PS3 Previews: Spec Ops: The Line Preview

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Spec Ops: The Line Preview

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Scheduled release date:

Q2 2012


2K Games


Yager Development

Number Of Players:




This is an updated preview, which has replaced the old one from last year.

It would be easy to dismiss Spec Ops: The Line. With the sheer number of blockbusters and hotly anticipated titles hitting early next year, Yager’s game could fall by the wayside. Let’s be honest. But if you do some research and check out available media, you’ll see that this title holds a lot of promise, and you should be intrigued by potentially innovative factors that should always be a part of intense military shooters. Fresh elements are always welcome, right?

You will step into the boots of Captain Martin Walker, who leads a Delta reconnaissance team. The group’s next pressing task is to search Dubai for Colonel John Konrad, who is MIA. It’s rumored that he and his team might be heroes: a terrible sandstorm forced an evacuation of the city but instead of leaving, Konrad stayed behind to help as many citizens as possible. Unfortunately, nobody has heard anything from Konrad or his squad for six months… But a radio transmission leads us to believe they’re alive.

It’s a third-person shooter, as you might’ve guessed. You can expect many familiar mechanics, but you’ll also be able to issue commands to your squad mates, ala Rainbow Six. The commands will be relatively simple, but you can get your allies to toss grenades or hone in on a particular target; I just hope they’re smart enough to handle their objectives with speed and accuracy. This can always be an issue with friendly AI. But anyway, the main appeal actually lies elsewhere:

Firstly, the constantly shifting sands will force you to rethink your path. It will also impact combat, as both enemies and allies will have to adjust to the changing landscape, which should make the environment feel dynamic and realistic. Sandstorms can also pop up from time to time, thereby hampering visibility. Secondly, player choice will definitely play a role; your decisions will alter a character’s behavior and how they respond to other members of the squad. In the end, your choices will impact the narrative, too.

Spec Ops: The Line features several features that could put the game head-and-shoulders ahead of other titles, provided the features in question are implemented correctly. We’ll also need reliable, responsive controls (as always), and here’s hoping for an emotional story that keeps us entertained from start to finish.

11/22/2011 Ben Dutka

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New Comment System

Legacy Comment System (9 posts)

Tuesday, November 22, 2011 @ 10:16:34 PM

Sounds good but I'm a little wary of Yager. They'll have to show some pretty good gameplay to get peoples attention.

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Tuesday, November 22, 2011 @ 10:18:00 PM

Can't even be bothered to input my age...

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Ben Dutka PSXE [Administrator]
Tuesday, November 22, 2011 @ 10:54:35 PM

You should, though. You might be surprised.

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Wednesday, November 23, 2011 @ 11:28:17 AM

More military stuff, eh

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Tuesday, November 22, 2011 @ 10:32:39 PM

I've been waiting for this for a long time. They said they were trying to do for sand what water did for Bioshock. I guess we'll see.

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Tuesday, November 22, 2011 @ 10:49:51 PM

I'm super interested in seeing how this new Spec Ops turns out on the PS3, as I believe that SO skipped a whole PS generation & I don't remember ever seeing SO on the PS2 at all.

But during the PS1 days, I played the hell out of SO: Stealth patrol, Ranger Elite, Covert Assault, & Airborne Command(I still own all 4).

And what was great, was that those games were a steal back then because as almost everybody else's games were $50, Take-2 brought out the whole Spec Ops series at retail, for only $9.99 each(as were all of Take-2's games at that time).

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Wednesday, November 23, 2011 @ 3:08:59 AM

really looking forward to this, has allot of potential!
whether it reaches that potential, or turns out like another prototype only time will tell.
nothing worse then when a really great original idea gets destroyed by rushed development, lazy development, or too stringent budget.
or all of the above.

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Wednesday, November 23, 2011 @ 4:21:56 PM

Well it definitely is rushed development.

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Wednesday, November 23, 2011 @ 5:25:38 PM

Yeah, rushed for so long that the original trailer now has mold & cobwebs all over it.

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