Madden NFL 09 Review
It's the most popular and well known sports franchise in the world, and without it, EA may not be the gargantuan powerhouse they are today. The Madden series has gone through a horde of competition over the past 20 years: GameDay, Quarterback Club, and especially NFL 2K being the most notable. But no matter the football sim, Madden had no problem outselling them all combined. Now, Madden is the only name in town, and while plenty are still bitter about it, at least we continue to get a quality product. Perhaps the past two Maddens didn't offer any major improvements...but Madden 09 feels like an all new game.
The most frequent complaint I've always made about Madden games is how they never felt quick enough. Gameplay always had a tendency to feel a bit on the choppy side, never truly making Madden feel like it's evolving. For that reason, my personal preference had been the 2K games, they felt more fluid, quicker, and there was a much better connection between the gamer and the athletes on screen. But all of that changes with this year's Madden game, as Madden no longer feels outdated, but rather fresh.
When I first played Madden NFL '09 two months ago during the Madden 20th Anniversary party in New York City, my buddy and I immediately noted how much smoother the game felt. The pace of the game now has that fluidity that the series has been missing, and controlling your players feels superb. As a result of these refinements, the action is now tighter and more precise - gone is that feeling of sloppiness from the past Madden games.
So now that the gameplay feels far more intuitive than before, what does this mean? Well, for starters it means you get a less frustrating experience. Better controls also call for more responsive actions, and that means far less controller throwing, and fighting between you and your friends...believe me, I've been there many, many times. To further improve the intuitive experience is the all new Virtual Training Center (VTC) for Madden 09.
The VTC is the first thing you'll encounter upon booting up the game, and here's where good ol' Papa Madden will explain to you that Madden NFL '09 has a system that can create a customized difficulty level based on your skills. You will go through a series of tests (all of which you can skip), and be graded on them anywhere between Rookie to All Madden. Once you've finished the tests, the game assess your Madden IQ and then creates a custom difficulty level specifically for you. This trial of tests can be repeated at anytime if you'd like to refine your custom difficulty level.
One of the game's 85 new features is a Rewind option that allows you to trigger a re-do that'll rewind the last play and give you another shot. You can set how many rewinds each team is allowed to have per game, and I suggest setting it to zero. This is football, mistakes and upsets are part of the equation. By now, I'm certain that you're well aware that there are a horde of new enhancements and features added to Madden 09, and I obviously can't go into detail explaining them all. But I can say that as a whole, all of those changes have made this the best playing Madden game, and certainly the best playing football game since NFL 2K5.
As far as gameplay modes go, you've got: Franchise, Superstar, Virtual Trainer, Madden Test, Madden Moments, Mini-Games, and Practice. The Virtual Trainer is where you'll go to hone your skills, and the Madden Test is where you'll go to show that you've improved in hopes of getting a better evaluation and harder custom difficulty. The Franchise mode and the way that it creates and tracks your gameplay statistics has been completely redone for the first time since the mode's inception.
The Madden Moments mode is a highlight-reel mode where you'll replay some of the biggest moments from the 2007 NFL season. A Fantasy Football mode has been implemented into this year's Madden, a welcome addition, as the "game" has grown immensely popular all across the country. Lastly, EA has brought back a number of very important features from the PS2/Xbox Maddens, something that the fanbase has been calling for for the past two years now. Online is consistent and smooth, and those who've poured countless hours into last year's game will, no doubt, do the very same for this year's.
Visually, an improved graphics engine carries Madden NFL '09, and allows us to forgive EA for shanking the PlayStation 3's Madden 08 last year with its inferior visuals and framerate. Madden NFL 09 is a performer with its spot-on 60 frames per second, 720p resolution, and very clean picture quality. For Madden '09, Tiburon has re-rendered every NFL player model in the game, creating much more realistic looking athletes, complete with their accurate physiques. The overall look of Madden NFL '09 is a polished one; the grass doesn't look blotchy, the rain and snow look very nice, the lighting is superb, and there is a minimal presence as far as jaggies are concerned. Even though it's still leagues off from EA's CG trailer from 2005, Madden NFL 09 is a good looking title.
One other big feature for the game's visuals is how super smooth each animation is. No longer do animations chop from one to the other, most of the time the action moves very fluidly and smoothly. Furthermore, tackles are more dynamic than past iterations, keeping the momentum feeling fresh and exciting. The weather now has a direct affect on gameplay, as rainy and snowy conditions make players more prone to slipping, sliding, dropping the ball, and so forth.
Audio is handled by Cris Collinsworth and Tom Hammond, both of which take control of the commentary booth for the PlayStation 3 and Xbox 360 versions. Al Michaels and John Madden take the reigns of the booth in the PS2, PSP, Wii, and Xbox versions. The commentary in Madden '09 is a definite step forward compared to the past games, as the commentators now have more to say about each match, player, and event. An example of this improved commentary is hearing the commentators mention that they spoke to a certain player some days ago, before the on-going match, and asked the player how he felt about a particular scenario. Little things like that help improve the overall presentation. And of course, to wrap the audio up is a soundtrack...with a mixed bag of artists. Acts include The Offspring, Airbourne, Franz Ferdinand, Senses Fail, and others I'd rather not mention.
All in all, Madden NFL '09 is the first Madden game I have enjoyed with very few peeves to complain about. Tiburon has done a fantastic job at bringing us a game that controls superbly well, looks smooth, runs quick, and boasts a horde of enhancements to make this the best Madden game ever. Madden fans don't need me to tell them that this one's worth the purchase, but if, somehow, you're still on the fence and need a push, Madden '09 is definitely worth your time.
8/27/2008 Arnold Katayev
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Comments (20 posts)
Ben Dutka PSXE [Administrator]
Thursday, August 28, 2008 @ 1:14:21 AM
Jizmack
Thursday, August 28, 2008 @ 12:40:34 AM
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-they tried so little to make it look like they tried so hard...
kj313
Thursday, August 28, 2008 @ 5:06:50 AM
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I'm shocked that Madden says they have ESPN, so where exctly is this MYSTERIOUS ESPN coverage??? Please don't tell me the sports ticker qualifies for the ESPN license.
I'm highly disappointed once again with this years Madden. Its sickening to think a game from over 3 years ago (NFL 2k5) is still better than a so-called football simulator. I find it so hard to believe that the presentation from 2k5 is far more better than that of a Next football game. I'm glad that annoucers are back on this installment. Collinsworth is a breathe of fresh air, but I wish I could say the same 4 Hammond.
Well my biggest gripe about Madden is that its tryin to appeal to casual football fans or someone bein introduced to Madden. It doesn't feel like a simulation anymore. I know I'm tough on Madden but its the only football game out. So Madden needs to take some pointers off of 2k5.
nremdn
Thursday, August 28, 2008 @ 9:24:29 AM
Reply
Ben Dutka PSXE [Administrator]
Thursday, August 28, 2008 @ 11:07:55 AM
rjmacready
Thursday, August 28, 2008 @ 8:45:09 PM
First off I love this site also. This is the first site (and sometimes only site) I check for PS news when I get home from work each day. Ben and Arnold do a great job on this site.
I also have to agree with Arnold's review. I've played the older Madden's and this new one just feels good, has given me realistic gameplay so far, and is fun to play. It's a big step up from 07 and 08 on the PS3 which I'm thankful for.
photo K
Thursday, August 28, 2008 @ 12:38:25 PM
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Tim Speed24
Thursday, August 28, 2008 @ 2:22:11 PM
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The only thing that I have noticed is the all out run animation seems a little wonky. Everything else.....spot on!
Geobaldi
Thursday, August 28, 2008 @ 3:32:30 PM
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kb8mvp81
Thursday, August 28, 2008 @ 3:38:52 PM
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photo K
Thursday, August 28, 2008 @ 5:03:15 PM
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The_Chimeran
Thursday, August 28, 2008 @ 10:21:58 PM
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phade2blaq
Friday, August 29, 2008 @ 12:48:12 PM
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dnat_99
Wednesday, October 22, 2008 @ 10:53:20 PM
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gely50
Thursday, December 30, 2010 @ 10:04:46 PM
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McWhoopin
Reply
Thursday, August 28, 2008 @ 12:32:27 AM
The animations are sub-par with the running animations looks so robotic it makes Stephen Harper look human.(Canadian joke, don't feel bad if you don't know who it is) Players will jump in out of nowhere and stop you dead in your tracks, momentum doesn't matter as a person's leg will stop your run dead in your tracks.
I will agree with you on that 09 is better than 08, but 08 was a broken title that only worked part of the time. Also, the core mechanics of online, quick game and franchise have been improved from last year.
The biggest downsides to the game are the previous animation issues, a useless superstar mode that is almost identical to last years, just with a considerably harder leveling system. When I mean identical, I mean the exact same e-mails from the same five people word for word. There is no trophy support and no custom music. 2.4 has been out for months now and there is no reason why this wasn't added in. It is also very annoying to get an updated roster from EA online as the only way to get it is to look for an online game and then it will scan to see if there was a roster update.
In the end, the game is better than last year, but it is not hard to improve from a 0. The game now works but NES Play Action Football is still more fluid in the animation department. Several features of the game were just ported over from '08 which makes the game dull and boring. If you are a Football fan you will buy this game as it is the only football game out there. If you are on the fence...let it go and find a new sport to cheer for.
Graphics:7 (Looks pretty and details are there, but movement is so robotic you will laugh...then look at your bill....then cry a little inside)
Gameplay:7 (Core mechanics have been improved but with glitches in the AI where they run out of bounds when someone gets within 20 yards of them kills your abilities to make good plays)
Sound:8 (Sound is very good and commentary in all modes but superstar is good...but no commentary in superstar mode, whats up with that?)
Control:6 (Animation and AI glitches make controls sluggish and poor. You can very easily break tackles by pushing the "x" button (stiff arm) and destroy people with your running game.)
Replay Value:6 (No ingenuity, innovation or even just a script change. It is the exact same thing as last year. Any of the multi-year modes will get boring quickly.)
Online Gameplay:9 (It's Madden online. They know how to do this well. The only reason it is not higher is the difficulty in downloading the new rosters for offline play.)
Overall Score 6.5/10
Last edited by McWhoopin on 8/28/2008 12:55:31 AM