Final Fantasy XIII Review
I'm not going to get into all of the usual and detailed hoopla I tend to write about when I do these reviews; Ben's already got all of that covered in his review. My Final Fantasy XIII is more of an op-ed, sort to speak, albeit one with a legitimate score. Many of you guys know I love Final Fantasy, and I love traditional RPGs. I hold Final Fantasy VII and XII very near to my gaming heart, because I love the amount of freedom and exploration both offered. I loved the battle systems, and I loved the customization aspect of both games. Everything that made Final Fantasy VII and XII so great is practically missing from Final Fantasy XIII. And thus, Final Fantasy XIII is not really a true-blooded role-playing game, and it's arguably not even a true Final Fantasy game. Dare I say it, Final Fantasy X-2 was more proper than this here is.
Again, if you're looking for details on combat mechanics and so forth, take a look at Ben's review for that. In any case, Final Fantasy XIII is the antithesis of the Japanese-RPG, as with this iteration the franchise has succumbed to the pressures of making a game super flashy, fast-paced, and, for lack of a better word, 'cool'. As soon as you engage in your first battle, you immediately get the sense that the game has lost its focus. And the more you progress and the more the combat opens up (use of paradigms, summons, etc.) the more you realize how numb the experience can feel.
I use the word numb because Square-Enix has taken a ton of control away from you. So much so that you only get to control one character during battle, while the others are A.I. and fight on their own, where as in Final Fantasy XII you had the option of controlling all three or automating them. Furthermore, you are assigned a party leader, and no matter who that leader is, you cannot switch him/her out, forcing you to play that character for a lengthy duration of time. And that's my other issue; the characters in the game get split up so often that you'll find yourself in command of characters you don't enjoy. Why a developer would intentionally force you to control characters you may not enjoy is beyond me.
Then there's the whole linearity. Sure, Final Fantasy X was pretty linear, but XIII takes it to a whole other level. The lack of towns, the lack true character interaction, the lack of legitimate shops to visit, interesting places to wander off to, the lack of all that essentially makes this the most soulless Final Fantasy to date. To top it all off, Final Fantasy XIII has easily the most boring first 10 hours the franchise has ever seen, it's boring enough to make you want to quit. But I kept playing, and eventually the game really did get better, and the characters I once disliked (Vanille, Hope, Lightning) did get treated to a number of revelations, which fixed their character development considerably.
The story comes off as immediate and way too complicated, and you're just hit with this ton of bricks the moment you boot up the game. There's so much to process that it's borderline overwhelming, at first. Usually the stories unfold a bit more gradually in FF games, but not so with FFXIII. This also contributes to the boring first 10 hours, since such a huge chunk of the story is given to you at the beginning, all you're doing during those 10 hours is running away without any further story progression up until at least about 13-15 hours in. And once the story begins to progress, it actually becomes quite good.
Now, the combat system I have my issues with. It's too frantic, it lacks composure, it lacks focus, and it's not very engaging, because it can be very frustrating to constantly have to switch "Paradigm" setups (job roles for characters) back and forth all throughout the battle. That said, once you get used to it, it's tolerable and if you get the hang of it, it can be fun. Unfortunately due to the speedy nature of it, you'll spend more time looking at bars on screen than you will the combat, as you'll constantly need curing and other status improvements to keep your fighters up. You can slow down the battle speed through the game options, but unfortunately it doesn't help all that much.
Additionally, the game has a bad habit of blindsiding you and throwing you into battles unprepared. Many times I was thrown into fights where my Paradigm setup was not optimized to my liking or to the requirement of the battle. Now get this, if you lose and select retry, the game restarts you from right before the battle and automatically opens up the menu for you to perform your optimization. Now tell me this, why doesn't the game do that in the first place? Absolutely idiotic design there.
I do like the leveling system, and the Crystogenesis system is very reminiscent of past upgrade systems in Final Fantasy X and even XII. From battles you'll earn Crystogen Points (CP) which you'll use to upgrade your characters with via the Crystarium. Enhancing weapons and accessories is done by trading in items you've collected for EXP. Enhancing your stuff will make it more than just stronger, but will also add additional attributes to the item you've enhanced.
Having said all of that, it sounds like I absolutely hate Final Fantasy XIII. I don't. In fact, I actually like it quite a bit. The more I play, the more I like the combat and enjoy grinding to earn more CP, and the more I want to see the story unravel. The problem is that this isn't a Final Fantasy game. It feels like six years ago, when Square-Enix started developing the game, they said "hey, let's make this really cool and different RPG game", and then the executives said "sure, but because it'll never sell as an all new IP, we need to slap a Final Fantasy logo and number on it."
So therein lies the problem: Final Fantasy XIII would've fared better as a spin-off FF game, because quite frankly, this is not what I come to expect out of a franchise that has defined the RPG genre. This is simply too much of a departure. And ripping away so much of the freedom that I've had in the years past? Unacceptable. Imagine the main Metal Gear Solid series suddenly turning into a God of War/Devil May Cry clone? It simply wouldn't fit into the core series of the game. Sure, it might be a good game on its own, but with a legacy behind it, it simply wouldn't work. And thus why Konami's Metal Gear Solid: Rising does not have a number attached to it, but rather a sub-title that clearly says 'this is a spin-off'.
So why the fairly good score then? Well, like I said, the game does pick-up. About 15 hours in and lots of stuff changes. The first 10 hours are largely an introduction to the game as throughout that period you'll constantly see new tutorials during battles and such. Initially, the cut-scenes and some of the cheese is hard to witness, but the quality of the story goes up, as does the quality of cut-scenes. Once your characters also become stronger, things get a little better, as well, but you'll definitely run into a number of battles that you'll have to try and try numerous times.
Also, there's a certain feeling embedded into the game that makes you want to keep playing just to see what happens next, and the linearity of it all certainly makes that aspect easier to embrace. I'm not saying the linearity is good, but it does make it easier to just keep going and going, without worrying about straying off the path.
I'll keep the technical stuff like visuals and sound quick, since Ben has covered that in his review, as well. Final Fantasy XIII looks nothing short of amazing, and it damn sure better, because seeing as how environments are fairly limited in scope, there's little excuse for the game to not look great. The characters are easily the most detailed aspect of the visuals, and the animation really stands out too. Also, the image is very polished and the CG cut-scenes are absolutely astonishing in detail.
Lastly, the sound is pretty good, but not the best an FF game has seen. The soundtrack lacks a certain charm or even character, and voice acting for Hope and Vanille is excruciatingly bad sometimes. Nevermind the fact that for the first 15 hours of the game Vanille is just about the most annoying Final Fantasy character ever. But to make matters worse, her awkward Australian accent sounds slurred, and almost fake (it isn't, the voice actor is actually Aussie...and pretty hot too). But the peppiness of Vanille is too much to stomach, it really is. And Hope, even though he changes up a bit later on, he's hard to listen to, as well.
So, I have a lot of negative things to say about the game, but I don't hate it. I'm disappointed. It's just a radical departure and it's definitely a blemish on the series' legacy. The lack of tradition here is appalling. And Square-Enix's excuses about not having things like towns and an open world are total bull, if you ask me. The bottom line is that this game was neutered for numerous reasons: to appeal to a different demographic, to take up less storage space making it easier to publish for the Xbox 360, and because development of the game had already gone on for over 5 years. I have no doubt in my mind that development for Final Fantasy XIII stopped and restarted multiple times over the course of time, and that would best explain why this is such a massive leap backwards for the franchise.
3/17/2010 Arnold Katayev
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Comments (165 posts)
godsman
Wednesday, March 17, 2010 @ 11:21:26 AM
One more thing I would like to add is the complaint about the leveling up. It's broken down into stages and you level up the stage through progression in the plot. So you would level up to a point that you cant get stronger. As compared with prior FF game, you level up to the point you feel right, or when it require too much experience points to progress further.
Bromus398
Wednesday, March 17, 2010 @ 2:19:07 AM
Reply
Highlander
Wednesday, March 17, 2010 @ 2:22:13 AM
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Your review is good because it frames the game in terms of the expectations one has for a Final Fantasy game. And to be honest, I don't see how anyone can come to this game without that context. If you've played RPGs for any time, you've played some of the other FF games, and if you've played the classics and genre defining games like FFVII and FFVIII, you most definitely expect certain things of a JRPG and a Final Fantasy game.
Reading both your review and Ben's has actually confirmed many of the fears and feelings I had about the game before launch. It's clear to me that if I decide to play this game, I absolutely must not go at it in a Final Fantasy frame of mind.
As for the game itself and the design of the first 10-15 hours of the game, I am absolutely amazed by the tolerance that people are showing. Many games are not even that long, and yet people seem to be willing to suffer through the first 15 hours of FFXIII for the promise of better things to come. If a game that was only 12 hours long played like the first 10-15 hours of FFXIII I have a feeling it would do well to get a 5/10 even with stellar visuals.
So in the end, I have to ask why any developer would make the player suffer through that much 'hell' to get to the game underneath? Personally, I don't feel that respects the player as a consumer.
Oxvial
Wednesday, March 17, 2010 @ 3:10:34 AM
DIsmael85
Wednesday, March 17, 2010 @ 3:12:00 AM
kraygen
Wednesday, March 17, 2010 @ 7:17:19 AM
I'm going to give it a try, but I'm not looking forward to swallowing 15 hours of crap, just so I can get some chicken.
NeoHumpty
Wednesday, March 17, 2010 @ 8:15:10 AM
Highlander
Wednesday, March 17, 2010 @ 10:39:28 AM
Dude, the first 10-15 hours sound like a chore. I've seen them (the first 10-15 hours) described as various uncomplimentary things. This quote from Arnold seems to sum up the negative comments I have read; "To top it all off, Final Fantasy XIII has easily the most boring first 10 hours the franchise has ever seen, it's boring enough to make you want to quit."
Any game that features a 10-15 hour long 'tutorial' that is boring enough to make you quite and features a combat system that is frustrating and brings numerous "Game Over" moments not because your party was incapacitated but because the game design makes it impossible for your NPCs to revive the leader. That particular feature has come in for a lot of criticism. The automated battle system has too.
All in all, none of this recommends the game to me at all. I will not suffer through 10-15 hours of that kind of crap, I have better things to do with my time. I don't for a moment believe that when I pay $60 for a game that I should somehow have to pay my dues by putting in 10-15 hours of boredom just to reach the good part, or meat of the game. That's at very least poor design and at worst disrespectful to me as a gamer and purchaser.
I've played heaven knows how many different RPGs and I have to say that many of the features that SE removed from the game are among the reasons I play RPGs. The automated combat system takes the end of turn based combat a step further, and I already abhor the demise of turn based combat. This nonsense of being unable to change the party leader and only controlling one character just tops off the mess for me.
Fine, maybe this is an OK action adventure. Perhaps it's great once you get to Gran Pulse. I won't endure 10-15 hours of less than pleasant gaming just to get to Gran Pulse, especially as the combat system remains the same mess that it is.
telly
Wednesday, March 17, 2010 @ 11:23:17 AM
While picking up GOW 3 yesterday I couldn't resist picking up FF XIII too. I won't play it until I get through GOD 3 first, but I already have the sinking feeling I'm going to really regret my purchase. By all accounts, the game starts horribly. I am too busy and life is too short to "play" something you hate, but if for no other reason than having an informed opinion I intend to persevere.
It's a testament to how amazing FF VII was that I still put up with this crap...
Irievibes
Thursday, March 18, 2010 @ 4:23:44 PM
you gotta wonder, why the hell would i pay 60 dollars to torturing myself? its like scratching a foot itch by shooting it off
i MAY rent it just to see the flashy hd visuals but im getting my rpg fix from white knight chronicles, shitty story imo, but now THATS an rpg!
i wish sqeenix sat these developers down on a press conference and allowed people to tell them what they want on future ff games, im pretty sure people would eat them up about he automatation and removal of allt he things that made the jrpg genre the dam jrpg genre!!!
johnld
Wednesday, March 17, 2010 @ 3:55:02 AM
Underdog15
Wednesday, March 17, 2010 @ 10:19:31 AM
But with this game, I easily play 2 hours and don't want to stop. I like both reviews on this game and agree with both scores for the reasons the authors gave. Don't forget, 8.1 is still a good score! You'll be a little disappointed if your familiar with FF games, but you will definitely enjoy yourself with this one. It's hard for a reviewer to give a high 9+ score that doesn't match the expectation the franchise has set for itself.
Try it! You'll like it!
Ayane
Wednesday, March 17, 2010 @ 2:43:31 AM
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Too bad for the American voice acting I suppose, though I've never heard it.
The Japanese voice acting is top notch and really natural, *especially* Hope and Vanille's.
As for the game itself, to each his own of course, but I still find it really hard to bring myself to agree with a single point of complaint made so far by critics, commenters, etc.
I'm a big FF fan myself, and I find 13 an excellent and breathtaking FF on all accounts.
Perhaps it's just a point of view, but the way I see it, 13 is a great step forward for the series, and it is definitely very FF-ish to me in every respect with a refreshing twist.
The way I see it, lots of people must be expecting FF7 or 6 wrapped up in a shiny new HD package and rebranded as 13...I say time to move on, and soak up the goodness that is 13 and look foward to a better 15. (again, can't vouch for the US version...I personally hate bad voice acting myself).
*My* rating for FF13 would be 9.5/10.
DIsmael85
Wednesday, March 17, 2010 @ 3:06:30 AM
johnld
Wednesday, March 17, 2010 @ 3:56:35 AM
DIsmael85
Wednesday, March 17, 2010 @ 4:05:46 AM
Ultimadream
Wednesday, March 17, 2010 @ 4:20:03 AM
i've played it for 50 hours in the last week, i'm near the end now so i'm exploring all the extra's which certainly is not lacking. Maybe the reason i enjoyed it so much was because of my moderate expectations due to all the press S-E were put up with since the Japanese release. I actually was hesitant in buying it at first, but i thought well it is tradition so i went for it and thoroughly enjoyed it.
SvenMD
Wednesday, March 17, 2010 @ 8:05:04 AM
Arvis
Thursday, March 18, 2010 @ 9:02:18 AM
Shams
Wednesday, March 17, 2010 @ 2:50:24 AM
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Square tried to please too many different parties (MS, casual gamers, new gamers, and fans), when they should've stuck to the golden recipe.
Oxvial
Wednesday, March 17, 2010 @ 3:20:52 AM
DIsmael85
Wednesday, March 17, 2010 @ 3:43:34 AM
Oxvial
Wednesday, March 17, 2010 @ 3:46:50 AM
DIsmael85
Wednesday, March 17, 2010 @ 3:57:16 AM
Oxvial
Wednesday, March 17, 2010 @ 10:18:57 AM
DIsmael85
Wednesday, March 17, 2010 @ 3:08:05 AM
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mbg77
Wednesday, March 17, 2010 @ 4:10:18 AM
We're not "sheep" as you put it. We may simply not have the time, money or opportunity to try each and every game, so we rely on reviews and opinions of others - especially the one expressed by Ben and Arnold.
Frankly I could call you a "simpleton" for reading without comprehension. Our negative approach to FFXIII is not based on a score (8.1 or 8.7 is pretty high in my book) but on the whole review.
Take care.
Last edited by mbg77 on 3/17/2010 4:11:12 AM
johnld
Wednesday, March 17, 2010 @ 4:13:22 AM
And after the onslaught of games this past 3 months, i have to be picky on which games i am going to buy. I mean, why would i buy a game full price or day 1 when they carry a name that to me implies a promise of quality/experience and disappoints the loyal fans of the series. i bought final fantasy XIII with the same approach as i do with every final fantasy game, treating each as a completely different game. I never would have thought it completely separated itself from the other iterations i loved by taking out the crucial components that made the final fantasy experience.
this being said, i just want some feedback concerning resonance of fate since i havent heard much from it. I still on the fence about picking it up but since i still have heavy rain, god of war series, and bad company 2 online, and the rest of Final fantasy XIII to finish, i guess i can wait.
On a related note, when i played final fantasy games, i usually stick to playing it completely without touching any game. In Final fantasy XIII i really dont mind dropping it for a while and playing bad company 2, killzone 2, Uncharted 2, or mag. Hell, i even picked up white knight chronicles for some quests again.
DIsmael85
Wednesday, March 17, 2010 @ 4:18:41 AM
@johnld
I can understand what you say. With the amount of games out these days it's pretty hard to sit on just one for very long. I find myself playing multiple games at one time. I imported FF13 way back when it released in Japan. So I've had several months to sit there and play it. Of course it wasn't easy to follow so I felt pretty ill about it, but I enjoyed the game very much, and it was a Final Fantasy, new sure, but a Final Fantasy none the less. Now that I have the US version and I can understand everything, I love the game more than I did before. I just find the hate on this game to be one of rabid fans of the old not getting their way. These companies sure, will lose money if no one buys it, but for the love of god, the game isn't horrible. Hell 8's aren't horrible, but with how people are these days, 8's are bad, while 9.5 and up are golden. People have become to dependent on scores and reviews and we have forgot one major thing, a game is a game. Play the damn thing.
Last edited by DIsmael85 on 3/17/2010 4:26:12 AM
Qwarktast1c
Wednesday, March 17, 2010 @ 5:04:57 AM
Mr Bitey
Wednesday, March 17, 2010 @ 8:55:47 AM
I'm not thumbing anyone or taking sides, but I think that sums up the main problem with the video game industry as a whole.
I realize $60 is a lot to spend on a game, but people tend to blindly follow reviewers without thought, and it ends up bleeding into effecting sales.
That's the main reason why COD release every year, plus monthly map packs. Now we have Battlefield and Medal of Honor all trying to capitalize on the review trends. The developers received the message loud and clear.
Natalisrubbish
Wednesday, March 17, 2010 @ 9:38:12 AM
Highlander
Wednesday, March 17, 2010 @ 10:47:21 AM
FlyingKickPunch
Wednesday, March 17, 2010 @ 11:59:59 AM
Jawknee
Wednesday, March 17, 2010 @ 12:06:29 PM
BikerSaint
Wednesday, March 17, 2010 @ 2:33:28 PM
Irievibes
Friday, March 19, 2010 @ 12:00:12 AM
people want to play an rpg, so they read about final fantasy..
what do they read?
that its not that "rpg-ish", so they decide to not buy it because it doesnt appeal to what they WANT TO PLAY
comprende? its really not a hard concept, yet you seem to be struggling with it, im no rocket scientist but i think you sat on a stick and lost it in there for good....
CHAOS THEORY X
Wednesday, March 17, 2010 @ 3:10:23 AM
Reply
Last edited by CHAOS THEORY X on 3/17/2010 3:16:23 AM
DIsmael85
Wednesday, March 17, 2010 @ 3:24:26 AM
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"Why a developer would intentionally force you to control characters you may not enjoy is beyond me."
Dude seriously? This is a huge complaint. It sounds more like a fanboy crying about characters rather than playing to learn more about them. I know, it's my opinion, but I just don't understand how this has anything to do about the game overall. There are plenty of other points I could pick out, but it just takes so long and it's a lot of work I'd really rather not waste time doing. I understand everyone has their feelings on what a game should be, and this is just one site after all, but to score a game so low based on some of your points sounds like a person who wants a FF7 remake so bad nothing will do until it happens. Who knows it might, but until then, it just seems that way. Most of what people are complaining about on here seems that way. If you were to put yourself in Square-Enixs shoes, I wonder would you be able to make something better? Would you be able to make something that not only fans will buy, but people who haven't will as well? When it comes to RPGs is a slippery slope and it's hard. Most people want WRPG's now a days. I'm all for JRPGs. I can't stress enough how I've grown up on them, but it seems like we have people who are stuck in a time long ago and those who have moved on. I'm a huge Final Fantasy fan, maybe more so than Ben or Arnold. I understand how reviews are supposed to be viewed, but when it comes down to swaying the masses, you've got to know that people are going to listen to the reviews rather than their own opinion. Is pretty shameful, especially in this case. I can officially say the days of the RPG are gone. Especially if this is how we have to consider people are going to treat it.
Thrill Kill
Wednesday, March 17, 2010 @ 8:29:31 AM
coverton341
Wednesday, March 17, 2010 @ 11:23:15 AM
All that said, the review is spot on in all of its points. This is a great game and it really does open up and get better after a tedious amount of tutoring and hand holding for the first 10 hours. This game is not a great RPG or FF instalment though. You said earlier that you can't have old school any more but there are old school games out there that are good. Tales of Vesperia, White Knight Chronicles, Eternal Sonata just to name a few. These are all good games and they are not a linear battle simulating hack and slash.
Defend the game all you want, it is a good game. But please stop belittling people because they have serious complaints about the deviation that the game has taken. It has taken a large departure from what an RPG has always been and it just feels disappointing to some people myself included, but to say we are all sheep or that there can never be an old school RPG again is just demeaning and flawed at best. And to say you cannot be a true Final Fantasy fan and not like XIII is just ignorant. People can have absolutely any opinion that they want and just because it doesn't match yours does not mean it is any less valid of an opinion.
That's all just my opinion though.
Jawknee
Wednesday, March 17, 2010 @ 11:57:21 AM
WolfCrimson
Wednesday, March 17, 2010 @ 3:26:38 AM
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johnld
Wednesday, March 17, 2010 @ 3:42:56 AM
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Ohh, too bad you cant switch party members freely in battle like they did with final fantasy X. i kinda like the idea that if non of your current party members can get the job done, call someone else in.
The only thing i can say about the gameplay mechanics is that its so dumbed down that i actually level grind while watching a movie using the picture in picture on my tv. all i need is keep button mashing the X button until the current "level cap". Why is there even a "level cap" that opens up after each chapter? The upgrade costs alone can stop people from progressing further. ohh, and i want to ear gil and not wait for the item drops that doesnt happen much even after gaining a 5 star rating.
Last edited by johnld on 3/17/2010 3:48:38 AM
kraygen
Wednesday, March 17, 2010 @ 7:29:16 AM
Thankfully we have the freedom of choice, and my choice is to wait until I can get this game uber cheap, so I only pay what it's worth.
johnld
Wednesday, March 17, 2010 @ 3:31:42 PM
kraygen
Thursday, March 18, 2010 @ 2:24:07 AM
A role playing game is not every game that allows you to enhance your character. Heck from what you've said you can only do that when the game allows.
I'm finding more and more reasons to put off playing this game and feel disappointed at feeling like I shouldn't play it.
johnld
Thursday, March 18, 2010 @ 3:15:23 PM
natho86
Wednesday, March 17, 2010 @ 3:44:29 AM
Reply
johnld
Wednesday, March 17, 2010 @ 4:14:37 AM
cLoudou
Wednesday, March 17, 2010 @ 5:51:41 AM
chedison
Wednesday, March 17, 2010 @ 7:32:26 AM
Douchebaguette
Wednesday, March 17, 2010 @ 11:31:03 AM
Deleted User
Wednesday, March 17, 2010 @ 4:25:28 AM
Reply
Miggy
Wednesday, March 17, 2010 @ 10:16:31 AM
coverton341
Wednesday, March 17, 2010 @ 12:17:46 PM
johnld
Wednesday, March 17, 2010 @ 3:32:59 PM
Deleted User
Wednesday, March 17, 2010 @ 6:05:29 PM
coverton341
Thursday, March 18, 2010 @ 2:01:21 AM
just2skillf00l
Wednesday, March 17, 2010 @ 5:10:24 AM
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Wait...GOW3 does not deserve a high 9. Yeah...well I just beat it and I gotta say, favorite hack-n-slash game so far. I loved Dante's Inferno 60fps sweeping scythe remnants but GOW3 takes the cake easy. The ending as some people have been saying was pretty iffy. However, I saw the ending as having more of a broader message than a personal one. I'm more than happy with the game as a collective experience and all the shortcomings don't even leave a scratch on the entire experience. I'm just glad I was able to connect with Kratos for once in this one. Best hack-n-slash ever!
JackC8
Wednesday, March 17, 2010 @ 6:30:21 AM
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The intolerable characters is another huge disappointment. I just finished FFXII last night and was tremendously impressed with the characters and the quality of the dialog. Better than the characters in most movies I've seen, much less video games. They've taken an enormous step backwards.
I think I'll pick up FFX next, sounds like I'd enjoy it a whole lot more.
Last edited by JackC8 on 3/17/2010 6:31:27 AM
Qwarktast1c
Wednesday, March 17, 2010 @ 7:20:24 AM
kraygen
Wednesday, March 17, 2010 @ 7:31:59 AM
Darthvintage
Wednesday, March 17, 2010 @ 12:44:16 PM
kraygen
Thursday, March 18, 2010 @ 2:30:00 AM
Qwarktast1c
Wednesday, March 17, 2010 @ 7:22:25 AM
kraygen
Wednesday, March 17, 2010 @ 7:36:43 AM
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Great review. I feel as if Ben did a good job of covering all the technical aspects of the game. Telling us about the combat mechanic, the visuals, etc. You have done a fabulous job of telling us about the emotional experience of FFxii.
Not just the emotion of the story but of the FF experience, or lack there of in this case. After all I had read I actually told my wife yesterday that I will no longer refer to this game as FFxiii, but as Gran pulse and that's it. Gran pulse will be a fun game, I'm still waiting on this gen's Final Fantasy.
Really appreciate the fact that you got through the first part of the game, sounds like a chore. I'll eventually do it, but whether I borrow it, or buy it later down the road is yet to be seen.
I do have one question though. Both of you gave it a high replay score. I'm curious about that due to the beginning of the game. Is it really worth grinding through the tutorial twice? You don't have to ruin anything, just is it really worth it, to play it more than once?
I just find it hard to believe that anyone would play a 15 hour tutorial multiple times.
SvenMD
Wednesday, March 17, 2010 @ 8:23:06 AM
As for the replay value...I think it's below an 8. Whereas I didn't find the beginning of the game a "chore" - it was still fun and new - but it did seem like it was a 5-10 hour "tutorial", where new abilities are unlocked slowly....and I just don't think it would be fun the second time around.
But then again I don't play many FF games more than once - I just play them once for 100+ hours.
Lotusflow3r
Wednesday, March 17, 2010 @ 7:43:07 AM
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kraygen
Wednesday, March 17, 2010 @ 7:54:37 AM
Lotusflow3r
Wednesday, March 17, 2010 @ 12:14:55 PM
Highlander
Wednesday, March 17, 2010 @ 12:19:36 PM
johnld
Wednesday, March 17, 2010 @ 3:35:10 PM
kraygen
Thursday, March 18, 2010 @ 2:36:21 AM
This is true that it does take a lot of points to get from gr7 to gr8 and even way more to go beyond there, but the great thing is that when partying with good people online it only took me about 10 hours of gameplay to get to gr8.
Since then I've done some gr8 quests that give a lot more points than previous quests. In one night I made over 300k points.
I highly suggest continuing, especially since a second run through of the game will net you some gr7 and gr8 required armor which comes in handy while playing with friends.
Arvis
Thursday, March 18, 2010 @ 9:12:37 AM
johnld
Thursday, March 18, 2010 @ 3:19:29 PM
kraygen
Thursday, March 18, 2010 @ 6:52:24 PM
Kiwi of DOOM
Wednesday, March 17, 2010 @ 8:12:41 AM
Reply
SvenMD
Wednesday, March 17, 2010 @ 8:27:13 AM
I realize that each FF is a NEW adventure, but it's the same series. And I compare Uncharted 2 to Uncharted:Drake's Fortune; and we compared GoWIII with GoW I and II - it's just the way we talk about franchises.
And I agree that if this was a new IP, then I actually think it would score higher, because it is a good game....but it's not as good as past FF games...so the score goes down. If you gave FFX or XII a 9.5 - then how can you give this game a 9.5 if it isn't as good as either of those games?
Mr Bitey
Wednesday, March 17, 2010 @ 8:34:20 AM
X - everyone complained it was too linear
XI - everyone complained it was an MMO
XII - everyone complained about the battle system
XIII - everyone is complaining about the battle system and it's too linear
XIV - everyone is complaining it's an MMO
They're all great games and very unique in their own way. I'm glad that SE is willing to take some risks with the franchise and try new things. They've ended up creating some masterpieces in the process.
The fact that peoples opinion is so mixed, highlights that the games are not easily digestible, they're breaking the mold and doing something different.
Last edited by Mr Bitey on 3/17/2010 8:34:52 AM
chedison
Wednesday, March 17, 2010 @ 8:38:23 AM
darxed
Wednesday, March 17, 2010 @ 10:46:22 AM
You're right, and before that it was:
VII - complaints It was too futuristic and too much manga style.
VIII - complaints about the junction system and characters not being cute and small.
IX - complaints about not being futuristic and characters being superdeformed again.
Every new FF game has people not liking the changes made in regards to the previous iteration, but I think that's the strength of the franchise. It constantly reinvents itself garnering strengths with each game.
Mr Bitey
Wednesday, March 17, 2010 @ 8:29:46 AM
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The cast and story are fantastic also.
I'll admit, it is extremely linear, which is a little bit of let down. All in all though, it's one of the best RPGs this gen.
chedison
Wednesday, March 17, 2010 @ 8:49:41 AM
I was about to make a comment saying pretty much everything you mentioned so I just decided to say "I agree with everything."
I also think the battle system, as far as controlling only one single character, as I'm playing, help become more engaged in the character I'm controlling. Instead of commanding a group like in previous FF titles.
Last edited by chedison on 3/17/2010 8:50:45 AM
Mr Bitey
Wednesday, March 17, 2010 @ 9:23:47 AM
kraygen
Thursday, March 18, 2010 @ 2:43:37 AM
I have to ask, what makes FFxiii a rpg?
In my opinion, simply because they call it one doesn't make it so. I have read several things about ffxiii that says it's not a rpg. Today does have very loose terms as to what an rpg is, but even if you can still feel comfortable calling it an rpg, it's definitely not a jrpg.
SvenMD
Wednesday, March 17, 2010 @ 8:41:34 AM
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What about other species?? I'm not talking about monsters... I'm talking about the Ronso, the Viera, and what about FFIX - there were about 10 different races in that game, and your main character had a freakin' tail! And am I missing them or are there no moogles in this game? I just think these are staples of FF games...and once again....they're MIA.
WorldEndsWithMe
Wednesday, March 17, 2010 @ 9:06:56 AM
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DeathOfChaos
Wednesday, March 17, 2010 @ 9:13:45 AM
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JPBooch
Wednesday, March 17, 2010 @ 9:17:05 AM
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I haven't played any game of the final fantasy series since I was a kid on the Gameboy. The game will probably knock my socks off since I have nothing to compare it to and can take it for what it is. Both reviews by Ben and Arnold seem to have it losing marks because of it's departure from the series.
Last edited by JPBooch on 3/17/2010 9:18:56 AM
Highlander
Wednesday, March 17, 2010 @ 12:23:54 PM
As for which version to select, the PS3 version without a doubt. The PS3 version renders gameplay at 720p and cutscenes at 1080p. The Xbox360 version renders gameplay in 576p and the cut scenes on the 360 are also in 576p. So there is a substantial visual gap between the two versions. Other than that it appears that the two versions are more or less the same.
Jawknee
Wednesday, March 17, 2010 @ 12:57:07 PM
darxed
Wednesday, March 17, 2010 @ 11:09:24 AM
kraygen
Thursday, March 18, 2010 @ 2:47:17 AM
Irievibes
Thursday, March 18, 2010 @ 4:40:53 PM
also, feel free to add me ingame anyone playing it
lcl22.ville is my georama, but not gonna lie , havent played lately , but i swear , its kratos's fault!
FullmetalX10
Wednesday, March 17, 2010 @ 9:35:09 AM
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I'll still borrow it from him and play through it.
Anyways, great review Arnold, at least I know now to just sit through those first hours.
NeoHumpty
Wednesday, March 17, 2010 @ 10:18:51 AM
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WKC may be a great game, but I couldn't get past the first 5 hours of whiny characters and boring fights. Other than a few spots of pretty scenery I couldn't find anything to like about it. Yeah, thumb me down if you need to, but IMO FF XIII beats all of these games hands down.
Don't take it personally, I love your reviews. I'm just afraid that you are talking people out of trying it that would like it if they go in with the right mindset. It is easily in my top 5 for this generation of consoles. Will I put 500+ hours into it like I did VII? Probably not. But an 8.1 makes it sound horrible. Will you die alot? Probably. But what fun is farming and leveling if you can't see yourself getting stronger?
Bottom line, I know that you are down rating it compared to the other FF games, but looking at the scores of other franchises this game should have easily passed several. It is a very polished game that any RPG fan should give a try. I've been lost in it ever since I popped it in.
darxed
Wednesday, March 17, 2010 @ 10:40:00 AM
Anyways, completely agree with you, thumbs up...
Ben Dutka PSXE [Administrator]
Wednesday, March 17, 2010 @ 12:25:00 PM
Not that we don't "recommend" it. But we have to point these things out.
NeoHumpty
Wednesday, March 17, 2010 @ 12:41:05 PM
darxed
Wednesday, March 17, 2010 @ 12:46:25 PM
johnld
Wednesday, March 17, 2010 @ 3:38:14 PM
The one good thing about that kind of combat is level grinding can be done with less effort. I watched 2 old jackie chan movies yesterday while level grinding using picture in picture. I never got bored one bit, hahaha. was always bored level grinding but right now i dont mind it. But its definitely a bad move by square enix.
Last edited by johnld on 3/17/2010 3:39:35 PM
kraygen
Thursday, March 18, 2010 @ 2:54:30 AM
I have to question something in your statement. You claim that they are convincing people not to play it with their low scores. Do you think that for games in general 8.1/10 is a low score? I've played many games with a score like this and loved them.
I guess I'm saying that I don't think an 8 out of 10 is bad by any means. It's above average and I just think that it's a very healthy score. I know I've never been deterred by a game getting such a score.
Irievibes
Thursday, March 18, 2010 @ 4:36:05 PM
the game DOES NOT handhold you, talk to people you will learn more in a day than the entire games worth of tutorials, did you know that the more armor you have on you and heavier it is, the slower you atack?
you WILL run into enemies where you have to make use of their weakness to certain types of atack but the game wont tell you wich,you have to thnk ahead find out the mobs weaknesss and have a few combos and moves with that strenght already memorized
the onine play is a great addition, ive never seen it approached in that way..
i thnk if they make a better story and a less complicated crafting system (binding has soooooooooo many recipes and so many weapons and armors its overwhelming, time consiming too as you have to upgrade weapons to use them to forge better weapons but the really unique stuff is there)
all in all , i can only fault wkc for the story wich is cliche and a tad cheesy, but the stuff that defines an rpg is there , but the game does a poor job of explaining all this stuff with it, lots of info ont he ingame mesage boards too wich is another good point about the online part to it...
XxNoir
Wednesday, March 17, 2010 @ 10:28:37 AM
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From the start versus has always looked more interesting to me.The character design,Visual style,dark bleak atmosphere shown in the trailers,& the romeo+juliet theme(Feel's like something tragic might happen,FF7 anyone?).
Let us not also forget two important things about it:
1)The return of our beloved world map.
2)Its being directed by tetsyu numora.
Final Fantasy versus 13 will redeem the Final Fantasy name.
Last edited by XxNoir on 3/17/2010 10:31:07 AM
NeoHumpty
Wednesday, March 17, 2010 @ 11:15:42 AM
darxed
Wednesday, March 17, 2010 @ 11:32:36 AM
darxed
Wednesday, March 17, 2010 @ 10:33:36 AM
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NeoHumpty
Wednesday, March 17, 2010 @ 11:11:54 AM
Ben Dutka PSXE [Administrator]
Wednesday, March 17, 2010 @ 12:23:19 PM
But the bottom line is that we hold Final Fantasy to a certain standard. I think we all do. And when we review games, we DO have to compare and contrast; in this case, we'd compare to other games on the market but also to other entries in the series. Isn't it important to note how a new installment in a franchise compares to the past? We HAVE to examine that.
darxed
Wednesday, March 17, 2010 @ 12:43:37 PM
Yeah, I get what you're saying. I agree that you have to compare the games, what I don't agree with is with downgrading a game for reasons like nostalgia of unfulfilled hype. I brought this up here and not in your review cause it seemed to me that you really tried to judge the game in it's own merits, while Arnold slammed it more because of the reasons I explained in the OP. I still think your reviews are the best I've read of the game, far, far away from reviews like "oooohhh it's final fantasy, soooo pretty, let's give it 100!" and the "linear, no towns and going to the 360? suxor!, no way it's getting more than a 7!" (or more recently, 4 from destructoid, what was that guy smoking?), So I have no beef with you guys. I'm still waiting for my copy to arrive (this friday, FINALLY!) so I'll finally get to have my own impressions with the game. I'll try to follow your lead and judge the game for what it is and not for what the franchise has done and delivered this past twenty years, I know I'll enjoy it more that way...
Last edited by darxed on 3/17/2010 12:50:04 PM
ArnoldK PSXE [Administrator]
Wednesday, March 17, 2010 @ 2:57:01 PM
Nostalgia has nothing to do with it. My gripes with this game are legitimate game design issues.
Last edited by ArnoldK PSXE on 3/17/2010 2:57:36 PM
kraygen
Thursday, March 18, 2010 @ 3:01:13 AM
I have to agree with you there. Personally I think an rpg that is designed around a party, but allows a game over after the death of one party member, should automatically drop it to a 9/10 score based on that alone. Ultra poor design. It negates the entire point of having a party.
I also would knock off .5 for having a battle system that is designed to keep you focused on bars and not the gameplay.
No one has said that these complaints are not true so I have to believe them, so those two issues alone would make me rate the game an 8.5.
I think it was a great review and think that even though the game maybe incredibly fun, it still has some serious design flaws.
BikerSaint
Wednesday, March 17, 2010 @ 2:56:34 PM
Douchebaguette
Wednesday, March 17, 2010 @ 11:21:02 AM
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HA. For some odd reason I was enjoying the linearity; the game is actually surprisingly one of my favourites [played IV - XII if you think I'm on crack].
Although there are some notable flaws [such as the terrible hand / shoulder graphics, the bad logic of characters when trying to emotionally explain their principles & the pansy voice acting], it's pretty much all about how the game entrances you. FFXIII does this pretty well. ... =D
Also I admit FFXIII has probably the best battle / character growth system.
'tis a good season.
Douchebaguette
Wednesday, April 28, 2010 @ 7:51:50 AM
BikerSaint
Wednesday, March 17, 2010 @ 6:19:25 PM
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Drodin
Wednesday, March 17, 2010 @ 6:37:12 PM
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Anyone who has liked ALL FF games up to this point should be aware of the changes that take place in each iteration, and can still get a ton of enjoyment out of this game. If you were to plot the changes from FFX to FFXII on a graph somehow, FFXIII would be right on that line about the same distance from 12 as 12 was from 10. So yes it's different but it's not-not an RPG, thats for sure.
No matter the differences I still feel the same FF feel with this game. There is just something about it that WKC or other current gen RPGs just can't match in terms of completeness and polish. I just don't see how this game can get anything under a 9.
kraygen
Thursday, March 18, 2010 @ 3:05:15 AM
Drodin
Thursday, March 18, 2010 @ 11:11:57 AM
I think it was in an article I read here that mentioned Turn Based combat was just out of necessity of the system capabilities of the time, and some developer saying something along the lines of having the characters just stand there was 'awkward'.
I miss turn based as much as anyone but I have pretty much given up hope for any full fledged, massive current gen RPG to take up such an allegedly archaic battle system. My last hope is now for a new Suikoden game or Legend of Dragoon sequel, or the long shot of the FFVII remake.
So while FFXIII isn't straight up turn based, it's about as good as we can hope for anymore. FF games also kind of set the standard so developers would see the classic gameplay of the last gen as a step down, not the other way around. So unless some small developer wants to take a chance and 'step down' I just don't see how we'll ever get a game like that again.
I hope I am wrong.
chicko1983
Wednesday, March 17, 2010 @ 11:19:32 PM
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Arvis
Thursday, March 18, 2010 @ 9:06:48 AM
The CEO
Thursday, March 18, 2010 @ 11:16:39 AM
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Voyager236
Thursday, March 18, 2010 @ 11:45:01 AM
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FFXI is completely different, its a MMORPG and is a Final Fantasy too. It's ridiculous consider this characteristics to low the score of this game, fanboys!!!
Last edited by Voyager236 on 3/18/2010 11:47:54 AM
Arvis
Thursday, March 18, 2010 @ 1:49:15 PM
xXxSeTTriPxXx
Thursday, March 18, 2010 @ 1:58:26 PM
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Voyager236
Thursday, March 18, 2010 @ 2:09:57 PM
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Arvis, don't say it for the others. Even if many people don't consider, its a FF too. What makes a FF a Final Fantasy are the worlds with some few similarities like crystal things, the appearing of Chocobos after the first ones, etc. Combat system, linearity, level up and these things don't identify a Final Fantasy, for the games changes a lot between one and another. You are complaining about this and you'll complaining about versus XIII because this games will be nothing similar to your favorites Final Fantasies. Wrong score for this game, sorry pal.
Arvis
Thursday, March 18, 2010 @ 3:46:31 PM
Final Fantasy XIII actually IS a Final Fantasy game, and thus is held to a higher standard. Hence, the lower scores. 8.1 is the "wrong score?" Well... it's right around what EVERY OTHER CRITIC is giving it. So, your agenda is going to be a hard sell. You may as well accept it.
I want people to play Resonance of Fate, but it's poorly-timed release date and TOTAL lack of media coverage will ensure that nobody heeds my words. And sadly I have to accept that, too. Even if the game is a much better RPG than FFXIII tries to be.
-Arvis
Irievibes
Thursday, March 18, 2010 @ 4:28:38 PM
xXxSeTTriPxXx
Thursday, March 18, 2010 @ 2:27:47 PM
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KillerBrew
Thursday, March 18, 2010 @ 3:25:34 PM
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Last edited by KillerBrew on 3/18/2010 3:29:53 PM
Irievibes
Thursday, March 18, 2010 @ 4:26:49 PM
(knights of the old round table materia for the uninformed or people that didnt play VII)
THATS the stuff i want on my rpgs, not hours of cheese just to try and give me an eyegasm with million dollar a minute cgi's
cris
Thursday, March 18, 2010 @ 3:35:52 PM
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The battle system works good enough, though I really hoped for he same battle system as in FFX. That was the best system for me and u had time to develop a strategy. In this game there isnt much of a strategy in battles as its mainly getting the enemies to stagger and them finish them off by just mashing that x butten like crazy.
I do like the paradigm system and to me its not annoying at all that I have to switch the paradigms every battle. This is because its happens really fast and youll do it automatic after a certain amount of hours spent in the game.
The linearity is great in my opinion. It kinda is the same as in FFX. It is also better to the story in my opinion. As in FFXII, I totally forgot the story some times because I spent an hour finding a hunt mark and then If I didn't find a teleport crystal, I would have to walk for 10 minutes just getting back to Rabanastre(which was a great town and they should have something like it in FFXIII)
The weapon upgrade system is a bit vague to me as I really dont know what I'm doing. That must be me but it works till now, but getting the items to upgrade it requires much time. As it's almost impossible to earn any gil in this game.
I still think it is a great game and as a FF fan I had to check it out. Boy am I happy I did that.
cris
Thursday, March 18, 2010 @ 3:54:20 PM
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Araknai
Thursday, March 18, 2010 @ 4:11:18 PM
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FFXII was one of my least favorite FFs and WKC has been shit for the first 5-7 hrs. Sure FFXIII isn't like others in the franchise but I think it has a story to rival VII's. I love the battle system and am loving this game.
Seems to me it's all "It doesn't let me do what I want to do so I hate it"; a 7 yr old's mind set. Play the game for what it is and you'll likely enjoy the sh** out of it.
xXxSeTTriPxXx
Thursday, March 18, 2010 @ 7:42:05 PM
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OriginalSin
Friday, March 19, 2010 @ 6:56:34 AM
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I hear that FFXIII Versus might have a world map and town return....? So I will rather wait another 5 years until that releases and hope for the best. Or even wait till one miraculous day the remake FFVII... Until then I will get my RPG fix somehwre else.
Sorry guys but that's how I feel. And that's my opinion for now...
Knightedrik
Friday, March 19, 2010 @ 7:37:45 AM
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wraith7lord
Friday, March 19, 2010 @ 8:13:31 AM
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I'd also like to mention the injustice that has been done to White Knight Chronicles around the interwebs with poor reviews. In my opinion, WKC is a MUCH better game, from an RPG standpoint. Yes, it has its own set of issues, but as far as a game that's just really fun to play, it hits the mark. Unfortunately, I know a lot of people who probably won't give it a try (I was almost one of those people) simply because there have been so many negative reviews.
Trading my copy of XIII for GOW III today. At least I know I'll be getting an action-adventure game that doesn't pretend to be something else!
Voyager236
Friday, March 19, 2010 @ 8:33:23 AM
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cris
Friday, March 19, 2010 @ 9:57:35 AM
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Irievibes
Friday, March 19, 2010 @ 11:40:56 AM
i know i wouldnt have...and havent yet, probably wont until i see it cheap for $30 or less, but i think thats where most off the negativism towards the game people have stems from..
Drodin
Saturday, March 20, 2010 @ 10:51:31 AM
I would say even calling this game an 'action-rpg' would be a stretch. To me its more traditional RPG than even WKC or Dragon Age. Both of those are much more button-mashy and MMO like when it comes to that part of the game. Yea they have towns and a little more freedom, but I often forget what my goal is during those games. FFXIII offers a superior story and combat system IMO, the linearity is not much of a weakness to the game.
In FFXIII battles have a traditional intro and exit screen and don't take place in the exact place they are encountered. Combat might be a little fast paced but it is intuitive and you can slow the ATB gauge to pick your abilities just like most FF games in the past, without much consequence to the clock (aside from maybe the * rating at the end). The AI/AutoBattle command is very intelligent most of the time. Although the lack of full party control is annoying.
Bandit King
Friday, March 19, 2010 @ 10:01:12 AM
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cris
Friday, March 19, 2010 @ 10:21:00 AM











LittleBigMidget
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Wednesday, March 17, 2010 @ 2:12:05 AM