PS3 Previews: Driver: San Francisco Preview

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Driver: San Francisco Preview

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Scheduled release date:

August 30, 2011

Publisher:

Ubisoft

Developer:

Ubisoft Reflections

Number Of Players:

1-8

Genre:

Driving

Release Date:

August 30, 2011

In the original PlayStation days, Driver was a well-respected and popular name. The first two installments were very well received by both critics and gamers, but the series went downhill since then and never reclaimed that initial glory. Therefore, maybe we should call Driver: San Francisco a reboot, even though it acts as a sequel to DRIV3R: story-wise, protagonist Tanner has finally caught his arch nemesis, Jericho. But the latter escapes authorities and in the wake of his deadly dash, Tanner is left in a car accident that somehow leaves him with supernatural powers… Okay, that part can be considered a “reboot,” just ‘cuz it’s so far removed from the standard formula. And this feature is bound to be a highlight.

Basically, Tanner can leave his body and fly around the city, seeking out a new “host.” That host is any driver of a vehicle and considering the sheer size of the city (over 200 miles of road), this could be quite the interesting endeavor. We have learned that Tanner’s unique skill will get more powerful over time, so while early on he won’t be able to stay outside his body for long, he’ll soon have the entire town at his ghostly disposal. In fact, he’ll be able to leap from one part of the city to another, which means Ubisoft Reflections will have to make this mechanic work perfectly. To assist in this difficult task, they’ve passed on using any middleware and opted to build their own slick tech. And remember, they need to recreate San Francisco.

Well, this environment was inspired by the city by the bay, so while the virtual incarnation isn’t an exact replica, it should still boast plenty of recognizable elements. But really, swapping driver bodies is a focal point: apparently, it really doesn’t matter who we carjack from the safety of our invulnerable spirit form, and the studio has generated a whole lot of drivers and cars. The missions will vary widely and don’t think for a second that we’re going all realistic and authentic; in fact, one mission has us satisfying a television crew that wants to capture the biggest daredevils on camera. So you’re off, leaping between drivers, executing ridiculous stunts, and leaping free of the doomed body before everything goes up in flames. The better you do, the more willpower you will earn.

Willpower acts as the game’s currency and can be used to purchase new cars and other special items. As for the basic structure, it appears to be similar to other open-ended, sandbox racing games like the recently released Test Drive Unlimited 2. Lastly, as far as driving physics and mechanics are concerned, you should expect a blend between arcade-style and simulation, with the feel of the action leaning towards a Burnout or classic Need for Speed style. There will be a total of over 140 licensed cars and yes, multiplayer will be included. We don’t have all the details on that just yet, but we imagine more info will be coming our way well before Driver: San Francisco arrives. It’s slated to hit the PlayStation 3, Xbox 360, PC and Mac on August 30.

4/28/2011 Ben Dutka

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More Previews Of This Game
Date
Game
Reviewer
08/10/11 Driver: San Francisco Ben Dutka

Comments (21 posts)

Killa Tequilla
Thursday, April 28, 2011 @ 9:44:34 PM
Reply

I remember playing Driver 1 on Ps1 & Driver 2 on Ps2. Man those were my early Playstation days in the early 2000's. I remember I used to just drive around in the cars. It was so ironic I never knew there were any missions, I was young. I just drove around.

Also took me a long, long time to figure out in Driver 2 you can get out of the car by pressing Up, Triangle. It was fun.

The thing worring me here is being able to jump to bodies... It's an interesting feature im not looking forward to. I hope you can just hop out of your cars and walk to the next car to steal it. Im hoping as well I find out how to get out of a car A LOT SOONER.

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TheAgingHipster
Thursday, April 28, 2011 @ 11:36:57 PM

I agree. Sounds like Mindjack meets Burnout Paradise. And I don't know a single person that liked Mindjack.

Prove me wrong, Ubisoft!!

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wizzardofozzy
Friday, April 29, 2011 @ 1:23:16 AM

I never did finish driver2.I can vaguely remember a chase mission in havana I think, where you had to follow this guy on the freeway, I never could get past that.I'm thinking I always screwed up on the off ramp or something.It was pretty damn annoying and I had to give up, I did not have the patience back then.

I would really like to be able to enjoy this one since I wasn't able to get much enjoyment the last two.The spirit thing does sound kind of goofy buy at least they realize they need to do something different.I'm all for that as long as its still driver.


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Dancemachine55
Friday, April 29, 2011 @ 3:50:18 AM

Driver 2 was on PS1.

Driver 3 was on PS2.

Driver 2 was so far ahead and pushed the PS1 so hard that it could barely handle it and was plagued with crashes and freezing.

I remember Driver 2 being hailed as the lead up to GTA III on PS2. A fully 3D environment where you could drive a car around until it was beat up and smoking, get out, run around, find a new car, jump in and drive around some more. The detail was great for its time (1999) and it was the first open world 3D game next to Body Harvest on N64.

Good times.... good times...

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BikerSaint
Saturday, April 30, 2011 @ 2:12:33 AM

A slight correction :-)

Driver - PS1 (also on GameBoy Color, PC)
Driver:2-PS1 (also on GameBoy Advance)

Driv3r - PS2 (also on GameBoy Advance, Xbox, PC)
Driver: Parallel Lines - PS2 (also on Xbox, Wi, PC)

Driver: 76 PSP


(Scheduled 2012)
Driver: Renegade - 3DS

*I've exclude Driver: San Franciso since all the info's already in this thread

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High187
Thursday, April 28, 2011 @ 10:07:40 PM
Reply

I still have my original copies of driver 1 & 2, i remember the canyon mission from 2 it took me over a week to beat it. I'll pass on this one though, the body swopping ruins it for me, takes away the challenge if you can just jump into a new car.

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Qubex
Thursday, April 28, 2011 @ 10:45:56 PM
Reply

Well, from a CGI perspective the introduction looked pretty good. It would be great to see what the actual game will look like in reality. Considering Reflections were an ace Amiga developer in their time, I hope to see greatness with this title.

It is interesting they are building their own tech from the ground up. It may look visually stunning, and who knows, use the PS3's SPU's to further enhance the visuals.

Wait and see on this one...

Q!

"she.drives.me.crazy.like.no.other"

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JSwayze
Thursday, April 28, 2011 @ 10:54:04 PM
Reply

The early Driver games were good, might check out this installment

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playSTATION
Thursday, April 28, 2011 @ 11:06:27 PM
Reply

having to do all those moves in the parking lot in the first game was fun and frustrating. not sure abt this whole spirit thing.

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StangMan80
Thursday, April 28, 2011 @ 11:33:27 PM
Reply

I'm surprised by how many others out there arnt all interested in this hole "spirit" thing jumping car to car. I really don't like that idea and I am really interested in this game. I hope they don't spend to much time on it to take away form other aspects of the game.
I hope this games ans out well for me, there aren't many racing games that will be any good coming out anytime soon.

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JMO_INDY
Friday, April 29, 2011 @ 12:04:45 AM
Reply

I know Driv3r didn't go over well with critics and gamers alike, but to me it was A LOT of fun to be honest. If it's anything like that then sign me up.

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Beamboom
Friday, April 29, 2011 @ 3:30:31 AM
Reply

This jumping from one driver to another sounds a lot like what mr Smith & co did in the Matrix car chases. This could be fun if done right, but then again the Matrix movies are like my favorite movies of *all* times.
And I love the 70s tv series look of the video!

Last edited by Beamboom on 4/29/2011 3:32:04 AM

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___________
Friday, April 29, 2011 @ 3:50:42 AM
Reply

WOOOOOOOOOO, MY BABYS BACK!
love the original driver, play it on my PSP everyday!
i was really worried about this, they have not said boo since announcement!
looks like im going to have to take the last week of august off with this and deus ex human revolution releasing.

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Beamboom
Friday, April 29, 2011 @ 4:38:18 AM

LOL, now how long will it be before someone around here question if you *really* play Driver *every* day... :D

And yeah Deus Ex is this autumns top release for me too. And that's after seeing just one video.


Last edited by Beamboom on 4/29/2011 4:38:52 AM

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___________
Friday, April 29, 2011 @ 11:07:21 AM

surprised it has not happened yet!
;)

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Lawless SXE
Friday, April 29, 2011 @ 3:57:37 AM
Reply

My brother-in-law used to have Driv3r, and I'd play it a lot of the time I'd go over to visit them (until my sister made him give up gaming... a sad day). I had quite a bit of fun with it, but it was never really my type of game. And when you add this whole spirit projection mechanic, it just sounds too over the top for my liking. Sorry Ubisoft, you haven't managed to grab me with this one.
Peace.

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RadioHeader
Friday, April 29, 2011 @ 5:27:52 AM
Reply

August? Damnit I'm gonna have to quit the internet. I'm just way too impatient to deal with the constant waiting game. I can deal with a week's notice, tops!

Also, step aside GTA5. Your new driving style sucks. Driver always aimed for slightly realistic driving but it was still fun, unlike GTA4.

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Jed
Friday, April 29, 2011 @ 8:18:34 AM
Reply

I absolutely loved the first two Driver games. I played the first on for hours on end just trying to make the sickest crashes possible. The missions were also great too. I got really excited for stuntman, the next game the Driver devs made, and Driv3r. But I was disappointed by both. I haven't tried a Driver game since. When I first played GTA 3 I thought, wow, this is just like driver, and you can kill people!!!

I was really hyped by the teaser that came out a few months ago fo Driver: SF. The whole parking garage thing gave me flashbacks and reassured me that they were going back to the original formula. I don't know how I feel about the whole body jumping thing, but I will most definitely be giving this one a go.

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WorldEndsWithMe
Friday, April 29, 2011 @ 9:22:06 AM
Reply

no.

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BikerSaint
Saturday, April 30, 2011 @ 2:18:18 AM
Reply

Sounds interesting, but I hope this new Driver doesn't wind up "jumping the shark".

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ultimatedriver
Sunday, May 01, 2011 @ 4:20:37 PM
Reply

Been waiting for this game for the last 2 years, and finally a release date.

A bit of a weird mechanic but UR know what they're doing!

For more on this game go to ultimatedriver.info

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