PS3 Reviews: Bayonetta Review

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Bayonetta Review

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Graphics:

 

7.0

Gameplay:

 

7.8

Sound:

 

8.5

Control:

 

9.0

Replay Value:

 

7.7

Overall Rating:       7.9

 

 

Online Gameplay:

Not Rated

Publisher:

Sega

Developer:

Platinum Games

Number Of Players:

1

Genre:

Action

'OHMIGOD, PSX Extreme has lost it!' No we haven't, so shut up and calm your trousers. It's the immediate shock of looking at the overall game score before even reading a word of our review. So we're going to get it out of the way right here, right now: Bayonetta is a flippin' awesome game for the Xbox 360, and a merely good game for the PlayStation 3. Just how awesome? Well, in the conclusion we mention just how high we'd score the Xbox 360 game if we could, so that's that. Now, because this is a dual review, Ben is handling the gameplay, and I'll take over for the technical stuff (engine, visuals, sound) and the conclusion. So, here's Ben words...

Before I get into it, I must beseech you: please do not make any snap assumptions concerning the presentation and style of this game. I’ve seen many examples of overly judgmental gamers coming to misguided conclusions simply due to the main character’s brazen sexuality. There is an ongoing belief that has taken root in the gamer population, that when they see adolescent titillation, it somehow automatically lessens the overall quality of the game. In other words, many believe the primary focus of a game like Bayonetta might be cheesy temptation, and the actual gameplay was ignored because of this supposed fixation. However, I promise you this is not the case. Platinum Games has engineered one of the most accomplished action titles in history, which is the reason why the better version of this game raked in so many high review scores. The critics aren’t 14-year-old children, easily swayed by a curvaceous form; those scores were legitimately earned. What were the scores for BMX XXX, again…?

But all that being said, I have to address the major drawbacks in the PS3 version that you’ve likely heard before in other reviews. First of all, the game simply doesn’t look as good, which is a definite issue because the title won’t be winning any “Best Graphics” awards in 2010, anyway. Secondly, the loading times are longer and more frequent in the PS3 version, and screen tearing and slowdown is more evident. Thirdly, because the latter shortcoming directly impacts the gameplay, you’re looking at an overall inferior package, which will undoubtedly annoy most PS3 owners and fans. The worst part is that because this adventure isn’t long, you’ll have less reason to go back through a version that isn’t quite up to par. I’m really not sure why the developers took this route; having Sega port it couldn’t possibly be seen as the best option and on top of which, the technical lagging is a serious problem in such a project. Due to the unbelievable speed, fluidity and seamlessness are crucial.

As most of you know, I have the 360 version, which means we can make an effective comparison and while I’ve said some bad things about the PS3 version, that doesn’t mean it’s not worth playing. If you don’t have a 360 but still adore fast-action slashfests, you should definitely consider a purchase at some point (perhaps when it drops in price). The bottom line is that this combat system is downright supreme in every sense of the word. The sheer amount of possibilities is absolutely mind-boggling; this becomes even more amazing when you realize that you can purchase many more weapons, techniques and items as you progress. Do you have any idea what the end result is? I will say, without any reservation whatsoever, the single most capable, competent and diverse main character ever seen in any action extravaganza. Note I’m not saying she’s the “best,” because that involves other things, like character development and design. I’m strictly talking about the combat here, and it’s just so goddamn…pretty.

It’s the skill and attention paid to every detail of Bayonetta’s movement. This includes everything from the most basic attack – which almost never appears “basic” – to the most complex combo or over-the-top torture attack. You can pick up weapons dropped by vanquished enemies, enable the bad-ass Witch Time by dodging at the last second (you remain at top speed while everything else is in slo-mo), and ripping off the most intricate combinations has never been so satisfying. There’s also a goodly assortment of platforming and even a wee bit of puzzle solving, along with a surprisingly engaging story that takes more of the limelight than you might expect. Bayonetta can use her powers to walk on walls and ceilings, which frequently results in some outrageously amazing battles, and her magic can also be used to walk on water and do…umm…cool things with her hair. Finishing moves on big enemies are called “Climax Actions” (‘snicker’) and these offer the same extra incentive as the torture moves: press a button really fast to max out the damage.

It’s a demanding, brutal endeavor on the “Normal” setting. Of course, you should consider this “Hard” because the three settings are “Very Easy,” “Easy,” and “Normal.” The developers called this game “sadistically hard” and while I won’t go quite that far, it’s a definite challenge and one that will cause you to replay chapters. This will allow you to farm up more Halos to spend on new items, techniques, and weapons at Rodin’s store. Each new skill, combo or deadly weapon can be accessed with a bit of practice but the instant you think you’ve got a firm handle on everything, more sh** comes down the pike. The enemy designs are sweet as hell, the backdrops and areas are nicely created and the boss battles are memorable and fittingly insane. What more can you ask for from a game like this? …oh, right, a better PS3 version. Well, it’s too bad the latter version trips and stumbles a bit due to the technical issues but the gameplay is still of that taxing, rewarding kind that true action aficionados will crave.

Yes, the 360 version is better and if you have the opportunity, get it. However, I will add that if the style doesn’t suit your palette, you might want to take a pass. It really is in your face all the time. Personally, I love it. I think this tongue-in-cheek presentation is hysterical (I never play without a smile on my face, and I laugh outright at Bayonetta’s attitude) and I’m all about the cheesiness. Her one-liners are delivered with seductive alacrity, she poses and dances, she uses lollipops for health, she spanks enemies as one of her punishment maneuvers, she doesn’t walk; she struts and best of all, her cocky, come-hither countenance strikes just the right appealing, comedic chord with me. We’ve got a B-movie setting with the flash and panache of a stylish Devil May Cry glossy veneer, and if that sounds at all intriguing, dive into one of the most accomplished action projects you’ve ever had the pleasure of experiencing.

But, as we mentioned before, and this is a but that's larger than Kim Kardashian's, the technical drawbacks of the PlayStation 3 version really hurt this one. Ben only mildly touched upon just how bad the issues are, but that's what I'm here for. See, he's written the gameplay based on the Xbox 360 game, and unfortunately for me, I don't own an Xbox 360, I simply steal my friend's unit every now and then. That said, I'm stuck with the lowly PlayStation 3 version, and yes, all the flack it's getting is well deserved. Despite what you may have heard regarding Sega optimizing Bayonetta's American PS3 release, it's all hogwash. Playing a game that's just one giant loading screen is not optimization, it's the very opposite, in fact.

I don't know exactly what Sega optimized here, but had they clearly overlooked the flagrant foul that are the never ending load screens. And by never ending, I don't mean that they're extremely long...well, they are long, but I also mean that they don't stop. The game constantly loads and loads, every flipping little action you do, whether you pause the game, enter a slightly different location, pick up a freaking item...everything triggers a load. Sweet mother of God, and to make matters worse, the actual load times in between levels approach the minute mark in some cases. It's an absolute travesty, and I'm showing a great deal of self-restraint here, because my true feelings are a lot harsher than these words.

As far as the visual package, Bayonetta is a 3rd party game that would've been marginally acceptable back in 2006 during the PlayStation 3's infancy, but not 2010 when it's approaching it's fourth year. If low-profile developers can make their multiplatform games look virtually identical these days, there's no reason why a massive company like Sega can't. The differences between the two games are stark: the PlayStation 3 boasts noticeably worse texture detail, tons of screen tearing, and a framerate that refuses to run anywhere near 60 frames per second. The PlayStation 3's framerate tends to hover anywhere between 40, and will dip below 20 often enough (and usually during the worst moments). Inconsistent? That's an understatement, sir. Bayonetta isn't an ugly looking game, but it is marred with a plethora of issues that really hold it back, and for that, even its gameplay suffers.

The audio is not for everyone. I (Arnold), for one, do not like the soundtrack very much at all. I prefer the darker soundtrack of a game like Devil May Cry. Bayonetta very much the opposite of that, and it's not exactly a fitting note for a game this chaotic, brutal, and violent. On the other hand, the voice acting is what's tough to judge here. The voice work is intentionally bad, and it's not the voice actors themselves, it's just the absurd dialogue that, quite frankly, no one can possibly act without sounding absolutely silly. So it's a love it or leave it ordeal. Personally, I hate it. But Ben loves it. It's purely subjective, and because it is an intentional characteristic of the game (it's supposed to be B-grade movie cheese), we'll give the audio a thumbs up.

So, what's the verdict? Simple: buy the Xbox 360 version. The PlayStation 3 version of Bayonetta is a mess we haven't seen from a multiplatform game in quite some time, and this is simply a slap to the PlayStation 3 community who so eagerly looked forward to a maniacal action romp. Is Bayonetta for the PlayStation 3 not even worth playing? Well, I'd suggest a rental, at the very least. You'd likely replay the Xbox 360 version numerous times, but once will be more than enough on the PS3, because the loading simply gets to you. PlayStation 3 owners should just save their money for God of War III. If you have both HD consoles, buy the Xbox 360 game. If you have only the PS3, rent it and save your money. That said, just how much more do we prefer the Xbox 360 version over the PlayStation 3 game? Well, had we reviewed the Xbox 360 version, we'd have easily given it a 9+.

1/13/2010 Arnold K. and Ben D.

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Comments (98 posts)

shadowpal2
Wednesday, January 13, 2010 @ 5:56:37 PM
Reply

Jeese it's a shame how developers are treating multiplatform games these days.

Agree with this comment 11 up, 0 down Disagree with this comment

ace_boon_coon
Wednesday, January 13, 2010 @ 7:15:52 PM

it's a shame and a sin.

Agree with this comment 9 up, 0 down Disagree with this comment

Xra897
Wednesday, January 13, 2010 @ 8:35:25 PM

Well EA and Activision got their acts together.

Agree with this comment 3 up, 0 down Disagree with this comment

Xra897
Wednesday, January 13, 2010 @ 8:35:25 PM

Well EA and Activision got their acts together.

Agree with this comment 1 up, 7 down Disagree with this comment

sonic1899
Wednesday, January 13, 2010 @ 10:33:58 PM

i gotta say i like the honest review. it's disappointing the game didn't turn out well for both sides. i thought sony fixed the problems, but it seems the problems were bigger than they thought. honestly, i got the 360 version, which was why i had no complaints about it. i WAS considering the ps3 version when i was at eb games, but i got the it for the 360 because i hardly play that thing anymore. guess that was a smart decision

to comment on the review tho, i thought the voice work was well done. i enjoyed bayonetta and jeanne's accent and the badassary in rodin's voice. i thought luka's was okay and i didnt care much for enzo's voice.
the soundtrack itself IS a hit-or-miss; i didn't like most of the j-pop. but the music during the boss battles are some of the best i've ever heard. in fact, those are some of the most epic boss battles in gaming in general. even if you fight against the game boss twice, a slightly different tactic is involved to beat them. the battles between bayonetta and jeanne were just as epic as the battles between dante and vergil imo. even the final boss was hell of a lot of fun to fight, even though i died more times than i can count. that's another thing i like about bayonetta; when you die you don't have the urge to smash the controller at the screen *looks at ninja gaiden*

i still recommend bayonetta and suggest everyone at least give it a chance on either console. bayonetta is still a stellar game despite the ps3's technical problems. it has high replayablity and the content, difficulties, unlockables, and aiming for all platinums will keep you busy for a while.

as for sega, all i can say is this: get your sh*t together! im no longer a sonic fan because of that gun-trotting crap called shadow the hedgehog and sonic 2006. if bayonetta goes down too i'll never buy another sega game. you can shove sega's all-star racing up your a*s for all i care

Agree with this comment 3 up, 2 down Disagree with this comment

Oxvial
Wednesday, January 13, 2010 @ 6:00:16 PM
Reply

yeah I'm liking more DS btw for me the music gives this game a -2(6.5) to da sound.

great review Arnold .

Agree with this comment 2 up, 2 down Disagree with this comment

Rings0fUranus
Wednesday, January 13, 2010 @ 6:13:59 PM
Reply

at least we still have god of war 3 to look forward to. :)

Agree with this comment 16 up, 0 down Disagree with this comment

MyWorstNightmar
Wednesday, January 13, 2010 @ 6:18:26 PM
Reply

That's why I like you guys, you're not afraid to stick your face out there and beg to have feces thrown at you.

Good review as always!

I agree with PSX, game should be cheaper on PS3. Oh well, in a few months it will be...

Agree with this comment 18 up, 0 down Disagree with this comment

Highlander
Thursday, January 14, 2010 @ 12:49:11 AM

I think there was a typo in your post...

"I agree with PSX, game should be cheaper on PS3. Oh well, in a few weeks it will be... "

There, fixed it for ya!

Agree with this comment 4 up, 0 down Disagree with this comment

Beamboom
Wednesday, January 13, 2010 @ 6:22:04 PM
Reply

Forgive me for being slightly off-topic but since framerate is mentioned and compared in this review: How do you know what framerate a game is running on? Is this a feature on the PS3 I am not aware of, or do you have some sort of additional measuring equipment? Or is it all educated guesses?

Agree with this comment 3 up, 4 down Disagree with this comment

LegendaryWolfeh
Wednesday, January 13, 2010 @ 7:44:31 PM

If you're staring at the screen, and you start seeing juttering and lagging and slow reaction times, that is low frame rates, meaning there's too much stuff going on for it to process fast enough for it to go smoothly so it has to slow down to take it all in, approximately it's just guessing on the consoles but it's quite obvious, on PC games quite a few come with a debug mode or some way to view the fps.

Agree with this comment 0 up, 1 down Disagree with this comment

Gone
Wednesday, January 13, 2010 @ 6:22:13 PM
Reply

Since they made this game so inferior on the PS3, it should be at a cheaper price ($39).

Agree with this comment 7 up, 0 down Disagree with this comment

OtisFeelgood
Wednesday, January 13, 2010 @ 7:27:04 PM

$39????? $19.99 is more like it.

Agree with this comment 15 up, 0 down Disagree with this comment

ace_boon_coon
Wednesday, January 13, 2010 @ 6:39:30 PM
Reply

now this is the rating this game some what deserves. anything above an 8 is inaccurate IMO

Agree with this comment 4 up, 0 down Disagree with this comment

Rings0fUranus
Wednesday, January 13, 2010 @ 6:46:01 PM
Reply

its a shame kamiya and his team completely neglected us PS3 owners. I dont feel like he owes us anything of course, but come on man there's gotta be a lot of pissed of DMC fans from the ps2 days, you know? ah well, maybe they'll patch it...

Agree with this comment 2 up, 0 down Disagree with this comment

Oyashiro
Wednesday, January 13, 2010 @ 6:47:00 PM
Reply

OHMIGOD, PSX Extreme has lost it!

Agree with this comment 7 up, 3 down Disagree with this comment

SnipeySnake
Wednesday, January 13, 2010 @ 7:33:13 PM

Don't thumbs down! He's being sarcastic!....right?

Agree with this comment 4 up, 2 down Disagree with this comment

Oyashiro
Wednesday, January 13, 2010 @ 8:04:13 PM

I was thinking the first sentence of the review would have made that clear lol. Maybe people read the comments first?

Agree with this comment 10 up, 0 down Disagree with this comment

bigrailer19
Thursday, January 14, 2010 @ 1:23:34 AM

Maybe they just look at the score!

Agree with this comment 3 up, 1 down Disagree with this comment

ace_boon_coon
Wednesday, January 13, 2010 @ 6:53:23 PM
Reply

we deserve better. i really hope this game bombs. no reason to support this crappy half assed port. how does the superior system recieve the inferior port? they don't deserve 60 bucks.

Agree with this comment 21 up, 0 down Disagree with this comment

OtisFeelgood
Wednesday, January 13, 2010 @ 7:28:22 PM

I totally agree.

Agree with this comment 5 up, 0 down Disagree with this comment

Deleted User
Wednesday, January 13, 2010 @ 6:55:32 PM
Reply

This game badly needed an install feature but because the game is a conversion job, you couldn't put one in (since it's just a straight port from the 360 version) and it's probably impossible to fix the loading times.

All I will say is that I will never buy a game from Platinum Games ever again. They are lazy developers who don't deserve their games to sell. It's too bad because I really enjoyed what was going on storyline-wise while playing Bayonetta during my rental. Crapping and pissing on PS3 owners...we will always remember that, Platinum.

Last edited by n/a on 1/13/2010 7:00:31 PM

Agree with this comment 13 up, 0 down Disagree with this comment

Alienange
Wednesday, January 13, 2010 @ 6:57:03 PM
Reply

The score is way too high. You're basically telling us not to buy this so why score it a 7.9? Also, control is a 9? You just wrote that there are loading screens every time you "pick up a freaking item." That's BAD controls if you ask me.

Oh, and LMAO @ "steal my friend's unit"

Agree with this comment 4 up, 8 down Disagree with this comment

Deleted User
Wednesday, January 13, 2010 @ 7:02:59 PM

This is a critic's game. You have to play for yourself and catch all the neat touches and in-jokes. All the references to past games from the people at Platinum and some Sega references to boot. If you are a student of video gaming, you will see for yourself. It's a serious gamer's wet dream.

Last edited by n/a on 1/13/2010 7:04:16 PM

Agree with this comment 1 up, 1 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, January 13, 2010 @ 7:27:30 PM

...since when do loading times have ANYTHING to do with control? 'scratches head'

Agree with this comment 13 up, 5 down Disagree with this comment

Alienange
Wednesday, January 13, 2010 @ 7:29:53 PM

Wouldn't loading screens while trying to pick up something be considered "choppy" controls? That's what it means to me...

Agree with this comment 4 up, 5 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, January 13, 2010 @ 7:54:28 PM

No, control is the control a player has over the character. It can be smooth and responsive with great animations like Bayonetta or it can be choppy and clunky, in that the character doesn't respond reliably or quickly enough to commands.

Loading when picking up an item is just poor programming and while it affects the gameplay and pacing, it doesn't affect the control score. :)

Agree with this comment 14 up, 3 down Disagree with this comment

Highlander
Thursday, January 14, 2010 @ 10:10:02 AM

I read it more as a case of Bayonetta on PS3 merits a 7.9 reviewed on it's own and if the 360 version didn't exist as a comparison, 7.9 would be a decent enough score.

On the other hand since the 360 version does exist and can be compared side by side the deficiencies of the SP3 version are painfully clear, so by comparison, the PS3 version is a disappointment considering what it could have been. Therefore if you can, go buy the 360 version rent the PS3 version.

That's how I read it. I've also read into this (via many comments and articles) that Sega decided that they wanted to give the PS3 a version of this 360 exclusive and took on the task of porting it. No disrespect to Sega and their team, but I get the feeling that they were not ready to port a native 360 engine to the PS3 and properly optimize it. Then again, as we've seen, porting a 360 game to the PS3 is difficult because you really have to re-implement the engine from the ground up. I'd go as far as to say that you can't port a natively 360 graphics engine to the PS3 directly, just as you can't really do the same in reverse. You need to build a graphics engine on the PS3 that can run an action game and then bring that engine and the game assets from the 360 original together. Ninja Gaiden Sigma 2 for example was out on PS3 how long after the 360 version? That was because they implemented a separate PS3 engine running at 1080p and then brought the game assets across from the 360, updating to 1080p as they went.

The more I think about it, the more convinced I am that if you do not begin a multi-platform game on both platforms at the same time, taking into account BOTH platforms during the design phase, you are doomed to produce a substandard game on whichever of the two platforms you don't develop for first. This is because the second platform will always get a port of the game. If you design actively for both platforms simultaneously, and have teams working on each platform's graphics engine, optimizing it for the specific platform, then I think you can produce a game that is great on both.

As an example, Criterion Games implemented their graphics engine for Burnout paradise on both the 360 and PS3 separately. Think of the engine as a black box. It provides the same capabilities to the game, but is specific to the platform. Because of the platform specific nature of each engine there are slight visual differences, but overall, both games look and perform nearly identically because they have equally advanced graphics engines.

Had Bayonetta been implemented this way, everyone would be happy. Think about it though, Sega decided somewhere during the development of the game that they wanted to port it to the PS3, so they took an unfinished 360 version of the game engine and ported it to the PS3, polishing it up as much as possible before release. If there were 9 months between the decision to port and release, then the porting team had 9 months to redevelop the game engine and implement the game, while the original development team had 9 months to finish and polish their game. It's no surprise then that the 360 specific original version is more polished.

Every time we get a substandard port, I think about this and I've come to the conclusion that part of the problem with ported games is that if it takes 18 months to build a new game, and 9 months into the process a decision is made to 'port' it to a second platform, the porting team has half the time that the original team has to do the same work. Sure they have the advantage that some work has been done, but it may take them 3-6 months to get the thing up and running on the new platform to the same state that the game is in when they get the code and assets from the original development team. Not only are they playing catch up from the beginning, but they are already months behind the original team. We really should not force ports of games to be released even remotely close to the same time as the original. If we game Sega another 6 months to work on Bayonetta for PS3, the result would be more or less identical to the 360 version. But would the market tolerate the delay?

That's why in the end I am not concerned that Tales of Vesperia and Star Ocean 4 have had an extended delay before appearing on the PS3, it's allowed the teams creating the PS3 versions to worry about the quality of their game instead of simply working feverishly to get it running for release day.

7.9 seems a fair score, and in the absence of a 360 version, I suspect that the tone of the review would be something like "If you're a fan of action games buy this, you won't regret it. If you're not sure try before you buy and rent it for a weekend."

Agree with this comment 6 up, 0 down Disagree with this comment

Hexen
Wednesday, January 13, 2010 @ 7:21:38 PM
Reply

Dammit!!!!I thought Sega was going to make the PS3 version equal to the 360 one.I want this game but I don't want to support lazy ports; hopefully if it doesn't get a big patch it will make it's way to the PC.

Agree with this comment 1 up, 0 down Disagree with this comment

Snaaaake
Wednesday, January 13, 2010 @ 7:25:48 PM
Reply

I will never ever buy a game from Platinum anymore after this unless they make something that's worth my time and not a crap port.

Agree with this comment 8 up, 1 down Disagree with this comment

Oyashiro
Wednesday, January 13, 2010 @ 8:09:23 PM

This is Sega's fault not Platinums. Sega was the one that did the porting. Platinum was making this to be a 360 exclusive, but Sega wanted a PS3 version.

Agree with this comment 6 up, 3 down Disagree with this comment

SnipeySnake
Wednesday, January 13, 2010 @ 7:30:38 PM
Reply

They should make a patch (which is highly unlikely..)

Agree with this comment 3 up, 0 down Disagree with this comment

OtisFeelgood
Wednesday, January 13, 2010 @ 7:32:38 PM
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I'm so f*cking annoyed right now. They release garbage like this and expect people to pay $60 for it??? I was looking forward to getting it until I heard all of the PS3 version issues. F*ck Platinum Games.

Agree with this comment 8 up, 1 down Disagree with this comment

OtisFeelgood
Wednesday, January 13, 2010 @ 9:45:20 PM

Edit: F*ck Sega too. >:(

Agree with this comment 5 up, 1 down Disagree with this comment

sonic1899
Wednesday, January 13, 2010 @ 11:14:03 PM

no just f*ck sega.

Agree with this comment 3 up, 5 down Disagree with this comment

WolfCrimson
Thursday, January 14, 2010 @ 12:55:48 AM

But..but.. Sega gave us Valkyria Chronicles!

Agree with this comment 7 up, 0 down Disagree with this comment

Scarecrow
Wednesday, January 13, 2010 @ 7:33:37 PM
Reply

Too long of a review for ME (specially since a game I'm not that interested in)

i read halfway....and yeah it seems this game was made for the 360. It was their intention from the start.

It's all good, Heavenly Sword is still the best female action/adventure game imo. Strong story, characters, and gameplay.

In fact, that's the game I recommend many of you get. If you feel that you want some female action/adventure....action

Last edited by Scarecrow on 1/13/2010 7:34:13 PM

Agree with this comment 7 up, 4 down Disagree with this comment

Oxvial
Wednesday, January 13, 2010 @ 7:39:16 PM

I agree the only weak point HS has its being a short game...but Bayo its also a short game.

plus Nariko its a much better eye candy ;)

Last edited by Oxvial on 1/13/2010 7:39:55 PM

Agree with this comment 9 up, 1 down Disagree with this comment

OtisFeelgood
Wednesday, January 13, 2010 @ 9:37:21 PM

Yeah, Heavenly Sword was the sh*t.

Agree with this comment 4 up, 0 down Disagree with this comment

sonic1899
Wednesday, January 13, 2010 @ 11:01:33 PM

@Oxvial
i don't know. i just cant find nariko attractive at all. but then again i've always had a thing for women with dark hair (real and fiction).

Agree with this comment 2 up, 3 down Disagree with this comment

oldmike
Thursday, January 14, 2010 @ 5:38:28 AM

nariko looked more real and was not out there

Agree with this comment 2 up, 0 down Disagree with this comment

HighLife
Wednesday, January 13, 2010 @ 7:34:57 PM
Reply

Thanks for the honest review. Was going to purchase this when it was cheaper but I will pass now.

Agree with this comment 6 up, 0 down Disagree with this comment

SnipeySnake
Wednesday, January 13, 2010 @ 7:35:46 PM
Reply

I guess i'll only get bayonetta only if they make a patch, otherwise i'll probably rent it. Well,....*puts on ninja gear*

Agree with this comment 4 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, January 13, 2010 @ 7:55:31 PM
Reply

I would just like to add that the review is accurate for PS3 owners, but if you do have a 360 and you like action games, you should definitely consider Bayonetta.

It's the best action title of the generation as far as I'm concerned (although DMC4 is a close 2nd).

Agree with this comment 8 up, 2 down Disagree with this comment

WolfCrimson
Thursday, January 14, 2010 @ 12:57:44 AM

Best action title... yet. We still don't have GoW3.

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___________
Thursday, January 14, 2010 @ 6:42:06 AM

how dare you say its better than DMC4.

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sonic1899
Thursday, January 14, 2010 @ 11:36:57 AM

i enjoyed dmc4 and completed 100%, but bayonetta tops it. i didn't like the fact it was a step backward from dmc3. one thing i hated about it was that dante's missions were basically one huge backtrack of nero's missions. they should've given us more levels and areas to play through instead of forcing us to replay the same ones. and speaking of dante, he felt a bit out of place gameplay-wise because the game was obviously meant for nero and his devil bringer. on top of that, the last boss lacked the epicness of mundus, vergil, and even despair embodied from dmc2. if bayonetta was missing something, it was an install option. results would've been much different

Agree with this comment 1 up, 1 down Disagree with this comment

___________
Friday, January 15, 2010 @ 6:14:04 AM

yea thats the only thing i hated about DMC4 it was extremely repetitive.
O and i was sort of disappointed that they replaced dante is the main character.
i like nero, but i prefer dantes attitude hes really funny and seems like a tough guy where nero seems like a pu*** in comparison.
O and WTF is vergil?
i have to say i preferred the combat and level design in DMC 4 but everything else was better in DMC3.
honestly DMC4 is better than bayonetta in every aspect.
better art design.
better graphics.
better sound.
better combat.
better level design.
more enjoyable platforming.
better bosses.
better storyline.
bayonetta has the WORST! storyline in a video game.
actually scrap that, second worst.
its all over the place, it feels like theres massive chunks missing and is near impossible to understand.

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Ben Dutka PSXE [Administrator]
Friday, January 15, 2010 @ 10:22:54 AM

Dude, STOP talking. You can't play a game for 10 minutes or not at all and then make judgments.

There was little to no platforming in DMC4 compared to Bayonetta (where you walk on walls and ceilings, for Christ's sake), the bosses in Bayonetta are freakin' EPIC so you have NO clue there, the storyline is equally lame but still prominent in both and as for sound, music, art, character design, etc., that's all SUBJECTIVE. You can't sit there and say one is 100% unequivocally "better" in those respects.

Really, where did you get the idea that you can compare two games when you've never even PLAYED one of them?

Last edited by Ben Dutka PSXE on 1/21/2010 8:38:53 PM

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fatelementality
Wednesday, January 13, 2010 @ 8:06:50 PM
Reply

Ha, I was just thinking about BMX XXX today. Did I say that out loud? Want to play this game really badly. It's too bad I'm broke as hell. If that's not bad enough, I'm broke as hell on my Birthday. I can't even afford the whiskey to drown my sorrows.

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The_Vandelizer
Wednesday, January 13, 2010 @ 8:09:04 PM
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WTF its BS!!! god damn developers best games are all PS3 Exclusives

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The_Vandelizer
Wednesday, January 13, 2010 @ 8:09:52 PM
Reply

made by Naught Dog or sucker punch even zipper interactive those are real developers and real good games

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Oyashiro
Wednesday, January 13, 2010 @ 8:12:13 PM
Reply

Just a note to people knocking Platinum Games for this.

This is Sega's fault not Platinums. Sega was the one that did the porting to the PS3. Platinum was making this to be a 360 exclusive, but Sega wanted there to be a PS3 version.

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Scarecrow
Wednesday, January 13, 2010 @ 8:17:29 PM

It's Sega's fault for accepting to publish this game in the first place*

Sega's loss one way or another

I've said this before lol....Sega LOVES losing money

*cough* Sonic....Virtua Fighter.... *cough*

No Skies of Arcadia....no Shenmue 3....

Yuuuuup

Last edited by Scarecrow on 1/13/2010 8:17:59 PM

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Highlander
Thursday, January 14, 2010 @ 10:18:25 AM

Yes, but I'm not sure it's fair to then point a finger of blame at Sega. It's bloody hard to port a working game from the 360 to PS3. Developing as a multi-platform title in the first place is one thing, but coming in late in the process and porting a working version to a second platform? All that means is you take an alpha or beta version of a game and port that to the second platform. By the time the original is ready to release, the port is up and running, but it's in about the same beta state that it was when porting began. I'd hope that Sega would continue polishing the PS3 engine, but if sales are poor, I doubt they will.

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sobleck
Wednesday, January 13, 2010 @ 8:18:31 PM
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hmmm, I was actually looking forward to this effort from platinum games and Kamiya, especially since i love dmc 1 and 3 but once ihear sega was porting, i knew they didn't really care all that much about the ps3 crowd...its a shame, they shouldn't sell this on the PS3, it really is an insult

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Deleted User
Wednesday, January 13, 2010 @ 8:42:58 PM
Reply

If it's Sega's fault, so be it. If Bayonetta was supposed to be a 360 exclusive and Sega wanted it to appear on the PS3 to make money in Japan, fine. I believe Oyashiro.

I'm not into these games. I can handle a slower God Of War hack-n-slash type game from U.S. developers but not these frenetic DMC-type games from Japan. I couldn't beat Chapter 4 on Normal during my rental. When the price comes down to $20, I'll buy Bayonetta for the 360 and beat it on Easy or Very Easy. There's no way I can play that game on Normal with my arthritic hands and that 360 controller. Why pay $60 for a game that I will breeze through in 6 hours?

However, I'll be a little more wary of Sega in the future. That's why their company has been in the crapper since 1992. I just hope Platinum Games will develop something for the PS3 in the future.

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BigBoss4ever
Wednesday, January 13, 2010 @ 8:43:01 PM
Reply

working on Darksiders for now which is only ok game, will trade it in when i am done with it for 360 version bayonetta and i am all excited about the game and this is another reason to have both consoles ( one big reason to have 360 is to have its exclusive jrpgs ie. lost odyssey, inf. U, magna carta 2, last remnant, blue dragon...).

Last edited by BigBoss4ever on 1/13/2010 8:48:57 PM

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Scarecrow
Wednesday, January 13, 2010 @ 8:50:50 PM

Or, one can have alternatives, such as Heavenly Sword :O

Having both consoles isn't needed

Specially when one console doesn't release enough good exclusives for a LONG period of time.

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sonic1899
Wednesday, January 13, 2010 @ 11:08:01 PM

actually it's not a bad idea to have both consoles. that way you dont get the short end of the stick if one version is better or if the controls are better than the other.

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BigBoss4ever
Thursday, January 14, 2010 @ 3:13:04 PM

@scarecrow

yea Heavenly Sword has one of the best voice acting on PS3, however, the game is a bit too short, and the visual is not that sharp comparing to action titles released these days, i had the fun with it but i traded it in because it is too short and because it still has good trade in value (gamestop still sell it around 50 dollars, i cant believe)

360 exclusive jrpgs are slowing down for sure, however, when there was a jrpg drought on ps3 2 years ago, i could not wait to get the jrpgs on 360, such is the reason i got 360, i am in all sense a PS loyalist, however, at the end of the day, it is the game that i care more, especially in terms of JRPGs. but the 360 is definitely slowing down, i have only bought one game in last 6 months which is Magna Carta2 and the next one will be Bayonetta. ;D

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JSHidaka
Wednesday, January 13, 2010 @ 8:43:16 PM
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well.. if 2 secs to load menu.. will kill u.. yea, no1 should ever buy it coz will die in the tittle screen...

I got Jap version and I love it, I dont judge a game coz its a "poor" port of 360.. IDC about it.. the game is fun, @ least for me, I like those kind of games.. GoW, DMC, Ninja G..

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rogergent
Wednesday, January 13, 2010 @ 8:54:33 PM
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sorry soblec i have to reply to your post what do you mean by sega dont care bout the ps3. Are you joking one of the most under rated games i have seen is from saga and ps3 exclusive thats valkyria chronicles.

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sonic1899
Wednesday, January 13, 2010 @ 11:11:29 PM

@rogergent
valkyria chronicles was ONE game they got right. can you think of anything else?

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TheUglyBassist
Wednesday, January 13, 2010 @ 9:01:29 PM
Reply

It really is a shame. It seems like a really fun game. But you guys are usually gaming Bible as far as reviews go. So if you say it's not worth the $60, I guess I just wait for a big price drop. Either that or find someone with a 360.

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Gordo
Wednesday, January 13, 2010 @ 9:28:34 PM
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Not trying to "p*ss into the wind" as they say here in Australia but I bought the PS3 version yesterday and played the first couple of hours and I am really enjoying it.

If there is one thing you can say about it is that it stands out in a crowd!

Would definately benefit from a manual install but you can practice your combos on the main load screens so it's not totally wasted time.

I love the soundtrack and it does break the monotony of all those AAA games I've been playing recently.
I don't know how to say this but I seem to have got "AAA Chronic Fatigue Syndrome".
KZ2, UC2, AC2, MW2, Batman.
I've been dining in fine resturaunts for too long. I just need a burger and fries!

For all you guys harkening back to the "glory" days of the early PS2 and all it's innovative games, well it's here!

Bayonetta is the ultimate PS2 game. Make of that what you will...

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Imagi
Wednesday, January 13, 2010 @ 9:51:44 PM
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I wish that when I am forced to buy multi-plat games for the 360 because they are the better version I could let the developers know that I would have preferred to buy the PS3 version if it had been the same quality.

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jerocarson
Wednesday, January 13, 2010 @ 11:20:58 PM
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I thought this was supposed to be the GOW III killer?
so Pathetic...

Last edited by jerocarson on 1/13/2010 11:21:33 PM

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MadKatBebop
Wednesday, January 13, 2010 @ 11:56:19 PM
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After playing the demo I wasn't even going to consider buying this game. Its only GOW 3, Bad Commpany 2 and possibly MAG for me, for the next 4 months.

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___________
Thursday, January 14, 2010 @ 12:05:49 AM
Reply

WOW im shocked, i was expecting to see a 9 at the end of that.
thank you for giving the game what it deserves, well kind of.
there is NO WAY IN HELL! it deserves a 9, just no way.

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therabbitkinge
Thursday, January 14, 2010 @ 5:03:29 AM
Reply

Well I started playing the PS3 version and in the beggining I hadn't noticed most of the framerate issues and screen tearing... but as soon as the difficulty ramps up (which is fairly early in game) its very very veeeery obvious that Bayonetta chugs on the PS3. I still enjoy the game for its story and gameplay but its hard knowing a better version is out there... im swearing of Sega for a bit and im peeved that Platinum games isn't more distraught about what happened to there game on what could've been its highest selling console.

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Sol
Thursday, January 14, 2010 @ 5:09:02 AM
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I'll still get it since I intend to get a PS3 before I get a 360 (for obvious reasons). I will however wait for there to be a price drop though. If I find this version to be intolerable, then I will get the 360 version when I miraculously get enough money for the 360. As for the money I need for the 250g PS3 I've wanted I've got $318 to go. This may take a while...

Last edited by Sol on 1/14/2010 5:09:23 AM

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Shatterday
Thursday, January 14, 2010 @ 7:17:13 AM
Reply

I understand that the Xbox 360 version of this game received much more polish than the PS3 version because they ported it over to the PS3 after it was finished...

Given that, I really think that decisions like this should be taken into account when people hand out awards like "Best graphics". A multi-platform game should be scored as just that, multi-platform. They have to take all versions into consideration, and if it is that noticable between the PS3 and the 360, then it wouldn't be good for them.

I'm not mad that they kicked my favorite console aside, I'm mad that they took a great game and followed a trend that was set years ago that we all thought had went out of style, and that's making inferior multi-platform games.

They knew exactly what they were doing and they knew exactly how it was going to turn out in the end, and they did it anyway.

It isn't fair for me to say this because I never had any intention of buying this game, but I really would have rather them just make it 360 exclusive. If that were the case, they would finally have a new amazing game that they could brag about.

This was never a "Day 1" buy for me, maybe if the hype keeps up after a little while, I'll purchase it.

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Highlander
Thursday, January 14, 2010 @ 10:11:40 AM

If a multi-platform title is built by finishing one version first and then porting to the second platform, I agree.

The best multi-platform titles begin life as multi-platform titles and are developed simultaneously on both. With separate teams working on the graphics and game engines for each platform so each receives equal attention to detail and polish.

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JackC8
Thursday, January 14, 2010 @ 7:59:10 AM
Reply

Great review from you guys. Love the honesty - this is really the only site I go to for reviews I can trust.

I think I'll be skipping this title. It looks a bit interesting, and I love cheese, but it doesn't sound as if our version is even worth the $20 it will eventually get down to.

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telly
Thursday, January 14, 2010 @ 8:32:20 AM
Reply

Nice review gentlemen. Between this and other reviews I've done a complete 180 on this game -- two weeks ago I could have cared less. Now I'm chomping at the bit to give it a whirl. I'm fortunate enough to have a 360 in addition to the PS3, so that will surely be the version I go for.

Btw, real nice work breaking down exactly why the sexiness in Bayonetta works and is not, as you point out, even in the same league as something like BMX XXX. There are a lot of insane and inappropriate female characters in games -- but by all accounts, Bayonetta is not one of them.

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hellish_devil
Thursday, January 14, 2010 @ 9:40:00 AM
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Well, at least I will use the money that I was going to spend on this to buy the Ultimate Edition of God Of War III

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FullmetalX10
Thursday, January 14, 2010 @ 10:04:24 AM
Reply

Ah, wouldn't have bought it anyways, seeing as everyone already confirmed the 360 verson was better... But still, for it to be so much worse, damn you sega. and platinum games too for wanting to make a 360 exclusive.

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Highlander
Thursday, January 14, 2010 @ 10:14:22 AM

I wish people would stop 'damning' Sega. Sega are the only reason there is a PS3 version at all. Had Sega delayed the PS3 release by 6-9 months, then the PS3 version would be visually up to the same standard as the 360, but would the market have waited that long?

Perhaps next time Sega will decide not to stick their hand into this particular meat grinder.

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skyrender4
Monday, January 18, 2010 @ 3:52:10 AM

Based on several reviews, I'm not getting it either.

TheHighlander, you make it sound we should be thanking Sega for letting us pay them $60 for a clearly inferior product, instead of condemning them for trying to make a quick buck off of a very subpar effort.

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Mr Bitey
Thursday, January 14, 2010 @ 10:29:06 AM
Reply

I'm not that concerned about the shoddy port anyway. The demo didn't really do it for me. The boss fights were cool, but the levels felt hallow and empty. The campy music, story, plot, voice acting gave me a headache. And the combat felt too similar to DMC.

GoW 3 will completely mop the floor with this game.

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telly
Thursday, January 14, 2010 @ 11:21:19 AM

I'm interested in checking out this game now (for 360) but God of War III is THE game I've been looking forward to this year. Nothing else comes close.

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Silent_J
Thursday, January 14, 2010 @ 10:35:14 AM
Reply

freaking lazyass ppl !!! Its 2010 already ,this is a big slip up to sh#t on the ps3 version.

Last edited by Silent_J on 1/14/2010 10:37:09 AM

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BikerSaint
Thursday, January 14, 2010 @ 11:43:30 AM
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Damn,
I'd much rather have the game on the better machine.
I guess I'll have to get the 360 version instead, but only after it hits the "under $20 used" range.

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Banky A
Thursday, January 14, 2010 @ 1:04:46 PM
Reply

Wowee.
Ha, ha.. ha.

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Fishdontbounce
Thursday, January 14, 2010 @ 3:03:53 PM
Reply

The only nagging problem I have with the PS3 version is the low frame rate. If this wasn’t an issue, then the game would be fine. All the other PS3 related problems I feel are slightly exaggerated and aren’t unbearable. Loading times are long, but alleviated by the combo practice mode in between areas. Colors are washed out comparatively, but still look vibrant on the PS3.

Despite the low frame rate, the PS3 game is still very enjoyable because of the responsive controls. Fortunately, there are only several areas where the frame rate stutters like running Doom 3 on Ultra High settings with only 512MB of RAM (ie, Falling Clocktower level-what a train wreck). Most of the game runs fairly smoothly. This does not mean I condone the issues plaguing the PS3 version. What’s done is done though. If you only own a PS3 and are a fan of the DMC and NGS series, I would definitely recommend this game to you.

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JPBooch
Thursday, January 14, 2010 @ 3:06:02 PM
Reply

You should seriously change your name to Gaming Xtreme.

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geovanwitdakick
Thursday, January 14, 2010 @ 4:03:05 PM
Reply

@ Sonic1899

Hideo Kojima solely has ONE great game on the PS3 as well. Does he need anymore?

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just2skillf00l
Thursday, January 14, 2010 @ 6:58:42 PM
Reply

You know what...I'm angry! I just came over from the FF13 article about how some content was cut due to the inferiority of Microsoft's hardware, and next thing you know, I'm here hearing about how the PS3 version of Bayonetta is gimped because a company didn't take the time to make the title on both systems equivalent. Is this not making anyone angry?

I mean, I played the demo, Bayonetta of course...and I must say, I was impressed with the controls and the combat system. The visuals were appealing...wait no, appalling but I had hope. I had hope that Sega would go back to the PS3 version and fix it before the release of the game.

So I'm at Target the other day, right, skimming through the tech section and I see Bayonetta sitting on a shelf. I look down at the price tag and what-do-ya-know, it's the same price as every new PS3 release...just about, it was $59.99. I thought to myself...they fixed it, they must have fixed it! Because I remember the price was supposed to have been $49.99 if they didn't. So I'm pondering a purchase which I don't of course because I remember PSX. Never make a impulse purchase unless it's the likes of FF13 right? Not anymore! So I go home and the next day (which is right now) I'm sitting here wondering why the more impressive and superior console is getting screwed over left and right! Here's the funny thing. Bayonetta started being produced for the 360 right? So we get a port, ok, I understand. But FF13, not so much. FF13 was ours. Next then ya know, they're cutting and shredding content from the game itself destroying our version as well. If they want to be fair about these type of console limitations, they need to max out to the best of their abilities, each console's games. So what if a blu-ray disc can hold more info than 3 or more regular dvds. They either to need to gimp the x-box version of the game like they did with Bayonetta, or simply add more dvds to the game. I don't give a da** if the game on the 360 is 10 discs, they need to display the true potential of the PS3 and show the 360's lack of quality technology. Come on, it's only fair!

Last edited by just2skillf00l on 1/14/2010 6:59:58 PM

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Gordo
Thursday, January 14, 2010 @ 9:57:52 PM
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4 hours into the game and I'd say the frame rate issues aren't really a problem. It all moves so friggin quick that it's hard to keep up anyway!

Still mashing the buttons away, slowly getting into the combos and it's an enjoyable ride! Totally bizarre story straight from some weird Japanese mind...

The loading times aren't annoying like they seem to be for some people. They are mostly only at the start or the end of verses or chapters not really in the middle of the action. You just need to chill and go with the flow.

For those people saying Heavenly Sword is better I would have to disagree. This is head and shoulders above that. You must have been playing the demo and not the full game.

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WorldEndsWithMe
Thursday, January 14, 2010 @ 11:21:02 PM
Reply

no.

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Gordo
Friday, January 15, 2010 @ 1:13:45 AM
Reply

ah well, each to their own. I always hated trying to move my controller like a frisbee to shoot anyone in Heavenly Sword.

Swinging a big sword or using the chainsaw in Bayonetta is much sweeter.

Agree with the 7.9 though. It's not going to survive the chances of being traded at God of War time!

Good for a week or two though.

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Feregrin
Friday, January 15, 2010 @ 12:04:10 PM
Reply

Your score is pretty much spot-on for the PS3 version. Though, had Sega ported Bayonetta properly I don't see any reason to give it anything less than a 9/10.

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just2skillf00l
Friday, January 15, 2010 @ 9:56:32 PM
Reply

I agree Feregrin, the 360 version deserves nothing less than a 9. I'm just mad this game is not the same on both consoles. I would purchase it in a New York second if the PS3 version was the same as the 360's.

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King James
Saturday, January 16, 2010 @ 12:04:50 AM
Reply

"and I’m all about the cheesiness."
-Ben D.

lol, thats one of your best lines yet Ben.

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cazzy07
Saturday, January 16, 2010 @ 3:21:41 PM
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lol this just may have been the best ps2 game if it came out 5 years ago

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jami
Monday, January 18, 2010 @ 9:49:39 PM
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i dont own a 360, and going by the majority of reviews i've seen for this on ps3 it deffo looks inferior. as a result, i wont be buying it. if you're going to make a multi-plat game...platinum games, then you'd best be willing to pull yer finger out and give us all the same experience, espesh since we're paying the same as 360 gamers to get what is an essentially inferior product...

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The X Factor 9
Sunday, February 21, 2010 @ 5:54:25 AM
Reply

I am enjoying the hell out of this game right now. On the 360 that is...

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