoying than having to do the same sh*t over and over and over and over and over and over and over again just to get up to the part your struggling with.
thats what made me say f*ck it, and took the game back and gave up.

same as borderlands, i spent like 4 hours than my save went corrupt so i spent another 4 than again at the same spot my save game went corrupt again.
so i said f*ck it and took the game back.
2 such good games, games that had the chance to be my favorites because i love open world games like fallout, and i love platformers.
2 games destroyed by their lazy a$$ developers.
its sad when a developer brings his game down, they should be striving for perfection, their game should be bringing them down not the other way around!

Agree with this comment 1 up, 17 down Disagree with this comment

fluffer nutter
Tuesday, May 11, 2010 @ 2:51:42 AM

MM are lazy ass developers? LOL

Agree with this comment 11 up, 0 down Disagree with this comment

aaronisbla
Tuesday, May 11, 2010 @ 3:09:44 AM

geesh dude, stfu and get better, neither game was mind numbingly difficult, the fault doesn't lay with a lazy dev, it lays with a whining mofo like yourself.

My wife beat LBP without me and before i did. Its like the only game she plays, she's not a gamer. Pretty sad if she did it yet you couldn't and you're a gamer

Also: " its sad when a developer brings his game down, they should be striving for perfection, their game should be bringing them down not the other way around!"

What the fvcx does that even mean?

Last edited by aaronisbla on 5/11/2010 3:11:28 AM

Agree with this comment 11 up, 1 down Disagree with this comment

darxed
Tuesday, May 11, 2010 @ 4:51:11 PM

oh great, another wave of negativity coming from the anonymous poster... we sure need at least one of them in every blasted news, right?

shessh...

Agree with this comment 3 up, 0 down Disagree with this comment

aaronisbla
Tuesday, May 11, 2010 @ 7:32:50 PM

I'm still waiting on him to explain this last few words in his post, until then it still sounds like incoherent gibberish

Agree with this comment 1 up, 0 down Disagree with this comment

___________
Wednesday, May 12, 2010 @ 7:02:20 AM

im not going to waste my breath.
every time i try to explain something it goes through one ear and out the other, so why should i bother?

Agree with this comment 0 up, 0 down Disagree with this comment

aaronisbla
Thursday, May 13, 2010 @ 12:19:48 AM

I just wanted to know why a game should bring down the person who developed it instead of the other way around. In what way can that be explained?

You won't bother cuz not even you can explain the crap that came out ur mouth. Just suck it up and move on.

Also, you suck as a gamer if Little Big Planet frustrated you to the point you took it back. It's a casual family game that appeals to more than just casuals for crying out loud. Had you have said demon souls i would somewhat understand but LBP?

Last edited by aaronisbla on 5/13/2010 12:28:05 AM

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Kempy21
Tuesday, May 11, 2010 @ 2:57:05 AM
Reply

Is Stephen fry going to be in it as the narrator?

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kraygen
Tuesday, May 11, 2010 @ 3:18:53 AM
Reply

I watched the debut trailer. . . . DANG!

Droooool . . . drooool

Agree with this comment 2 up, 0 down Disagree with this comment

aaronisbla
Tuesday, May 11, 2010 @ 3:31:15 AM
Reply

That was a kick ass trailer! But i wish that could have been saved for E3 just for jaw dropping potential, doesn't matter though, D1P

Agree with this comment 2 up, 1 down Disagree with this comment

FullmetalX10
Tuesday, May 11, 2010 @ 3:46:22 AM
Reply

I already want to pre-order this, that sh*t looks amazing! it sounds amazing too btw.
Can't wait to make my own cut-scenes.

Agree with this comment 3 up, 0 down Disagree with this comment

sunspider13
Tuesday, May 11, 2010 @ 10:14:10 AM
Reply

Holy crap! Just watched the trailer. A must buy for me. Still haven't made a level as of yet for the first one but I will now. MM should be commended for making these games. "Play, Create, Share", and how and wow!

Agree with this comment 1 up, 0 down Disagree with this comment

Zorigo
Tuesday, May 11, 2010 @ 10:17:59 AM
Reply

im gettin this, the wrods backwards compatible made me very happy. even though i haven't created anything.

Agree with this comment 1 up, 0 down Disagree with this comment

Alienange
Tuesday, May 11, 2010 @ 12:11:05 PM
Reply

May modders everywhere buy LBP2 and make both a shooter and an RPG because I certainly can't do it no matter WHAT tools you give me.

Agree with this comment 3 up, 0 down Disagree with this comment

kraygen
Tuesday, May 11, 2010 @ 1:03:38 PM
Reply

I might actually just see if we can finally get that turn based rpg so many of us have been wanting. Not sure what all lbp2 will be capable of, but it sure would be nice.

I am sackboy release the princess or fall by my sword!

Agree with this comment 2 up, 0 down Disagree with this comment

Lotusflow3r
Tuesday, May 11, 2010 @ 3:05:44 PM
Reply

LBP was the only game i have deemed worthy of a perfect score.

Now, after learning what LBP2 is gonna do....seriously, WTF!? I originally thought it was a hoax it was that insane.

I never before have been so giddy or excited for a game, ever.

I still can't fathom it!

In my prediction, i am confident we will see AT LEAST The highest rated game of the generation...but i think it's going to go further, i think it's going to be officially hailed as the greatest game ever made.

Wow....never thought i'd say these words.

Last edited by Lotusflow3r on 5/11/2010 3:06:34 PM

Agree with this comment 2 up, 0 down Disagree with this comment

darxed
Tuesday, May 11, 2010 @ 4:53:22 PM
Reply

He he, that's just awesome... If Sony is announcing games as big as this a month before E3, It makes me wonder all the things they're keeping for the show... can't wait!

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BikerSaint
Tuesday, May 11, 2010 @ 6:34:50 PM
Reply

Ok, I'm not good at these building thingie games, so I was thinking.....

how about someone making me a a real mean "The Lost And The DamnedSackboy" Motorcycle Club level??? LOL

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BikerSaint
Tuesday, May 11, 2010 @ 7:32:29 PM
Reply

Slightly related...

Here's a sweet bundle deal, a PS3 LBP GOTY edition, with a Dualshock3 controller for $60.

BTW, there's also these $60 game/controller bundles out now for Resistance 2, Killzone 2, and inFamous too.

FYI: They also have a Uncharted:drakes Fortune one too, but that one's going for $85

http://www.joystiq.com/2010/05/11/ps3-greatest-hits-and-dualshock-3-bundles-on-amazon/

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piratedrunk
Wednesday, May 12, 2010 @ 3:27:39 PM

I got that uncharted DS3 bundle at walmart for $60 I wonder why they are charging more there.

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SplendidBlended
Wednesday, May 12, 2010 @ 12:45:03 AM
Reply

Holy craps you guys, this is going to be amazing.
I really hope they improve voice chat quality.

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big mac
Saturday, June 12, 2010 @ 12:17:53 AM
Reply

youre right last time the voice chat was crap on lbp

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