inFamous Review
Sucker Punch has made a name for themselves as the developer of Sony's Sly Cooper franchise. So when we got wind that they were going in a whole other direction with inFamous, we were curious. Making up the massive list of all new I.P.s for Sony, inFamous is a fairly unique title, albeit one that mixes elements from other games.
By now, you're well aware that there's a new trend going on in the third-person genre, one that can be directly linked to the massive success of Resident Evil 4 and Gears of War. Resident Evil 4 introduced an over-the-shoulder camera perspective that did away with the typical third-person perspective for shooters, and years later Gears of War would go on to perfect the setup, creating a trend of games that would strive to achieve the same effect as Epic's game. inFamous, follows this trend, but unlike others, it doesn't use guns.
When I played the preview build of inFamous back in March, I genuinely had fun with it. While certain parts did leave me feeling a lack of amazement, I chalked it up to it just being an issue of the early build. As I mentioned already, your main source of power as Cole McGrath is...well, yourself. After getting caught in a massive blast, Cole has slowly gained the ability to control the use electricity that flows through his body. It started out as being barely able to cast a spark, to generating massive shockwaves and withstanding massive jumps from buildings. And the more you play the game, the more powerful Cole will become in your control.
Because Cole was the only survivor of this explosion, an airwave hijacker who calls himself "The Voice of Survival" convinces the city that Cole is a terrorist, turning the population against him. And so this sets up a moral dilemma that you'll encounter throughout parts of the game with civilians. In the first mission, you will put your morality to the test after helping the city receive their supply of food. The test is simple: do you scare the civilians off and take the food for yourself and your buddy Zeke? Or do you let them have the food and wait for something else? Karma plays a major role in the game, and your actions will have an effect on your progression, which makes for a more dynamic experience.
The color of your energy blasts determine your karma level, red being evil, and blue being good. If you go down one path, you can always have a change of heart and take the righteous way, so you won't be forced to stay on the same course of action all throughout the game. We noticed that with different actions, the civilians reacted to Cole differently: if you're evil, they'd run away; if you're good they'd cheer you, give you things, and etc. But there is a little catch to being good and evil. You see, each side has a set of unique powers and abilities that you can purchase using your experience points. And many of those abilities will feature enhancements, but will require you to have achieved a certain Karmic state.
Now, to delve more into the action, inFamous plays a lot like other third-person games do, but instead of guns you're using powerful blasts of electricity. You can either shoot electricity using the over-the-shoulder camera, send out powerful shockwaves that are strong enough to repel massive fireballs and various other attacks, for example, among other attacks, melee included. Your fighting style will also differ, depending on your karma level, with good and evil featuring two different styles: aggressive for evil, and defensive for good. But don't get that classification wrong, because Cole is damn powerful in either form, and you'll have anywhere in the neighborhood of 70 different powers at your disposal.
When battling the standard enemies, gameplay feels straightforward, although for some odd reason is just short of feeling amazing. On the smaller enemies you'll primarily use your standard electrical attack, where as boss fights will require the combined use of a number of different powers, which makes them more interesting. I honestly can't quite put my finger on what makes fighting the enemies feel a little bit hollow, because I do enjoy zapping a horde of Reapers, as I'll often go out of my way to hunt packs of them. Maybe it's a slight lack of feedback? Because when I'm really far from an enemy I can't always tell when I've successfully hit him, or when I've missed.
My small quibble aside, I noticed that there is a solid amount of strategy required behind every fight I engage in. Seeing as how enemies are never alone, jumping into a crowd of them is never a good idea and will result in death. Instead, you'll have to utilize your ability to scale the environment and use leverage as your advantage. But don't think for one second that the A.I. is dumb, because most of them actually hang out on roof tops, as well, so when you're climbing a building, make sure it's taller than the ones they're on. Furthermore, use the environment to your advantage, so if you see an enemy nearby a car shoot the car until it explodes. And if you see an enemy hiding behind a machine gun turret mounted on a truck, shoot to blow the truck up. I really have to give Sucker Punch credit with the A.I., they're extremely smart.
Gameplay is definitely solid here, as the game mixes elements of Grand Theft Auto with elements from other third-person shooters. The game world is huge, and scaling buildings is a ton of fun, especially when you're jumping from one to the next. Mission variety is good too, and the game has a tendency to really suck you in for hours. I do feel like the controls could've been a bit tighter, and the feedback in action could also be a bit more pronounced. Other than that, this is a very fine playing game.
Visually, inFamous is a good looking game with a large playground to explore, but it isn't the most gorgeous title out there. For starters, character detail is a bit weak in some spots, as you'll notice even the main characters sport sloppy textures, diminishing their level of quality. On the other hand, as I've already said, the game world is huge, and seeing as how there is barely a sign of any pop-up or draw-in and the fact that the engine is rendering everything so seamlessly is impressive. There are some framerate hiccups occasionally, but they aren't very common and almost never get in the way of the game. Lastly, texture detail is nice, but again, not great considering the size of the game. What I do find very impressive is how interactive the world is, and how virtually everything around you has a purpose of some sort - be it something you can grab while you're climbing a building, or an electrical object that can recharge Cole's power.
Voice acting is heavy in the game, as you'd expect, and thankfully, it's pretty good. The voiceover for Cole has a deep and gruff voice which suits the character, even if he does sound a bit like Solid Snake. There isn't any blaring music (although there is a decent soundtrack), so what you hear in the game is the sound of a community. Sound effects are pretty solid, as explosions, crashes, and other sounds that go 'boom' sound terrific. Although I must complain about the slightly muffled cut-scene audio, as the voice acting sounds noticeably different between in-game and the game's comic book-esque cut-scenes.
All in all, inFamous is well worth the wait and well worth your cash. It's yet another fantastic exclusive to add to Sony's never ending list, and it's also yet another great action game to add to yours. inFamous plays extremely well, and has an unusually fun character to it, on top of an addictive one. It boasts a massive game world that you can scale fully and interact with extensively, on top of a game engine that makes it all happen with minimal issues. You've waited for a while now, and you should be happy to know this is a great game.
5/22/2009 Arnold Katayev
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Comments (96 posts)
WorldEndsWithMe
Friday, May 22, 2009 @ 12:05:59 PM
YesterdysRising
Friday, May 22, 2009 @ 1:09:40 AM
Reply
OriginalSin
Friday, May 22, 2009 @ 1:16:59 AM
Reply
Oyashiro
Friday, May 22, 2009 @ 1:33:44 AM
BigTonesAUS
Friday, May 22, 2009 @ 1:52:40 AM
Reply
Random_Steve
Friday, May 22, 2009 @ 2:04:43 AM
Reply
Juanalf
Friday, May 22, 2009 @ 4:52:48 PM
kratos17
Friday, May 22, 2009 @ 6:38:23 PM
Reccaman18
Friday, May 22, 2009 @ 10:57:55 PM
kratos17
Friday, May 22, 2009 @ 6:50:43 PM
this is the best action/platforming game that i have played on ps3 so far
and i only played the demo
anyone that doesnt like it are people that dont like platforming
and the difference between infamous and prototype is that infamous has a deeper story and prototype is pure destruction, much like hulk ultimate destruction
Last edited by kratos17 on 5/22/2009 6:51:29 PM
GuernicaReborn
Sunday, May 24, 2009 @ 11:45:59 PM
2. A piece of crap is brown and smelly. inFamous is a PS3 game on a Blu-ray disk. WTF kind of craps do you take.
3. If you are an anesthetic RN with a PhD, you must have failed pretty hard somewhere because you only need a 2 year degree to be an RN. Underachieving much?
4. Keep calling everyone 12 years old all you want, yours were the most immature comments. Any mature person would have commented something like: I wasn't a fan of the demo... the fighting mechanics weren't to my liking... I'll pass on this one.
5. You are a dick. Don't worry, it takes dickheads years before they realize that a dick is stapled to their forehead. Once you realize your shortcomings, recovery can start.
6. Why are you so fixated on everyone here being 12 anyway? Pedophile much?
Banky A
Friday, May 22, 2009 @ 7:12:22 AM
coverton341
Friday, May 22, 2009 @ 11:26:57 AM
Lord carlos
Friday, May 22, 2009 @ 11:41:15 AM
WorldEndsWithMe
Friday, May 22, 2009 @ 11:53:09 AM
CH1N00K
Friday, May 22, 2009 @ 12:25:51 PM
Stay tuned for more info...
fstop
Friday, May 22, 2009 @ 2:11:55 PM
I can see the cops now:
"You wanna rob a bank for a video game?"
-"Yes sir."
*WHACK* (game box imprint on head)
"Now you can play for life! In prison!"
-"Thank you sir. That's what I wanted sir."
Deadman
Monday, May 25, 2009 @ 6:01:52 PM
kratos17
Friday, May 22, 2009 @ 6:56:51 PM
Lord carlos
Friday, May 22, 2009 @ 6:26:49 AM
Reply
Cant wait to play the full game!!
Great review,although i think the graghics should get a 9 considering its looks nicer than any other sandbox game,now off to fry more innocent bystanders!!
Tim Speed24
Friday, May 22, 2009 @ 7:10:32 AM
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Skatejimmy5
Friday, May 22, 2009 @ 7:25:25 AM
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bearbobby
Friday, May 22, 2009 @ 11:09:20 AM
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It took a minute to get used to the controls as he fixes himself to objects and you have to disengage or jump to get off, but it allows you to move on a narrow object and shoot at the same time without worrying about falling off.
I dig the abilities, the grenade and shockwaves are awesome (love blowing cars and knocking dudes into the air,) I agree that the standard electric bolts are kinda lacking in "oomph" though, but from reading from the power upgrade page it seems like it gets better over time, with headshots to one baddie snaking out to hit others.
I also enjoy the karmic opportunities such as saving innocents from thugs or healing the sick, as well as restraining downed baddies vs sucking the energy from them.
Really its the combat that kinda drags it down. I wish there were less instants of being shot at by 8-10 baddies, and more up close and personal brawls. Most of the time I was being shot at from 3 directions before the red blips showed up on my radar, and they're all crack shots. I would have loved for them to mix it up a bit and have more fisticuffs for my up close and personal form of justice :)
But then this is just the demo and hopefully it's more varied down the road. But overall I'm pleased and would pick it up. I love jumping from high up and slamming down into the pavement, scattering everyone around!
Mista
Friday, May 22, 2009 @ 11:19:28 AM
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LunaticFringe
Friday, May 22, 2009 @ 11:22:51 AM
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Anyway, more interest in Infamous than the chaos of "it's cool cause it's violent" Prototype.
kevinater321
Saturday, May 23, 2009 @ 2:31:15 PM
WorldEndsWithMe
Friday, May 22, 2009 @ 12:06:59 PM
Reply
CH1N00K
Friday, May 22, 2009 @ 12:28:25 PM
Deleted User
Friday, May 22, 2009 @ 12:56:31 PM
Reply
Dustinwp
Friday, May 22, 2009 @ 3:12:23 PM
Last edited by Dustinwp on 5/22/2009 3:18:07 PM
Deleted User
Friday, May 22, 2009 @ 3:45:05 PM
Dustinwp
Friday, May 22, 2009 @ 4:06:31 PM
Last edited by Dustinwp on 5/22/2009 4:12:48 PM
BikerSaint
Friday, May 22, 2009 @ 5:45:14 PM
kratos17
Friday, May 22, 2009 @ 7:14:45 PM
for example in my opinon:
like-prince of persia
dislike-valkiria chronicles (sorry if not spelled correctly)
good-uncharted
bad-beast rider
everyone has there type of game that are appealing to them, valkiria is
a strategy/rpg game, i wont like it because i dont play strategy games, but it is still a solid title for those type of gamers
kevinater321
Saturday, May 23, 2009 @ 2:35:05 PM
Dustinwp
Friday, May 22, 2009 @ 3:35:36 PM
Oxvial
Friday, May 22, 2009 @ 4:57:12 PM
Juanalf
Friday, May 22, 2009 @ 5:07:10 PM
kratos17
Friday, May 22, 2009 @ 7:17:49 PM
Dehshizknight
Friday, May 22, 2009 @ 3:13:05 PM
Reply
Nerull
Saturday, May 23, 2009 @ 2:21:29 AM
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But enough of that, the question on my mind is obvious to anyone who makes note of me.
It's got no music? So surely the devs wouldn't be too lazy to add custom soundtracks, but then there's hardly any ps3 games with it and they ALL should have had it from the beginning, ps3 is the one with the standard HD yet it's horribly downplayed.
So Ben or anyone, what's the word on soundtracks? If it's yet another game lacking it I'll be in much less of a rush to grab this, I'll still get it but I might wait and see if I can get it cheaper.
PS it's prolly better to not feed the trolls, isn't the point of their misguided lashing out for attention? Don't give it to them, they really, really aren't worth it.
Last edited by Nerull on 5/23/2009 2:28:30 AM
Byakko2009
Saturday, May 23, 2009 @ 10:07:07 AM
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No use telling a youngster how to recite an opinion, he's just gonna resort to calling everyone nerds. If he was really an "anesthetic" he would definitely be smarter than he's letting off. Well maybe he is an anesthetic since he's almost killed any intelligent discussion in here.
Anyways, he'll probably come back and say something along the lines of "whatever I am an anesthetic you monkey blah blah". In which case my conviction still stands: TROLL. Anyone want to place bets?
BeezleDrop
Saturday, May 23, 2009 @ 12:45:06 PM
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King James
Saturday, May 23, 2009 @ 9:40:53 PM
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Consider it copped.
BikerSaint
Saturday, May 23, 2009 @ 10:01:26 PM
Reply
Byakko2009
Sunday, May 24, 2009 @ 12:47:51 PM
Oxvial
Sunday, May 24, 2009 @ 7:46:54 PM
Byakko2009
Sunday, May 24, 2009 @ 11:47:03 PM
Masry_XI
Sunday, May 24, 2009 @ 1:13:10 PM
Reply
my favourite game is re and when it got -ve comments i didnt act as a fanboy and attacked everyone with a comment , i just understood that it may not appeal to others like it did to me, and am saying u should do the same , not attack every person with a -ve comment.
Oyashiro
Monday, May 25, 2009 @ 1:43:26 AM
BikerSaint
Monday, May 25, 2009 @ 3:39:22 PM
It's OK not to like a game, but you really need to go back & re-read a-1's way of commenting.
It's not OK to act the ass, & try to belittle other's because they liked a game.
Geez, maybe when you understand that, you WON'T be one of the only 2 sole members in a-1's fan club. And until then, you can't seriously expect anyone not to show any backlash to towards comments like that.
I hope you're not so thick-headed & brilliantly misguided as the other two are, and that you can finally understand the rest of us now.
bigrailer19
Sunday, May 24, 2009 @ 5:43:24 PM
Reply
ArnoldK PSXE [Administrator]
Sunday, May 24, 2009 @ 6:10:28 PM
Wage SLAVES
Monday, May 25, 2009 @ 5:44:52 AM
xnonsuchx
Monday, May 25, 2009 @ 4:38:09 PM
CH1N00K
Monday, May 25, 2009 @ 8:17:41 AM
Reply
It was a fun game but I found the issues with the climbing and sticking to the buildings to be a little aggravating at times. My guy always seemed to go in the opposite direction I wanted him too. As average as the entire gameplay was in Assasin's Creed, I think the climbing feature felt a little better than the inFamous demo did.
However I still had fun with the game, and though I think this one is a rental this time around, I feel that if Sucker Punch does a second one, we'll see something with a little more substance to it. That being said, I believe Arnold's review was based on the full game instead of just the demo, so he may know something more about it then we do.
If I were to rate the demo..I would have given it between a 7-8, It needs some work but all in all it's still a fun game game that you've come to expect from the Hero type third person games (Iron man, incredible hulk, X-men...etc.) Spending more time with the full game may change my mind, but again, this will probably be a renter for me before I buy.
As for A1, are you really surprised that people attacked you for your original post? I don't know if you're trolling or not, but can you please reconsider rewording your comments to something more civilized. Someone with a Phd should be able to string together words better then "this game sucks, jesus christ are you serious" In one sentence you've insulted everyone that liked the game not to mention the reviewer...and you wonder why everyone is being aggressive towards you.
I would suggest you consider this next time you post a comment, or you will find that you won't be around for long to comment more. Everyone here is open to new people coming in and leaving comments and debating games. But debating and flaming are too very different animals.
Last edited by CH1N00K on 5/25/2009 8:32:59 AM
tes37
Monday, May 25, 2009 @ 12:15:16 PM
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Masry_XI
Monday, May 25, 2009 @ 4:44:17 PM
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u do know its just a game right.
its just a game guys , games are for fun not for arguing again and again about if they are good or bad.
whoever likes the game enjoy it
whoever doesnt like the game wait for another game u like to come up.
this is my final comment about this topic cause its getting rediculous how people react. so
play more talk less and have fun.
Oxvial
Monday, May 25, 2009 @ 10:03:04 PM
BikerSaint
Monday, May 25, 2009 @ 8:39:37 PM
Reply
"IT'S ALL ABOUT a-1's ASSININE COMMENTS TOWARDS OTHERS, DO YOU FINALLY UNDERSTAND WHAT I'VE SAYING YET?????
Now, after my numerous posts stating over & over this same exact thing, I can't understand what part of what I've been constanly saying, that you still don't seem to fathom???
PaiNT_kinG
Saturday, May 30, 2009 @ 10:27:24 AM
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IonHawk
Sunday, May 31, 2009 @ 9:35:02 PM
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It is similar to Assassins creed in a way, and the missions are def. repetitive, but just like AC when the missions themselves are soo much fun, you just don't mind repeating them. Seriously, I could spend the whole day just grinding on rails. Medium difficulty is just about the right amount of challenge also.
The only bad things I've to say about the game is that it has froze on me about 3 times so far and I had to reboot the PS3 to fix it, plus some of the framerate issues that Arnold and others have mentioned, but as of now the good far outweighs the bad.
All in all, glad I pre-ordered it - I've been playing it all weekend and couldn't be happier. Great job, Sucker Punch and Sony!
Last edited by IonHawk on 5/31/2009 9:37:39 PM
CrazyIrishBoy
Thursday, June 18, 2009 @ 8:28:38 AM
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Oyashiro
Reply
Friday, May 22, 2009 @ 1:04:21 AM