Red Dead Redemption Review
When analyzing a game that has been in development for 5 years and is rumored to have cost Rockstar San Diego around $100 million to produce, it’s difficult to know where to begin. I suppose we should realize that a large amount of hype and anticipation has been building for quite some time now, and if the game failed to impress, it likely would’ve been one of the biggest bombs of the generation. In truth, it was a tenuous situation for the developer and publisher; either deliver the greatest Western-themed video game in history, or take a flak bath from annoyed and disappointed gamers the world over. Thankfully, there’s no need to let the oaths and hostilities fly; in fact, quite the opposite: there’s little doubt that Red Dead Redemption will be the game by which all future Westerns will be judged in the interactive entertainment world, and although it has a few small problems, fans of Grand Theft Auto IV and Clint Eastwood films will be happy…blissfully happy.
The graphics have been a point of some concern for PlayStation 3 owners, primarily because the game doesn’t natively render in high-definition resolution, but the Xbox 360 version can upscale to 720p. Now, although I couldn’t see the two versions side by side, I did see both in motion; there’s very little difference and unless you’re incredibly anal and know exactly what to look for, you likely won’t notice. In general, Rockstar paid very close attention to every last ounce of detail and as a result, this is a Western in every sense of the word. The character design is excellent and the effects are both semi-realistic and very effective. What is most impressive is the overall scope of the production: when you walk outside, you see what one should see; various townspeople going about their business, a hawk winging high above, the gorgeous big sky that is so common out west, and acre upon acre of intricately depicted cacti, tumbleweeds, trees, and wildlife. There’s some anti-aliasing going on but besides that, it really is a satisfying, even breathtaking experience. The animations are slick, too, so mount up cowboy…the Old West has never been so immersive and convincing.
The sound shines thanks to an outstanding cast of professional voice acting, and expert music composition by Bill Elm and Woody Jackson concerning the appropriate soundtrack. The latter can be intimidating or mystically chilling, depending on the situation, and it never intrudes; only enhances. At first, I wasn’t the biggest fan of John Marsten’s voice – handled by Rob Wiethoff – but after a while, I realized it was damn near perfect. He has an offhand yet still gruff tone and it really works. The surrounding cast is fantastic as well (special nod goes to Anthony De Longis as the Marshal) and much like the graphics, the sound works to provide us with a truly believable setting. It’s surprisingly difficult to get great visuals, music, voiceovers and effects to blend together so well, but Rockstar has definitely pulled it off. The ambient effects, like the howl of a coyote, the surrounding conversation of citizens, and the crystal clear crack of a rifle round out a superb sound presentation. So not only does it look almost exactly as you would hope, it sounds unbelievable, too. …tough to find negatives when faced with this.
They’ve often promoted the wide open world and inherent freedom involved in Red Dead Redemption, and as soon as you complete your first few missions, you’ll understand why. Although I’ve heard that Rockstar doesn’t like their new title to be called “Grand Theft Auto in the Old West,” that’s really exactly what it is, with a few extra layers of polish and some unique gameplay tweaks and features that serves to streamline the entire experience. It’s a third-person shooter that controls extremely well; you move as you might expect, jump with the Square button, run faster with the X button, aim with L2 and fire with R2, bring up a quick radial menu to change weapons (and select your fists or lasso) with the L1 button, and toggle the very necessary Dead Eye system by clicking the R3 button. You can also use a big ol’ map to assist in your exploring, sift through your inventory and keep an eye on your Journal, and do everything from tame wild horses, herd cattle, hogtie bad guys, duel, and pick off moving targets while flying down the dusty road in a stagecoach.
You can take cover behind a solid object (like a rock) simply by pressing the R1 button, and the system will be familiar to anyone who is used to playing third-person shooters like GTAIV and Uncharted 2: Among Thieves. It works just as it should, and although I normally despise auto-aim of any kind, I’m actually going to recommend using it, here. Thing is, all you have as an aiming reticle is a little white dot and many times, your foes are a good distance away and always on the move. The Dead Eye option works very well but it takes a while to refill so you can’t always rely on it. And besides, this is a very subtle auto-centering mechanic; when you first aim your weapon, the dot will be centered over the closest opponent, provided he’s visible. But it’s not a “sticky lock-on;” i.e., you can move the aiming position easily with the left analog to target an arm, leg or head. And by the way, nailing an enemy in the arm or leg will have exactly the result you would expect.
The Dead Eye system slows time to a crawl and allows you to target multiple targets with whatever weapon you have equipped. It’s a great system and is absolutely crucial if you wish to survive; this is because you can really only withstand about four hits when out in the open, and that’s it. This adds a great flavor of realism to the game (even though it contrasts sharply with the very unrealistic Dead Eye) and amplifies the heavy dose of authenticity offered by the overall presentation. I have almost no problem at all with the control you have over your main character, but I have a small issue with how you control your horse: the physics seem about right, in that a horse at top speed takes a while to turn, but I’m not the biggest fan of how you select your speed. By pressing the X button repeatedly, you can spur your horse to go faster and faster until the animal’s stamina starts to drain. Once completely drained, he’ll buck you right off, so don’t let that happen. This is fine, but you have to hold the X button down to keep a certain pace and this tends to conflict with the multiple presses to go faster.
I also found fighting while astride a horse to be a little awkward but I’m positive that’s more of a personal thing because there really isn’t anything mechanically wrong. Well, at least it’s not blatant. Now, the other problem I had came at the start during the missions where you’re still learning things: the tutorials pop up in the upper left-hand corner but it was often difficult for me to read it, process it, and immediately implement the directions into the gameplay. Again, a small thing but it should be mentioned. Beyond that…drawbacks and negatives are few and far between. Initially, you think Rockstar made a design mistake in creating such a massive world while forgetting that our fastest mode of transportation is the horse. But they clearly recognized that; you can take stagecoaches from town to town for a small fee and when out in the middle of nowhere, you can simply pitch a basic campsite, take a rest, save, and automatically travel to towns and settlements. Furthermore, because you can purchase or rent rooms and property across the map, you don’t ever have to be too far from your next mission.
But here is where we come to the meat and potatoes of the game; the two best reasons to own, play, and adore. The first is the aforementioned presentation. It’s just so…so…Western. It’s difficult to describe it any other way, but let’s just say that everything from the scattered ranches and homesteads to what I assume are true-to-life towns to how we view the entire world, is absolutely, positively, and without a shadow of a doubt, phenomenal. As is typically the case with things like this, it’s the little, seemingly minute details that elevate everything to the nth degree. If you’re out at night and you stray off the road, don’t be surprised to be under attack by coyotes; they’ll even get beneath your horse and take it down. And you know, they act like coyotes. They won’t attack stagecoaches and stay away from the road, and if you shoot a few, the rest will likely take off. Then, when I’m wandering around looking for buried treasure, the instant I realized I was in the wrong spot (“hey, there’s no cacti here”), I said to myself, “damn, what am I doing here?” Two seconds later, Marsten said, “what am I doing out here?” …creepy, Rockstar. Creepy.
But oh so very cool. And the other reason why this is a can’t-miss gem? Why, the sheer amount of stuff to do, of course! You can play poker, try your hand at horseshoes, have the guts to give Five-Finger Fillet a go, help out Strangers and citizens (Strangers will give you side missions and are denoted with a “?”), go on patrol for a night, take on a variety of ranch-hand-type jobs, accept Bounties, and purchase everything from weapons and ammo to a broad range of items and even new horses. In this way, it’s set up almost exactly like GTAIV; sorry Rockstar, but it’s the truth…and it’s hardly a bad thing. There are treasure maps, Survivalist Challenges (eg, find 6 of this particular flower), and a host of opportunities to increase (or decrease) your Fame and Honor. If you’re trigger-happy and you start shooting up saloons, or you don’t feel like going to the extra effort to take outlaws alive, you’ll soon get a reputation. And you know, everyone will start to react to you very differently, citizens, authorities, and outlaws included. The best way to take an opponent alive is to shoot him in the leg, switch to your lasso, reel him in, and hogtie his sorry ass. Sure, it’s tougher than just shooting him in the head, but do you want that Honor, or not?
I really believe this is a beautiful blend of GTAIV and Assassin’s Creed II. The latter really excelled due to the ambiance and dynamic style; the city folk and authorities would react to you exactly as you would expect, which is included in RDR. There’s also a semblance of stealth and patience; certainly more prominent in ACII than GTAIV. The game’s structure is GTAIV; no doubt about it, but they really do go above and beyond thanks to the Dead Eye system that never gets boring, a technical picture that is most pleasant to the ear, realism and authenticity we require (and love), top-notch control, almost endless freedom, and yes, even a pretty damn good storyline. I think they could’ve refined the horse control just a bit, some of the world really seems extra empty (even though I know that time period was “wild” for a reason), and a few of the missions seemed rather repetitive (“oh crap, I’m herding again?), but such complaints are minor and indeed, they didn’t really hinder my enjoyment. Should I repeat that I went into this really hating Western movies?
So what does the above score say taking that into consideration? Even the online multiplayer is great; the various host of modes makes everything feel fresh, you really have to take your time and be precise, and there were only a few technical hang-ups during my matches. Never did find a Rockstar employee, though… Anyway, Red Dead Redemption is a triumph and although not entirely devoid of an assortment of little flaws and annoyances, it’s still one of the best of the generation. Saddle up and ride!
Personal note: We need to go back to when women wore hats. We just do. It’s such a becoming and classy look, IMO…the only place you ever see that anymore is at the Kentucky Derby, and that has gotten way too gaudy. Pretty hats on pretty ladies…the late 19th century had it right, damnit.
5/19/2010 Ben Dutka
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Comments (150 posts)
Beamboom
Wednesday, May 19, 2010 @ 9:58:19 PM
jonny_wonny
Monday, May 24, 2010 @ 1:39:44 PM
Beamboom
Wednesday, May 19, 2010 @ 10:00:48 PM
WorldEndsWithMe
Wednesday, May 19, 2010 @ 10:12:59 PM
Hezzron
Wednesday, May 19, 2010 @ 10:20:04 PM
Jawknee
Wednesday, May 19, 2010 @ 10:21:52 PM
Alienange
Wednesday, May 19, 2010 @ 10:30:41 PM
Jawknee
Wednesday, May 19, 2010 @ 10:36:00 PM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:48:35 AM
Frenchy17
Thursday, May 20, 2010 @ 2:02:25 AM
I_defenestrate
Thursday, May 20, 2010 @ 12:09:01 PM
ace_boon_coon
Thursday, May 20, 2010 @ 1:19:40 PM
jonny_wonny
Monday, May 24, 2010 @ 1:41:14 PM
MyWorstNightmar
Wednesday, May 19, 2010 @ 9:59:17 PM
Reply
MyWorstNightmar
Wednesday, May 19, 2010 @ 10:03:47 PM
MyWorstNightmar
Wednesday, May 19, 2010 @ 10:25:29 PM
sawao_yamanaka
Wednesday, May 19, 2010 @ 10:28:08 PM
Alienange
Wednesday, May 19, 2010 @ 10:32:01 PM
Jawknee
Wednesday, May 19, 2010 @ 10:36:55 PM
Alienange
Wednesday, May 19, 2010 @ 10:40:05 PM
sawao_yamanaka
Wednesday, May 19, 2010 @ 10:41:45 PM
Alienange
Wednesday, May 19, 2010 @ 10:44:08 PM
IonHawk
Thursday, May 20, 2010 @ 10:23:06 AM
Silent_J
Thursday, May 20, 2010 @ 2:32:44 PM
MyWorstNightmar
Thursday, May 20, 2010 @ 9:03:49 PM
Silent_J
Friday, May 21, 2010 @ 9:50:44 AM
piratedrunk
Wednesday, May 19, 2010 @ 10:01:00 PM
Reply
Jawknee
Wednesday, May 19, 2010 @ 10:03:07 PM
Reply
"aim with L2 and fire with R2" blagh, Wonder if you can change it? I don't like this set up.
"Personal note: We need to go back to when women wore hats. We just do. It’s such a becoming and classy look, IMO…the only place you ever see that anymore is at the Kentucky Derby, and that has gotten way too gaudy. Pretty hats on pretty ladies…the late 19th century had it right, damnit."
Couldn't agree more.
Alienange
Wednesday, May 19, 2010 @ 10:15:11 PM
Jawknee
Wednesday, May 19, 2010 @ 10:23:24 PM
aaronisbla
Thursday, May 20, 2010 @ 1:08:19 AM
Wage SLAVES
Thursday, May 20, 2010 @ 8:00:57 AM
IonHawk
Thursday, May 20, 2010 @ 6:28:08 PM
WorldEndsWithMe
Wednesday, May 19, 2010 @ 10:08:14 PM
Reply
We also need to go back to when Men wore hats. I stick out a bit in my hats :)
Last edited by WorldEndsWithMe on 5/19/2010 10:11:02 PM
Jawknee
Wednesday, May 19, 2010 @ 10:09:53 PM
Mavfan321
Wednesday, May 19, 2010 @ 10:35:04 PM
Last edited by Mavfan321 on 5/19/2010 10:35:13 PM
tes37
Wednesday, May 19, 2010 @ 10:47:34 PM
WorldEndsWithMe
Thursday, May 20, 2010 @ 1:36:20 AM
Mavfan321
Thursday, May 20, 2010 @ 3:09:04 AM
bigrailer19
Thursday, May 20, 2010 @ 9:44:22 AM
Out side the cut scenes little things bug me like bushes blurring and things rendering but not a lot to make you notice, i just happened to be looking!
Personally for me comparing to other games out there, I'd give the graphics a solid 9. Sometimes they shine, others there just good, not great.
For a 9 in graphics and that being its only weak point to me, its saying a lot for the game in whole!
Last edited by bigrailer19 on 5/20/2010 9:46:49 AM
sawao_yamanaka
Wednesday, May 19, 2010 @ 10:14:17 PM
Reply
BTNwarrior
Wednesday, May 19, 2010 @ 10:37:43 PM
Reply
Mavfan321
Wednesday, May 19, 2010 @ 10:42:32 PM
fluffer nutter
Wednesday, May 19, 2010 @ 10:44:43 PM
Reply
sawao_yamanaka
Wednesday, May 19, 2010 @ 11:06:01 PM
Reply
sawao_yamanaka
Thursday, May 20, 2010 @ 1:02:24 AM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:51:53 AM
StangMan80
Wednesday, May 19, 2010 @ 11:41:39 PM
Reply
Last edited by StangMan80 on 5/19/2010 11:44:57 PM
ctd669
Wednesday, May 19, 2010 @ 11:46:09 PM
Reply
This game has sucked me in!! Must buy!
Jeez! One great game after another this year... This has gotta be a tough year for ya Ben! You're head's gotta be spinning!
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:53:24 AM
Reply
Shams
Thursday, May 20, 2010 @ 3:16:47 AM
bigrailer19
Thursday, May 20, 2010 @ 9:45:02 AM
Alienange
Thursday, May 20, 2010 @ 2:21:09 PM
aaronisbla
Thursday, May 20, 2010 @ 1:10:46 AM
Reply
Silent_J
Thursday, May 20, 2010 @ 8:10:13 AM
WolfCrimson
Thursday, May 20, 2010 @ 2:09:06 AM
Reply
p.s. I haven't bought those MUST HAVEs yet because I was waiting till the end of the semester to get them, so I can pay in the summer holidays (4 months!! YEAH!!)
Mavfan321
Thursday, May 20, 2010 @ 3:10:13 AM
Kai200X
Thursday, May 20, 2010 @ 2:11:21 AM
Reply
ro kurorai
Thursday, May 20, 2010 @ 6:11:12 AM
Reply
Awesome review Ben.
After checking out various sites I've come to the conclusion that your (and Arnold's/PSXE's) reviews are the most objective ones and spot on.
I had some concerns about the usual multiplat treatment we PS3 users get but it seems hardly game-breaking. Nevertheless it's kinda embarrassing that R* can't even make a 100mil$ game run in proper 720p on Sony's hardware. Especially as a certain 44mil$ game is one of the best looking 720p games this console generation.
But I play games for fun's sake, and RDR looks mint, just sad to see R* are still unable to deliver a true HD-game on the PS3.
Anyways, I was always more interested in RDR than in GTAIV (didn't like the characters and the story seemed standard 'rags to riches' fare).
Therefore I'd like to ask you something, Ben.
If compared today, which game is more fun: GTAIV or RDR?.
I'm just asking whether it's still worth to get GTAIV even though amazon.co.uk already prepares my copy of RDR for dispatch.
Sorry for the long text, a German habit I guess ^^
Last edited by ro kurorai on 5/20/2010 6:15:37 AM
Shams
Thursday, May 20, 2010 @ 9:58:40 AM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 10:23:40 AM
Alienange
Thursday, May 20, 2010 @ 2:26:47 PM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 10:24:29 AM
PAKINIPS
Thursday, May 20, 2010 @ 10:49:32 AM
PorkChopGamer
Thursday, May 20, 2010 @ 7:35:55 AM
Reply
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 10:27:52 AM
I'm REALLY tired of critics and gamers who think a game can't be elite if it isn't "innovative." Uncharted 2 didn't do anything new, either, and yet, it's arguably the greatest game of the generation.
Just because the Dead Eye isn't new doesn't mean it doesn't work almost perfectly. And I'm not even sure what you mean by "random encounters." A critic is supposed to look and see what's wrong, IMO; not spend his life searching for minute new details and mechanics never seen before, and then praising the developer for the "newness" despite how crappy the implementation may be.
It's an open-world Western (something people have been waiting for) that has very little flaws. What should I give it? A 7?
PorkChopGamer
Thursday, May 20, 2010 @ 7:39:17 AM
Reply
Shams
Thursday, May 20, 2010 @ 9:51:31 AM
But the horse animations in RDR are still a significant improvement over AC. And AC2 was an improvement over AC, as well, but the horsies' locomotion still seemed a bit off or unnatural.
Jawknee
Thursday, May 20, 2010 @ 11:57:22 AM
Wage SLAVES
Thursday, May 20, 2010 @ 7:55:21 AM
Reply
It really gives you a sense of the rugged harshness of obscure society. Makes you respect the idea of manifest destiny and how grand its scope back then. I know its setting is in 1911 but that's what it made me ponder. With all the urban jungles and pavement today it sure is nice to see a glimpse of our humble past.
Shams
Thursday, May 20, 2010 @ 9:40:45 AM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 10:28:33 AM
Qubex
Thursday, May 20, 2010 @ 11:08:49 AM
Jawknee
Thursday, May 20, 2010 @ 12:01:18 PM
ColTater
Thursday, May 20, 2010 @ 12:12:50 PM
Jawknee
Thursday, May 20, 2010 @ 12:16:37 PM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:23:07 PM
Highlander
Thursday, May 20, 2010 @ 3:31:57 PM
WorldEndsWithMe
Thursday, May 20, 2010 @ 4:18:34 PM
Veritas Vincit
Thursday, May 20, 2010 @ 10:34:38 AM
Reply
nogoat23
Thursday, May 20, 2010 @ 11:19:10 AM
Reply
coverton341
Thursday, May 20, 2010 @ 11:28:13 AM
Reply
This part confuses me and I think it may be an error. Did the game disappoint? From the review it doesn't seem like it. Anyway, I am probably reading it wrong.
Other than that bit the review makes this game sound like the best thing since sliced bread. Maybe even better than thermodynamics and we all know how good thermodynamics is am I right?
Anyway it is also good to know that you went into this game hating Western films and it still garnered a 9.3 as I don't really enjoy Westerns or anything like that either.
You have once again swayed my opinion and my wallet will hate you eternally but I am going to have to pick this game up at the beginning of next month.
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:22:21 PM
WorldEndsWithMe
Thursday, May 20, 2010 @ 4:21:50 PM
coverton341
Thursday, May 20, 2010 @ 5:04:47 PM
BeezleDrop
Thursday, May 20, 2010 @ 11:53:49 AM
Reply
The Multiplayer aspect of RDR can be fun, the select button is your hub for MP when you go online. You can choose Free Roam: which is a mode where you can gather a posse fight other posses and Roam the massive landscapes located around, take out AI Gang Hideouts or go Hunting.
There are various Team Based and Free-for-all game types that begin with a Mexican Standoff, which is pretty fun. One of my favorite games types is Gold Rush, there are 2 bags of gold that spawn and you fight to pick them up to deliver them before anyone else. There are many more Hardcore types of MP you need to unlock through XP from smoking fools and such. Forthcoming is a Co-op Mode due in June which will enable you and your friends to raiding a mine(which could have good guns), to stealing gold, or even hunting down a towns weapon cache. Now be aware, if you break the law in Free Roam the Law Enforcement won't be as lenient as in Single Player so be ready for a shootout.
Jawknee
Thursday, May 20, 2010 @ 12:00:45 PM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 12:21:28 PM
But we have to compare RDR to every other title in existence. ...when you do that, it's obvious that the game is in the 90th or 95th percentile.
Last edited by Ben Dutka PSXE on 5/20/2010 12:21:45 PM
camaro300zx
Thursday, May 20, 2010 @ 12:25:19 PM
Reply
darkpoet25
Thursday, May 20, 2010 @ 4:09:58 PM
darkpoet25
Thursday, May 20, 2010 @ 4:12:24 PM
chedison
Thursday, May 20, 2010 @ 7:37:21 PM
eryyy
Thursday, May 20, 2010 @ 1:35:29 PM
Reply
Again, do not believe the high ratings for this game. Those are the result of Rockstar strong arming.
WorldEndsWithMe
Thursday, May 20, 2010 @ 4:27:26 PM
ro kurorai
Thursday, May 20, 2010 @ 5:13:40 PM
Ben Dutka PSXE [Administrator]
Thursday, May 20, 2010 @ 9:38:38 PM
........ohhh, wait, that didn't happen. It never happens. In many years, I've never been approached to take a bribe or to alter my score in any way, and no other reviewer I know has, either.
Please. Stop with the ridiculous gamer conspiracy theories that really only boil down to sour grapes ('sob' You're reviewing games for a living and I'm not, so something has to be wrong. 'sob')
Jawknee
Thursday, May 20, 2010 @ 10:00:13 PM
tlpn99
Thursday, May 20, 2010 @ 3:44:24 PM
Reply
1) There are no banks to rob, shops etc
2) On the multiplayer there are only 16 people online and no civilians ?
3) A few people have moaned about the spawning on the multiplayer that you spawn pretty much by where you died ? What do people want to Spawn the other side of Mexico.
Either way im going to be getting it for the single player hopefully the multiplayer is not that bad. :)
WorldEndsWithMe
Thursday, May 20, 2010 @ 6:49:54 PM
BeezleDrop
Thursday, May 20, 2010 @ 7:09:23 PM
Reply
BeezleDrop
Thursday, May 20, 2010 @ 7:21:47 PM
Reply
Jawknee
Thursday, May 20, 2010 @ 9:57:21 PM
Jawknee
Thursday, May 20, 2010 @ 10:06:34 PM
ro kurorai
Friday, May 21, 2010 @ 10:53:54 AM
Reply
iamnosuperman
Saturday, May 22, 2010 @ 7:13:06 PM
Reply
jonny_wonny
Monday, May 24, 2010 @ 1:43:01 PM
Reply
shootu
Wednesday, June 23, 2010 @ 7:11:01 PM
Reply











Victor321
Reply
Wednesday, May 19, 2010 @ 9:07:49 PM
And I never got into westerns myself until now, and no I'm not joking ;)