Enslaved: Odyssey to the West Preview
October is once again jam-packed with top-tier titles, and that includes Ninja Theory’s latest, Enslaved: Odyssey to the West. Although fans of Heavenly Sword had hoped for a sequel, Enslaved has been shaping up nicely and besides, the team is also hard at work on the new Devil May Cry. Concerning Namco’s colorful, engaging action/adventure, which releases in only a few weeks time, it could end up being one of the year’s best. If you’re not yet convinced of a purchase, the playable demo just hit the PlayStation Network, and it’s well worth a look if you’ve been intrigued by the media you’ve seen thus far. You will also catch a glimpse of even more intense gameplay upon completing the 15-minute demo and the end result should be this- excitement. The holiday competition is insanely stiff as always but if this sample is any indication, we’ll definitely be recommending a purchase.
The demo gives us a chance to play through the introduction sequence: The Escape. Monkey and Trip are on a giant slaver ship that is rapidly breaking apart; Monkey breaks free of his busted “slave pod” thing and throughout his harrowing escape, he spots the mystery woman who appears to have the same aim. You will then embark on a fast-paced mission that lets you try out the game’s platforming and combat. Monkey is a quick, powerful, and generally competent character who is capable of leaping and attacking with supreme accuracy. He finds his “stuff” early on, which means he’s able to deal with the mechs by utilizing a staff weapon. Square is a basic attack and Triangle executes a flashy heavy attack, and we’re also introduced to a few variations. For instance, tapping the Square button will cause Monkey to stun the enemy, while pressing Square and X at the same time will execute a Wide Attack that can hit multiple foes. Holding R2 blocks and dodging is as simple as pressing the left analog along with the X button.
Just a few things about the battle: you can’t move while blocking, and that may or may not prove to be problematic. Secondly, the camera seemed to go a little wonky at times, but I think that was because your first encounters with mechs are in very tight quarters inside the aircraft. We know there are lots of wide open natural areas in the game, so perhaps that won’t be much of an issue. Besides that, everything seems to work extremely well. The platforming is like a speedy version of Uncharted, as Monkey can leap to highlighted pieces of the environment with ease, and I also saw him finish off an unfortunate foe with slow-mo awesomeness. The demo continued to pick up with every passing minute, and there is one timed platforming element; if you fail, Monkey will plummet many hundreds of feet to his death. It’s awfully satisfying on many different levels.
I think what I like most about it is something I expected: the splendid voice acting, emotion, and story foundation we had in Heavenly Sword. Although it’s only a taste, the voiceover work by Andy Serkis (Monkey) and Lindsay Shaw (Trip) is great, and the animations for both are borderline spectacular. Serkis was King Bohan in Heavenly Sword and Gollum in “The Lord of the Rings” movie trilogy; you may recognize Shaw’s voice from “10 Things I Hate About You.” Then we’ve got Alex Garland (author of the novel, “The Beach” and the screenplay for “28 Days Later”) penning the script, which should be really entertaining. The atmosphere, premise, and performances are all guaranteed strong suits for Enslaved, and it seems as if the gameplay is more than effective. The demo is a must-play and we can’t wait to give the full adventure a try.
9/21/2010 Ben Dutka
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Comments (44 posts)
LimitedVertigo
Wednesday, September 22, 2010 @ 12:57:14 AM
Temjin001
Wednesday, September 22, 2010 @ 1:30:43 AM
I just hope the combat has enough thickness. During the demo, and I know it's a tutorial, my mind was sort of on idle the whole time. It delivers big on the cinematic/presentation but it's too early to tell if this game will lean more heavily on the experience/story telling, or offer some thick meaty highly re playable game design components.
Either way, I think I've seen enough for it to be on my play list.
Jawknee
Wednesday, September 22, 2010 @ 3:42:47 AM
Godslim
Wednesday, September 22, 2010 @ 5:58:44 AM
jlch777
Wednesday, September 22, 2010 @ 11:18:10 AM
BikerSaint
Wednesday, September 22, 2010 @ 12:18:51 AM
Reply
But from what I was able to play so far, I think the game's going to be great.
It's fast paced, has got plenty of nice platforming climbing, and just like LV just said, the color palette that's inside the ship itself, alone was rich in color.
I'm sure that once they get off the ship & onto the world, the colors will be even better.
Anyway, I can't wait to re=play the demo again just to see how much more goodness I can feed off of it.
Last edited by BikerSaint on 9/22/2010 12:20:19 AM
Highlander
Wednesday, September 22, 2010 @ 12:32:43 AM
big6
Wednesday, September 22, 2010 @ 10:03:09 AM
BikerSaint
Wednesday, September 22, 2010 @ 8:39:42 PM
I'm hoping it was just some sort hiccup while DL'ing it, so I've deleted the demo and I'm about to DL it again to see if it will work all the way through this time.
frylock25
Wednesday, September 22, 2010 @ 12:19:24 AM
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matter of fact i think i will go try it right now
Last edited by frylock25 on 9/22/2010 12:19:56 AM
Ben Dutka PSXE [Administrator]
Wednesday, September 22, 2010 @ 1:03:17 AM
Temjin001
Wednesday, September 22, 2010 @ 1:58:29 AM
BikerSaint
Wednesday, September 22, 2010 @ 1:05:09 AM
Reply
Thanks for the info, that's only about the 4th time I even had anything freeze up on me, and it was the 1st Uncharted that did it the other three times
Can you tell this tech-dummy where(or how) that procedure is just because I'm always afraid that I'll wind up screwing something up(and I usually do that very well too, I might add).
BTW, I know I have to defrag my PC now & then, & I figure that since the PS3 also uses a hard-drive, it would need it occasionally too.
But I've never seen it listed to do so(or how) anywhere for the PS3.
So what's the deal on it?
___________
Wednesday, September 22, 2010 @ 3:39:35 AM
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i always had really high hopes for it, since they did heavenly sword still one of my favorite games.
but this is the only game this gen that has actually exceed my expectations!
my god, the demo makes uncharted 2 look so last year!
only complaint was while im running the camera keeps moving in cut scenes, so im running in the middle of a platform than a cut scene triggers and finishes and now ive gone from the middle of the platform to the edge and are about to fall off even though im still pressing forward on the stick.
feels really twitchy, just the slightest tap and you jerk around.
and of course the length, best demo i have ever downloaded but still not worth the 1.5GBs i wasted!
why do demos have to be so freaking short?
if your going to make us waste 1.5GBs of our monthly usage, at least make it worth the while, no demo should be shorter than 15 minutes!
I died twice, and stuffed a few of the jumps up so i had to waste time going back, and the demo still only took me 5 minutes to finish!
fantastic demo, but way, way, WAY too short!
DeathOfChaos
Wednesday, September 22, 2010 @ 5:29:31 AM
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Shams
Wednesday, September 22, 2010 @ 8:58:37 AM
DeathOfChaos
Wednesday, September 22, 2010 @ 12:40:49 PM
Ultimadream
Wednesday, September 22, 2010 @ 5:55:30 AM
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I think it looks like a fun adventure and have already pre-ordered it, can't wait to get my handt it in the next few weeks.
GuardianMode
Wednesday, September 22, 2010 @ 10:08:23 AM
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big6
Wednesday, September 22, 2010 @ 10:10:30 AM
Reply
Likes:
-- vibrant colour
-- great voice-acting
-- story looks to be interesting
Dislikes:
-- slight hiccups in framerate. They really should have just modified the Heavenly Sword engine for this game (if only for the PS3 version)
-- although very similar to Uncharted 2, the controls aren't quite as fluid. Trying to position monkey in a specific spot might prove tricky at times.
-- I'm not sold on the characters just yet. Right now, both characters seems a bit annoying. I hope that changes soon.
So, it's basically Heavenly Sword meets Uncharted 2. It has a lot of promise. I hope it delivers!
Temjin001
Wednesday, September 22, 2010 @ 10:15:38 AM
Ben Dutka PSXE [Administrator]
Wednesday, September 22, 2010 @ 10:20:12 AM
chedison
Wednesday, September 22, 2010 @ 11:12:50 AM
Reply
Ben Dutka PSXE [Administrator]
Wednesday, September 22, 2010 @ 12:44:00 PM
WorldEndsWithMe
Wednesday, September 22, 2010 @ 1:19:44 PM
Reply
Ben Dutka PSXE [Administrator]
Wednesday, September 22, 2010 @ 3:23:37 PM
WorldEndsWithMe
Wednesday, September 22, 2010 @ 4:52:35 PM
Ben Dutka PSXE [Administrator]
Thursday, September 23, 2010 @ 12:10:23 AM
Bandit King
Thursday, September 23, 2010 @ 1:10:59 PM
dante_zero
Wednesday, September 22, 2010 @ 2:51:50 PM
Reply
WorldEndsWithMe
Wednesday, September 22, 2010 @ 4:58:51 PM
Reply
Bandit King
Thursday, September 23, 2010 @ 1:15:50 PM
PorkChopGamer
Thursday, September 23, 2010 @ 8:05:11 AM
Reply
JackC8
Thursday, September 23, 2010 @ 8:14:47 AM
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I really liked the characters, very personality-driven. Now I've just gotta dig up another sixty bucks because I REALLY want this game LOL.
chaosrunner
Thursday, September 23, 2010 @ 1:54:02 PM
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LimitedVertigo
Reply
Wednesday, September 22, 2010 @ 12:02:33 AM