Call of Duty: Modern Warfare 2 Review
Read this before you post comments: So you see yet another dreaded 8.9, and convince yourself that it's a bad score. You will likely jump down my throat, call me a whole bunch of names, and vow to never read my work again. And that's all good, if you're a 13-year old who doesn't wish to read and understand the opinion of one game critic, who strongly believes that even though Call of Duty: Modern Warfare 2 is a great game, it doesn't offer nearly enough groundbreaking material to warrant a 9.0. And in fact, at times, the game feels like it's taken a few steps backward in some instances. And before the alarmists and conspiracy-theorists come to claim I'm doing this to get attention, don't even waste your time. If I was, indeed trying to whore in the attention, I'd have given Modern Warfare 2 a score much lower than an 8.9. Moreover, I'd probably choose a massive 1st party game, say, like Uncharted 2, instead of a multi-platform title. Again, it's important to keep your cool and read through the whole review to see where I'm coming from.
Modern Warfare 2 picks up from where the last game left off. The gameplay is very much like the first game, except in this sequel, gameplay allows you to carry two primary/large weapons, as opposed to a handgun and primary/large weapon. Likewise, you can also carry two handguns simultaneously, or dual-wield a pair of secondary guns akimbo-style. Certain weapons have secondary actions, such as shotgun blasts from a standard rifle, or grenade launching out of an automatic. Shooting is superbly precise, and enemies go down like they should, so you won't spend time unloading hordes of bullets into an enemy until he dies.
And that's one of the many aspects I really love about the Modern Warfare games, is that their shooting is absolutely satisfying, the mechanics are practically perfect, and the amount of recoil dialed in is just right. Bullets that hit anywhere in the upper part of the torso are almost always an instant death - as they should be - no matter how far away they came from. Shooting in the legs will render an enemy badly injured, but not completely out of action, as they will continue to shoot from the ground. I've even encountered the enemy A.I. playing dead after shooting him in the stomach, only to see him lift his arm and shoot at me again. Furthermore, the A.I. acts like this no matter what difficulty setting you have chosen, so be prepared.
Differences in difficulty seemed to largely change the accuracy of the A.I., and not so much their brains. The enemy A.I. retains their patterns of running, gunning, and covering, and these patterns are quite intricate, actually. You may see an enemy in one location, but if you don't act quick, he'll make his way closer to you, using the objects in between as cover, all the while taking a few shots at you. That said, prepare to die a lot, no matter what difficulty you choose, as the game environments are laden with baddies everywhere you look...and that brings me to my first problem with the game...
Unlike the first Modern Warfare, the sequel has lost its focus and is now way too run-and-gun happy. The first game had a problem with infinitely respawning enemies, and the sequel has a similar problem of way too many enemies appearing simultaneous. This becomes an issue because if you're in a more linear level like the ones in Rio, you think to yourself "oh, I cleared the group of enemies, so no one should come from behind me", but you'd be wrong. In fact, despite clearing enemies out and advancing, you are never safe, and your A.I. teammates often don't do a good enough job at helping kill an attacker coming from behind you. The game simply throws way too many enemies at you, and there isn't nearly enough support with you to do an adequate job of containing them properly, so you'll often find yourself encountering a cheap death.
The absurd amount of enemies may feel epic at first, reminiscent of games like Medal of Honor: Allied Assault, but it wears thin quickly down the campaign, as it simply starts to feel repetitive and redundant. And in that respect, the first Modern Warfare felt like it had more varied mission structure, mixing the speed with the stealth and the epicness with the tension. Furthermore, the campaign is still extremely short, once again measuring in at about 6 hours of total play, with a not-so-great ending. On top of that, the story is extremely boring, and you almost forget that there even is one - it's just very poorly executed. And while I full well realize that it's the online aspect of Modern Warfare 2 that many of you buy the game for, it doesn't mean that the game should get a free pass into a higher score range just because it has a bustling online world, but we'll get to that later.
Another issue I have is the annoying blood splats that fill up your screen when you're shot. Quite honestly, it's a pointless visual effect that is extremely distracting when you're playing, because it makes it nearly impossible to see the enemy that's shooting you when your screen is stained with red blood and becomes blurred. Now, the easy to solution to this would be to just run away and wait until the stains clear, right? Unfortunately, you'll run into problems doing so...literally. With your screen covered in blood and blurred, it's fairly hard to see where it is you're going, as objects outside of your view will prevent you from running any further, leaving you vulnerable to more hits, once again leading to a cheap death.
And would you believe that I also have a problem with the online gameplay? I mean, yes, online is fantastic fun, largely thanks to the superb game mechanics still present, such as the experience points. And it's a great way to collect tons of items/perks and upgrade your character, giving it an almost RPG-like element, which makes the online gameplay so endearing. But 18 players? Really? I mean, I've been refraining from making any sort of comparisons to other FPS games, but we have games offering 32, 40, 60, and soon, 256 player online matches...and Modern Warfare 2 still offers 18? It's just odd to me that a game with such a massive budget, so much hype, with such a talented team doesn't, at least, offer an extra eight players or so two years later. To me, this industry is all about progress, and in many ways, I feel like Modern Warfare 2 doesn't make very much of it over the original.
The assortment of multiplayer modes is great fun, though, and if you're fine with the 18-player limit, then you'll still find a lot to love. Free-For-All, Search & Destroy, Demolition, Domination, Team Deathmatch, and Capture The Flag should be all self-explanatory, but with these new modes also come a host of new features. First, and foremost, no longer will matches get dropped if the host leaves - instead the game pauses and a new host is selected, which allows the game to resume from the moment it stopped at. Next up, are the kill streak rewards which there are 15 of. Kill streaks are achieved when you accomplish an uninterrupted streak of kills, as a reward for achieving a streak kill, you will be given a reward to use during the match. One such reward is summoning an assault gunship to rain hell on your enemies from the sky. Another is gaining the ability to use a remote missile strike and controlling the missile yourself. Of course, some of these rewards are harder to achieve than others, and they are not random, as a 25 streak earns one thing, and a four streak earns a whole other.
Visually, from the moment I booted up Modern Warfare 2, I was met with disappointment. First, the game still runs at a sub-720p resolution, so if it's not looking as sharp as you'd like on your HD screen, you know why. Second, the textures leave a whole lot to be desired, as you're going to see one low-quality texture after another almost everywhere you look. And while it's normal for a game to have even a few low-res textures (Uncharted 2 had a few), Modern Warfare 2 might have a bit too many. Once again, all of this is met with disappointment, because I had assumed that two years later, we'd be looking at a powerhouse of a game. And while the lighting in the game is superb, the animation practically flawless, and the environments/locales nice to look, your eyes may still focus on those textures, and your lungs will let out a sigh. Also, the smoke effects have an awkward and flat look to them, reminiscent of stuff I've seen in PC games many years ago, at the start of the decade. But, despite that, Modern Warfare 2 does run super smoothly, as the game is V-locked, so that means no screen tearing, and the framerate hovers between the 40-60 mark, which makes for a smooth experience.
Audio is still as good as it was years ago, but with even more ambient screams, chants, cries, explosions, and just general chaos. You'd be doing this game, and yourself, a disservice if you didn't have your PS3 paired to a sound system. And I know that I'm always going on about audio setups, but you simply have to understand just how important it is in a game like this, where audio is an extremely immersive gameplay tool. There is a solid amount of voice acting here, both during missions and in between them when you are being briefed. Voice work is very well done, as you'd expect, and you likely won't find any complaints here.
Once again, it needs to be stressed that this 8.9 is not a bad score, and if you'd like to discuss or argue it in the comments, I can only welcome calm and professional responses. My basis for the score is one that boils down to a number of issues, one of which is Killzone 2, which I felt offered more as an overall package. Now, it was only a matter time before I made a Killzone 2 mention, and I figured it'd best be done during the conclusion. As is normal in any industry, there are benchmarks, and it is only fair that those benchmarks are constantly tested and compared to. I believe that Sony had set a certain bar by offering a game that looked astonishingly good, boasted 32 player online matches, a great story, a lengthy and very enjoyable campaign, and sounded absolutely insane. I expected Infinity Ward to do all of that and then some, but ultimately their game falls when it comes down to the campaign, online limitations, story and visuals. It does have an online core that does provide more depth as far as rewards and extras go, and the co-op gameplay is great too (even if it isn't campaign based), but it's not quite enough to overcome the rest of Modern Warfare 2's shortcomings.
Had it not been for the existence of Killzone 2, this game would've easily scored in the nines, but the balance of things change when there is that one benchmark that is so well rounded in practically every aspect, that, to me, it'd almost feel like I'm lying to myself by saying Modern Warfare 2 is as good as the benchmark. As it stands, Modern Warfare 2 is a great game, there is no doubt about it, but its shortcomings make it feel as if the game has stagnated and doesn't feel evolved, at all. And in some ways, I actually think the first Modern Warfare was better. Shame, but that's just my opinion, as heartbreaking as it may be for some of you to read it.
11/12/2009 Arnold Katayev
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Comments (258 posts)
armedkiller
Thursday, November 12, 2009 @ 11:39:49 PM
Qubex
Friday, November 13, 2009 @ 2:35:25 AM
Kempy21
Friday, November 13, 2009 @ 3:44:59 AM
mastiffchild
Friday, November 13, 2009 @ 4:00:42 AM
The story is also completely silly and a step vack from the excellent pacing of the first game. I haven't bought the game as I don't think IW/Acti deserve any of our money this time round and shafting the eU and PC gamer was pretty crappy, imo. However I've watched 90% of the campaign and loads of the spec ops and MP to knopw what the games about andd , to me, the "airport terrorit" level is done just for the press in generated and could have been handled better in a differnt way-say in a flashback during narative with a scarred, mentally demoralised former operative, no?
The nig one, though, is for the lack of dedicated servers which smacks to me of IW starting not to cre about the overall quality of their product. It was the most onvious move forwards for a ganme oft touted as the online game of the year and it isn't like they're strapped is it?
BTW, most of my mates would totally agree with your scoring Arnold. They average between 8.5-9/10. 9v9 doesn't cut it for me anymore-when a game as small, in comparison, as Warhawk can manage 16v16 lagdree on dedicated servers the fact this doesn't is a greedy, money grabbing disgrace and they should be ashamed at the mess they made.
Jut420
Friday, November 13, 2009 @ 9:05:02 AM
Danny007
Friday, November 13, 2009 @ 7:03:06 PM
Gone
Friday, November 13, 2009 @ 9:12:17 PM
THEVERDIN
Saturday, November 14, 2009 @ 10:55:43 AM
armedkiller
Thursday, November 12, 2009 @ 11:38:03 PM
Reply
Ultimately, the game falls short of the hype.
Last edited by armedkiller on 11/12/2009 11:40:47 PM
WolfCrimson
Thursday, November 12, 2009 @ 11:47:45 PM
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On a sidenote: Uncharted 2 has some low rez textures? Really? I didn't find any, but if you could, could you like point out where they are? I wanna see this for myself; this is like finding a sasquatch in an urban city!
ArnoldK PSXE [Administrator]
Thursday, November 12, 2009 @ 11:52:16 PM
raztad
Friday, November 13, 2009 @ 7:56:52 AM
Jawknee
Friday, November 13, 2009 @ 9:46:10 AM
TheCrazyMerc
Thursday, November 12, 2009 @ 11:48:20 PM
Reply
jerocarson
Thursday, November 12, 2009 @ 11:48:34 PM
Reply
LimitedVertigo
Thursday, November 12, 2009 @ 11:49:00 PM
LimitedVertigo
Thursday, November 12, 2009 @ 11:48:37 PM
Reply
MyWorstNightmar
Friday, November 13, 2009 @ 12:37:12 AM
Last edited by MyWorstNightmar on 11/13/2009 12:37:50 AM
LimitedVertigo
Friday, November 13, 2009 @ 1:04:47 AM
My disdain for FPS? I love FPS, true FPS. I'm not a fan of console FPS or games like MW2 which go backwards instead of forward in terms of gameplay. In fact I've already preordered LFD2 and I'm buying BC2 on day one.
I'm currently enjoying my 2nd playthrough Demon's Souls and recently started TorchLight on my PC.
Qubex
Friday, November 13, 2009 @ 2:37:44 AM
Geobaldi
Friday, November 13, 2009 @ 3:47:45 AM
MyWorstNightmar
Friday, November 13, 2009 @ 10:38:15 AM
LimitedVertigo
Friday, November 13, 2009 @ 4:14:37 PM
Daedusian
Thursday, November 12, 2009 @ 11:50:33 PM
Reply
Bagmup
Thursday, November 12, 2009 @ 11:54:27 PM
Qubex
Friday, November 13, 2009 @ 2:39:25 AM
johnld
Friday, November 13, 2009 @ 4:08:52 AM
chucknasty
Friday, November 13, 2009 @ 12:00:13 AM
Reply
I get that the online is the appeal for most but as I suck at FPS vs modes that is not a selling point for me.
Oxvial
Friday, November 13, 2009 @ 12:08:52 AM
I see him beating the game he owned the sp in 5 hours I'd say if you suck perhaps you gonna need 7 or 8.
still sp story wasn't epic if you are not going to use the mp don't buy it.
Last edited by Oxvial on 11/13/2009 12:09:41 AM
godsman
Friday, November 13, 2009 @ 1:12:57 AM
ebterp
Friday, November 13, 2009 @ 12:09:04 AM
Reply
chicko1983
Friday, November 13, 2009 @ 12:18:24 AM
Reply
Snaaaake
Friday, November 13, 2009 @ 7:07:39 AM
Random_Steve
Friday, November 13, 2009 @ 12:28:46 PM
chicko1983
Saturday, November 14, 2009 @ 2:38:15 AM
My point is, if you worry about a review score because it determines whether or not you will buy it is complete nonsense.
People are saying well done to Arnold for sticking to his principles and not bowing to hype when reviewing games (and I also commend him for it), but the fact that he has to preface the review with a disclaimer is sad reflection of the sate gaming reviewing is in at the moment.
I sure most FPS fans will like this game but it doesn't interest me, and neither does Ratchet, but each his own and that is what you have to remember when reading reviews as well.
MyWorstNightmar
Friday, November 13, 2009 @ 12:40:20 AM
Last edited by MyWorstNightmar on 11/13/2009 12:41:26 AM
Qubex
Friday, November 13, 2009 @ 2:41:42 AM
Scarecrow
Friday, November 13, 2009 @ 12:49:00 PM
Qubex
Friday, November 13, 2009 @ 8:45:13 PM
BTNwarrior
Friday, November 13, 2009 @ 12:36:09 AM
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multiplayer is still epic though, and this time around the best weapons get unlocked first and the worst ones last so you don't get raped by high level players. (I do miss my bolt action snipers though)
MadKatBebop
Friday, November 13, 2009 @ 12:46:50 AM
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Arvis
Friday, November 13, 2009 @ 9:31:54 AM
OriginalSin
Friday, November 13, 2009 @ 12:51:40 AM
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And I come to PSX because of the honest and in depth reviews you guys give. And any game that you rated above 8.5 has been awesome in my eyes. You guys made me do a lot of good buys and no impulse buys at all. Therefor giving me a game collection I can be proud of and saving me a heap of cash.
Anyway I think this was a great review and I will at some point definitely give MW2 a go. And i actually applaud you for giving your honest opinion and review and for not following the "Sheep". Keep it up that why I come to PSX.
On a side note...After playing Killzone 2 even thou it wasn't 100% perfect it game damn close in my books. And after my first play through I already knew that they have set the bar really high and from that point on FPS really had to step things up just to compare to Killzone 2 never mind surpass it.
And I'm not a biased fanboy... If Killzone 2 was an Xbox exclusive and it was the same quality than what it is now I would still say the same thing.
Multiplayer and online is not such a big thing for me. For me the story mode/campaign is still the most important element for me and if that is the focus or at the very least 100% on par with the multiplayer I tend to pay less attention to it no matter how big the hype.
In the end it doesn't matter if MW got a 8.9/ 9.9 or a 6.9 it is still one of the biggest and fastest selling games ever so it doesn't matter who scores it what... It already won.
Just nice to get an honest review and not one according to hype.
godsman
Friday, November 13, 2009 @ 12:55:33 AM
Reply
BTW, I respect Ben for giving an honest score. Many critics are hyping games too often, and scores usually are a lot higher than they are worth. If a game is close to 10.0, that means theres no room for improvements.
Last edited by godsman on 11/13/2009 12:58:38 AM
Fane1024
Saturday, November 14, 2009 @ 9:24:31 PM
MadKatBebop
Friday, November 13, 2009 @ 2:06:39 AM
Banky A
Friday, November 13, 2009 @ 4:20:57 AM
www
Friday, November 13, 2009 @ 4:46:19 AM
Jawknee
Friday, November 13, 2009 @ 1:25:25 AM
Qubex
Friday, November 13, 2009 @ 2:44:31 AM
NiteKrawler
Friday, November 13, 2009 @ 1:06:42 AM
Reply
hobgoblin
Friday, November 13, 2009 @ 1:07:39 AM
Reply
Graphics-wise i have to agree. When i first booted up, i thought it looked slightly better than the first, but then when I played the "Airport" level, to me, the shift in quality made it seem like this was tacked on as an afterthought. I even think that the graphics for MW were better than this one.
Here in the UK, I got my copy of PSM3 which reviewed the game and gave it 96% to which i rolled my eyes at. Am now waiting for the obligatory 10/10 that the Official Mag is going to give it.
I suppose that when you've seen what PS3 CAN do graphically (imo KZ2 and Uncharted 2), you kinda feel cheated when something like this comes along. Don't get me wrong, i love the multiplayer and will probably be playing it for ages, but if this gets Game of the Year, i'll be very disappointed.
Last edited by hobgoblin on 11/13/2009 1:11:09 AM
Douchebaguette
Friday, November 13, 2009 @ 1:07:43 AM
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Which brings me to why I am disappointed...
...with IGN's review. I mean watch it! He clearly mentions the campaign being a huge flaw [clearly showing dissapointment with this flaw as well], and yet they still gave it a 9.5! WTF? Having a crap campaign is equivalent to losing a limb. No, your internal organs. Actually no, it's infact your brain.
Not only that, but the guy's words just felt inconfident, as if he struggled to actually make fits of joy out of the game's great points.
He mentions the co-op just being an "awesome, AWESOME mode", only mentioning it's basic stats without mentioning any strong detail to what makes it so double-awesome.
His main points about the decency of the multiplayer were balancing and "kill-streaks". Lame. And yet he didn't even mention the third person perspective mode; I so reckon this would be quite an unmissable feature to mention [is it?]. Other than mentioning the few advanced features for multiplayer [which sounds like a really nice improvement from COD4], he mentions that the venues are "extremely impressive" and that the "new-game modes rock", without even explaining why...and then he goes on to say that "Modern Warfare 2 has AGAIN set the bar for online shooters". Wow.
Their review felt pressured, and maybe my head is just up my a** but I could just feel it. Shame, because [other than PSXE] I like IGN's reviews. Better than Gametrailers' anyway.
__________________________
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This review however, which though was unexpected, gave the score around the margin I was hoping for. As soon as I heard that IW wanted to take out authenticity for a "live-action" feel, I knew this game would of buzzkilled.
Even so, despite me saying this, it doesn't stop me assuming that MW2's online is very, very fun. More fun than my days with COD4? I don't know, but it's really what each individual recreates with this game - not the game itself. I'm just glad the mechanics of COD4 kicked so much a** allowing gameplay to be very addictive which opened for those fun days. If MW2 is practically a polish of COD4, then at least I'll know what to expect. Though I fear that expectation can lead to disappointment...
Jawknee
Friday, November 13, 2009 @ 1:08:40 AM
Reply
The graphics I have to agree were very subpar. Everything looks like construction paper and the colors looked like they had been through the washing machine a hundred and a dozen times. I didn't hate the game, but I was far more impressed with MW1. I think for me this is one of the most over appreciated games this gen. I'm glad I didn't get my hopes up. It was pretty much what I expected.
Last edited by Jawknee on 11/13/2009 1:18:38 AM
Swim_Irr
Friday, November 13, 2009 @ 1:19:41 AM
Jawknee
Friday, November 13, 2009 @ 2:13:03 AM
Karosso
Friday, November 13, 2009 @ 10:52:53 AM
orangpelupa
Friday, November 13, 2009 @ 1:10:06 AM
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the colors look bad on PS3 version but it can be fixed. by tweaking the monitor/tv brighness setting.
yes its a bit annoying, but MW2 will look A LOT better.
this "color" / "brighness" issue seems to occur both to PS3 and xbox version --> eurogamer.net/articles/digitalfoundry-modern-warfare-2-face-off/
@arnold
Arnold, thanks for this good review.
and yes im disappointed on the 18players online too.
and even more disappointed when i just got my PC version and found that it also ONLY 18 PLAYERS. ARGH!
i already OK playing with a few players on the console with my friends to kill some time when i busy or when im just too lazy to turn on my pc...
but when on weekend, me love the 50players on PC.. i miss 50player online play...
Last edited by orangpelupa on 11/13/2009 1:12:51 AM
Jawknee
Friday, November 13, 2009 @ 1:39:31 AM
dillonthebunny
Friday, November 13, 2009 @ 1:21:04 AM
Reply
multiplayer is where il be spending my day with a lil spec ops. personality i think this game is worth every penyy, but i have to agree with your thought AK.
seems the community is behind you on this, thats a good sign.
dillonthebunny
Friday, November 13, 2009 @ 1:47:22 AM
bigrailer19
Friday, November 13, 2009 @ 10:45:25 AM
and dont get me started on the MP, and spec ops. i honestly thought the spec ops was gonna be a rip off, but im wowed by it! simply makes the game 10 times more valuable!
thats all im gonna say though, im tired of all the FPS hate around here so im done defending games i really enjoy to play. id rather play em' than argue with immature people, who cant respect ones opinion! if you dont like it thats cool, but i think its a 9.0 game which is in the 8.9 range which makes it a must play in my eyes! good review btw Arnold!
Last edited by bigrailer19 on 11/13/2009 10:51:49 AM
WorldEndsWithMe
Friday, November 13, 2009 @ 4:42:07 PM
The way I see it, games are very subjective, and even with an unbiased professional review it is still just an aid to gamers, in the end even I like some games that get ACTUAL low scores and dislike some that get high scores.
bigrailer19
Friday, November 13, 2009 @ 5:08:25 PM
___________
Friday, November 13, 2009 @ 1:26:19 AM
Reply
Qubex
Friday, November 13, 2009 @ 2:47:51 AM
___________
Friday, November 13, 2009 @ 7:08:25 AM
tridon
Friday, November 13, 2009 @ 9:17:05 AM
HAMCHUNKS
Friday, November 13, 2009 @ 1:32:21 AM
Reply
i believe it was limited to 18 for technical reasons (xbox or live capacity) and for balance issues, i h8 anything more than 16 in KZ2 because it becomes a frag fest and chaotic plus i can only enjoy MAG because of its massive maps, again limited due to MS reason IMO
and why is it a bad thing that the Co-Op part not be related to the campaign when the story was really horrible LOL i heard their are some great experiences on Co-Op from my friends and im still excited
mastiffchild
Friday, November 13, 2009 @ 4:06:53 AM
While they were at it why not allow mod support like we got for UT3? Dedicated servers are just BETTER and if IW cared either about gamers or their online experience they'd have given them to us. Christ it's nearly 1020 and they're still using P21P on a game this big and famed for MP!??
Dedicateds kill the lag fairies as much as possible and you don't get a game wrecked by host advantage or crappy connections of other payers so much-I'm still peeved that U2 didn't go the usual first party route and give us dedicateds too!
Fact is we'd have had a better online game had they given them to us, more choice and less lag-what's not to like?
JackieBoy
Friday, November 13, 2009 @ 1:36:54 AM
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6 hrs to complete? Thats just a pathetic joke devs... 2 years has past and this title is practicly still the same as no. 1. Shame.
Kinda NFS dejavu...
Gordo
Friday, November 13, 2009 @ 1:48:37 AM
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I'm playing MW2 now and it's definately an excellent game but graphically not so strong as Uncharted2 or even Killzone2.
With KZ2 you seemed to have more time to evaluate the situation and think about a plan of attack. There were definatly more flanking and thought out opportunities.
With MW and MW2 it's quicker, more frenetic and you need to just run and push forward to progress in most cases. In Killzone2 running and gunning usually got you killed...
I traded GTAIV, Valkyria Chronicles and COD MW and picked up MW2 for free so time will tell if I did the right thing.
I'm time poor (job/wife/kids) and need to grab the odd hour here and there so my gaming opportunities are shrinking by the year.
Modern Warfare 2 is my bite sized, arcade run and gunner... Sometimes you just want to watch 24, eat a hamburger or read Dan Brown!
Qubex
Friday, November 13, 2009 @ 2:49:43 AM
Random_Steve
Friday, November 13, 2009 @ 2:11:14 AM
Reply
Jawknee
Friday, November 13, 2009 @ 2:15:07 AM
Qubex
Friday, November 13, 2009 @ 2:51:08 AM
Q!
"i am home"
Last edited by Qubex on 11/13/2009 2:51:24 AM
Random_Steve
Friday, November 13, 2009 @ 9:54:32 AM
Random_Steve
Friday, November 13, 2009 @ 10:49:08 AM
Arvis
Friday, November 13, 2009 @ 12:01:32 PM
I wish I understood the appeal of this game. I really do... I mean... I guess I can understand the appeal of online play (virtual "Tag! You're it!") but you can get the same sense of satisfaction from MANY other superior games.
Not just PS3 games, either. Halo 3 makes MW2 look like GARBAGE, and that game isn't even all that great!
I feel bad for indirectly insulting Deadman, but this whole MW2 craze has me in fits.
-Arvis
Deadman
Friday, November 13, 2009 @ 3:45:11 PM
No hard feelings about before Arvis, dont really understand why you are so angry that people like games like this but oh, well. I do find it disappointing at the least that this game sold 10+mil copies while far more superior games havent.
Fatcat3788
Friday, November 13, 2009 @ 2:13:44 AM
Reply
Thinker
Friday, November 13, 2009 @ 2:22:46 AM
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And yes, that blood-spatter is annoying as hell.
MP's good as always though - I'm not complaining about number of players.
Naztycuts
Friday, November 13, 2009 @ 2:32:36 AM
Reply
Qubex
Friday, November 13, 2009 @ 2:52:26 AM
Jiggy
Friday, November 13, 2009 @ 9:46:54 AM
Qubex
Friday, November 13, 2009 @ 11:11:17 AM
Gordo
Friday, November 13, 2009 @ 2:36:04 AM
Reply
I already had U2 so my choice was Modern Warfare 2 or Assassins Creed 2. I chose MW2 since I was bored of GTAIV (tail some guy in car for 5 minutes, walk through a door, get shot, fail mission repeat from the start - ever heard of a checkpoint?)
I traded in the first Assassins Creed pretty quickly when I realised that all the missions were the same. Shallow I know but I want to be entertained.
Will be interested to see a review of Assassins Creed 2 and see if its a big improvement.
Uncharted 2 however was a joy from beginning to end!
Beamboom
Friday, November 13, 2009 @ 2:51:27 AM
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Even the simplest of creatures can relate to the minor difference between 89 and 90. To translate that into 8.9 VS 9.0 is however left to the more advanced beings to ponder abut.
So, this game got a rating of 89, everyone! Yay, what a game!
Qubex
Friday, November 13, 2009 @ 2:54:10 AM
Beamboom
Friday, November 13, 2009 @ 2:57:15 PM
As for this game, my first impression of mw2 (after just a few chapters into the campaign) is very good, better than what I expected. And that's even before I've started on the main course: The multiplayer. That's what COD is all about imo. So a rating around ninety somewhere sounds fair to me. ;)
Axe99
Friday, November 13, 2009 @ 2:53:38 AM
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- The coop mode is really good fun and well put together, with more than 20 misions - and only rated half a sentence in your review. A game that was purely the coop mode would probably review fairly well off the bat (although it'd need a bit of context for it to make any sense, of course).
- I actually didn't have an issue with enemies coming from behind - I'm about half-way through, and the situations where that's happened have been in places where you would expect the enemies to come from all angles and be pretty hard to 'wipe out' in the traditional way. And didn't find it overly frustrating (although reasonably challenging ;)), and I went through the Rio levels on Hardened in my first hit-up. All up, I'd say I'm enjoying the gameplay of the single-player more than CoD4, which is no bad thing.
- As for the story, I actually didn't think it was boring at all. However, and you could have probably laid into the game a bit better here, it was appallingly told! If there was one area that was a step back from CoD4, it was here.
- And while the online hasn't changed much, it has changed in subtle but very important ways - it's a little easier on new starters (death streaks, and no cheap perks like martyrdom for vets), and is a step up, albeit a small one, from the excellent CoD4, with 14 new maps and a heap of unlocks.
Of course, 8.9 and 9.5 are stuff-all different, and not suggesting you should change anything - your review is good and makes all valid points. Only thing I'd say is that it was lacking much discussion of Spec-Ops, which I would say is around a third of the overall game, and possibly the best part.
As for why it's 18 players max, that's fairly obvious - it's the peer-to-peer architecture. Sony is happy to support dedicated server-based games for it's top-tier online offerings (and SOCOM ;)), but MW2 is peer-to-peer, which severely limits the number off players we can have going at once. Of course, that's no excuse, and it _should_ be rated down for that, relative to the other games available on the platform.
Ricochet
Friday, November 13, 2009 @ 5:33:33 AM
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Never bought into the hype of MW series but I will be picking this up once it meets the bargain bin. But I'm glad that the review pointed out it's strength and weaknesses and former is OBVIOUSLY the multiplayer (even though you pointed out some issues there).
Wage SLAVES
Friday, November 13, 2009 @ 5:38:13 AM
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However, I must say that our opinions differ on the story. I thought it was great. The twist on the terrorist level was crazy.
I did feel like they were trying to engineer the Epicness rather than the natural feel Cod4 had. Some extra credit has to be put on Co-op too. My brother and I are killer Cod players and we had some tough times in Spec ops. It is FUN some parts remind me of Metal Gear.
Overall I think we differ in a minute decimal points worth but the biggest irk was looking at this game pandering for Uncharted 2 graphics. I imagined it the whole way through the game.
xtreme
Friday, November 13, 2009 @ 6:28:42 AM
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I mean by rights uncharnted 2 didn't even need to be menstioned here, if you REALLY wanted to compare MW2 to a game you should have picked killzone as they are the same genre.
It just makes you look like a pair of fan boys which I know your not. Apart from that thankyou for the honest review.
Juanalf
Friday, November 13, 2009 @ 7:46:00 AM
bigrailer19
Friday, November 13, 2009 @ 10:48:17 AM
uncharted 2 is amazing too look at compared to any other game yes, thats why its being compared. on the other hand though i think we all knew it wouldnt be up there in terms of graphics, maybe comparig it to MW would have been more precise since it didnt change much!
ArnoldK PSXE [Administrator]
Friday, November 13, 2009 @ 2:00:51 PM
Qubex
Friday, November 13, 2009 @ 8:47:22 PM
WorldEndsWithMe
Friday, November 13, 2009 @ 9:09:11 PM
frostface
Friday, November 13, 2009 @ 6:29:26 AM
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This game was way to short and I couldn't believe it was over so fast. There was so much more that could of went into making at least another two chapters to round the game off better than it did.
I do enjoy the online but I'm finding myself in alot of free-for-all games with only 3 to 5 of the 8 players available in a round. Where are all the millions of players that have bought this game?
Despite that I did enjoy the game but enjoyed Killzone 2 more.
Diggity Dan
Friday, November 13, 2009 @ 2:32:23 PM
I dunno, in just about every way I feel that MW2 was an improvement over COD4. Only exception being the quality of the story for single player.
I think the graphics looks *really* improved over COD4. Not throughout the game necessarily, but in particular parts of the game. The weapon detailing, map textures (especially on the map "Afghan" and lighting effects look noticeably improved.
As far as the single player, yea it's short, but no shorter than COD4. Didn't we all expect that? IW pretty much confirmed that before launch.
The Spec Ops mode adds tons of replay value though, especially for folks who don't want to play competitive multiplayer.
Yes, Killzone 2 has sharper textures, but it also has a much slower framerate. I also disagree that it offered a bigger overall package than MW2. Killzone didn't have co-op, and I think the online for KZ2 doesn't have that same good pace and feel of MW. I think it's a much better single player game, IMO.
tanner1
Friday, November 13, 2009 @ 6:52:48 AM
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Last edited by tanner1 on 11/13/2009 6:54:02 AM
spiderboi
Friday, November 13, 2009 @ 7:33:40 AM
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LimitedVertigo
Friday, November 13, 2009 @ 8:16:44 AM
NeoHumpty
Friday, November 13, 2009 @ 7:48:34 AM
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Perry Katy
Friday, November 13, 2009 @ 8:53:48 AM
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Dustinwp
Friday, November 13, 2009 @ 2:19:31 PM
Last edited by Dustinwp on 11/13/2009 2:26:14 PM
bigrailer19
Friday, November 13, 2009 @ 5:14:36 PM
Dustinwp
Friday, November 13, 2009 @ 5:44:13 PM
bigrailer19
Friday, November 13, 2009 @ 11:26:31 PM
tridon
Friday, November 13, 2009 @ 9:09:08 AM
Reply
LittleBigMidget
Friday, November 13, 2009 @ 9:10:31 AM
Reply
www
Friday, November 13, 2009 @ 9:14:45 AM
Jawknee
Friday, November 13, 2009 @ 9:48:21 AM
bigrailer19
Friday, November 13, 2009 @ 10:49:27 AM
Random_Steve
Friday, November 13, 2009 @ 10:52:37 AM
NiteKrawler
Friday, November 13, 2009 @ 11:45:49 AM
WorldEndsWithMe
Friday, November 13, 2009 @ 4:34:49 PM
Ben Dutka PSXE [Administrator]
Friday, November 13, 2009 @ 10:51:52 AM
KidCallaway123
Friday, November 13, 2009 @ 9:32:26 AM
Reply
rogers71
Friday, November 13, 2009 @ 10:17:16 AM
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Way to keep it real.
Deleted User
Friday, November 13, 2009 @ 2:52:50 PM
Deleted User
Friday, November 13, 2009 @ 10:28:57 AM
Reply
You're a man who sees it like I do. Too many 13-year olds on the 'Net; most of whom shouldn't be playing this game.
It's just more of the same. The same is an awesome game but the sequel isn't the leap that Uncharted 2 is to the original.
Geobaldi
Sunday, November 15, 2009 @ 8:34:04 AM
JackC8
Friday, November 13, 2009 @ 10:47:53 AM
Reply
gungrave
Friday, November 13, 2009 @ 10:48:57 AM
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This game actually feels more like an expansion than a full blown sequal. New maps and new story but it was done better the first time around.
The online is still pretty fun but now it's a lot more NOOB friendly....
This game will sell a lot thanx to the reputation of first game but this game doesn't live up to the hype of even the first one....can't believe treyarch topped these guys....oh well, i'm always down for some zombies next year
ps-Killzone 2 topped these guys overall
Qubex
Friday, November 13, 2009 @ 11:15:19 AM
JPBooch
Friday, November 13, 2009 @ 11:18:53 AM
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First off, an 8.9 is a little too gimicky for me. You guys pride yourself on having objective reviews, yet this score doesn't reflect that. It reflects you thinking it doesn't deserve a 9. (100% subjective)
Second, your beef with the enemy spawns and blood on your screen leads me to believe you just aren't that good at gaming. Are you really seriously complaining that you can't see when you get shot and should be dead?
Which leaves me to my third point. Your main beef with the multiplayer is the amount of people in a battle. I didn't know the quality of a multiplayer game is dependant on the amount of people participating. They took all the minor gripes with the first and improved them in the second.
The Co-Op and Multiplayer make this game Epic. 3.5 million people on the first day is more than just sheep. People buy this game for the multiplayer. The Co-Op is just a fantastic edition and you barely mentioned it. This leads me to believe you didn't even play it, which is a crime in and of itself for a review.
In my opinion, the graphics are less realized because of the nature of the action. If you want realism, you play Killzone. If you want arcade style, you play Call of Duty. Killzone feels heavy, everything you do you feel. COD games ARE running and gunning. (I love both franchises) Just my opinion as I know very little as to what resources are used for enemy AI, pixels, textures, and what not. Just a gamers observation.
Accept this game for what it is. A cultural phenomenon. If you want to rate it a 8.9, that's your "opinion". I'll continue to read your reviews, shake my head, and roll my eyes.
And a final note to the community, you can flame me all you want for this post. I'm not a sheep to the site.
My psn ID is docbooch if anyone cares to check to see if I can at least back up what I say.
NULL
Friday, November 13, 2009 @ 11:33:01 AM
convergecrew
Friday, November 13, 2009 @ 12:13:35 PM
NiteKrawler
Friday, November 13, 2009 @ 12:24:18 PM
Ben Dutka PSXE [Administrator]
Friday, November 13, 2009 @ 12:25:37 PM
Secondly, Arnold is hardly the only one to complain about the damage and blood; I've seen complaints in my inbox, and if you read the user reviews scattered around the Internet, you'll see many of the same complaints. I don't think it has anything to do with skill; it has a lot more to do with the fact that it's ANNOYING. Yes, maybe "annoying" is subjective, but I fail to see how that's a problem.
As for the online, it's NOT much of an opinion to say that more people on the same map is somehow a negative thing. Provided the gameplay remains firm and the map size can accommodate it, it's usually "the more, the better." And after the intensity of 60-player online with Resistance 2 - which is surprisingly similar to MW2 in terms of gameplay style - and the norm being more of a 32-player setting for online multiplayer these days...well, to have only 18 in what is supposed to be the ultimate online shooter experience seems OFF.
So take from that what you will.
Last edited by Ben Dutka PSXE on 11/13/2009 12:26:32 PM
Jawknee
Friday, November 13, 2009 @ 12:46:12 PM
8.9 was generous. This game does not deserve the praise it's receiving.
Last edited by Jawknee on 11/13/2009 12:47:06 PM
Alienange
Friday, November 13, 2009 @ 2:05:52 PM
"Had it not been for the existence of Killzone 2, this game would've easily scored in the nines"
Excuse me? Did you actually write that? Why didn't you write "Had it not been for the existence of Haze, this game would've easily scored a seven?"
Gimme a break. By your own admittance in your first paragraph, this article is nothing but your opinion.
ArnoldK PSXE [Administrator]
Friday, November 13, 2009 @ 2:12:23 PM
Come on, buddy. A step forward this isn't. Not to me, at least. Oh, and as far as my gaming skills...well, just ask Ben how am I in Resistance. Best sniper, carbine, and tagger by a mile - have all the medals to prove it. I've been playing FPS games on my PC ever since I was a kid - I was deadly in Unreal Tournament and Rogue Spear.
Ben Dutka PSXE [Administrator]
Friday, November 13, 2009 @ 2:12:35 PM
ArnoldK PSXE [Administrator]
Friday, November 13, 2009 @ 2:18:37 PM
Hezzron
Friday, November 13, 2009 @ 3:00:26 PM
KZ2 was a love it or hate it game, due to some drastic changes in FPS speed. UC2 had arguably the best SP experience ever, but when that's been played a few times, it's over and done with. The MP doesn't cut it. However, both games deserve high scores for the different things the do well.
MW2's appeal is the great fun factor, unrivaled MP experience, and overall longevity. I know I'll be playing MW2 online much longer (which contributes to the overall value) than the previous 2 games mentioned combined, online or off.
8.9 is far from a fail, but seems low enough just to cause a stir.
WorldEndsWithMe
Friday, November 13, 2009 @ 4:27:45 PM
convergecrew
Friday, November 13, 2009 @ 6:31:19 PM
Wage SLAVES
Friday, November 13, 2009 @ 8:54:18 PM
My biggest gripe is the graphics, though. I feel that it would have been a better game with polish. Also, it is TOTALLY ok to compare U2 against MW2 because they were released the same month two years ago. It is a great ruler to show who made the most advancement.
I don't have to much of a gripe with the score. Story is a subjective thing though. Obviously because then I'd think it was bland too, but I don't.
shaytoon
Friday, November 13, 2009 @ 11:49:22 AM
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maxpontiac
Friday, November 13, 2009 @ 12:11:10 PM
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Larsperson
Friday, November 13, 2009 @ 1:30:19 PM
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schillah
Friday, November 13, 2009 @ 2:01:38 PM
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only thing I would disagree with is the 18 player limit. I think that's perfect for COD. If more players were allowed I feel kill streaks would be extinct. We all know how chaotic killzone is and how hard it is to get a streak going (without bots). The other games that offer more players don't really reward you for streaks
leatherface
Friday, November 13, 2009 @ 2:09:16 PM
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also, did anyone notice that one of the quotes in, MW2 when you die is from Nathan Hale. i only seen it twice since release day. i think it says "The only regret I have, is giving my country one life." I think it's cool that IW knows Resistance is an awesome game. I think they love KZ2. look at Soap, he clearly has Sev's haircut.
fatelementality
Friday, November 13, 2009 @ 2:50:45 PM
JPBooch
Friday, November 13, 2009 @ 2:25:27 PM
Reply
As far as the amount of users in the multiplayer, I don't see it taking away from the game one iota. Some of the best matches are in search and destroy, which would not work with more than what is designated. Those S&D matches are reminiscent of the SOCOM days and are just as much fun and addicting.
All in all, the points mentioned other than the not so inspiring plot(subjective) and short campaign(objective) just sounds like nit picking to me.
The Co-Op in this game is great, I've already had some very memorable moments in it and I can see it will be the substitute to WaW's Zombies. I wouldn't be suprised to see DLC for it with the map packs.
Diggity Dan
Friday, November 13, 2009 @ 2:34:53 PM
Hezzron
Friday, November 13, 2009 @ 3:10:03 PM
Too many players online at once and you'll never see the same person twice, they may as well all be bots. The chatting would be a mess too.
Ben Dutka PSXE [Administrator]
Friday, November 13, 2009 @ 8:35:55 PM
Sorry guys, but it looks like the witch hunt is on the other side, here.
bigrailer19
Monday, November 16, 2009 @ 2:03:41 AM
fatelementality
Friday, November 13, 2009 @ 2:37:34 PM
Reply
nickert0n
Friday, November 13, 2009 @ 3:08:11 PM
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I played it on Veteran, the campagain was great and looong to me, the multiplayer is awesome too. All and all I say this game is better than the original and I love it, I followed the story no problem and got very emotionally invested in it which is more than I can say for about any FPS ive played, and I loved Killzone 2.
And yes Uncharted 2 is still my favorite game, followed by Demon Soul's, and then this.
Wage SLAVES
Friday, November 13, 2009 @ 9:00:48 PM
Arvis
Friday, November 13, 2009 @ 3:51:26 PM
WorldEndsWithMe
Friday, November 13, 2009 @ 4:30:18 PM
Deadman
Friday, November 13, 2009 @ 5:30:40 PM
JPBooch
Friday, November 13, 2009 @ 3:42:54 PM
Reply
The funny thing is, Infinity Ward was given the oppurtunity to make it ground breaking, but decided not to re-invent the wheel. They went with what worked and got them GOTY, albiet 2 years ago. You can't please everybody, I guess.
I didn't take a snipe at your gaming skills, I just told you what it sounded like. It's not the first review where you have griped about something that just makes the game more difficult. (Borderlands and Demon's Souls comes to mind) It was something the developers put in on purpose as a difficulty curve. In my opinion, a complaint about a games difficulty due to poor controls or glitches would be a different story.
ArnoldK PSXE [Administrator]
Friday, November 13, 2009 @ 6:05:12 PM
To top it all off, nowhere did I say that I found Modern Warfare 2 hard. I just said it had way too many enemies that your team couldn't help you with, and the blood splats made it difficult to see where's you're being shot from. I had no problems running through the game, for the most part - it's actually quite easy.
NiteKrawler
Friday, November 13, 2009 @ 9:26:20 PM
Bugzbunny109
Friday, November 13, 2009 @ 4:07:05 PM
Reply
Alienange
Saturday, November 14, 2009 @ 12:06:25 AM
NiteKrawler
Saturday, November 14, 2009 @ 2:55:00 AM
Naga
Saturday, November 14, 2009 @ 2:18:20 PM
hu24ebr
Friday, November 13, 2009 @ 4:24:24 PM
Reply
some reviewers feel like there is an online pressure to give this game a 9 plus score just because it is so much hyped, and they don't want those 5 million buyers to feel bad about their purchase.
one thing that I really like in the online is host migration, its a very neat feature.
the thing that I really hate and wish that it gets updated is the blood stains, I mean if you're about to die, the game has to give you the opportunity not to, not blind you.
Jawknee
Friday, November 13, 2009 @ 4:34:06 PM
WorldEndsWithMe
Friday, November 13, 2009 @ 4:29:40 PM
Reply
JPBooch
Friday, November 13, 2009 @ 5:07:33 PM
It's actually pretty ballsey of them to allow it and it's one of the reasons I come back to this site.
We all have our opinions and they are just that. The proof is in the pudding. Sales = Success. 9 scores usually equal more sales and is the pinnacle of gaming reviews. Ben and Arnold know that more than anybody.
However, what makes this game a phenomenon is that it doesn't matter what it's reviewed at. The game has already broke records.
And it's all about the multiplayer. It's probably the first game that was engineered with that in mind and the campaign as the afterthought.
Deadman
Friday, November 13, 2009 @ 5:21:37 PM
games(s) success. This review was honest and with other better games out there deserved the score it got. I'm not a graphics whore so where it lacks there I'm not to upset about. The MP is excellent but again my opinion.
This site give some really indepth reviews and let you know that everything is reviewed off of opinion. Arnold was able to in his opinion justify every aspect of his score. A 1 point increase means what exactly?
Ben Dutka PSXE [Administrator]
Friday, November 13, 2009 @ 8:37:17 PM
WorldEndsWithMe
Friday, November 13, 2009 @ 9:11:18 PM
NiteKrawler
Friday, November 13, 2009 @ 9:39:06 PM
Alienange
Saturday, November 14, 2009 @ 12:15:20 AM
Last edited by Alienange on 11/14/2009 12:20:41 AM
BattleFox21
Friday, November 13, 2009 @ 4:38:15 PM
Reply
P.S. you need to start adding the mechanics of the game to the review seeing as this is the most important part. I think every review should grade on mechanics.
tlpn99
Friday, November 13, 2009 @ 5:13:35 PM
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I thought the first one was great. This one just left me feeling empty and flat at the end. Ok they added the spec ops thing. I have tried these and they just didnt get me so I am happy to move onto other bigger and better things.
I dislike the red jam stuff on the screen too but it's in the game and it's annoying as hell.
I have played online and while it was fun it didnt make me over excited.
Plus I was a tad diappointed in the ending. Don't worry folks I wont spoil it for those that have not completed it. I prefer the 1st one its that simple.
This felt like Call Of Duty : Modern Warfare 1.5 :)
Last edited by tlpn99 on 11/13/2009 5:14:15 PM
FlyingKickPunch
Friday, November 13, 2009 @ 5:47:16 PM
Reply
one oddity, in the game when i jump off a staircase or fall out of a first story window, blood sprays all over my face. lol...
and whats up with the textures? i went into that burgertown and was looking at a menu that wouldn't have looked out of place in duke nukem 3D. same with the stop signs, and pretty much every wall. even the ladders looked like they belonged in the original half-life.
the bar has been raised people. if you settle for cookie cutter games, you will get cookie cutter games. lets hope there's a KZ3 in 2010!
everybody delayed their games to run away from this? i know it sold bajillions, but jeez what a disappointing holiday season...'cept for uncharted 2!
can't wait for GT5, MAG, and GOW3.
did anyone else notice GT5 prologue outsold Forza 3? and prologue was practically a demo! lol
what a disjointed post...sorry everyone
FlyingKickPunch
Friday, November 13, 2009 @ 5:48:16 PM
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NoMoreWar
Friday, November 13, 2009 @ 5:55:20 PM
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King James
Friday, November 13, 2009 @ 6:51:42 PM
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I want to hear "a 10 or a 0". "Buy it or don't buy it."
----End Fanboy Rant-----
Good review Arnold, as always.
Last edited by King James on 11/13/2009 6:52:47 PM
Wage SLAVES
Friday, November 13, 2009 @ 9:02:46 PM
WorldEndsWithMe
Friday, November 13, 2009 @ 9:27:23 PM
Arvis
Friday, November 13, 2009 @ 11:09:32 PM
mykjessnjr
Friday, November 13, 2009 @ 8:38:02 PM
Reply
Reminds me...I was working at a house the other day and some 19 y.o. douchebag was playing this on his 360 in his parents' basement. He had his headset on and every word that came out of his mouth was an obscenity. I couldn't help but laugh at him.. and cry.
Sorry for the stereotype- didn't mean to offend...or did I???
Qubex
Friday, November 13, 2009 @ 9:03:33 PM
sha4dowknight05
Friday, November 13, 2009 @ 8:50:23 PM
Reply
Well , Modern Warfare 2 isn't the best game out there it may be the #1 sold game this year if so, and #1 on your list but remember everyone has thier own peferences and thoughts. 8.9 isn't bad but it's only decimal away from 9, and Killzone 2 is an awesome game i have it so i would know. You might be caught up with all the fanboyism. Arnold knows what he is saying about this blockbuster okay it has a short storyline and a not very good one, but the multiplayer is pretty much the same but with a few twists so no ned to start bitchin about an 8.9.
Banky A
Friday, November 13, 2009 @ 10:51:48 PM
Alienange
Saturday, November 14, 2009 @ 12:19:47 AM
Qubex
Saturday, November 14, 2009 @ 1:56:02 AM
somethingrandom
Saturday, November 14, 2009 @ 12:32:07 AM
Reply
Phoelix
Saturday, November 14, 2009 @ 4:02:50 AM
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I guess you'll probably argue that Uncharted 2 is a step in the correct direction with regards to technological prowess, and so it can be forgiven for having so few players in one game.
___________
Saturday, November 14, 2009 @ 7:16:53 AM
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how the %$#@# did this get the same score as R&C ACIT?
i mean seriously is this just as good as ACIT?
is it?
to me, its no where near as good as R^&C ACIT.
thats why i dont bother with reviews as 100% of the time i disagree with reviews and sadly people base there decisions on them.
sadly people are not like me, they cant afford to buy every game released so they rely on reviews they see this and see its the same as R&C so they buy this.
thats not fair, R&C is a 1000 times better game than this!
NiteKrawler
Saturday, November 14, 2009 @ 8:04:19 AM
sha4dowknight05
Saturday, November 14, 2009 @ 9:30:31 AM
Reply
Alienange
Saturday, November 14, 2009 @ 12:23:23 PM
sha4dowknight05
Saturday, November 14, 2009 @ 9:32:19 AM
Reply
JPBooch
Saturday, November 14, 2009 @ 12:01:12 PM
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If he wants to give it a 8.9, it's entirely cool by me. To be honest, I wouldn't rate it much higher.
NiteKrawler
Saturday, November 14, 2009 @ 12:49:54 PM
Reply
Geobaldi
Sunday, November 15, 2009 @ 8:47:28 AM
NiteKrawler
Sunday, November 15, 2009 @ 1:02:21 PM
trinichinese
Saturday, November 14, 2009 @ 3:34:09 PM
Reply
Hestar
Sunday, November 15, 2009 @ 10:22:51 AM
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It's your opinion,I respect your review and that every one has different tastes and what not.But to say killzone 2 did a better job makes me scratch my head and think if MW2 was ps3 only the score would prolly be higher..
Last edited by Hestar on 11/15/2009 10:23:48 AM
NothingBoy
Sunday, November 15, 2009 @ 11:17:43 AM
Reply
WakkoWarner
Sunday, November 15, 2009 @ 2:03:52 PM
Reply
Last edited by WakkoWarner on 11/15/2009 2:09:08 PM
PaiNT_kinG
Monday, November 16, 2009 @ 3:42:09 AM
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The story could use some work,i didn't get a damn thing,a longer campaign would've been nice also
SerendipityDeus
Monday, November 16, 2009 @ 5:51:33 AM
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JoshBall
Monday, November 16, 2009 @ 6:20:24 AM
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BG_921
Monday, November 16, 2009 @ 8:43:14 AM
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Reynono
Tuesday, November 17, 2009 @ 9:02:23 AM
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Goondu
Tuesday, November 17, 2009 @ 9:40:41 AM
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marcus808
Wednesday, November 18, 2009 @ 2:52:19 AM
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I'm not a "hardcore gamer" particularly, but I was totally sucked in by the first Modern Warfare. I'm not really interested in the Campaign. I play through it as a fun warm up for the multiplayer, but I'm probably not going to play it again. However, although its not really my thing, the campaign was generally impressive; visually detailed, crisp and sharp, with some incredible lighting. I was excited about getting into the online action! How disappointing...
Modern Warfare 2 is a great game online, just as it was the first time round, but that's the problem. I was expecting the next level. I preferred COD4 to Killzone 2, favouring the speed, fluidity and gameplay over the visually superior Killzone. I was expecting it all with Modern Warfare 2 and it hasn't delivered.
Is it just me or is the multiplayer in Modern Warefare 2, almost exactly the same as the original, with a few tweaks stolen from Killzone? I know this is a slight exaggeration, BUT NOT MUCH! (8.5/10, which includes an extra half point off for the disappointment factor... so really an 8.9 which is spot on)
rapotski
Wednesday, June 22, 2011 @ 3:46:17 AM
Reply
Check out the website: http://www.joymax.com/karma/











InBlackestNight
Reply
Thursday, November 12, 2009 @ 11:37:11 PM