Resistance 3 Preview
The shooter genre on consoles has exploded this generation, and we shouldn’t forget that one of the earliest successes was Resistance: Fall of Man. Undoubtedly the class of the PlayStation 3 launch, it provided a glimpse of what was to come; of what developers could do with Sony’s powerful new hardware. The second was a mixed bag in the eyes of the fans (although we loved it) and the third has been confirmed for a September 6, 2011 release. And considering that we have a bunch of new information, plus a hefty amount of gameplay floating about, it’s long past time we issued a formal preview. Hale is gone and Joseph Capelli is the new protagonist; he’ll face new enemies, utilize overhauled and more effective weaponry and…well, act as mankind’s savior.
First up, let’s touch on a few of the differences: new enemies will challenge us in different ways, as both alien drones and cloaking hybrids highlight the fresh list of adversaries. Sniper hybrids can take you down fast, and they’re all the more difficult to track and kill due to their annoying cloak ability. Drones will often have to be destroyed before their “masters” can be eliminated, and let’s not forget the signature feature of the franchise: mammoth bosses. Although we’ve only caught glimpses of a few, you can bet they will return in full force in this third installment. A lot of our favorite weapons will be coming back as well, but there’s the addition of the Dead Eye, which is the Chimeran sniper rifle and similar to the L23 Fareye, which fans will recognize. The difference? Dead Eye has a fun alternate fire…
The Carbine, Magnum, Bullseye, Rossmore (shotgun), and Auger will also return, and we’ve already seen them in action during recently released gameplay videos. The weapon wheel from the original Resistance is back as well; we’ll access it with the Triangle button and then make our selection with the left analog, as we did before. Perhaps the most important feature pertaining to the weaponry is that every firearm will have two upgrade paths; one for primary fire and one for the alternate fire. Along with the aforementioned familiar names, Insomniac says we can expect new additions to our hefty arsenal, and that’s always good news. One last change involves the health- it will no longer restore when you take cover.
See, Hale was infected, which gave him those restorative powers, but Capelli doesn't seem to have that skill, so he’ll have to hunt for health packs when he’s injured. This might alter the style of gameplay just a tad, as we imagine a slightly more cautious approach will be required when facing stiff odds. Plus, with all those weapons, we might have to focus on a few of our favorites and upgrade the crap out of them. The story will also be an important part of this production, as it was in the past two entries; we’ll be interested to see how everything plays out in the post-apocalyptic U.S. Resistance 3 looks fantastic and perhaps the launch date will be beneficial, as it doesn’t have to butt heads with either this year’s Call of Duty or Battlefield 3, both of which are expected in November.
But regardless of the release date, we know one thing to be true: we really, really want it.
4/14/2011 Ben Dutka
|08/16/11||Resistance 3||Ben Dutka|