PS3 Previews: Rayman Legends Preview

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Rayman Legends Preview

More Game Info (Print This Article)

 

 

Scheduled release date:

September 3, 2013

Publisher:

Ubisoft

Developer:

Ubisoft Montpelier

Number Of Players:

1-2

Genre:

Platformer

Release Date:

September 3, 2013

There’s one excellent franchise out there that never seems to get enough credit. It’s Michel Ancel’s Rayman, which always manages to be wildly entertaining and beautiful to behold. Granted, the challenge is usually pretty stiff (as those who played Rayman Origins well know), but the satisfaction one receives from conquering gorgeously designed levels is pretty special. Now, the newest installment in the critically acclaimed series is headed your way in early September, and it’s going to be even more diverse and entertaining than ever.

Not only will there be stealth elements this time around, but the variety of locales and the unbelievable aesthetics are bound to please. The sneaking joins familiar mechanics like sprinting and hovering, and you can expect distinct levels that offer plenty of different gameplay. For instance, there’s the new 20,000 Lums Under the Sea and Mansion of the Deep levels, which feature plenty of swimming and platforming. Throughout your adventure, you will marvel at the new dynamic lighting component, and you will pit your prodigious skills against a slew of fresh enemies. If things are getting too tough, then just invite a partner to play.

That’s right, cooperative fun can be had in Legends. In fact, it’s probably a good idea because at least you won’t be alone when facing such challenging perils. If you die when playing alone, you obviously have to restart at the last checkpoint. But having a buddy along makes resurrection a very real possibility; your ally only needs to smack you to wake you up. This will come in awfully handy, especially when facing down a few of the game’s more fearsome bosses. There’s this giant mechanical dragon, for example, that will chase you through the level, while you have to dodge and land damaging punches. Clearly, teaming up on that thing is a good idea.

There are special music sections as well. The Eye of the Tiger music level sounds like a blast, and we can expect a fantastic soundtrack for the entire game, too. It’s interesting that the game’s composer created music specifically for various levels; we’ve learned that one section – which features lots of moving and rotating – boasts a score inspired by the laser sneaking scene in “Ocean’s 12.” These titles always have such great production values, though, so maybe we shouldn’t be too surprised. As for more variety, how’s about a game of 2D soccer with a teammate? There will always be something to do and memorable sights to experience!

Lastly, some fans didn’t like that the game was delayed in order to release on other platforms. Rayman Legends was originally set to be a Wii U exclusive and it had a launch date of February 26. But it got delayed into September so the team could bring it to the PlayStation 3 and Xbox 360. At the time, the press release offered the following statement from Ubisoft marketing boss Geoffroy Sardin:

“We heard from many Xbox & PlayStation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system. We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game.”

Well, we can definitely get behind that. Aren’t you looking forward to this one, regardless of platform?

7/3/2013 Ben Dutka

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Comments (8 posts)

xenris
Wednesday, July 03, 2013 @ 10:47:41 PM
Reply

Raymin:Origins was I feel an overlooked game when it was released. I think it is one of the best platformers I have played period, and I have been playing them since the NES.

It had great progression, taught you through gameplay with minimal tutorials or cutscenes, it was responsive and challenging and last but not least it was beautiful.

I'm hoping that legends is everything the original was and more, and not just some Wii U gimmick game that got ported to the other consoles.

Have this preordered for the co op awesomeness.

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Beamboom
Thursday, July 04, 2013 @ 2:05:16 AM
Reply

Just for the record, the mechanics of resurrecting your coop partner seem identical to the coop in Origins. So it's nothing new.

But Origin were an excellent coop game, so in this case we only want "more of the same".


Last edited by Beamboom on 7/4/2013 2:10:30 AM

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___________
Thursday, July 04, 2013 @ 6:02:17 AM
Reply

that does not answer the question though.
the question was why does the wiiu version have to wait 7 freaking months, especially when the freaking game is finished!
no thanks ubisoft, im not buying this game if this is how you treat your fans!
withholding a game even though its finished just so it can release 7 months later with the other platforms, thats just PATHETIC!

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Ben Dutka PSXE [Administrator]
Thursday, July 04, 2013 @ 10:25:29 AM

Because you can't just slap a Wii U game on the PS3 and 360 without, you know, DOING something to it to make it compatible with the other architecture.

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Norrin Radd
Thursday, July 04, 2013 @ 10:48:10 AM

Really? Are you suggesting that when they decided to also make the game for other platforms (because the number of units of WiiUs sold is too little to justify NOT getting the game on other platforms) that they should have had two different launches 7 months apart? I'd like it have been in the marketing meeting for that discussion!

"Wait, what? You want to do two launches of the same game 7 months apart and the first of those launches probably won't sell enough units to cover production costs on that platform? Huh????"

Last edited by Norrin Radd on 7/4/2013 10:51:19 AM

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Temjin001
Thursday, July 04, 2013 @ 1:03:50 PM

it's less expensive to uniformly market a game once across multiple platforms. The hype cloud becomes larger that way.

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___________
Friday, July 05, 2013 @ 9:46:39 AM

really ben?
really?
christ, i would expect that pathetic reading comprehension from these lackeys, but not from you!
ok, ill repeat it again.
that does not explain why the wiiu version had to be delayed seven freaking months, ESPECIALLY WHEN THE GAME IS FINISHED!
in other words if the wiiu version is finished, why not release it and then release the other platforms 7 months later when there done?
christ, must i dumb EVERYTHING down to a preschooler level!?

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Twistedfloyd
Thursday, July 25, 2013 @ 1:57:35 PM
Reply

Looking forward to this game. Origins was one of the best platfomers I've ever played. Meticulously designed and wonderfully rendered through its visuals, Origins looks like it's going to be another great addition.

Screw the next generation. I've got MGS V, GTA V, Rayman, Beyond: Two Souls and Batman: Arkham Origins to look forward to.

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