PS3 Reviews: MAG Review

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MAG Review

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Graphics:

 

7.7

Gameplay:

 

8.5

Sound:

 

8.2

Control:

 

8.0

Replay Value:

 

8.8

Online Gameplay:

 

8.5

Overall Rating:       8.3

 

 

Publisher:

SCEA

Developer:

Zipper Interactive

Number Of Players:

1-256 Online

Genre:

FPS

Release Date:

January 26, 2010

I’m going to be honest. I don’t believe in hiding behind a veil of the all-knowing, omnipotent critic who is an expert on every aspect of the industry, every facet of new technology, and fully checked out on every genre on earth. Any reviewer who claims he is entirely confident going into every examination of every game is lying through his egotistical teeth. Now, I don’t particularly like online shooters and I never will; I just fail to see the fascination. At the same time, after playing the MAG beta and the final product for quite some time, I finally feel readily equipped to offer an accurate and reliable review. It’s the best I can do; I just wanted to put this out there beforehand. I want the reader to understand my own personal preferences and the fact that they may have had an impact – even if it was subconscious – on the scores. But in the end, I believe my statements concerning the recommendation for certain people are accurate. Hope this clarifies things.

The graphics are not the highlight of this game, as you probably already know if you participated in any of the beta phases. However, I believe the final product does look better than any of the beta tests; I freely admit I could be wrong because I can’t exactly do a compare and contrast right now, but it struck me the instant I started playing. I think there’s more detail and clarity in the large environments and even the weapons are sharper and crisper than I remember them. Even so, many of the war-ravaged landscapes, despite being very nicely designed and loaded with plenty of wonderful opportunities for strategic minds, still appear a little muddy. Character depiction in battles isn’t exactly stellar but I have to remind myself that it’s likely on par with most other online shooters like Call of Duty: Modern Warfare 2. The effects, ranging from grenade blasts to huge airstrike explosions, are effective but I would’ve liked to see more in the way of environmental interaction. In the end, though, it’s all about the gameplay, as we’ll soon see.

The sound is one of the highlights of the game, as every battle is chock full of crystal clear weapon fire and the albeit small amount of voice acting is good. I’m perhaps most surprised at a decent soundtrack that tends to permeate many battles; this is an aspect of all-online games that hasn’t been prominent enough, in my opinion. I know that with so many people trying to communicate, a rocking music score could get in the way, but Zipper has struck a nice, even chord with the soundtrack in MAG. It’s not always in your face and it correctly adds some appreciated flavor to the experience. I keep thinking certain weapons don’t sound exactly right, though, and the balancing is off sometimes. For instance, some effects can inappropriately override others; this balancing issue can rear its ugly head quite often during really intense firefights but again, I believe this trait is common to the genre. A whole lot of sh** is happening; I get that. I just like the nod to some good music and the overall atmosphere that benefits from professionally implemented sound.

I’m sitting here with the Reviewer’s Guide in front of me. I don’t normally receive this kind of fully illustrated and intricately detailed assistance but after spending my time with the game, I know why it’s here. We’ve got the armories for each Faction, abilities and duties for leadership members – ranging from Squad Leaders to Platoon Leaders to the OIC (Officer in Charge) – relevant skills, tactical options (Mortar Barrage, Strafing Runs, Gas Bombardments, Sensor Fused Artillery), and of course, the deep histories of each Faction. It’s downright mind-boggling. If you only played the beta and think MAG isn’t much different than other online shooters you’ve played, think again, my friend. It goes well beyond a few parachute drops and jumping into an APC. It goes beyond having a steady aim and teaming up with a group to flank the opposition. That’s all child’s play compared to the strategy involved in this game, and I will once again make an admission: I have not tested every last tactic, loadout option, skill, and ability. Hell, I don’t think I could do that if I played for the next six months.

The point is, if you try to play this game like a fast-paced, mindless, run-around-and-shoot-everything-you-see FPS, you’re going to be entirely ineffective. You also won’t have much fun, which may cause a great many new owners to become frustrated and upset with the game. I am aware this could happen. It’s all about teamwork, almost regardless of the Mode or the battlefield situation. What is most appealing, though, is the fact that you can indeed remain independent if you wish; you don’t have to become a leader of any kind. And while you should probably follow orders you are given if you have the best interests of the Faction in mind, nothing is stopping you from going wherever you want and doing whatever you want. With the plethora of options available to you, it can almost seem overwhelming at first so you’ll want to get your bearings. All this being said, let’s move on to the foundation of the gameplay.

This is where we start experiencing a few problems. First of all, I signed on with Raven (as I had done in the beta) and after testing a variety of loadout options and many of the available weapons, I started to question the effectiveness and power of certain firearms. The sound has a bit of a balance issue and balancing is once again an issue here, I believe. It just seems that some weapons are almost entirely useless in battle while I’d always feel more comfortable with one particular set of firearms. Now, this could be an entirely subjective thing but I’m almost positive that some bad-ass rifles should be more deadly than they are. On the flip side, I think too many of them do about the same amount of damage; sometimes I’d say to myself, “what’s even the point of changing right now? It feels pretty much the same with either.” Lastly, there is a definite collision detection problem from where I’m sitting: I’ve had foes directly in my line of sight with a sniper rifle and nothing has happened. It got annoying after a while.

This leads me to the problem of not being entirely sure when I’m even hitting someone. Maybe I could use a few blood spatters or jerks of the body or something to help me out. I suppose I can also complain that I sometimes had difficulty distinguishing enemies from allies; yes, I know they’re denoted in blue and red but those colors seemed dull to me, that’s all. Again, I’m aware that some will read this and go, “I never had any of those problems; you don’t know what you’re talking about.” I accept that but I can only tell you what negatively effected my hours with the game. I can also say I don’t like the awkward way you climb ladders in the game but that’s a minor thing and it doesn’t really impact the gameplay. Now that we have all this out of the way, let me try to explain what’s good about MAG…I say “try” because a lot of the positives are somewhat intangible, and you don’t quite understand them until you’ve played for a while. This is why critics need to take their time with this one.

Look, I’m all about atmosphere and the game’s ability to bring the player into the experience, regardless of genre or style. If you give MAG the chance, it will do exactly this. Yes, you have to build yourself up at first, but this is mostly so only seasoned veterans will be involved in the massive battles that take place in Domination and new Directives, and you’ll unlock skills as you go. In this way, there’s a semblance of an offline single-player campaign in that you have to prove yourself before the full glory of the game becomes unlocked and available to your greedy fingertips. But once you glimpse the depth; once you taste the power you feasibly have if you work hard, you may become an addict for life. There is quite simply no other game that offers what MAG offers: the chance to command up to 128 players (good luck working your way up to that point) and in general, become a true-blue military commander who must consider every possible aspect of combat before assigning orders.

It’s here where this “MMOFPS” shines. I mean, you can personalize your own career from the start, specializing in any number of responsibilities (like Commando and Sniper), and the performance rewards are always excellent incentives. Being able to act as a Medic isn’t something new but due to the realistic nature of the game, where two or three bullets can put you in the dirt, it’s all the more important to have helpful teammates. It also forces you to respect dangerous situations and I believe this is something that might be unique to MAG; never before have I been so reluctant to push forward into enemy territory without my buddies around me. And even then, there’s a group-wide feeling of tension…it’s weird; you can almost sense it through the screen. Like I said, it’s somewhat hard to explain. Once you’re in, getting used to the controls should take no time at all if you’re even remotely familiar with any FPS, although I’ve always hated using the L3 button to sprint. It’s just so unbelievably inconvenient in my eyes.

The controls are plenty solid enough and won’t cause anyone any problems, but the collision detection, balance issues, the amount of time required to really indulge, and the fact that it isn’t the best-looking game on the PS3 all works against MAG. What it has going for it is the overall package; in this case, it’s most certainly greater than the sum of its parts. The depth is undeniable, the immersion factor is super high (coming from someone that isn’t into this genre, that means something), and the combination of strategy and standard performance skills is enough to make fans play for a very, very long time. There’s no chance you’ll see everything this game has to offer in a few hours…in fact, I kinda believe that some of the lower reviews I’ve seen have either been based on the beta or the fact that the reviewer didn’t play long enough. You really need to set aside a good chunk of time and the rewards are unlike any online team-based game you’ve played before.

The shortcomings are clear, which is why I won’t say this is among the elite ranks of PlayStation 3 exclusives right now. However, I would like to make one thing perfectly clear: MAG’s potential is off the charts. As we all know, games like this continue to grow and expand over time; the developers continually attempt to make it a better experience with updates and patches. This makes it very much unlike other titles and we need to recognize this. At the start, Warhawk was good but it wasn’t great; I think it became great. You might not even believe what they added to that game in the past few years; I still remember the beta, which was a mere shadow of the current full experience. Now, taking this into consideration and looking at MAG…oh…my…God. I can’t imagine what Zipper could do; the sky really might be the limit. 256 players isn’t the selling point; the experience is, and while the overall score may not seem too impressive, I couldn’t even begin to assign a score to this game’s potential.

In my opinion, this might be something all reviewers should come back to analyze again in one year’s time. The bottom line is that if you’re into the idea of a MMOFPS that requires patience and strategy, there’s no better option, despite the drawbacks (which may only be temporary).

1/28/2010 Ben Dutka

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Comments (119 posts)

Victor321
Thursday, January 28, 2010 @ 9:41:18 PM
Reply

Really Good review, was a great read!!

Agree with this comment 10 up, 1 down Disagree with this comment

JMO_INDY
Thursday, January 28, 2010 @ 9:45:12 PM

Theres no way you read this in under a minute that its been posted dude, WTF?

Agree with this comment 2 up, 8 down Disagree with this comment

Victor321
Thursday, January 28, 2010 @ 10:21:18 PM

I went to the PS3 reviews section of the site to find a review of BF:BC (Battlefield: Bad Company), if the site had it, until I saw MAG which was just posted up lol

So, I decided to read it, and that was all =D

Agree with this comment 5 up, 1 down Disagree with this comment

to_far_apart
Thursday, January 28, 2010 @ 10:56:35 PM

Really good review Ben! Great detail and info!

I myself played the online Beta to see how it was, I'm not really fond of online shooters as well, but it caught my interest because the ambitious scale of the game. Like Ben and world said, if you're expecting a run and gun and kill everything in site type of shooter, then you're wrong, and this may not be the type of game experience for you.

I honestly like the fact that they tried to deliver a game, in which teamwork is necessary, and where strategy is key. In my opinion, i think this makes it a more fun experience. You know, for being such an ambitious project, i do commend the efforts, it really has a ton of potential with some "cleaning up."

My personal score for the Beta is an 8. I haven't tried the full retail copy, so it would be hard to have a personal rating. But from the info i've retained from Ben's review, I'd most likely give it an 8.3.

Agree with this comment 7 up, 2 down Disagree with this comment

WorldEndsWithMe
Thursday, January 28, 2010 @ 10:12:51 PM
Reply

I'd have to agree with this based on the beta, I think if you go into it expecting a bigger badder MW2 online then you are going to be disappointed. If you run around mindlessly looking for targets you will be disappointed. While the graphics are almost identical it is an entirely different beast. I may still get it some day when it's cheaper and there are lots of players. I'd give the beta 7.8 so an 8.3 on the final product makes sense.

Agree with this comment 3 up, 3 down Disagree with this comment

Qubex
Friday, January 29, 2010 @ 5:27:43 AM

For the Beta I would probably give it a 7.9. The maps are big, and it can take a while to engage with targets after you re-spawn. You also tend to die quite quickly; I guess that is thanks to some very talented snipers that did their jobs well for their clans... it didn't help the fluidity of the game though. I found it difficult to stay alive for me than 5 minutes on average...

I am wondering how well the game is really balanced... having played the demo, I am not all that convinced!

Q!

"i am home"

Last edited by Qubex on 1/29/2010 5:28:10 AM

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LimitedVertigo
Thursday, January 28, 2010 @ 10:17:38 PM
Reply

You mentioned a lot of the things I've loved about PC online shooters. The teamwork and depth rather than run and gun approach. This is why I'm keeping an open mind when it comes to MAG and I'm thinking about picking it up a few months down the road. The beta really showcased how rewarding the teamwork system can be.

I think MAG really can only be done on the PS3 and I'm not talking hardware. The 360 community IMO would play this game and quit long before seeing the big picture. Games like this live and die by the community and I have full faith in the PSN.

Thanks for the review Ben and I'm glad to see came into it with an open mind and didn't leave disappointed.

Agree with this comment 17 up, 4 down Disagree with this comment

to_far_apart
Thursday, January 28, 2010 @ 10:58:59 PM

Totally agree with you there. I'm not the biggest online shooter fan, but when a game is really executed well (with teamwork and strategy in mind), i really did get a great experience with the beta. It showed me how an online shooter could get engaging.

I also agree with you about Ben's review, really glad to see an open minded review, one of the many reasons i love the site!

Agree with this comment 4 up, 0 down Disagree with this comment

eLLeJuss
Thursday, January 28, 2010 @ 10:27:12 PM
Reply

I think i might get this, 200+ player online battle is crazyyy... I never liked shooters. I get bored with em in like a week... Maybe ill rent it first or something to check it out.

And Ben typo! "the instant I starting playing"

Agree with this comment 3 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Thursday, January 28, 2010 @ 10:45:09 PM

Yes, yes, I know. It's fixed now.

It's a long review, you know? ;)

Last edited by Ben Dutka PSXE on 1/28/2010 10:45:18 PM

Agree with this comment 4 up, 1 down Disagree with this comment

to_far_apart
Thursday, January 28, 2010 @ 11:07:15 PM

I don't know what you guys are looking at, but i don't see any typo ;)

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to_far_apart
Thursday, January 28, 2010 @ 11:07:38 PM

Ben and typos? Psh, never! ;)

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www
Friday, January 29, 2010 @ 5:25:31 AM

Do people get prosecuted for typos?

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SILVERAMMO
Thursday, January 28, 2010 @ 10:29:36 PM
Reply

this is the trusted review for getting this ame ima get it now was gonna get it anyway since its zipper making it

Agree with this comment 5 up, 0 down Disagree with this comment

THE-GAMER
Friday, January 29, 2010 @ 11:32:40 AM

yo add me PSN : THE-MO-16 , M.A>G is best with teamates beleive , anybody who has the game can add me too

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THE-GAMER
Friday, January 29, 2010 @ 11:32:41 AM

yo add me PSN : THE-MO-16 , M.A>G is best with teamates beleive , anybody who has the game can add me too

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Hezzron
Thursday, January 28, 2010 @ 10:35:05 PM
Reply

Looks like MAG took the hits where it was deserved, and got kudos for the things it did right in this review. Well done.

I enjoy these games, but there's only so many of them you can dedicate time to at once. I'll stick with what I already have, but I'll keep this in mind when it gets cheaper.

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michiganfan1983
Thursday, January 28, 2010 @ 10:38:20 PM
Reply

Great review Ben, thanks for your input. I have picked up this game but I just haven't had the time to play it yet, common Saturday you can't get here fast enough.

Ya know that is the only thing that sucks about Tuesday being release day, if you have a busy week you don't have time to play new games, aagghh.

Agree with this comment 2 up, 0 down Disagree with this comment

Alienange
Thursday, January 28, 2010 @ 11:00:12 PM
Reply

Bad collision detection is a serious flaw for any FPS. It drove me nuts in Borderlands. I'm sure they'll patch it up, but it does prove that buying a game like this on day one is a mistake. They're NEVER perfect out the door and by the time it's all patched up to work the way it should, the price has dropped at least 10-20usd.

Great review though. It's increased my interest in MAG tenfold.

Agree with this comment 5 up, 0 down Disagree with this comment

LimitedVertigo
Thursday, January 28, 2010 @ 11:12:41 PM

Tell me about it. BF2 back in 2005 during it's first month was pure insanity. Planes getting stuck in mountain, falling through the maps, and lots of cheating.

Agree with this comment 3 up, 1 down Disagree with this comment

SaintX
Thursday, January 28, 2010 @ 11:11:42 PM
Reply

Wow, I trust that you would provide a good well rounded review and you certainly delivered it Ben. You've clearly wrote the best review of the game so far, other reviews weren't as in depth as yours. Besides that, you have mentioned the kind of stuff that I have been trying to tell people about. Its not all graphics, but the gameplay and experience of MAG that really drives us to play it. Coudln't have put it in better words than you did Ben. Thank you.

As fellow Ravens whos interested, feel free to add me: SaintX6

Last edited by SaintX on 1/28/2010 11:13:19 PM

Agree with this comment 7 up, 1 down Disagree with this comment

Oyashiro
Thursday, January 28, 2010 @ 11:17:03 PM
Reply

Great review!

I'll be passing on this though. I have to save up for the RPG-a-thon in March.

By the way to anyone that doesn't know. Shadow of Destiny for the PSP was released this week.

Agree with this comment 1 up, 1 down Disagree with this comment

Deleted User
Thursday, January 28, 2010 @ 11:26:37 PM
Reply

The only redeeming quality for Mag is you get to play it online for free. That is the only thing that justifies 65 bucks for it.

Oh yeah. Ben says the 256 players isnt the selling point. Tell that to Sony and the makers of the game. It is all they have been tauting. They never tell you that you NEVER get to actually see 256 players at one time because they are on OTHER parts of the field.

It is a good game. Just not enough content, especially without a good SINGLE PLAYER SPOT, WHICH BY THE WAY alot of people dumped on MW2 for lacking with only a 5 hour Single player campaign.

Unless you are bored of MW2, which is understandable, stick with it and get BF BC 2 in March. BF BC2 blows Mag away in graphics, gameplay, strategy, AND fun. And for 65 bucks you get one hell of a single player mode.

End of Line.

Agree with this comment 5 up, 17 down Disagree with this comment

archs13
Thursday, January 28, 2010 @ 11:53:00 PM

i did play bc2 a lot more when i had both betas in my ps3 so i agree.. i just don't know if i had missed out on those abilities that's unlocked if i get enough experience on MAG

i hope that zipper will spend some time on a new socom instead, and i'm talking about the old-school socom not socom 3, confrontation, or combined assault.. just the old school socom 1 or 2 back

how could they screw the series up..

Agree with this comment 0 up, 3 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Friday, January 29, 2010 @ 12:54:35 AM

Pretty sure I banned you for your egotistical, I know all, typically BS statements. Why do we all get the feeling you're lecturing people on a game you've never touched?

Last edited by Ben Dutka PSXE on 1/29/2010 12:55:25 AM

Agree with this comment 17 up, 3 down Disagree with this comment

LimitedVertigo
Friday, January 29, 2010 @ 1:03:15 AM

He raped me....he RAPED me!

Agree with this comment 8 up, 5 down Disagree with this comment

Godslim
Friday, January 29, 2010 @ 6:55:37 AM

tbh hes kinda right in saying the 256 players is the selling point

Agree with this comment 3 up, 2 down Disagree with this comment

Deleted User
Friday, January 29, 2010 @ 7:38:56 AM

I played the beta and nothing in that beta really pushed me towards wanting to buy this game. I'm glad I got a chance to play it. I might give this a chance way down the road. Not now. Too much quality elsewhere in the gaming industry.

Agree with this comment 2 up, 2 down Disagree with this comment

Arvis
Friday, January 29, 2010 @ 9:25:25 AM

Uh... if you're seeing all 256 other players at one time... it probably won't last for very long...

I kinda thought the point of such a high number of players was to create a more dynamic battlefield that rewarded units that work as a team. The side with the best teamwork will eventually take over the whole larger map and win the battle. I didn't think it was supposed to be "OMG LOOK AT ALL THEEZ OTHR GUYZ WIF GUNZEZ!!"

Maybe I'm just stupid, though.

-Arvis

Agree with this comment 7 up, 0 down Disagree with this comment

CH1N00K
Friday, January 29, 2010 @ 9:31:25 AM

Archs, Zipper didn't do Socom: Confrontation, that's how it got screwed up. Slant 6 did it this time.

As for all the Socom hate that goes around, I understand that there are a lot of fans of the series that are mad over the fact of what Slant 6 did, but have any of them played it lately?

Even after all the problems of getting the game to where it is now, I still maintain that SOCOM is one of the most solid shooters on the network today. If not for what Ben commented mostly on with MAG. The game works best when you work as a team. If you "Run N' Gun", like every other online shooter in the world, you die and you die quick.

If you take your time communicate and work together, then the game is way more enjoyable.

Oh and supposedly Zipper is working on a new SOCOM with a campaign mode this time. No confirmation yet, but it is the rumour amongst the SOCOM players.


Last edited by CH1N00K on 1/29/2010 9:34:33 AM

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maxpontiac
Friday, January 29, 2010 @ 9:40:53 AM

256 players online may not be the selling point, but come on, no other console game comes close.

Sony is doing the right thing in the marketing with this game. The high player count online is what seperates it from an almost last generation 6 vs 6 that is featured in MW2. Don't get me wrong, I love MW2 and have over a hundred hours online, but the scale of the game is so small after playing MAG.

MAG's problem is that the game is going to require time to build your online persona to a level that the average person is happy with. People are expecting MW2's microwave accessibility, and that's a shame. No one has patience anymore.

Agree with this comment 5 up, 0 down Disagree with this comment

___________
Thursday, January 28, 2010 @ 11:56:26 PM
Reply

cant help but think whats been left begging.
this game reminds me of darksiders, a game that had the chance to be so innovative and so great it could literally reinvent the wheel.
whether that was squandered because of lack of development time or because of restrictions ill never know.
i really wished zipper had a mod forcing people to work as a team.
just say to players work as a team or go back to MW2.
to make a game that has such heavy emphasis on teamwork than have nothing enforcing it is pure madness!
its like creating a racing game, forcing players to go over a certain speed limit but no car can reach that speed.
if your going to create something reliant on another thing you need to make sure the first thing is enforced.
otherwise neither will happen, and sadly neither are happening in mag.

Agree with this comment 0 up, 7 down Disagree with this comment

maxpontiac
Friday, January 29, 2010 @ 12:04:27 AM
Reply

Quoting Ben -

"Any reviewer who claims he is entirely confident going into every examination of every game is lying through his egotistical teeth."

This is why I come here, and will remain a loyal reader. An excellent comment followed by a superb review sir.

On to MAG, we will have 2 copies of this game, and after the Beta, it will now be the online shooter of choice in this house. Why? The depth and general feeling of something bigger that game made us feel when we played the Beta.

As your review suggests, I would personally love this site to revisit MAG in 6 months or so, with reader feedback as an opinion.

MW2 will be officially retired once MAG is running in our PS3's. Time to hang up my Scar-H.

Agree with this comment 9 up, 3 down Disagree with this comment

JPBooch
Friday, January 29, 2010 @ 9:02:47 AM

Mine is already retired. No more MW2 for me.

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maxpontiac
Friday, January 29, 2010 @ 9:29:51 AM

Indeed.

The SCAR was good to me with some 10,000 plus kills (estimate) out of around 19,000, but after watching my son play MAG this morning, I realised how small MW2 is.

MAG is a revolutionary experience with the size of battles it has. It even makes Resistance look on the smaller sides of things.

Agree with this comment 4 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Friday, January 29, 2010 @ 12:34:25 PM

Thanks, max. :)

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Beamboom
Friday, January 29, 2010 @ 1:08:03 AM
Reply

Ben, this is quite possibly your best review so far.

Oh, and 8.4 is *not* a bad score. Judging from what you write I'd say you were generous!

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Deleted User
Friday, January 29, 2010 @ 3:03:09 AM
Reply

WHOA Ben I played the Beta from the beginning. Your feelings bout me mean nothing as one, you are the one who thinks you are the end all be all reviewer and two, you, apparently, are threatened by me in some way.

Like you I have played games for a long long time. But unlike you who has come on here before and stated how QUALIFIED you are to be a GAMING JOURNALIST because you are on old school gamer, I have not.

So stop attacking me because I have a different view than you of games, and tell your puppy Limited to do the same.

End of Line.

Agree with this comment 4 up, 17 down Disagree with this comment

LimitedVertigo
Friday, January 29, 2010 @ 3:24:14 AM

Dude, you raped me.

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Sir Shak
Friday, January 29, 2010 @ 3:43:30 AM

Twice ?

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LimitedVertigo
Friday, January 29, 2010 @ 3:54:16 AM

Eww, no that's gross; only once.

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phantomMenace
Friday, January 29, 2010 @ 4:12:46 AM

Well not to start a war here but I have to say opinion is one thing but having read your other posts you really seem to hate this game... enough so that you feel the need to come and bash it every time there is a post about it. Personally I hate BF:BC2 I don't like the controls and I really didn't like the multiplayer it just wasn't as fun in my opinion. So maybe people like other things, I for one have already put about 15 hours into MAG and don't regret a single minute. The review was more than fair(very good actually and I agree with it for the most part) so don't sit here and rip it. And as limited said, it was never meant to have a single player option, it was designed specifically for multi, they never once mentioned any possibility so everyone knew what they were getting.

Last edited by phantomMenace on 1/29/2010 4:14:49 AM

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LimitedVertigo
Friday, January 29, 2010 @ 4:19:40 AM

You'll learn to ignore Drithe's posts quite quickly. He's just an elitist troll that pops up now and then to insult and state his opinions as fact. He intentionally tries to instigate arguments with one of the head writers of this website simply for the sake of argument and nothing more.

He contributes ZERO credible information on any topic. I suggest you do what I do and see that he's posted and simply scroll without actually wasting time on his words.

Agree with this comment 12 up, 8 down Disagree with this comment

spiderboi
Friday, January 29, 2010 @ 5:07:21 AM

Bashing aside, i really enjoyed BF:BC1 and BF:1943 (is the date right?). I also got to try MAG at the beta stage but wasn't entirely blown away (probably due to the fact that at the time i was much engrossed in run-n-gunning in MW2). But come to think of it, i really appreciated the enormousness or the atmosphere, similar to BF:1943. Like you were playing to save the world. MAG has huge potential. The only reason why I still haven't bought this is coz I'm saving up for FF13, GoW3 and Heavy Rain (and might also get BF:BC2, and of course, MOH!)

Oooh my poor wallet...

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Deleted User
Friday, January 29, 2010 @ 8:52:05 AM

Umm... Limited, you said you just keep scrolling past all of Drithe's comments. However, on a couple of his posts in this thread, you have made a comment. Make sense, this does not.

Last edited by n/a on 1/29/2010 8:57:25 AM

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darxed
Friday, January 29, 2010 @ 9:34:31 AM

Pretty sure Ben is not only an experienced old school gamer, but has had a very long and successful career as a journalist too, something that neither you nor me nor anyone on the comments has. Besides, what's wrong with the review? it clearly states the game has shortcomings while having a lot of potential too, which I think is exactly what MAG is as game... Would you rather have a review like any of the other sites, like "It's not like COD:MW2 so it sucks, 6.5!" or "It's so good it will change your life forever! 11A+!"... Reviews like this are the reason I keep coming back here, even if I don't really have the time to post comments as much as I'd like. I say great review Ben! can't wait for the review of FFXIII, I think only on this site I can get an honest review of the game, not some fanboy nonsense about "too much linearity" in a Final Fantasy game...

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Ben Dutka PSXE [Administrator]
Friday, January 29, 2010 @ 10:21:29 AM

Boring. People who post to make themselves look superior are BORING. And certainly not old enough to vote.

Last edited by Ben Dutka PSXE on 1/29/2010 10:23:10 AM

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LimitedVertigo
Friday, January 29, 2010 @ 11:42:44 AM

@AudiaK

Evidently in your book someone is not allowed to break from their usual methods a couple times for the hell of it?

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Deleted User
Friday, January 29, 2010 @ 12:19:02 PM

haha I have no book. Just pointing out the facts. You should have said, "I usually scroll past, but I occasionally engage him when I'm in the mood." That would have been much clearer...

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LimitedVertigo
Friday, January 29, 2010 @ 4:30:58 PM

Okay how about this, I will NEVER respond to another one of your comments. I PROMISE.

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WorldEndsWithMe
Friday, January 29, 2010 @ 6:39:45 PM

You guys should have seen Drithe's attempt at a debut in the forums, it was actually so sad it was funny.

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Deleted User
Monday, February 01, 2010 @ 11:14:41 AM

I'm fine with that... However, I'm sure you will find something I say down the line to be too ridiculous not to say anything.

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ohmikkie
Friday, January 29, 2010 @ 4:00:03 AM
Reply

Disappointed with the score. But can understand it and the review. I personally feel that the lack of single-player content will always drop a point. I still preferred playing the Beta over MW2 as well (which was mostly rated for its multi-player content).

I will definitely enjoy it after it arrives through the post sometime today.

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LimitedVertigo
Friday, January 29, 2010 @ 4:07:53 AM

You're not making sense. You mention you believe the game should be knocked a point because it lacks single player content. So I assume you've knocked a point off every single player game out there without multiplayer?

MAG was NEVER advertised as anything other than a multiplayer experience.

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ohmikkie
Friday, January 29, 2010 @ 6:38:11 AM

Er no LimitedVertigo. I always rate games on their single player content. Mainly because that's where I get most of my game playing enjoyment. For me: I would like to see a game designed multi-player to have bot support. Battlefield 2 did and I am comparing MAG to games such as Battlefield 2. Even Killzone 1 & 2 had bot support. I like that because it will always mean I can give it a go, for nostalgia sake, in umpteen years time.

I will enjoy this game a lot. But will I play this game for a while. But will I play it as much as I did Killzone 2 last year or BFBC the year before not sure on that (especially since I played the beta so much). But I will give it first chance over Mass Effect2 (they have just both arrived in the post - I work from home).

As for the contradiction I was hoping to see higher scores 'cause MW2 got 9.5s & 10s primarily over its multi-player content. Personally I see a lot of contradiction in how such games are reviewed across sites anyway (i.e. Killozne 2 got marked down alot due to the story - I would not say that most FPs story-lines are not thier strong point.)

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SvenMD
Friday, January 29, 2010 @ 8:02:50 AM

Quote from ohmikkie - "I always rate games on their single player content."

Your statement is fundamentally flawed. If this is a true statement then you shouldn't review/rate this game at all....or Warhawk.

You have to review a game based on THE GAME, not your own personal interests. I think that was Ben's point in the article. He doesn't particularly like MMOFPS, but that's exactly what he reviewed, and because he is a good journalist he tried to put his personal tastes aside for the review.

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ohmikkie
Friday, January 29, 2010 @ 8:50:31 AM

Hey, I'm not the reviewer. I'm just stating how I rate games personally. I'm still going to enjoy it; but that will be as long as people play it (or if I end up getting sucked into Mass Effect 2 or BFBC2 when that comes out).

I think "fundamentally flawed" is a bit strong since I did say I would prefer bot support in some sort of form i.e Quake 3, the Unreal Tournies, & Battlefields (before bad company) to name but a few. I played killzone 2 skirmish quite a bit before I actually when on-line. Just to get to know the maps and the game-play difference from the campaign.

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LimitedVertigo
Friday, January 29, 2010 @ 11:44:46 AM

@ohmikkie

If you don't like jelly donuts than you just end up looking foolish by eating them and complaining that you prefer cinnamon rolls.

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ohmikkie
Friday, January 29, 2010 @ 3:54:11 PM

can't remember ever complaining. i'm english mate: those chiches's don't make sense.

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Deleted User
Friday, January 29, 2010 @ 4:31:45 AM
Reply

You are the one who doesnt make any sense Limted. MW2 gave us the whole package and you take a swipe at it every chance you get to get some slurping from Ben, and you praise a game like Mag that, to most who have PLAYED THE GAME, feels it is imcomplete.

You have failed so many times on this, my youngling.

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LimitedVertigo
Friday, January 29, 2010 @ 4:41:18 AM

My complaints towards MW2 have ALWAYS stood up to criticism. I don't like MW2 because it's a perfect example of a FPS being stripped down to accommodate the console crowd. Mag on the other hand shows promise and I actually enjoyed the Beta, it reminded me why I love FPS on PCs so much.

You're bashing a game 3 days after its release based on what, the BETA?! Unlike MW2 it's not an established brand nor is it as simplistic so for you to pass absolute judgment on it so quick and so arrogantly shows how ignorant you are.


Also Ben and I seldom agree on a majority of the topics discussed, further proof of how little you know.

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spiderboi
Friday, January 29, 2010 @ 5:20:51 AM

I'd have to go with LV here (on the side, not on bashing). MAG was always touted for its massive multiplayer w/c i think it delivers (even on the beta. My country hasn't got the best connection speeds yet i was able to enjoy a good beta run). MW2 on the other hand, while it does deliver, it doesn't bring too much innovation. it was much like a MW1+ rather than MW2. Not saying i didn't like playing it though. The game has some addictive qualities. And having played MAG beta i can also say the same for MAG (still not blown away but like i said, there's huge potential)

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ohmikkie
Friday, January 29, 2010 @ 6:41:37 AM

Also MAG rewards the best players. MW2 rewards the players who's played it the longest. Meaning even at the lowest rank you can get kills you play right.

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Deleted User
Friday, January 29, 2010 @ 7:59:11 AM

I still don't understand why people bash MW2 because there wasn't much innovation. Have you not noticed the plethora of new killstreaks? What about the Spec-Ops? What other games have that type of variety? By sacrificing a little on the campaign, MW2 brought a LOT more to the multiplayer department because that is their "bread and butter." KZ2 brought nothing "new" and "innovative" to the fps genre. It's a solid and well-made game, but it was not innovative. Where is the innovation from Uncharted 2? Seriously. Other than adding multiplayer, that game didn't "innovate" and it was a massive AAA title that will continue to draw praise and rightfully so. People are so hypocritical when it comes to certain games. It drives me crazy. It also seems to me that a LOT of gamers are so fickle and they bash a developer if the developer stays close to the roots of what put them on the map in a sequel. This is "bass-ackwards". (Did I get that saying right, Ben? lol )

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Hezzron
Friday, January 29, 2010 @ 8:44:58 AM

@AudiaK - You're absolutely right. Don't let the "haters" drive you crazy. They seem to have so much time on their hands to post their "hate", that you have to wonder if they actually play any games.

Also, you wanna talk about lack of innovation in MW2? At least it's more of the FPS/online genre that IW created. How about MAG for basically copying and pasting MW2's formula into their own game?

Last edited by Hezzron on 1/29/2010 8:47:42 AM

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Robochic
Friday, January 29, 2010 @ 4:48:06 AM
Reply

Great Review Ben, I still will wait on this game just cause I really like single player mode to practice (not the best on FPS) but I am improving with time, unchartered is helping me with that.
I like that it's free, I like you have alot of options with the different ranks and I have heard the sound is amazing, my friend has been playing it for a few days I think I'll drop by and see what it's like.

Can't wait for the next review of heavy rain and Bioshock 2 ;)

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Snaaaake
Friday, January 29, 2010 @ 5:08:53 AM
Reply

MAG is only average compared to other PS3 exclusives, seems that Zipper got a lot of work to do even after MAG is released.

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frostface
Friday, January 29, 2010 @ 5:37:59 AM
Reply

I'm heading off to buy this now. An 8.3 isn't a bad score. I'm intrigued at the idea of a fps that encourages you not to just run and gun without purpose. I haven't played the beta so the whole experience will be new to me and thats something I'm on the look out for right now. It's just out today here for us, so I'm off to grab one of the first copies. Happy Days!!!

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D1g1tal5torm
Friday, January 29, 2010 @ 5:41:24 AM
Reply

Personally, I enjoyed MW/2.

I may be a sheep and follow the crowd on this one but it's a good game.

Quick to dive into, fun and can be played in short bursts online.

I also Like MAG.

They are both good games, but take fps in slightly different directions. You can like both.

Conversely, you can hate both as well. But if that's the case...

...dont buy them.

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maxpontiac
Friday, January 29, 2010 @ 9:33:11 AM

You summed it up perfectly.

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Deleted User
Friday, January 29, 2010 @ 5:43:01 AM
Reply

You know alot of MMORPGS, alot of times, come out with a product with lots of bugs and incomplete stuff in the game and, as the game moves on in months and years, they fix them. Of course they charge 15 bucks a month to do so.

I dont expect Zipper to do too much without getting reimbursed for it... AKA monthly fees. Maybe a patch or 2 to fix things and a couple addons. Just like Warhawk did.

End of Line.

End of Line.

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D1g1tal5torm
Friday, January 29, 2010 @ 6:11:46 AM

I disagree with the monthly fee statement.

It really is a pc based phenomenon, and I personally, dont think it is a pricing structure that sits with this type of game, i.e. fps online shooters.

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Deleted User
Friday, January 29, 2010 @ 6:21:22 AM
Reply

Yeah you are probably right. I mean WARHAWK is still on PSN.

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Akuma07
Friday, January 29, 2010 @ 8:39:57 AM
Reply

But, i havnt heard anything about warhawk in a long time.

I would pick up this game, if its longevity was guaranteed.

and If there was lots of people playing it all the time.

and also if my internet was better.

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ohmikkie
Friday, January 29, 2010 @ 8:52:35 AM

Yeh I've got it. Good game but i found the controls a bit to hard (especially those hover-jet things). Me mate plays this a lot still. There still a few games being played.

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CH1N00K
Friday, January 29, 2010 @ 9:53:13 AM

They haven't done much with Warhawk, because they are busy working on Starhawk. People still go on and play it, but unless you're part of a clan that get on and play at certain times, there's no guarantee that you'll find a good game to jump into.

There are still a few people playing it though. The problem I have with Warhawk now, is that when I get try to go play a game, I find the controls to "Arcadey". With all the shooters that are out now, if you play any of them and then go back to Warhawk...Well, I always chuckle a little bit when I slide my copy into the system.

It's fun, don't get me wrong, but at the same time it's like dressing up as a hooker for halloween (if you're a guy) sure it might be fun, but at the same time, something doesn't feel right.

The biggest issue I have with Warhawk now is the players. I hate respawning in a point and get ready to hop in a jeep or a tank or something, only to have some run n' gun idiot jump in and roar away without you. They don't look or don't care if anyone is around, they just hop in and go. Run,Gun,Die, Rinse, Lather, Repeat.

Warhawk was good when it first came out, and when Starhawk comes out I will probably buy it because I spent many hours playing Warhawk, while waiting for other games to release, but it's a game I rarely visit anymore, unless I've had a few drinks and am looking for some mindless simple shoot em' up action. For more serious shooting, I always fall back on Socom (which I know just saying that will ruin any credibility I might have had, but I enjoy that game..lol)

Last edited by CH1N00K on 1/29/2010 9:54:30 AM

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JPBooch
Friday, January 29, 2010 @ 9:09:52 AM
Reply

I've been playing MAG for the past couple of nights. Last night, a buddy invited me to join him in MW2 since he hasn't been able to pick up MAG yet. I immediately realized how much better MAG is. The constant crap that is spewed by players in MW2 is getting really old. Plus, the NOOB tube needs to be nerfed. It was a complete waste of an hour. After my buddy left, I went right back to MAG.

There is no trash talking in MAG and I haven't experienced anyone who is downright annoying. It is such a breathe of fresh air.

This review hit the nail on the head. The potential is very promising for this game and it is already worth my time.

Last edited by JPBooch on 1/29/2010 9:17:46 AM

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TheRaPtuRe
Friday, January 29, 2010 @ 9:24:37 AM
Reply

its the worst ps3 exclusive yet

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D1g1tal5torm
Friday, January 29, 2010 @ 10:03:31 AM

There are far worse...

Genji, haze, lair, gundam, socom, time crisis etc.

What you mean to say is, in your opinion, it's YOUR least favorite exclusive to date.

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ace_boon_coon
Friday, January 29, 2010 @ 10:16:50 AM

woah woah woah socom is not a bad game. i love it. it's not the best exclusive but it's far from the worse

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D1g1tal5torm
Friday, January 29, 2010 @ 10:23:07 AM

fair enough - thought socom might be a bone of contention.

The others still stand.

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maxpontiac
Friday, January 29, 2010 @ 10:54:38 AM

Based on what? I am curious to see what you have as your reasons.

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MaximusArcher
Friday, January 29, 2010 @ 12:47:21 PM

If you have played any of them, you would understand.

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bigrailer19
Friday, January 29, 2010 @ 3:38:27 PM

I would agree. Except on Socom and LAIR.

A lot of people didn't like LAIR I understand why. The flying controls wern't as tip top as I'd like to have seen for a game using the six-axis dominantly. Well all the time in fact. But the premise LAIR was built on was excellent. What we thought this game was going to be it really was, it just felt short in areas and left a bad taste. Personally if there is ever a LAIR 2 I want to see some ground combat not just flying.

Personally LAIR and Socom are both good games. Socom at once was and may still be the most active game on the PSN. That says a lot. As for LAIR I enjoyed most all of the playing time I had with it.

I also want to add that Haze was awful I remember at the end saying "I hope it doesnt end this soon, that would be rediculous." In fact I dont think it was much longer than MW2. But again its just another game that was promised something new but built on the same premis as others. It had potential but failed. But as a shooter, well it was still a shooter, need I say more...?

Last edited by bigrailer19 on 1/29/2010 3:44:03 PM

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Sunni_Boi
Friday, January 29, 2010 @ 10:21:29 AM
Reply

I Think After This Review I Will Go And Try The Game Since Its A Different Beast Then The Beta

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BikerSaint
Friday, January 29, 2010 @ 7:12:01 PM

@ XxNoir
I'll also add in my "Welcome" to you.

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XxNoir
Friday, January 29, 2010 @ 10:35:04 AM
Reply

Hello Everyone!-Regular visitor of PSX,this is my first time posting,thought I'd stop being lazy and finally register lol,soo Hi!

I loved the MAG Beta[Not typically into FPS's] but I loved the emphasis on team work and over-all scale and feel of the game.However I'm more of a single player kind of guy so instead of buying MAG i pre-odered and paid of Heavy Rain ;]

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Arvis
Friday, January 29, 2010 @ 10:41:20 AM

Welcome!

-Arvis

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maxpontiac
Friday, January 29, 2010 @ 10:54:58 AM

Yeah, welcome here!

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XxNoir
Friday, January 29, 2010 @ 10:44:37 AM
Reply

Thank-you ^_^!

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TheRaPtuRe
Friday, January 29, 2010 @ 10:53:49 AM
Reply

ye 4got 2 put IMO, i usually hate it when ppl dont and now ive done it ahhh

anyway its 2 bad mag is a complete messy bore (IMO of course!)

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NULL
Friday, January 29, 2010 @ 11:20:00 AM
Reply

The beta was a dissapointment for me but I can't really talk as I only played it once and then it ran out. I'm sure the final experience is much better.

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frostface
Friday, January 29, 2010 @ 11:26:10 AM
Reply

I just got this game today and never played the beta so had no idea what to expect. To be honest I'm dying a whole lot but thats nothing new for me with fps. All the same though when I die its cause someone with a gun in their hand shot me and not because they called in a dozen air strikes (no resemblance to another popular fps that was out recently). So I have to say it was well worth the purchase. Not the best graphics but the gameplay is addictive.

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lupus
Friday, January 29, 2010 @ 11:41:36 AM
Reply

how can graphics get 7.7 it should be a 4.5 most ugly exclusive i seen.

dont go buy a hd tv if u play this game lol.

f' hell this is 2010 man. lol

Last edited by lupus on 1/29/2010 11:42:38 AM

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Ben Dutka PSXE [Administrator]
Friday, January 29, 2010 @ 12:32:56 PM

I'm not comparing it only to other PS3 exclusives. I'm comparing it to every other game currently available.

Or maybe you don't get that.

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NonProphet
Friday, January 29, 2010 @ 12:46:55 PM
Reply

Somewhere in America there's a village missing their idiot.

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frostface
Friday, January 29, 2010 @ 1:38:12 PM

You got a good name dude, reminds me of a quote:
Atheism is a non-prophet organization.
-George Carlin

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Banky A
Friday, January 29, 2010 @ 3:07:22 PM

I get it.

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frostface
Friday, January 29, 2010 @ 3:19:43 PM

you get a gold badge for getting it dude :)

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Fane1024
Saturday, January 30, 2010 @ 3:36:49 PM

I don't know...every atheist I've ever met is a zealot and evangelist, desperate to prove to everyone how right they are that there is no God.

Agnostics are more fun. ;)

Last edited by Fane1024 on 1/30/2010 3:38:54 PM

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kevyd09
Friday, January 29, 2010 @ 1:15:25 PM
Reply

i got mag today as its the release date in europe and i have to say i thought the beta was better!! im going to have to play longer but at the min i am hating mag!! i like mw2 but in my opinion i think socom is better than both games!!

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Borderline
Friday, January 29, 2010 @ 2:04:20 PM
Reply

I am personally loving MAG. Is it the most graphically beautiful game out there??? Certainly not but I understand somethings need to be sacrificed to achieve lag free MMO in this type of game.

I like MW2 but I described the comparison of the two games to my friend as MW2 is arcade and MAG is sim. I like to snipe and support in this type of game and it's just not fun on MW2...there's no teamwork to require sniper support. Sniping in MAG is not only fun (if that's your thing) but I dare say almost necessary as those that I don't kill I do inform the rest of my squad as to their location. I love the teamwork aspect and I too see a huge potential for the game to get better.

Enjoying something means you're able to see past it's flaws and they are certainly there but I think they are far outweighed by the remainder of the product and the potential for fixes/add-ons.

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frostface
Friday, January 29, 2010 @ 3:26:37 PM

I agree dude. Don't know if I'd call it a sim but it's as close I guess, closer then MW but it's not really good to compare the two as they offer two totally different gameplays, but I think thats what you're getting at if I'm reading the post right.
One thing though that sucks in MAG at the moment is the Lag. It's not always there and it's to be expected since the game is just out, I imagine that a few fixes here and there will have it running smooth! I think its just one of them ya gotta just stick it out.
Also team works is a must in this game so there'll be rounds where you're on a team with people running all over the place. Giving some time and they realise that you won't get far like that, the game will evolve it's audience.

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Banky A
Friday, January 29, 2010 @ 3:09:12 PM
Reply

Good review. I have utmost confidence in M.A.G.
- Exclusively on the PS3... (ad-man voice).

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tlpn99
Friday, January 29, 2010 @ 3:43:48 PM
Reply

Even after this review im still not getting it, got better things to get with my money. :)

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Borderline
Friday, January 29, 2010 @ 5:44:26 PM
Reply

You got my meaning frost....obviously not a true sim but my friend was looking for a "how would you compare the two" opinion before buying and that's what I could think of lol. He bought it and loves it too.

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Lairfan
Friday, January 29, 2010 @ 5:56:01 PM
Reply

So far, this is looking like a rental for me. There's just way too many other games coming out that I'm anticipating a lot more than MAG. Of course, if I put enough time into it I might just become addicted, but if the beta was any indication then its safe to say that I won't be.

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FM23
Friday, January 29, 2010 @ 7:21:19 PM
Reply

MAG sounds like a great buy in a gaming drought, but 2010 has to be one of the healthiest years I've seen in gaming, see no reason to buy this over some of the other games coming except for the fact you don't care for what else is out there or you want to experience MAG. MAG is a no go for me.

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te la meti 14
Friday, January 29, 2010 @ 8:31:19 PM
Reply

i got the game am going to sell it back its very disappointing am going to stick with MW2 untill BC2 comes out

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lupus
Saturday, January 30, 2010 @ 7:58:47 AM
Reply

erm the graphics are more crap than any other shooter i seen anyway lol..

and when it's an exclusive i f** expect to get a beautiful game - i dont hope they used alot of money on the crap shooter - in 3 months this game is dead.

Last edited by lupus on 1/30/2010 7:59:34 AM

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mid10smaradoarg
Saturday, January 30, 2010 @ 10:27:55 AM
Reply

I got it on the release date but only played it a couples of hours because non of my friends are getting it so i have to come back to socom.
socom is more addictive than M A G and Socom is the only game that has a laggy menu but i love it lol

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Fane1024
Saturday, January 30, 2010 @ 3:57:38 PM
Reply

maxpontiac said some thing similar, but I want to say that Ben's first paragraph is precisely why I trust the reviews on PSXExtreme more than other sites. Kudos.

"Zipper has struck a nice, even chord with the soundtrack in MAG." *rimshot*

And a quick correction: you used the wrong "effected" (should be "affected") in paragraph 7.

I want to believe that people will play MAG the way it was intended, but I'm dubious, especially since it's an FPS. People are so used to playing online shooters as run-and-gun affairs that they just don't behave like real soldiers when they play.

I want a game where the players behave like your squad members do in Full Spectrum Warrior, actually giving a damn about not only their own lives, but their teammates' lives as well.

Maybe MAG needs to get rid of respawns, though that doesn't completely stop people in SOCOM from running around willy nilly.

I'd also like to see a game where one bullet puts a soldier down (even if he's got body armor), but doesn't necessarily kill him, so he can still crawl to cover and even shoot from the ground (depending on his damage) while waiting for a teammate to come and heal him. Players might be less inclined to rush around if they felt more vulnerable.

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kentuckyfried
Saturday, January 30, 2010 @ 11:18:44 PM
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What I like about MAG is that right now, it seems to straddle niches that aren't addressed by the other games out on the market right now. It leans a little bit more towards Socom in terms of being tactical (as opposed to mw2). However, it does so without all the annoying no-respawn game modes. It has a level of customization that's deeper than either mw2 or BFBC. So in those ways, I agree with Ben...there's alot of potential for this game to succeed, esp if people team up and start throwing on mics.

I started playing late last night on suppression, and I really didn't want to go to bed! It looks great (colors perhaps a little bit too muddy). Only downside that I noticed is that yeah, sometimes I'd have my crosshairs on someone and fire two quick shots in succession, only to have the person keep running and shoot me dead instead (as if the shots didn't register from my sniper rifle).

It'll be interesting to see how the character customization plays out. I just opened up the first med skill, still need to struggle my way up to resuscitating people at the next skill tier.

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kentuckyfried
Saturday, January 30, 2010 @ 11:29:37 PM
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No re-spawn games are anathema to people who actually have to work for a living. Don't forget, we all want to get our gaming fix for the night. =P

As for some of the graphics comments...this game looks better than Socom: Conf. at least. Socom: Confrontation's graphics are somewhat awful...passable...but awful.

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Banky A
Sunday, January 31, 2010 @ 4:41:47 AM

I think Ben is saying that it's a rather good game (not great), which also has a huge amount of potential.

But it's certainly not bad. 'Decent' would be 7/10-ish I'd say.

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lupus
Sunday, January 31, 2010 @ 4:45:00 AM
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i given it a second change - and i hold on to get to lv 19 but now i just had enough it is sooo boring man - unlucky zip you tried bring back socom.

socom confrontation is way better than mag.

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mid10smaradoarg
Sunday, January 31, 2010 @ 7:04:37 AM
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i also believe than socom confrontation with all the bullshit is better and more addictive than mag.
all we need is more maps and a lot of fixes ,like the laggy menu ,friends invites and a lot of little thinks that make socom what it is.customs ranked rooms and more and more and more

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mikeinmich
Saturday, February 06, 2010 @ 9:27:15 AM
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Wow, great review. I had a couple of buds playing mw2 and they got Mag and were all hoorah about it so I took a bunch of old games down to game stop and made a trade. So, I have about 4 hours invested and the first 2 hours I was all buyers remorse about this thing. I mean, I threw about a million bullets around and couldn't kill ANYBODY! If the store would have still been open I would have taken it back and just gave it to them. So I'm going to give it a little more time, stop trying to go commando like mw2 and pay more attention to the teamwork aspect and see if I can get some weapon upgrades. But I will say one thing for sure so far. I freekin hate snipers.

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Subliminal
Sunday, February 21, 2010 @ 12:26:11 AM
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Its a solid game .... but its got 4 behemoth shooters to be compared to in COD:MW2, Killzone 2, Battlefield: Bad Company 2, and the new Medal of Honor game... it does what it says and gives you a different look and feel from call of duty ..... the biggest gripe i have is that the hit detection is horrid ... i love sniping and i find myself aiming at ppl having my crosshairs on their head and taking 3,4,5 even 6 shots without registering a headshot or hit at all only to be shot in the head as a result .... thats the one glaring issue ... and the lack of ppl running around with mics in a game based on teamwork .... zipper shouldve included the bogus sony blue tooth as part of the package

Last edited by Subliminal on 2/21/2010 12:27:44 AM

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