PS3 Previews: Dark Souls II Preview

Members Login: Register | Why sign up? | Forgot Password?

Dark Souls II Preview

More Game Info (Print This Article)

 

 

Scheduled release date:

TBA 2014

Publisher:

Namco Bandai

Developer:

From Software

Number Of Players:

1

Genre:

RPG

Release Date:

March 11, 2014

Dark Souls II isn’t about to let up. Despite some concern among the fan base that the developers are easing off and making this sequel more “accessible” (a word From Software has used in the past), the message remains clear: Get ready for a challenge because if you come in unprepared, your ass will get handed to you. The beta test has resulted in all sorts of positive feedback; it’s especially positive to those who were concerned about that “accessible” term. The designers will still present us with an extraordinarily taxing game that tests our strategy and skill.

It seems clear that From Software has retained the core of Dark Souls and its predecessor, Demon’s Souls. Perhaps they may have streamlined things a bit and made the entire adventure slightly less intimidating, but those seeking a stiff challenge won’t be disappointed. Hacking and slashing? No, none of that here. That’s a good way to die in record time. Whipping open any door you see the instant you see it? Bad idea. Not bothering to observe an enemy’s particular combat style and equipment? A good way to get your hopes up and then have them dashed. Only the wise and the diligent will succeed here, brave warrior.

And don’t forget that this franchise has helped to pioneer the idea of multiplayer interaction within the realm of a single-player adventure. Provided you’re connected to the Internet, you can leave messages for other players. Common ones include “Warning,” “Danger ahead,” Proceed at your own risk,” and of course, the deceptive, “Clear path ahead.” The person leaving that message may be somewhat childish and if he gets nailed, instead of warning a fellow gamer, he might guide the unsuspecting to yet another grisly death. However, there are a few changes to encourage message-leaving and specifically, helpful messages.

Firstly, you can leave Blood Messages without a certain item; you can just write whenever and wherever you like. Second, although you could rate the quality of any given message before, now there’s incentive to aid rather than hamstring. If you receive a positive rating, a little of your health will return, and fans of the series know just how critical each shred of health really is. Therefore, not only is there a good reason to stay connected with others, it’s beneficial to be of assistance to others. There are a few other alterations as well, which will make the experience that much more dynamic and…well, that much more difficult.

For instance, staying in Hollow form will no longer stop other players from entering your domain. On top of which, if you keep dying in Hollow form, your health bar will be reduced after each death. In other words, what they’re saying is that you have to be immensely careful when Hollow. As for Summoning other players to participate in your game, there are a few restrictions now. For instance, summoned partners can only stick around for a set period of time, or until they’ve taken out a set number of foes. When either limit has been reached, they’ll be automatically transported back to their own game. This is players won’t be so reliant upon others to succeed.

Lastly, multiple Covenants will be available; these are essentially guilds comprised of adventurers similar to you. For instance, as you may have seen in some of the official screenshots, being a member of the Blue Covenant allows a Blue Sentinel to rush to your aid whenever you’re threatened by an invading player. Other Covenants offer specific bonuses; it’s up to you who to join. All told, Dark Souls II doesn’t sound like a game that’s more in tune with the mainstream masses. Quite the opposite, in fact; it sounds like the sequel all the fans will cherish. The spirit of achievement and accomplishment drives these games, and you will be appropriately rewarded for your ability and stick-to-itiveness.

12/19/2013 Ben Dutka

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

Comments (25 posts)

___________
Friday, December 20, 2013 @ 2:29:10 AM
Reply

need to change that to dont worry its still cheap as hell!
i was invited to the beta a few months ago, and the few times ive actually managed to get in, the servers keep crashing, its frustrating as hell!
you spawn in the world, you walk around a corner and up a hill, theres a dark hallway.
you enter the hallway to only see 2cms around you and you can see a cliff ledge.
as soon as you walk in you see a flaming arrow about to be fired at you so you have 1 nano second to react.
but its pitch black.
where do you go?
going back is pointless, you will just be where you started.
but you dont want to go forward left or right either because you can see the end of the cliff, so how far is the fall?
1cm so it wont hurt you?
or 1KM onto jagged rocks and will kill you?
i f*cking HATE it when games do this, just guess, than punish you for guessing.
turns out you rush into the room and jump down then can get up and kill the guy, but as you walk in the room you have no f*cking idea how far the fall is.
you just have to trust that its a small fall.
and i bet you 500 bucks there will be a level in the game with the exact same senario, and your going to say well last time it was a small drop so this time AAAAAAAAAAAHHHHHHHHHH SPLAT!
then the all glory your dead written in your blood appears.
yea, nice to see the games still cheap as f*ck!
no thanks!
i dunno about anyone else, but i dont consider being forced to make a decision, than punished for making the wrong decision just because i had ZERO info, that aint FUN!
and last time i checked, FUN, was the WHOLE point of games!
sadly 99% of developers have forgotten that.....
such a shame too because dark souls is really the only game ive played that so beautifully captures the old school adventure game.
wish we could have a dark souls game, but one thats not cheap and frustrating as f*ck!

Agree with this comment 1 up, 3 down Disagree with this comment

Underdog15
Friday, December 20, 2013 @ 8:55:29 AM

The antithetical is strong with this one.

Agree with this comment 0 up, 1 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 11:48:56 AM

You clearly don't get the core concept behind these games.

I first of all honestly doubt you played the beta, everything you have said could have been viewed on youtube.

Second, dying isn't punishment in these games it is learning. You embrace death, and you have to ask yourself okay what did I do wrong here, not OMG this game is cheap.

Because believe it or not there IS always a solution to the challenge ahead of you, and its not usually twitch based in these games either.

You just have to have a level head, and keep cool.

Every game made these days is designed to be beaten, you just need to figure out what is required of you in order to succeed.

Dark souls just makes it so you don't know what is required without some trial and error.

But there is no luck to the combat, no gimmicks or trickery, if you die you deserved it even if its your first time visiting an area. The more you die the more you learn.

If you don't like this type of learning fine, but repetition is a method of learning that has started to disappear from our world due to children needing instant gratification.

Its nice when games go back to when you had to earn your victory.

Fun is subjective too, I find these games incredibly fun, because no games challenge me like they do. Challenge and overcoming said challenge is fun as hell to me, especially when most games are mindless these days and you basically can't lose.

TLDR?

Nothing about these games is cheap, you are just bad and refuse to learn.

Agree with this comment 8 up, 1 down Disagree with this comment

Underdog15
Friday, December 20, 2013 @ 1:42:00 PM

Xenris bringing the truth-hurt.

Agree with this comment 1 up, 1 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 3:50:03 PM

*drops the mic*

Agree with this comment 2 up, 1 down Disagree with this comment

Vivi_Gamer
Friday, December 20, 2013 @ 3:07:40 AM
Reply

Hmmm, once again I do not approve of this series selling itself through its difficultly. Deamons Souls was just a poorly constructed game. The character creation was awful giving you no indication how your class would play out before it was too late. I shouldn't have to read up all the classes online just to play the game. I dont know if Dark Souls improved upon this or not but I'm just not willing to give it my time.

Then there are the controls. I had the misfortune of picking a guy with a spear in Deamons Souls... He would lunge forward to attack. If you were even the slightest hint off the enemy or if they only moved slightly out the way of this slow attack you would be leaving yourself open. That is not difficult it is just sh** gameplay mechanics - No thank you.

Agree with this comment 1 up, 3 down Disagree with this comment

Underdog15
Friday, December 20, 2013 @ 8:56:44 AM

Could you roll?

Agree with this comment 1 up, 0 down Disagree with this comment

MRSUCCESS
Friday, December 20, 2013 @ 8:57:54 AM

Yes you can and take a step back with the circle button >_>

Agree with this comment 1 up, 0 down Disagree with this comment

WorldEndsWithMe
Friday, December 20, 2013 @ 9:51:30 AM

Yeah it was built really crappy, the days of punishment for not having millisecond timing are well and truly in the past. If the game wasn't stupid hard it would have been passed over by everyone, showing that there isn't much substance.

Agree with this comment 1 up, 2 down Disagree with this comment

Oxvial
Friday, December 20, 2013 @ 1:31:27 PM

The only poorly constructed thing here it's your feedback, it's like if you only played 15 min. of the game.

Agree with this comment 0 up, 0 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 3:58:36 PM

I don't recall any characters in Demon souls starting out with a spear. Now I played way more Dark Souls so I might have forgotten the starting classes in Demon souls.

Other than that so much misinformation in your post.

The classes are a starting point, you level up stats individually your class really doesn't matter.

If you were lunging forward with your spear character then you were only hitting R2 and doing the power attack.

So, this at least from my perspective makes you not only a terrible gamer, that you would only mash one button, but in general a poor problem solver.

You know what we had to do when we got games on our SNES or NES?

Push all the buttons and figure out what they did.

The fact that you constantly lunged and died is laughable.

The spear in fact is one of the safest easiest weapons to use in the game. You are able to attack while blocking, taking small pokes at your enemy and then being able to roll if needed.

Oh and FYI Dark Souls didn't really improve on the mechanics, because other than some weird lock on issues the mechanics were DESIGNED this way.

Its a shame you don't like it, but if you want to go out and say that the gameplay mechanics are Sh@! I will counter you all day because there is no validity to that statement.

Agree with this comment 2 up, 1 down Disagree with this comment

Oxvial
Friday, December 20, 2013 @ 4:38:36 PM

The Soldier class begin with a spear but I think Ultima it's talking about the halberd the Temple Knight class begins with that one as starting weapon, I agree Xenris classes doesn't define the gameplay or ruin the experience.

Agree with this comment 1 up, 0 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 4:46:05 PM

I just read the wiki it was the temple knight.

Funny that that class gave him problems. It was one of the easier ones to start as lol.

Agree with this comment 2 up, 1 down Disagree with this comment

MRSUCCESS
Friday, December 20, 2013 @ 8:50:42 AM
Reply

As a Demon and Dark Souls expert, the series is not for the weak minded. Call it what you will -cheap, crappy gameplay mechanics etc. if you don't like how it plays then move on to another game that will hold your hand.

As far as I know this series is much easier than let's say some old school games like Ghouls & Ghosts. Who said that challenging cannot be fun? It also makes a game more memorable and for that reason the PS3 generation will always remember Demon's Souls.

On another note, It's mine on day one and the collectors edition is already preordered.

Last edited by MRSUCCESS on 12/20/2013 8:51:35 AM

Agree with this comment 6 up, 0 down Disagree with this comment

Underdog15
Friday, December 20, 2013 @ 8:57:43 AM

I haven't beaten either of the souls games, but here-here!

I have nothing against either one. Both a lot of fun.

Agree with this comment 4 up, 0 down Disagree with this comment

TheWuziMu
Friday, December 20, 2013 @ 11:53:10 AM

I've platinum-ed only one game in my life and that was Dark Souls, only because I loved it so much.

The biggest problem, however, is that I now judge all other games by it.

Agree with this comment 3 up, 0 down Disagree with this comment

Oxvial
Friday, December 20, 2013 @ 1:25:03 PM

Yep Ghouls & Ghosts it's really the unforgiven learn and play experience that haunted my childhood this it's much easier, Souls it's about learning and be methodical, people who can't enjoy doing both things gonna blame the game, they are not weak or stupid they probably are impatient people.

Last edited by Oxvial on 12/20/2013 1:26:56 PM

Agree with this comment 1 up, 0 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 3:59:49 PM

That why I love these games, they aren't as hard as Contra 3, Ghouls and Ghosts, and those other insanely hard games, but they give me a similar sense of challenge and accomplishment.

Agree with this comment 2 up, 0 down Disagree with this comment

Sandtech
Friday, December 20, 2013 @ 9:10:04 AM
Reply

MRSUCCESS is right. I consider Demon/Dark Souls to be two of the best RPGs this generation.
Now in these games, the journey will end swiftly for the unprepared. Make no mistake about that.


Last edited by Sandtech on 12/20/2013 9:12:37 AM

Agree with this comment 2 up, 0 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 11:49:08 AM
Reply

So excited for this game, and it is why my PS3 is still hooked up :)

Agree with this comment 4 up, 0 down Disagree with this comment

Sandtech
Friday, December 20, 2013 @ 1:21:29 PM

Dark souls 2 will single handily have me playing my PS3 for most of 2014.

Agree with this comment 3 up, 0 down Disagree with this comment

xenris
Friday, December 20, 2013 @ 3:50:15 PM

amen :)

Agree with this comment 3 up, 0 down Disagree with this comment

Teddie9
Friday, December 20, 2013 @ 4:45:18 PM

Glad there's others on here that love this series.

Agree with this comment 3 up, 0 down Disagree with this comment

Teddie9
Friday, December 20, 2013 @ 4:44:51 PM
Reply

Man I'm looking foward to this. Conquering the last two games was certainly some of my most rewarding gaming moments. I only hope that I enjoy the final fight. I didn't find Gwyn nearly as fun as the false king.

Agree with this comment 3 up, 0 down Disagree with this comment

Lunar_Miyuki
Monday, December 23, 2013 @ 12:50:00 PM
Reply

Dark souls wasn't that hard yes i understand alot of people have problems with Learning to dodge or block but ill say this a million times
if i have to If you don't want to take the time of Learning how the game works then the game isn't for you

a game isn't cheap if its Hard which Dark souls alot of people consider hard because nothing is giving to them on a silver platter and you actually have to Work for everything i know i just stepped over that imaginary boundary Line that gamers have using the word Work when talking about a game seems like taboo nowadays

now on to ___________ walking in a hallway with an archer shooting arrows block them with your shield simple but seeing from most of your comments you probably don't know what a shield is

Block role attack and magic are the basics of demon/ Dark souls
and thats all close range combat really is in darksouls

if you can L2D Learn to dodge you can generally learn how to kill anything in demon/Dark souls

like i said earlier that takes work which Most Gamers hate doing because they think everything should be handed to them
Newsflash there are a few Devs out there Like Tecmo From software Access games aka former Cavia game devs that don't believe in the easy way out

Drakengard 3 is said to retain Drakengard 1s difficulty and heres what the devs said if you don't like the story or the difficulty or the gameplay then the game isn't for you

Ninja Gaiden isn't known for its Story its known for its Insanely hard Difficulty

and now that leaves from Software the developers of Kings Field and Demon/Darksouls you know i see difficulty in their early games aka Kings Field

and Demon/Darksouls are semi based off those games the Kings Field series with an enhanced combat system

if you want to complain about a company at least get the facts first
cause From software is litterally just sticking to their Roots

and alot of you people complain Square Enix doesn't stick to their Roots but you want from Software to change

this is the problem with the gaming industry the gamers don't have a clue as to what they really want and when Devs do give into demands of gamers then they get a worse backlash because we aren't happy because we end up wanting more

for instance RPGS and towns most RPGS are using smaller towns because of all the complaints about a town being to big

or Dungeon Puzzles to open up doors alot of gamers complained about that and now we barely get any dungeons with puzzles

the more we complain about stuff that may take time up the less well have and the more games well get ending up like FF13


see the game industry wasn't originally about Devs listening to gamers
it was about Devs making a game they thought would be fun to play

Times have changed now its about gamers whining about anything wrong they can find and devs that only care for $$

Then you have a few companys like From Software which want to make a game that fits there tastes not the casual gamers taste

Agree with this comment 0 up, 0 down Disagree with this comment

Leave a Comment

Please login or register to leave a comment.

Our Poll

Did Advanced Warfare save Call of Duty?
Yes, CoD is back on track!
Possibly; it was a positive step.
The jury's still out...
No, CoD is still doomed.

Previous Poll Results