PS3 Previews: Vanquish Preview

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Vanquish Preview

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Scheduled release date:

October 19, 2010

Publisher:

Sega

Developer:

Platinum Games

Number Of Players:

1

Genre:

Action

To me, third-person shooters have shown more in the way of innovation this generation, which is why I’ve been anticipating a taste of Vanquish for quite some time. After playing the demo, perhaps it’s best to describe Platinum’s over-the-top title as an all-out blastfest that takes the basic concepts behind Gears of War and implements more flash, more speed, and even more depth. It’s not quite as polished as I would’ve liked – I have questions about the AI and overall style – but above all else, this one is about the gameplay. Yeah, there’s a story, and there’s even a bit of upgrading freedom involved, but…well, just dive in and shoot. Seriously. Get moving. The best part about Vanquish is that ceaseless action, which grips you by the throat and never lets go. The demo barely gives you a chance to breath.

If you’re looking for a more strategic approach to futuristic battle, don’t bother signing on for this particular adventure. But if what you desire is a cross between Bayonetta and Gears, with blinding speed and nonstop insanity, you’ve found your game. You can opt to try the tutorial before setting out on your gameplay sample, and you should probably take advantage. That’s where you’ll learn all about standard control and how to effectively handle that nifty AR suit; a simple press of the L1 button while dodging enables a bullet-time-esque skill that proves invaluable on the battlefield. Also, just pressing the L2 button while moving enables that drastic sliding you’ve probably seen before. You can snap into cover with a press of the Square button, reload and nab upgrades, ammo and new guns with R2, switch between weapons with the directional pad, aim with L1 and fire with R1. You can change the shoulder button assignments, too.

Then when you start, you’re instantly involved in a massive gunfight that includes what appears to be a mini-boss and a giant end boss, which will require most of your skill to defeat. General movement is smooth and simple, as is most every action. The control mechanic itself isn’t exactly challenging; it’s stringing it all together seamlessly that will take some practice. And considering the team at the helm, this doesn’t surprise me. They’ve produced yet another game that will reward the dedicated, as executing a perfectly-timed slide, “time-slow,” and melee attack will prove to be uber-fulfilling. I also like the fact that it’s not all about silly insanity: you have to manage your AR suit, because excessive sliding, the use of the bullet-time skill, and even melee attacks cause it to heat up. It heats up rather quickly, too, and when it overheats, you have to wait until it cools down. This requires that you think about a plan of attack, so to say it’s all about mashing buttons would be incorrect and a disservice to the developers. Let's be fair.

Everything really feels seamless and explosive. I definitely enjoyed the atmosphere and sheer number of bullets and enemies/allies on the screen at once. However, I do wonder about the AI, as they didn’t seem to do much in either of my play-throughs, especially in regards to the boss. So why should I bother to patch them up when they fall if they suck…? I’m also not sure how the story and voice acting will go over with critics; I get the “cornball” sensation that is common in Japanese productions but doesn’t really get a lot of praise from Western gamers. Still, I sort of liked Sam’s cocky attitude…I’d have to punch him if I met him at a club, but in this situation, he’s perfect. Then there’s the standard cute tech chick (‘cough’ MGS ‘cough’) with the 183 IQ and short skirt and the huge, grizzled veteran with a minigun. Yeah, of course. In Vanquish, all of that seems to work. As for the graphics, I noticed nothing in the way of inconsistencies; it’s not the greatest presentation, but it’s pretty solid.  Not the most colorful, but great detail in the characters and environments.

I still worry my compatriots will prove almost useless, and I get the feeling the action might sometimes feel overwhelming in the final product but beyond that, I’m fairly convinced that Vanquish will be well worth playing.

9/1/2010 Ben Dutka

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Comments (77 posts)

LimitedVertigo
Wednesday, September 01, 2010 @ 9:47:15 PM
Reply

Game made me dizzy but I enjoyed the sense of extreme badassery. On my 2nd play through I didn't bother with trying too hard to succeed but rather marveled at everything that was going on. The game is a beauty, especially when you realize how much is going on in the background.

Oh and after spending 30minutes refreshing 10tabs in hopes of securing an open beta code for FFXIV the server went down. Did anyone have luck getting one?

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WorldEndsWithMe
Wednesday, September 01, 2010 @ 9:49:15 PM

I signed up back when I got FFXIII, I don't recall if it meant it was for a PC beta or what, but since my PC would never run it I'd have to give it away anyway if I ever got one.

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LimitedVertigo
Wednesday, September 01, 2010 @ 9:51:11 PM

Gimmie....

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WorldEndsWithMe
Wednesday, September 01, 2010 @ 10:34:56 PM

I'll let you know if SE graces me with their wonderful presence.

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LegendaryWolfeh
Wednesday, September 01, 2010 @ 11:37:55 PM

Having same problem, server congestion, but I signed up back after FFXIII as well, hopefully it counts for this too..

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LimitedVertigo
Wednesday, September 01, 2010 @ 11:49:26 PM

I don't believe so. Back then it was for the closed beta I believe. I hope I'm wrong though so you can enjoy the game. Oh well, only 3 weeks away till the full game is released!

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LegendaryWolfeh
Thursday, September 02, 2010 @ 12:58:46 AM

Yeah that's what I was thinking too, but, here's to hoping, otherwise...SE is failing at this, wonder how it's going to be on the actual release. Also did anyone else find it funny that the beta was delayed a day to to a 'critical bug' and yet the game is being released within the month...LOL

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Underdog15
Thursday, September 02, 2010 @ 10:03:22 AM

The key you got with FFXIII is for the BETA testing of the PS3 version.

The open BETA test going right now is for PC only. You still may be invited for the PS3 testing, but a date for that is yet to be determined.

Right now, if you wish to be in the PC open BETA, you have to manage to sign up for a key when the take it off suspend. Try back every hour to sign up for Open BETA. Eventually it'll work. But as of this moment, they have put distribution of keys on suspend.

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Alienange
Thursday, September 02, 2010 @ 12:47:22 PM

FFXIV beta conversation in a Vanquish preview. Sweet!

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LegendaryWolfeh
Thursday, September 02, 2010 @ 4:10:25 PM

Nah the key you got with FFXIII asked you if you'd rather take part in the PC or PS3 beta, you had to pick one, I picked PC, just becuz i'd be more comfortable playing it on mouse and keyboard than a controller for MMO

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LimitedVertigo
Thursday, September 02, 2010 @ 5:46:29 PM

Alienange contributing ZERO to an ongoing conversation, no way!

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WorldEndsWithMe
Wednesday, September 01, 2010 @ 9:47:49 PM
Reply

Ewe, I haven't played it yet but was like "wow, only 700 odd megabytes?" So far it sounds exactly like I envisioned it, which is a bad thing. I'll still play the demo, but this game is just screaming for the bargain bin so far.

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piratedrunk
Wednesday, September 01, 2010 @ 9:57:07 PM
Reply

I had a great time playing the demo for this but I worry that the game will end up fairly short. I will wait to read some reviews about the amount of gameplay it offers before picking it up.

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BikerSaint
Wednesday, September 01, 2010 @ 10:15:06 PM
Reply

OK, when I saw the trailers for this, I thought Naahhhh, way too fuzzy & hectic.

But now that I've had the chance to demo it, wow what a big change the demo is from those trailer.

The graphics look a lot better(although I still wish they had done away altogether with the blur-filter, and a bit brighter cause I could hardly see the ammo boxes(but I can probably fix the brightness myself).

There's a learning curve alright, I kept getting bombarded by big daddy crablegs while trying to remember the correct buttons to do the Electric Slide, power my AR suit, & grab the bigger guns & grenades. But I think after an hour's play, I'd probably have the controls down pat.

SO overall, I was very pleasantly surprised with Vanquish, and I'll be putting this one into my "gotta get" list.

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Temjin001
Wednesday, September 01, 2010 @ 10:32:01 PM

I agree, the ammo boxes could be made more visible. The game makes such heavy use of effects and particles that it would be nice to have items of necessity to stand out a bit more. From what I could tell, why do they even have you press a button to pick up ammo? Can't I just move over them and have the ammo pick up automatically?

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Oxvial
Wednesday, September 01, 2010 @ 10:38:22 PM
Reply

After read in lot of sites this being like Bayo I must say that I was very disappointed with the melee combat , I'm not going to buy this.

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Temjin001
Wednesday, September 01, 2010 @ 10:40:19 PM
Reply

I like the game demo quite a bit and I'll play the full game for sure.

But I agree that the stylization suffers. Bayonetta better fused style and combat in a world that seemed entirely synergistic.
I know they're both different games, but Platinum Games appears to be creating an over-the-top fast action identity for themselves that is apparent in both their games, but this time, they don't seem to have nailed it with Vanquish as they had before.

I think the military element of Vanquish somewhat offers a more rigid and less free environment to express style.

The dialogue is also campy-anime'ish that sorely pales in comparison to the current game I'm playing, Assassin's Creed 2.

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NoSmokingBandit
Wednesday, September 01, 2010 @ 10:47:47 PM
Reply

I'm still not sure what i think of it. It doesnt look interesting to me at all, but everyone else seems to enjoy it so maybe i'm just missing something.

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godsman
Wednesday, September 01, 2010 @ 10:58:53 PM
Reply

The demo was intense. This is a game on my list. One thing I'm not too sure about was how the upgrades work.

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SvenMD
Thursday, September 02, 2010 @ 12:05:08 PM

Whoa!

So vivid....so intense.

WHAT DOES THIS MEAN!!!!

It's starting to look like a triple demo!!!

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main_event05
Wednesday, September 01, 2010 @ 11:17:22 PM
Reply

Way off topic but, TGS LESS THAN 9 DAYS AWAY WOOOO!!!

Ben, have you been recording my TGS predictions and wagers??

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WorldEndsWithMe
Wednesday, September 01, 2010 @ 11:36:59 PM

You still think FFVII is getting a remake don't you?

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main_event05
Wednesday, September 01, 2010 @ 11:42:12 PM

I know so.

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 12:15:09 AM

No, but I won't be making any predictions, either.

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main_event05
Thursday, September 02, 2010 @ 12:24:11 AM

Well, whether or not they come true. TGS 2010 will be talked about for atleast 364 days. Its gonna be EPIC!!

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Lawless SXE
Thursday, September 02, 2010 @ 3:39:15 AM

The one prediction I'm throwing in is Valkyria Chronicles 3: Only for the PS3. Also, you're going to owe me JELLY BEANS!
Peace.

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WorldEndsWithMe
Wednesday, September 01, 2010 @ 11:36:32 PM
Reply

Alright, just played it, not bad but not impressive either. Agree with Ben on the AI, what were they supposed to be up to? Graphics...ehh not so good. Not so good at all. So far it's pretty on-rails too. Gonna pass altogether. I can't take all the arcadeyness.

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 12:14:48 AM

Uh...the "arcadeyness" is the point. :)

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Temjin001
Thursday, September 02, 2010 @ 1:11:32 AM

Yeah, World, arcadey is in. IGN's editors just claimed an arcade PSN game, Shatter, is better than Heavy Rain and Uncharted... =p

*I never played Shatter but it just seems wrong*

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WorldEndsWithMe
Thursday, September 02, 2010 @ 1:27:19 AM

I've left that point behind along with, well arcades. I like a game where I'm just getting warmed up after an hour or two, or at least where the arcadeyness strives for realism. (KZ)

I did enjoy the buttscooting and pulling off some tactical badassery. Can't say I'm not always interested in seeing the reception though. I'm not feeling Mikami in this demo though. Certain amounts of swift arcade style battle (Devil May Cry) are okay but this thing reeks of "Pew pew pew." I can't hang with it myself. It probably would have given me a hardon if I was 13 though.

And what's with the guy trying so hard to sound like Spike Spiegel?

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 10:17:55 AM

Shatter is awesome. That being said, it's hardly in the same category as ANY full game...it's like comparing Tetris to Devil May Cry.

But IGN has always registered as a big "whatever" for me, anyway.

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Highlander
Thursday, September 02, 2010 @ 11:40:18 AM

What's wrong with some good old fashioned arcadey shooter? We've been missing that kind of pure fun arcade shooter for a long time now.

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sunspider13
Thursday, September 02, 2010 @ 12:08:53 PM

@World
It's because it's the guy who did the voice for Spike in the dub of Bebop.

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WorldEndsWithMe
Thursday, September 02, 2010 @ 2:17:25 PM

It sounds more like a guy doing a poor rendition of him.

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LegendaryWolfeh
Wednesday, September 01, 2010 @ 11:44:57 PM
Reply

Lol, watching the youtube demo vid, all I can think to myself if, this kid is just trying way to hard. I mean cool, all the little abilities you got, but watching the game, you really don't have to use them if you don't want to, which kinda takes away from the factor a bit, rather the game be centered on this time of thing..

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main_event05
Thursday, September 02, 2010 @ 12:00:07 AM

Look who's back.

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WorldEndsWithMe
Thursday, September 02, 2010 @ 1:32:23 AM

In a rare bit of defending this game, it is at least fun to use this particular iteration of bullet-time.

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BikerSaint
Thursday, September 02, 2010 @ 12:07:19 AM
Reply

Not sure if any vid's will give the game justice, I know the trailer certainly didn't.

I hated all the trailers & thoght it was going to be nothing more than a giant hectic blur-fest so I was pretty negative going in, but after trying out the demo, it's was so much better, and it has sold me.

So I'd say just DL it for your own peace of mind as to whether you'll like it or not.

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Kiryu
Thursday, September 02, 2010 @ 1:25:01 AM
Reply

The Japanese voices in the game and the gameplay sold me this game.

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WorldEndsWithMe
Thursday, September 02, 2010 @ 1:29:04 AM

I'll sell you a CD of people just speaking Japanese to each other.

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WorldEndsWithMe
Thursday, September 02, 2010 @ 1:34:34 AM
Reply

Well Ben and company, since I can't afford a 360 (and I don't mean the initial price of one unit) and my Xbot doesn't like Gears, how does this stack up to it?

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 10:24:25 AM

Gears? Like I said below, everyone compares futuristic TPSs to Gears but this one sort of stands by itself. It's twice as fact and twice as insane with the sheer amount of stuff going on at once.

But it's not as polished as Gears. There are a few quirks and iffy factors; some are technical, and some are Japanese-centric. It won't be a better game than Gears 2 (pretty sure), but I might have more FUN with it. Hard to say.

And again, I will reiterate: NOTHING tops Uncharted in the TPS category.

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Akuma07
Thursday, September 02, 2010 @ 2:14:29 AM
Reply

Liked this demo, was fun to play, played exactly how you'd expect a 3PS to.

Didnt seem to bring anything new to the table, but then again this is the one and only level we have seen of this game.

I enjoyed it, will probably purchase.

My one and only dissapointment is the melee combat.

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 10:20:53 AM

...didn't seem to bring anything new to the table?

I'm sorry, I must've missed the other third-person shooters where I could slide for half a mile, melee the hell out of someone, and execute bullet-time while dodging...I guess I don't get the comment. 'scratches head'

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WorldEndsWithMe
Thursday, September 02, 2010 @ 4:41:36 PM

Ben, see: Wet. It may not have worked as well, but you can do all that.

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 5:32:11 PM

No, Wet was broken. Hence, it didn't "do it" at all.

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WorldEndsWithMe
Friday, September 03, 2010 @ 12:19:08 AM

Actually it did.

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Qubex
Thursday, September 02, 2010 @ 2:36:52 AM
Reply

I played the Vanquished demo yesterday... thought it was awesome... but will probably wait for a price drop before picking it up next year sometime. I have money for a few of the AAA's coming up between now and March next year... next game will be F12010...

Q!

"play.experience.enjoy"

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WolfCrimson
Thursday, September 02, 2010 @ 3:36:47 AM
Reply

I played the demo too, it's really intense, but not something I'd pay full price for. But I'm just saying that because I'm really broke.

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Lawless SXE
Thursday, September 02, 2010 @ 3:46:06 AM
Reply

I do like the concept of the game. I really do. As I can't DL the demo, I'm going to have to go on what is written. I don't mind the crackhead dialogue of some Japanese games, or the cliches. But the action seems just sort of there. It doesn't seem to allow you to go out on a limb and do your own thing and play your on style. Also, I hate it when friendly AI sucks. I always end up screaming at the TV: 'SHOOT SOMEONE YOU USELESS #######' or something along those lines. Still interested, but not for this year.
Peace.

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Lotusflow3r
Thursday, September 02, 2010 @ 5:23:08 AM
Reply

Real nice and ol' school again (seems to be taking over!). One of the most promising action games.

My main concern is how fast it becomes boring.

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___________
Thursday, September 02, 2010 @ 6:33:56 AM
Reply

im still not convinced, i mean its like every other shooter out there but in a real fast pace.
BIG DEAL!

speaking of TGS hideo is announcing one of his new games apparently, wonder if it will be that "taboo" title!
one things for sure though, i freaking cant wait to get some new TLG info!!!!!!!
i hope someone does a live feed of TGS, not like gamescom!
reading about these things is no where near as enjoyable or exciting as watching them.
plus if we wait for sony to pop them onto the PSN will be waiting till Christmas!!!

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Amazingskillz
Thursday, September 02, 2010 @ 9:56:08 AM
Reply

Question? Why does everyone compare everything to Gears of War. Is the Gears franchise all that? I watched my cousin play it for a while and I wasn't that impressed. The big muscle characters looked kind of cartoonish. It seems like everytime a 3ps is brought up its compared to Gears of War. Seriously, is Gears of War all that?

Last edited by Amazingskillz on 9/2/2010 9:59:52 AM

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 10:18:47 AM

Yeah, it is.

And as it was basically one of the first benchmark TPSs of the generation, it's always a measuring stick. Uncharted has definitely surpassed it since, but nobody will compare Quantum Theory or Vanquish to Gears; the art style is too different.

Last edited by Ben Dutka PSXE on 9/2/2010 10:19:14 AM

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Amazingskillz
Thursday, September 02, 2010 @ 9:57:26 AM
Reply

@World - LOL! Buttscooting, Arcadeyness Badassery!

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big6
Thursday, September 02, 2010 @ 10:19:46 AM
Reply

I'm kinda hoping this is BETA code in the demo...

Likes:
-- option to choose different spoken and subtitled languages! (awesome stuff)
-- great graphics
-- cool style
-- very Gears-like, but without the slow clunkiness

Dislikes:
-- the camera isn't as smooth as I'd like. Seems a bit clunky. (<30fps?)
-- English voice-overs such, as expected.
-- auto-aim is SUPER annoying, because when you're trying to lock-on to target after target quickly, the camera just completely misses... this needs to be fixed.

Still, overall, I quite like it. I'll most-likely be picking this one up.

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 10:21:45 AM

Don't use auto-aim. It's for chumps and it's unnecessary anyway. Way more fun playing normally, and any camera jerkiness (due entirely to that auto-aim) is gone.

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big6
Thursday, September 02, 2010 @ 11:41:13 AM

Well "auto-aim" has the zoom feature, which I like. I'm too used to using iron-sights when playing FPS games, so it's natural for me to use the L1 to aim.

Oh, some other pluses that I forgot to mention:

-- quick sliding to take cover.
-- bullet-time slow-mo when your health is low (slick!)

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Ben Dutka PSXE [Administrator]
Thursday, September 02, 2010 @ 12:10:14 PM

Oh, you're talking about regular manual aiming with L1. I thought you were talking about the Auto option at the start of the demo (rather than Normal).

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Jawknee
Thursday, September 02, 2010 @ 1:03:05 PM

I noticed nothing wrong with the camera movement. I thought game was as smooth as butter. Also, what's this auto aim you speak of? i didn't even know if was an option.

Ben said it thought, Auto Aim is for chumps. ha

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NazzyQ
Thursday, September 02, 2010 @ 10:27:19 AM
Reply

I've just played the demo. It's an extremely fast paced and bright game. In fact, it gives me a bit of a headache. The dialogue is a bit cringe- worthy :' I'm gonna need a BIGGER gun!'. On the plus side, the shooting is quite satisfying and I really enjoyed boosting around with L2 whilst firing at enemies. Overall, I was a bit dissapointed with the demo. I may give the full game a try though, because I think it has some promise , and anyways hardly ever do the full game justice.

Last edited by NazzyQ on 9/2/2010 10:32:44 AM

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ColTater
Thursday, September 02, 2010 @ 11:20:37 AM
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It seems like a rental to me after playing the demo. No one mentioned the fact that the character model, movement, and weight when walking/jogging are almost identical to Capcoms Lost Planet 2. In fact for a second I thought I was playing LP2 aside from the fast pacing and arse sliding. The main character is like just another skin from LP2, down to the way the weapons are held to the movement animations. Brings nothing new to the table.

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big6
Thursday, September 02, 2010 @ 11:37:41 AM

I actually did see some similarities with LP2, but not that much. LP2 still controls much slower and your character's movements are much, much slower. I liken LP2's pace to be more like Gears of War.

Vanquish is a faster-paced Gears with a Japanese flavour.

However, adding Japanese flavour is a double-edged sword. You get cool style and camera angles (almost an upskirt shot in there?), but you also get crappy English voices and dialogue!

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coverton341
Thursday, September 02, 2010 @ 11:46:49 AM
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LOL!!! All I can think about when I hear them talking is Zero Wing. Priceless!

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Kokushi
Thursday, September 02, 2010 @ 11:53:54 AM
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Great demo, and cant wait to try the full game, but some minor problems with the sniper rifle:

the circle when you aim is too small, i dont know if is me but to use the sniper rifle i have to see where is the enemy first, then aim and then put the aim closer to shot.

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TEG3SH
Thursday, September 02, 2010 @ 12:05:02 PM
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for me this game is super fun and super awesome, for once this gen u don't feel frustrated at how hard or how much thinking u have to put in a game. not that I hate hard and challenging games but for me this game is a breath of a fresh air :). GeOW on steroids FWD

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Jawknee
Thursday, September 02, 2010 @ 1:01:13 PM
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I enjoyed the demo quite a bit. I do agree with those who express concerns. its not a perfect game but over all a way better and more enjoyable multiplat than Bayonnaise in my opinion. I'll be picking this up.

Also, for those who are interested, there is a nice little Easter egg. When taking cover press the L2 button. ha

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TEG3SH
Thursday, September 02, 2010 @ 1:12:19 PM

gonna try that now. thanks ...

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big6
Thursday, September 02, 2010 @ 2:34:30 PM

Yeah, I know... I was fiddling around with the buttons to see which one RELOADS my gun.

I still don't know how to manually reload my weapon. I'm not one to read manuals or instructions... haha

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LegendaryWolfeh
Thursday, September 02, 2010 @ 4:12:00 PM

lol big, if you don't know by now, it's R2

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Alienange
Thursday, September 02, 2010 @ 1:11:54 PM
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With yesterday's release of the Black Ops new multiplayer modes video I'm totally not wasting my money on Vanquish. One bullet in the chamber? Now THAT'S going to be a good time!

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Temjin001
Thursday, September 02, 2010 @ 3:09:08 PM
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The Digital Foundry recently posted a quick comparison vid between the 360 and PS3 versions.

While I didn't detect this myself, the video measures that the 360 version isn't v-synced and contains screen tearing; something that is not present at all in the PS3 version.

While DF claimed the overall average frame-rate was just a touch lower on PS3 than 360, it has to be a very minimal discrepancy as both versions bounced between 26-30fps pretty regularly, from what I could tell.

While DF claims that the 360 edition felt just a hair more responsive, I couldn't disagree more. I was feeling the complete opposite. Without measuring actual latency I can only assume it's a preference of controller.

Right now, my money is on the PS3 version.

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Highlander
Thursday, September 02, 2010 @ 3:44:06 PM

DF thinks that despite the lack of v-sync and some screen tearing that is present on the 360 but *not* the PS3, that the 360 version is still the better one? Are they still claiming to be unbiased?

I'd have thought that the screen tearing is a confirmation that a) the 360 is not v-sync'd and b) the 360 version doesn't consistently achieve 30 frames per second, or else they would enable v-sync and have no tearing. The fact that the PS3 does not suffer tearing indicates that v-sync is enabled to lock the game to a specific refresh cycle - presumably 30 frames per second.


Last edited by Highlander on 9/2/2010 3:51:34 PM

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WorldEndsWithMe
Thursday, September 02, 2010 @ 4:43:09 PM
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Anti-aliasing please.

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Maiq The Liar
Thursday, September 02, 2010 @ 5:26:21 PM
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Played the demo. Its ace!

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pillz81
Saturday, September 04, 2010 @ 12:03:04 PM
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The demo has me amped for the full release. While I agree that the NPC AI sucks, the positive is healing them and getting extra ammo from them. I went through a lot of ammo fighting the big boss and the ammo boxes were not enough.
It would have been nice to have some checkpoints during the boss battle. Every time I died it went straight to the beginning of the fight.

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Teddie9
Sunday, October 03, 2010 @ 8:24:14 PM
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The demo has me, but I don't think I'll buy this at full price. Is there any idea how long the campaign will be?

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