PS3 Previews: Prey 2 Preview

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Prey 2 Preview

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Scheduled release date:

TBA 2012

Publisher:

Bethesda Softworks

Developer:

Human Head Studios

Number Of Players:

1

Genre:

FPS

Release Date:

TBA 2012

Prey never did come to the PlayStation 3 but the sequel will indeed hit Sony’s machine, in addition to the Xbox 360 and PC. Therefore, it’s time to take a look at Human Head’s new production, which is almost a complete departure from the original title. For instance, even though the first ended with a lot of unanswered questions, we will not continue the story of Domasi “Tommy” Tawadi; we will step into the shoes of a new protagonist: Killian Samuels. Plus, we’ll be in an entirely different setting, which may or may not appeal to fans of the first adventure. Still, at its core, Prey 2 remains an action-oriented game with plenty of interesting twists, so it’ll be easily recognizable. But will the PS3 owners find it intriguing…?

Samuels wakes up on planet Exodus and suffers from a bout of amnesia; he has no idea how he got there, or what has happened since the aliens bonked him on the head and took him away. Samuels is a US Marshal and as he wanders around Exodus, he’ll see a futuristic city that’s just begging to be explored. And here’s where we come across one of the more significant additions: this hero is quite agile and in truth, his abilities are most reminiscent of Faith in Mirror’s Edge. There may be plenty of flying cars and other cool methods of transportation but Samuels prefers to run…and leap, and slide, and scale. He’s capable of bounding all over the colorful – yet still intimidating city – and he’ll even have the benefit of a pair of hover boots. Oh, the possibilities…

You will become a bounty hunter when the game starts, and hunting down targets in Exodus might be challenging. In addition to the new control mechanic with a healthy focus on acrobatics, we’ll also have a more open-ended quest that involves a lot of decision-making. We’re looking at a cyberpunk, “Blade Runner,” GTA-like atmosphere, and we’ll be able to locate and speak to certain NPCs and other characters, typically in an effort to extract information. And Human Head says choosing how to tackle a certain objective is part of the fun. We can also expect a few more fresh elements, such as the nifty gadgets Samuels will have at his disposal; for instance, he’ll be able to scan areas from afar in order to locate certain targets and other points of interest.

As you might expect, because we have a choice, those choices will have consequences. Hence, a morality system. So when running around the city, you can just shove an alien to his death, just ‘cuz you’re feeling particularly…impish that day. The added variety will also play a very large role, as your targets will present you with various challenges and your agility opens up different pathways. As a frame of reference, the first game was a linear shooter with a portal-related twist that sorta toyed with our perspective. The sequel is…well, what you see here. That’s quite the shift, isn’t it? Oh, and if you’re asking about multiplayer, don’t bother; this is one game that won’t feature a multiplayer option, so it had better succeed entirely on the strength of the fresh single-player gameplay and style.

4/18/2011 Ben Dutka

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Comments (11 posts)

Lord carlos
Monday, April 18, 2011 @ 10:47:46 PM
Reply

This sounds interesting.
Played the 1st one for about 20 mins & hit a few aliens on the head with a wrench.
Good times!

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WorldEndsWithMe
Monday, April 18, 2011 @ 11:16:58 PM
Reply

That chick was hot.

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Beamboom
Tuesday, April 19, 2011 @ 2:36:42 AM

... It just had to be said, right? Had to be let out in the open, no matter how obvious. We men are simple lifeforms. :D

But true, that chick *was* hot.

Last edited by Beamboom on 4/19/2011 2:39:52 AM

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Lawless SXE
Tuesday, April 19, 2011 @ 2:50:54 AM

And that, in case you were wondering, is why guys will never be taken seriously by women...

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Beamboom
Tuesday, April 19, 2011 @ 2:54:45 AM

Heck that's why we don't take ourselves seriously even! :D

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WorldEndsWithMe
Tuesday, April 19, 2011 @ 8:57:08 AM

haha, I calls em like I sees em.

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Lawless SXE
Tuesday, April 19, 2011 @ 2:00:04 AM
Reply

Could be promising, but I'll wait and see how it turns out. Mirror's Edge, while a great concept, never really grabbed me, and to take that idea into something akin to an open-world game... I'm leery of it.
Peace.

P.S. No multiplayer? In that case, the SP must be strong, interesting and long. Of course, I demand that anyway, but there are others out there.

Last edited by Lawless SXE on 4/19/2011 2:14:34 AM

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Beamboom
Tuesday, April 19, 2011 @ 2:38:51 AM
Reply

Anything that sports exploration automatically grabs my attention. I'd need some gameplay vids before getting excited, though.

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___________
Tuesday, April 19, 2011 @ 3:57:19 AM
Reply

eh.
im on the fence with this.
the video looks so freaking awsome, but the removal of the portals, spirits, whole indian vibe to the game changes it too much.
another case of developers turning games into what they should not be.
i mean what makes this a prey game?
only thing in common this has with the original was the alien tech, thats about it.
you cant take a new game and slap a old well known series on there!
looks good so far, but i hate it when names get slapped onto things for the sake of extra sales!

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tlpn99
Tuesday, April 19, 2011 @ 2:08:55 PM
Reply

Ok and that video will make me buy the game because ? I was watching it and waiting for the demo of the game to appear lol.

Need to see more on this before I can comment further.

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Lairfan
Tuesday, April 19, 2011 @ 6:30:33 PM
Reply

Wow, this is about as far away from the original game's story and style as you can get.

It is sounding pretty cool with the new stuff they have in there though. I've been waiting for another FPS to include a Mirror's Edge-style parkour mechanic, and since Brink isn't exactly making me excited, I'm getting interested in this game. Plus, we haven't had many games with a Blade Runner style to them, and overall its sounding pretty interesting IMO. Let's just hope it turns out good.

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