GRID Review
For as long as I could remember, Codemasters has often disappointed me with practically every one of their racing games since the PS2. Pro Race Driver was one of those first disappointments, as the game was hard on the eyes, despite screenshots featuring beaming details. And of course, with a game like Gran Turismo 3 to compete with, Codies had a lot to live up to. More recently, I found myself disappointed with their newest rally entry, DiRT - handling seemed too touchy, and the glare of the sun was annoying. So when GRID was revealed months ago, my expectations were low. Thankfully, GRID doesn't disappoint...but it will frustrate.
The game offers nearly 50 cars to choose from, with 15 locales to race through. Each track location features a variety of courses within it (some boast as many as seven), so GRID features a huge collection of courses to drive or drift on. Car makes include: Aston Martin, Pagani, Nissan, Lamborghini, Porsche, BMW, Chevrolet, Dodge, Pontiac, Toyota, Ford, Honda, TVR, Saleen, Spyker, Panoz, Audi, and others. While the car offerings aren't exactly Gran Turismo, the track selection is certainly more than gracious.
What bugs me most is that there is no time trial mode or practice mode to hone your skills with, and that only makes adjusting to the game harder. Also, not being able to start with a basic car and upgrading it to your own liking (a'la Need for Speed) takes a bit of fulfillment out of the experience, as well. Still, GRID is a solid foundation for a new racing franchise for Codemasters and even when you finish the career, the game's multiplayer should keep you going, as well.
Finally, and perhaps one of the most crucial aspects, is the game's engine. Running on an enhanced version of the DiRT engine, GRID is one of the smoothest looking racers out there. The framerate is locked at a solid 30 frames per second, while rendering at 720p. Considering that this is a multiplatform game, a smooth framerate is already a big deal. Moreover, if you though that the screenshots looked too good to be true, you're in for a surprise. The entire game looks superb, as the engine makes hearty use of anti-aliasing, greatly minimizing the appearance of jaggies, and the environments are absolutely beautiful to look at, complete with gorgeous lighting that isn't overpowering like it was in DiRT.
Vehicular detail is great too, and even an in-car camera view has been included, as well. But it's the damage that'll impress, as every little nudge, bump, and crash will leave an imprint of some sort, be it minor or huge. Excessive damage will, of course, affect how your car behaves, but I noticed that you'd have to be an extremely lousy driver to total your vehicle. Fallen debris from damage will be left on the track for the remainder of the race, so you'll keep seeing evidence of a past wreckage with every lap. Smoke effects from burnouts are also well done, not quite NFS: ProStreet quality, but well done nonetheless. Overall, GRID is easily the second best looking racer on the market, which says a lot -- the first best obviously being that *other* racing game.
The audio is well done, as cars come to life with roaring engine and exhaust notes. Crashes, minor or severe, boast a range of different sounds for each type of impact, all of which are quite convincing. There is a small in-game soundtrack, which doesn't consist of anything good, but if you're like me, you'll likely turn it down to listen to the cars, anyways. On that note, you'll also hear your manager come through the speakers as he instructs you on what to do, not to do, and gives you status updates of what's going in the race (who's damaged out, who caused a crash, who crashed, your damage status, etc.). Even though there's no in-game soundtrack, that doesn't really hurt GRID's audio for me, seeing as how I turn off soundtracks, anyway.
6/11/2008 Arnold Katayev
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Comments (10 posts)
Tim Speed24
Wednesday, June 11, 2008 @ 6:11:17 PM
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Don't say it doesn't have it, you'll confuse people.
This is the best racer on the PS3 so far...damage and everything. NFS wishes it was this good.
Bugzbunny109
Wednesday, June 11, 2008 @ 6:39:54 PM
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Tim Speed24
Wednesday, June 11, 2008 @ 8:20:09 PM
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jlch777
Wednesday, June 11, 2008 @ 10:08:12 PM
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But i agree it is a good game a lot much better than NFS-PS.
By the way this is my first post. Sorry for my english!
Gabriel013
Thursday, June 12, 2008 @ 1:33:46 AM
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GamerKid123
Thursday, June 19, 2008 @ 2:18:40 AM
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sha4dowknight05
Monday, November 22, 2010 @ 10:10:40 PM
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javon_27
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Wednesday, June 11, 2008 @ 5:47:59 PM
Last edited by javon_27 on 6/11/2008 5:48:50 PM