Uncharted 2: Among Thieves Review
It's been a huge year for the PlayStation 3. Not only was there a price-drop, but there was also the all new PS3 Slim redesign. Most importantly, though, it's been the games for the PS3 that have swayed opinions left and right. It started off with Killzone 2 early in the year, then continued with inFamous, and of course an all new Ratchet game is set to launch shortly, as well. But it's been one PS3 game in particular that everybody's been talking about, as it has displayed simply the most jaw-dropping game design on any console ever seen. Of course I'm talking about Uncharted 2. With Gran Turismo 5 pushed back to early 2010, Uncharted 2 stands as the front-runner for 2009's game of the year. And it's simple to explain why...
The first thing you need to know about Uncharted 2 is that it isn't laden with a plethora of features and borderline confusing game mechanics. There are no intricate systems you're required to use in order to progress throughout the game. No combos, that you'll likely never use, to earn, upgrade, or purchase. Same goes for the weapons. There are no complicated menus to navigate through. There is simply no unnecessary clutter. This is a game that brings it back to the basics, and reminds us that action-adventure games don't have to be stuffed with tons and tons of worthless mechanics for them to be wholly enjoyable.
Instead, what Uncharted 2 does is offer an adventure that is free of such things by offering an epic experience where the story is constantly flowing and you are never once distracted by anything, allowing you to focus on nothing but the game and its story. But don't get me wrong, it's not that I dislike said mechanics, I just find them annoying when they interfere with the game, or you're forced to use them, games like Metal Gear Solif 4 have pulled this off perfectly in the past, I just want to be clear about that. Essentially, what Naughty Dog has done is created the modern-day Super Marios Bros. game, albeit on a much more epic scale. Think about it, the main principles are there: just like, say, Super Mario Bros. 3, Uncharted 2 focuses on the core adventure, by offering a compelling experience, with absolutely breathtaking level design, simplicity that is welcoming, yet with gameplay that is absolutely addictive. You may be hard pressed to call the similarities true, but ultimately, it is what makes both games so utterly amazing, and what has made one of them a classic for the past 20 years.
This is game design that rings true to gamers such as myself who have been craving for a proper action-adventure game that isn't riddled with useless mechanics, is presented on such an epic-scale, with production quality that isn't too far off from what we've seen come out of Hollywood's computer-animated films. Not since Metal Gear Solid 4 have I been so wrapped up in a game. It took me only two days to beat the game, because each time I sat down, I couldn't pull myself away from it for about five hours each session. And to be perfectly honest, it takes a really special game for me to devote so much of my time to in such a short time span.
Nathan Drake is back, as the game takes place just a few years after the first. This time around, an old friend approaches Drake about breaking into a Turkish museum, finding a hidden relic, and trying to discover the untold story of what happened to Marco Polo's crew of 600 men and 14 ships, of which only 18 men on one ship survived, during his voyage to Persia. The game is very spoiler sensitive, so I'll refrain from saying anything else about the story. But know this, it's quite a well written game, and it's one of those titles where you keep going just to find out what happens next without realizing how many hours you've already spent. I love it.
The basic mechanics in Uncharted 2 are very simple, but extremely effective. Drake's ability to explore has increased ten-fold, as the amount of climbing and jumping he'll do all throughout the game may give you some vertigo. The kinds of heights you'll reach during your expeditions will surely leave you with your jaw on the floor in complete awe, as the level design is nothing short of brilliant here, easily some of the very best I've ever seen. While most puzzles are fairly straightforward, they are, nevertheless, quite a lot of fun to take on and complete.
Action continues to the basic formula of carrying two guns, a pistol (or anything that can be shot with one hand), and a rifle. There's a great variety of guns to choose from, from an assortment of different hand-guns (uzis, pistols, revolvers, etc.), to an equally impressive assortment of rifles and heavy artillery (automatics, sniper rifles, minigun, shotguns, grenade launcher, rocket launcher, and so forth). Each and every gun is well balanced and has its unique advantages, as well as disadvantage. The balance of the weapons is surely brought to light when you're in multiplayer heat, seeing as how you'll have to choose what guns to pack depending on the stage. Stages that aren't as open and are more prone to closer quarters are better off with a shotgun, where as if you're in an environment that is a bit more open, you're better off with a proper rifle that'll allow for some zoom. Throughout the adventure, you'll get to even mount turrets and fight off swarms of enemies, which makes for some really fun times, in addition to picking up shields some enemies leave behind.
The hand-to-hand stuff works well, too. You'll put the Square and Triangle button to good use when you prefer to do a few stealthy attacks, or when you just feel like taking enemies out one by one with your bare hands. Square is your general attack button which you'll punch and kick with, but Triangle is the counter/parry button which you'll have to use when you see an enemy is about to counter and attack you. When the enemy begins his swing at you, a slow-mo segment occurs, and within that time frame you'll have to hit the Triangle button to perform a parry and then immediately attack some more to finish him off. It's simplistic, but, again, highly effective. Other actions you can perform with your bare hands is the ability to throw an unsuspecting enemy off a ledge. If, for example, you are climbing up a ledge and you see an enemy is standing right above you, you can grab his leg and throw him down. Likewise, if you sneak up behind an enemy who is near a ledge, you can push him to his death - this one you'll use often just past the middle of the game, and it's a ton of fun.
Enemy A.I. is pretty solid, perhaps even smarter than the first game. For starters, the A.I. is still smart enough to not stay in one place during a gun fight. You'll often see your enemies moving around finding new places to cover. Second, enemies don't require 6-8 bullets to kill anymore, three well placed bullets should do the trick, but one spot on bullet to the head will do it immediately. Speaking of head-shots, the game tracks your head-shot skills, and there in-game medallions, as well as trophies to earn by pulling off headshots. Next, the A.I. is pretty damn good with a grenade, so beware. And lastly, and this is what leads me to believe the A.I. is smarter than before, I've actually been snuck up on by an enemy a few times in the game, and it wasn't a scripted event, either. Instead of calling in for a swarm of backup, these little bastards just thought they'd be smart by attacking me from behind and knocking me out.
Now, the overall adventure is good for about 10-12 hours, including cut-scenes and all. But chances are you'll want to replay the game again just to experience the whole thing over again. It's one of those games you'll want to play over and over again. But when the adventure is over for you, there's the multiplayer, which is, quite honestly, much better than it should be. I mean, the actual core is already so amazing, that just a few table scraps of multiplayer goodies would've sufficed. But Naughty Dog went all out. First, we have a multiplayer mode that takes various segments and scenarios similar to that of the single-player mode, and allows up to three gamers to get in on the action, by playing as Drake, Sully, and Chloe. These scenarios will include gunfights, puzzle solving, aiding fallen partners, and much more. Another co-op mode includes Gold Rush, will requires the three players to collect the treasures spawning all over the map, all the while a horde of enemies try to stop you. Collecting as many as possible before dying is the obvious goal here.
Other multiplayer modes include Deathmatch, Plunder, Elimination, and Chain Reaction - with all modes capable of up to 10 players. Deathmatch is your standard affair that pits five heroes against five villains, last team standing wins. Plunder is a capture-the-flag mode where you have to steal treasure from a base and bring it back to yours. Elimination is similar to Deathmatch, except teams are not split into a classification, and there are numerous matches played, with the team who wins most declared the winner. And lastly, Chain Reaction is another capture-the-flag variant, albeit with a twist that requires the teams to pick up the flags in a specific order.
On the technical scale, Uncharted 2 is absurdly impressive. But it isn't perfect. There are a few camera issues, which can cause confusion as to how close you are to the next ledge you're trying to jump to. This also presents a few control issues, so you will occasionally experience a death here and there, usually from thinking you could jump down to a certain platform, only to find out it was a bit too far. Beyond that, during my play through, the game did exhibit a few bugs, one of which that froze the game. Another bug some may notice is the game severely lagging behind a cut-scene trigger. For example, in one of the chapters, I climbed up the roof of a house only to find myself wandering aimlessly trying to figure out what to do next. I spent five minutes viewing my surroundings, trying to find something to climb or slide down on, to no avail...thinking I went the wrong way, I dropped myself down realized there was nowhere else to go, turned back and climbed that same building again, and suddenly a cut-scene began as soon as I made it up. What the hell?
Aside from these two little quirks, I never again had a single problem with the single-player mode, and chances are if these issues become common, a patch will fix them up immediately. But it must be said that Uncharted 2 performs on a level never before seen in a console game to date. For starters, the framerate is smoother than the original game, which had a tendency to stutter often. Running at 30 frames per second without fail, Uncharted 2 also manages to run smooth, as well. But it's the overall quality of the visuals people will notice, especially during the absolutely jaw-dropping cut-scenes. Running in real time, these cut-scenes display character detail no other game has ever done before, with textures that have no equal. The same can be said for the graphics when you're actually playing the game. Not only are the environments massive in scale, but the draw-in distance goes on for miles, and the textures that are wrapped around the game world are extremely detailed.
Nearly everything about Uncharted 2's visuals are breathtaking, from the flawless lighting, to the animation, to the character detail, to the art, to the texture work, and especially the gorgeous cinematic cut-scenes. Uncharted 2 represents a level of aesthetic quality that sets the benchmark for all games this generation, achieving a look that rivals even the PC's Crysis - it's that gorgeous. The keen eyed gamer may notice a few minor visual quirks, such as shadows that smooth out as you approach them, or an occasional object popping up here and there, but again, considering the overall scope of things, these issues are truly minute.
Lastly, to go hand-in-hand with the almost flawless presentation is the audio, which is largely driven by the superb voice acting. The dialogue is extremely well done, as each and every voice actor performs their respective part without a hitch. Nathan Drake is still as quippy as ever, adding quite a bit of charm and humor to his character. The supporting cast, which includes both new and old characters also come off extremely strong with their acting. A motion picture-like soundtrack plays in the background usually when enemies are present, and does a great job of setting the tone of the moment. And enabling one of the various surround sound settings in the game further enhances the already surreal experience.
Uncharted 2 represents everything I've always wanted to see out of an action-adventure game such as this. It defines what videogames mean to me. It's designed in such a way that is completely the opposite of what most games in the genre have been doing, and yet, by taking a step back to a more traditional setup, it is without question the best game the genre has seen in a very long time. It is also without question the best looking console game I've ever seen, easily the best of the generation. And, it is also without question the very best game we've seen all year.
10/7/2009 Arnold Katayev
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Comments
Troy Powers
Thursday, October 08, 2009 @ 1:40:31 PM
BTNwarrior
Wednesday, October 07, 2009 @ 4:25:06 PM
Reply
Jackyl
Wednesday, October 07, 2009 @ 5:45:59 PM
Dante399
Thursday, October 08, 2009 @ 12:10:59 AM
phantomMenace
Wednesday, October 07, 2009 @ 5:32:20 PM
Jiggy
Wednesday, October 07, 2009 @ 4:51:13 PM
Reply
Arnold do you know if the online rankings will reset to Zero when the game is out? I don't wanna lose mine haha.
johnld
Wednesday, October 07, 2009 @ 6:43:54 PM
Jiggy
Thursday, October 08, 2009 @ 12:16:31 AM
Troy Powers
Thursday, October 08, 2009 @ 1:42:57 PM
johnld
Thursday, October 08, 2009 @ 6:45:19 PM
bigrailer19
Wednesday, October 07, 2009 @ 4:51:24 PM
Reply
i cant wait to play this game, ive waited o so long!
No more teases with these reiews and awesome scores please!
Although i thought they would have made this one much longer than the first, considering all the praise. obviously yes there is the multiplayer but i love a good long story much like the length and depth of mgs4, and even uncharted: drakes fortune had awesome depth, but I never timed how long Uncharted took me and never payed attn. to if it says how long your game time is. but i know it didnt take more than 12 hours nor less than 9 hours (including cut-scenes) and that was long enough no complaints. But maybe i thought that making a much more epic sequel would also include a significantly longer story!
Honestly for such an epic tale, and game i feel like 2 days, possibly even one to finish the game isnt quite enough. I want to experience this for atleast 3 days. well its a good thing i work i guess. I have a feeling ill be left with wanting more lol!
Alright, btw im not complaining im just saying lol!
I really want this game in my hands!
Last edited by bigrailer19 on 10/7/2009 5:16:09 PM
nickert0n
Thursday, October 08, 2009 @ 2:53:31 PM
I sh** my pants and scream and say "How the F#$@ did you get it early!?!?!?"
Then he shows me that they were giving away pre-order bonus multiplayer golden guns for preorders and were putting them in Uncharted 2 game cases.
Assh0les....
LimitedVertigo
Wednesday, October 07, 2009 @ 4:53:43 PM
Reply
NightHawk17
Wednesday, October 07, 2009 @ 5:05:57 PM
LegendaryWolfeh
Wednesday, October 07, 2009 @ 5:59:16 PM
nickert0n
Thursday, October 08, 2009 @ 2:54:45 PM
IonHawk
Wednesday, October 07, 2009 @ 4:55:22 PM
Reply
As far as GOTY goes, my heart says UC2 should get it, but my brain says that MW2 will end up getting it just coz it is multiplatform and will have a larger install base.
HANZ64
Wednesday, October 07, 2009 @ 5:05:41 PM
johnld
Wednesday, October 07, 2009 @ 6:46:28 PM
kevinater321
Wednesday, October 07, 2009 @ 4:56:03 PM
Reply
furbiesmustdie
Wednesday, October 07, 2009 @ 5:03:23 PM
Reply
HAMCHUNKS
Wednesday, October 07, 2009 @ 7:10:59 PM
furbiesmustdie
Friday, October 09, 2009 @ 7:33:43 AM
Last edited by furbiesmustdie on 10/9/2009 7:37:43 AM
HAMCHUNKS
Wednesday, October 07, 2009 @ 7:31:35 PM
Jawknee
Wednesday, October 07, 2009 @ 8:48:39 PM
johnld
Wednesday, October 07, 2009 @ 6:49:42 PM
Jackyl
Wednesday, October 07, 2009 @ 5:47:24 PM
Banky A
Wednesday, October 07, 2009 @ 8:57:59 PM
HAMCHUNKS
Wednesday, October 07, 2009 @ 7:13:15 PM
Banky A
Wednesday, October 07, 2009 @ 9:00:17 PM
Uncharted 2 headshots are instant death.
& KZ2 headshots rock!
If nobody dies from a headshot in KZ2 or U2 then you probably missed, hit their shoulder or neck/clavicle area.
The only other reason is coz' of mild LAGGGG.
Last edited by Banky A on 10/7/2009 9:03:10 PM
Jackyl
Wednesday, October 07, 2009 @ 11:21:14 PM
I've heard enough comments about the head shots not always being instant kills to merit Naughty Dog looking into it to see if it might be remedied with a patch.
Fane1024
Thursday, October 08, 2009 @ 2:39:57 AM
CH1N00K
Thursday, October 08, 2009 @ 8:47:05 AM
Victor321
Wednesday, October 07, 2009 @ 6:07:05 PM
Reply
^.^
P.S. Is it just me, or are all the PS3 exclusives, if they were people living in houses, we would have a city, whereas unnlike the 360's exclusives, we would have a town?
Ah, I'm getting over my head, and no, I'm not a lunatic :P, merely stating my opinion.
PSXExtreme should allow us to underline and/or bold our words, so I can make opinion stand out ^.^
Last edited by Victor321 on 10/7/2009 6:08:08 PM
ThePearlJamer
Wednesday, October 07, 2009 @ 7:34:29 PM
Bardock617
Wednesday, October 07, 2009 @ 6:14:34 PM
Reply
frostface
Wednesday, October 07, 2009 @ 6:43:17 PM
ArnoldK PSXE [Administrator]
Wednesday, October 07, 2009 @ 6:42:56 PM
Reply
frylock25
Wednesday, October 07, 2009 @ 7:29:14 PM
johnld
Wednesday, October 07, 2009 @ 6:52:23 PM
Reply
frylock25
Wednesday, October 07, 2009 @ 7:59:56 PM
Metal Gear Solid 4 10
Grand Theft Auto 4 9.9
Uncharted 2 9.8
Little Big Planet 9.7
Killzone 2 9.7
Fallout 3 9.6
Resistance 2 9.5
Dead Space 9.4
Street Fighter 4 9.4
Resistance: Fall of man 9.3
Bioshock 9.3
Uncharted 9.0
Flower 9.0
Metal Head
Wednesday, October 07, 2009 @ 7:19:14 PM
Reply
HeXeN
Wednesday, October 07, 2009 @ 7:31:05 PM
The Brutal Legend,Demon souls and MGS4 junkies will tell you the same about those games.I'm sure as hell will get U2 on day one but there are those who just don't give a sh1t; which is fine cause not everyone likes the same games even if the game is extremely polished a la U2.
Aftab
Wednesday, October 07, 2009 @ 8:37:22 PM
Last edited by Aftab on 10/7/2009 8:38:16 PM
Fatcat3788
Wednesday, October 07, 2009 @ 7:30:56 PM
Reply
Wage SLAVES
Wednesday, October 07, 2009 @ 8:25:26 PM
Reply
Jawknee
Wednesday, October 07, 2009 @ 8:39:57 PM
Reply
When trying to be stealthy, is there a crouch option like is MGS4?
Also when aiming, does which shoulder you were looking over last get remembered? It's kinda annoying in the multiplayer demo when you want the camera to stay on the left side. It always defaults to the right when you stop aiming. It didn't do that in Drakes Fortune. It remembered which should you were looking over last.
sha4dowknight05
Wednesday, October 07, 2009 @ 8:42:22 PM
Reply
Kowhoho
Wednesday, October 07, 2009 @ 9:28:00 PM
Reply
Nice "Uncharted 2" graphic for the article, by the way; it makes the article stand out (as I believe would be expected since this game is getting so much attention)! ;)
BeezleDrop
Wednesday, October 07, 2009 @ 9:30:37 PM
Reply
ArnoldK PSXE [Administrator]
Wednesday, October 07, 2009 @ 9:39:48 PM
Reply
TheHighlander
Wednesday, October 07, 2009 @ 9:58:31 PM
Sir Shak
Thursday, October 08, 2009 @ 12:01:58 AM
raidtimedope
Saturday, October 24, 2009 @ 11:35:43 AM
TheHighlander
Wednesday, October 07, 2009 @ 10:01:46 PM
Reply
I can't wait for this to arrive, I hope Amazon is up to it with their release day delivery.
So, one question for you Arnold, is this the best action movie of the year so far?
ArnoldK PSXE [Administrator]
Wednesday, October 07, 2009 @ 10:16:11 PM
Reply
TheHighlander
Wednesday, October 07, 2009 @ 11:41:08 PM
___________
Thursday, October 08, 2009 @ 2:19:48 AM
___________
Thursday, October 08, 2009 @ 2:17:18 AM
Reply
i know that uncharted 2 has a store for you to buy upgrades in the single player campaign.
if i finish the game on say normal than go on to hard does all my cash and things i have unlocked carry over or do i have to start from scratch?
thats one thing i hate about games these days, once i have unlocked or bought something it should be with me where ever i go.
also is there a area where you can check how close you are to getting a certain trophy?
thats one thing every single game should have from now on.
ive lost count the amount of trophies i have gone for thinking im so close to getting them when im so so far off.
and does uncharted 2 have level select?
i hope it will tell you how many treasures you have collected from each level that way when im playing through to collect all the treasures i can skip levels i know ive collected everything.
because im going to plat this no matter what.
im definitely not ready for crushing again and i can not afford another broken controller or even a broken tv but here i go.
OriginalSin
Thursday, October 08, 2009 @ 2:18:15 AM
Reply
And then just to remind myself how good Uncharted:Drakes Fortune was I played through it again twice in the last two weeks... And even now (What like 2 years later) it is one of the games I had the most fun playing.
So now I'm amp'd and ready for Uncharted 2. Just have to wait a bit now until it releases here in my country... probably buy the end Of October to first week of November.... It sucks I know.
Ricochet
Thursday, October 08, 2009 @ 6:54:08 AM
Reply
Point-in-case, Single-player based campaign may not be equivalently as good in the multiplayer and vice-versa one can strike the balance but not equivalently excellent on both sides. I think the format should be general like: Graphics, Gameplay, Value, Sound and Replayability. There's no need for extra other aspects because no game can acheive full points on all these criteria.
Good review, but I think online and single-player should be combined into a single gameplay category.
Last edited by Ricochet on 10/8/2009 6:54:26 AM
Aftab
Thursday, October 08, 2009 @ 7:04:23 AM
Ultimate_Balla
Thursday, October 08, 2009 @ 8:17:25 AM
Reply
bigrailer19
Thursday, October 08, 2009 @ 10:01:47 AM
Reply
i logged on last night (not that thats out of the norm) and one of my friends was playing Uncharted 2: among thiieves, uhhh i know right wtf?
So i immediatly messaged him that "wtf?" I said, "how did you get the game already a review copy?" (cus he runs a website, not big, just for kicks more or less) He says, he got it from the show in Seattle, Wa.
I'm assuming that means he got it when he went to one of those premiers in select locations that you guys wrote an article about few weeks back. now he didnt explain how he got it if he was able to purchase it that day, or if he won it, or if everyone who attended got a copy, but none the less im jelous and maybe he will just finish it early so he will give it to me! wishful thinking!
Anyways just thought id throw that in there that maybe sometimes its worth going to events for these big titles, maybe you'll end up with the game a week b4 release, that lucky man! Anyways pretty good stuff, i cant wait for this to drop!
O and great review, the honesty is always appreciated!
Last edited by bigrailer19 on 10/8/2009 10:04:06 AM
Troy Powers
Thursday, October 08, 2009 @ 1:41:25 PM
bigrailer19
Friday, October 09, 2009 @ 10:18:13 AM
Shadow_Ninja
Thursday, October 08, 2009 @ 6:02:52 PM
Reply
PaiNT_kinG
Friday, October 09, 2009 @ 4:40:44 AM
CrazyCrisps
Saturday, October 10, 2009 @ 11:39:46 AM
Reply
furbiesmustdie
Sunday, October 18, 2009 @ 10:07:08 AM
Higz_Bozon
Wednesday, October 14, 2009 @ 12:18:25 PM
Reply
Higz_Bozon
Wednesday, October 14, 2009 @ 12:26:46 PM
Reply
Gordo
Friday, October 16, 2009 @ 3:42:09 AM
Reply
Proudly sitting up there in my collection with MGS4 and GTAIV. Thanks Sony!
furbiesmustdie
Sunday, October 18, 2009 @ 10:00:09 AM
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JMO_INDY
Reply
Wednesday, October 07, 2009 @ 4:19:03 PM