PS3 Reviews: Medal of Honor Review

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Medal of Honor Review

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Graphics:

 

8.2

Gameplay:

 

8.4

Sound:

 

9.1

Control:

 

8.5

Replay Value:

 

8.0

Online Gameplay:

 

8.9

Overall Rating:       8.6

 

 

Publisher:

EA

Developer:

EA Los Angeles/DICE

Number Of Players:

1-24

Genre:

FPS

Maybe for the first time in first-person shooter history, many critics have misunderstood the aim of a particular production due to unfamiliarity and flat-out ignorance. This isn’t a slight against other reviewers; we all have to admit to deficiencies in knowledge that may hamper our ability to accurately judge a particular video game. In the future, I fear games will get so realistic, unless one is a true-blue expert on the subject, he or she won’t be fit to issue an accurate, reliable review. As developer Danger Close tapped the military and real Tier 1 operators for Medal of Honor, I felt I should do the same. I know a few people who have participated in the war on terror so I felt inclined to fire a few questions in their direction. As it turns out, and after playing a game I couldn’t help but enjoy, I’ve concluded that, despite the technical shortcomings (which are certainly a hindrance), this is an authentic experience that deserves its just due.

First up, we deal with an aspect of the game that doesn’t require any of the aforementioned real-world knowledge: the graphics. The visual presentation here is a bit odd, in that one minute, you’ll be impressed and even amazed at the detail, coloring, shading and special effects and the next…well, you’ll see a goat that has no face and black blotches where eyes and nose should be. The nighttime scenes aren’t anything special and the cut-scenes feature plastic-y character design, but during the day, one can’t help but become immersed in the intense, atmospheric proceedings. The designers spent a lot of time meticulously designing many elements of the environment, including seemingly trivial things like mounds of rocks and stubby trees. I still don’t think there's enough colorful “oomph” behind some of the explosive effects and one can’t deny some of the clipping, hitches and other problems, but the graphics do suffice.

The sound does more than suffice, as it’s the highlight of the game. Speaking of developer effort, Danger Close went out of their way to grab a ton of diverse and realistic radio chatter; you don’t often hear the same thing too many times, and both orders and sarcastic comments (which aren’t overdone) greatly enhance the game’s appeal. The soundtrack is great, too, as it kicks up during important parts when you’re advancing towards another battle, and tails off just a bit to let the focus sit squarely on the confrontation at hand. The effects are also top-notch; each weapon has a very distinct sound and everything from the yells of the Taliban – and your allies – to the whistle of bullets and ammo impact, is pretty awesome. The technical deficiency of the game rears its ugly head and can cause the sound to cut out completely at times, and there are a few balance issues. But still, this is about as good as you could hope for.

Based on what I’ve been told, modern warfare and especially the war on terror can be described as follows: 99% waiting around, 1% sheer terror. Of course, that doesn’t work for a video game. Therefore, Danger Close needed to reverse that ratio and create an experience that features the most intense, out-of-control, nightmarish scenarios the Army Rangers, Marines and Tier 1 Operators might encounter. This addresses the first flaw I’ve seen mentioned in different reviews: that Medal of Honor’s ceaseless action isn’t realistic and starts to feel too much like a “shooting gallery” of sorts. Firstly, you’re not following the actions of one particular individual and one particular group of soldiers. In fact, you will step into quite a few pairs of boots, and that includes being a helicopter gunner, sniper, and infantry invader. Sometimes it’s just you and a buddy; other times, there are multiple allies. Furthermore, as I understand it, fighting the Taliban in Afghanistan is much like this-

There’s little rhyme or reason to such a war. This isn’t the Revolutionary War or even World War II, where one encounters giant battlegrounds often planned down to the smallest detail. No, it’s about chasing random fighters through the rocks; it’s about constantly dealing with surprises; it’s about pitched battles centered in very small hot zones. This is what we have in Medal of Honor. Here, we have a series of situations and events that let you see what the bravest of the brave must contend with, and the variety, pacing and balance keeps you interested throughout. The point I’m trying to make is this- according to information I’ve been given, which is admittedly second-hand but better than third or fourth-hand via media, MoH will ring true to those who have really experienced the war on terror. I think too many people are missing this, and expected something different.

The controls are mostly tight and reliable and I’m actually very, very impressed with the hit detection. This is a facet of some shooters that simply falls flat or isn’t quite so reliable but in this game, just about every bullet that was supposed to hit something does, and weapons are realistically accurate (or inaccurate, as the case may be). Zooming in with the L1 button increases accuracy and yet, the shotgun can only be relied upon in close quarters, where it really can be relied upon. Your enemies won’t only aim at you and they won’t always hit their target. A few too many bullets will put you down, which is appropriate, and cover will protect you, but will often start to crumble if you stick around too long. Even vehicle control is pretty good, although it’s hardly refined and can be touchy.

As for AI, your allies are better than your foes. Your targets will sometimes do cool things like slide into cover but after that, they just sort of wait to get nailed. This is one of the bigger downfalls of the game and, along with the technical problems, keeps it from being an elite title. But your friends will take down plenty of targets and even though you’re often jammed into tight spaces, they don’t seem to hinder you too often. I never once died because I tried to strafe or hide and got stuck next to an ally. But really, the enemy should’ve flanked or acted a bit more human-like, and it can sometimes be difficult to know where to go next. This is another problem that’s well-documented but honesty, I think this complaint is due to two things: 1. someone who tries to move too quickly and doesn’t listen to the issued commands and 2. going off on your own and confusing the game.

Granted, that last one shouldn’t happen at all. The game should be able to adapt to your movements, no matter how ill-advised they may be. But if you stick to your allies, do what you’re told, go where you’re supposed to go, and execute as you’re asked to execute, everything will usually progress quickly and smoothly. And you know what else? All of that stuff – i.e., following orders – is kinda important. In other words, if you approach each mission as a soldier would approach it, you likely won’t encounter many of the snafus that do indeed infect the basic structure. We have to remember this. I’m not giving those snafus a free pass but I’m trying to keep the spirit of the experience at the forefront because I believe it’s crucial and may even be unique to this particular FPS. Thing is, the atmosphere never fails us. The sound, action, well-designed landscapes and continually fresh feel keep us on the edge of our seats. I’m sorry, but are we supposed to ignore all that?

It’s true that we have an incomplete graphical presentation (with great highs but disappointing lows). It’s true that the game almost froze on me once, and can hitch and glitch during transitional periods (although I never saw it during firefights). It’s true that the campaign is short (perhaps only 5 hours or so). It’s true that the story is disjointed and the characters are too faceless. But let’s look at this another way; in my eyes, the right way. In war, you simply trust the person by your side; you don’t really care about his past. I don’t care what Dusty’s favorite color is. I don’t care if he has a deep, dark secret. I only care that he tells me what to do and when, and that I execute correctly. When I jump from one view of the war on terror to the next, I’m immediately plunged into something intense and new; it ranges widely from all-out insanity, like desperately trying to stay alive until air support arrives, to quiet, stealthy missions, to marking targets from afar with some serious firepower.

Oh, and let’s not forget the fantastic multiplayer, which strikes a nice chord; it’s like a blend of Call of Duty and Battlefield: Bad Company; it forces you to think a bit more and react quickly, and although the maps are too similar to one another, the experience is ultimately quite rewarding. You definitely need to take time to master each individual weapon and the combination of strategy and fast-paced, white-knuckle action is excellent. This alone ramped up my final score of 8.3 to 8.6, if you’re wondering. The bottom line is that I believe this is a shockingly reliable virtual incarnation of what actually happened over there, although I’m sure there’s a wee bit of exaggeration involved for the sake of drama. It has its shortcomings, which are obvious. But what is also obvious – to me, anyway – is that a Tier 1 Operator will probably look at this and go, “yeah, that’s about right.” And that’s fine by me.

The Good: Atmosphere always rocks. Sound is utterly fantastic. Balance, pacing and variety is top-notch. Multiplayer awesomeoness. Attention to detail in terms of realism, presentation, audio, and war-like situations, is much appreciated.

The Bad: Short campaign. Technical problems, including clipping, screen tearing and outright glitching. Questionable enemy AI.

The Ugly: That freakin’ mutated alien goat. What the hell was that, anyway?

10/13/2010 Ben Dutka

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Comments (119 posts)

Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 9:00:41 PM
Reply

Just one final comment- I'm aware in the minority on this one. And if I really wanted to focus on the negative, I too could tick off the problems on my fingers while sort of ignoring the rest of the game appeal.

I just don't think that's fair. This is more of a "bigger picture" experience, IMO. But if you want to go by the majority scores on this, that's understandable.

Agree with this comment 30 up, 3 down Disagree with this comment

coverton341
Wednesday, October 13, 2010 @ 9:52:09 PM

For what it's worth, I really enjoyed the game but it really was ridiculously short. Beat the campaign in maybe 4-5 hours. Really good message overall though.

Agree with this comment 6 up, 0 down Disagree with this comment

Temjin001
Wednesday, October 13, 2010 @ 10:48:16 PM

yeah, Coverton. These 5 hour games have got to stop. I know there's a total package value of having an online component that could possibly soak up many, many hours.
But for those who are minimally interested in another online frag-fest it significantly reduces the value. On top of that, with this FPS market already being so overly saturated with military frag-fests this diminishes value even more for those who are already into this sort of thing. It kind of remind of all those MMORPG's that popped up after WoW. Granted the game's may have a lot to do, but not enough new, or different, to cause most to care to re-invest into a different title.

Agree with this comment 4 up, 0 down Disagree with this comment

MadKatBebop
Wednesday, October 13, 2010 @ 11:28:38 PM

I really do wish the campaign was at least 4 more hours, but I really did like the campaign the characters and their connection to each other was really good, that last part was really sad though, wasn't expecting it to end that way.

Agree with this comment 2 up, 0 down Disagree with this comment

Qubex
Thursday, October 14, 2010 @ 12:23:31 AM

I have been watching a lot of video of this game... honestly guys, I am not that impressed with it. The DICE multi-player does seem decent though.

Going to skip this one, or wait for a half price affair.

Good and detailed review Ben :)

Q!

"play.experience.enjoy"

Last edited by Qubex on 10/14/2010 12:24:28 AM

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Streets_74
Thursday, October 14, 2010 @ 11:04:30 AM

I had a feeling PSX would have something good to say about MOH, and I'm glad to see it. Most other sites went kind of like this,two points off for not being call of duty, glitch here screen tear there, it's still not call of duty another two point deduction for that, ok give it 6/10. This is why I come here day to day, thanks for not being too bias around these parts.

Agree with this comment 2 up, 0 down Disagree with this comment

maxpontiac
Thursday, October 14, 2010 @ 11:43:04 AM

I believe your bigger picture comment applies to every game out there.

Sure, some games will be more deserving, but in my book, the sum of the parts is more important than a few glaring omissions.

Good review BTW, and was really wanting to buy this game, but that 5 hour campaign is deal breaker. It's become nothing more then a rental.

Agree with this comment 1 up, 0 down Disagree with this comment

mackid1993
Thursday, October 14, 2010 @ 1:52:19 PM

Great review Ben. For once someone looks at the bright side of this excellent game.

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sawao_yamanaka
Wednesday, October 13, 2010 @ 9:35:21 PM
Reply

Great review Ben! Purchased mine already but I'm waiting for my PS3 to be shipped back :/. Played it with my brother and we both found the game great.

Agree with this comment 2 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, October 13, 2010 @ 9:54:27 PM
Reply

Comprehensive as always, and in a way kind of confirms to me that the other reviews may be affected by CoD Syndrome.

Now that the game is out and reviewed, I really hope I never have to read or hear the words "Tier 1" ever again.

Agree with this comment 3 up, 3 down Disagree with this comment

NonProphet
Wednesday, October 13, 2010 @ 11:41:41 PM

Tier 1 - Thanks for the review. It definitely felt like many of the other reviewers were affected by some kind of COD comparison disorder (CCD)

Its also nice to see ample appreciation given to really high quality sound, something which often goes unnoticed. I have my copy in the mail and was starting to get down after reading all the negative reviews but this take on the game seems more congruent with my expectations and I'm looking forward to playing the game again.

Last edited by NonProphet on 10/13/2010 11:43:12 PM

Agree with this comment 2 up, 1 down Disagree with this comment

Victor321
Wednesday, October 13, 2010 @ 9:54:45 PM
Reply

Good review Ben, I knew MoH was an excellent production, I knew that straight from playing the beta.

I have a question: are you going to continue this "The Good, The Bad, and The Ugly" part of your review? Because I find it very useful, and an awesome way of summing up your points at the end of the review.

I would like it if you continued with that =)

Last edited by Victor321 on 10/13/2010 9:55:18 PM

Agree with this comment 7 up, 1 down Disagree with this comment

YesterdysRising
Wednesday, October 13, 2010 @ 9:58:49 PM
Reply

I think once I'm done playing Bad Company 2's multiplayer, then I'll pick this up. Nice review, I was waiting for this one.

Agree with this comment 1 up, 0 down Disagree with this comment

piratedrunk
Wednesday, October 13, 2010 @ 10:04:39 PM
Reply

I really liked your "good, bad, and ugly" section of the review. I don't think this sounds like my kind of game but I might give it a rent just in case.

Agree with this comment 2 up, 0 down Disagree with this comment

TheCrazyMerc
Wednesday, October 13, 2010 @ 10:05:00 PM
Reply

This game looks solid, makes me want to go to best buy and buy it.

Agree with this comment 3 up, 0 down Disagree with this comment

Hezzron
Wednesday, October 13, 2010 @ 10:08:14 PM
Reply

So a FPS with a 5 hour campaign marred with technical issues, questionable design choices and uninspired MP gets a 8.6? Seems just a tad high.

This whole MOH relaunch been kinda disappointing for me, especially since the PS3 was supposed to be the lead platform.

And yes, The Good, The Bad and The Ugly section HAS to stay.

Last edited by Hezzron on 10/13/2010 10:09:05 PM

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 10:10:47 PM

Um...who said anything about uninspired MP?

Last edited by Ben Dutka PSXE on 10/13/2010 10:11:26 PM

Agree with this comment 2 up, 2 down Disagree with this comment

Hezzron
Wednesday, October 13, 2010 @ 10:13:21 PM

I believe there's only 3 modes and as you pointed out, the maps suffer from sameness. Just saying there's better out there in that department.

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DazeOfWar
Wednesday, October 13, 2010 @ 10:37:28 PM

Just think though it could get a lot better considering how EA supported BC2 pretty good. I would expect them to do the same with this.

Agree with this comment 2 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 10:59:26 PM

MP is a huge benefit for MoH. Most will tell you the same.

Agree with this comment 4 up, 2 down Disagree with this comment

Alienange
Wednesday, October 13, 2010 @ 11:10:28 PM

From what I'm reading the mp isn't very good at all. Small amount of game modes and many of the sp actions are not present.

Agree with this comment 3 up, 4 down Disagree with this comment

bigrailer19
Wednesday, October 13, 2010 @ 11:55:22 PM

"from what I'm reading".

I suggest you try it yourself! The mp in MoH is among the best. I enjoy it far better than BF:2 and MW2. And everyone here knows I like my MW2.

Also their 3 different game types played on 3 different maps for each. its set up a lot like MAG. Theres no short of gameplay here not to mention there is a couple modes you havnt played before in any other game. They are new! The game is very good all the way round!

Agree with this comment 5 up, 3 down Disagree with this comment

CharlesD
Thursday, October 14, 2010 @ 12:05:14 PM

There is more than looks to a game and although there are some technical glitches it dosen't dominate and make the campaign a chore. The mp section of has five different modes, all of which I found rather enjoyable. The environment and map design is great, the weapons are decent (although I would like to see a little more variety) and the balance between battlefield and cod type game-play is a great feel for a mp experience. There are a few small glitches and the sniper rifles are wayy overpowered but with DICE being decent with patches and working on a mp section of a game after production; I have confidence that with a bit of tweaking this could very well be pushed to the level of one of the best mp options on the market. (It's already more than halfway there IMO)

As for the review, I think it was very well done and pointed out the things that needed to be said. The sound is spectacular and the story really keeps you on your toes as you jump from situation to situation with a good balance of stealth, assault, and aerial battle. Had a blast.. just wished it could have been a bit longer

Last edited by CharlesD on 10/14/2010 12:07:04 PM

Agree with this comment 3 up, 0 down Disagree with this comment

SixSpeedKing
Wednesday, October 13, 2010 @ 10:08:21 PM
Reply

Not as high as I was hoping it would achieve but I will still get it... eventually.

As well, like Victor321 said, that "Good bad ugly" part is pretty cool.

Anyway great review like always. :)

Last edited by SixSpeedKing on 10/13/2010 10:09:00 PM

Agree with this comment 2 up, 0 down Disagree with this comment

KNG201
Wednesday, October 13, 2010 @ 10:09:33 PM
Reply

good review...this game is awesome it made me feel like a soldier and most importantly a human being.... but a little short on the campaign i hope they add some co op mission those AI teamates made me feel like i was playing with friends.

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 10:11:49 PM
Reply

Btw, yes, the Good, the Bad, and the Ugly is something I will continue to do (if I can remember). :)

Agree with this comment 10 up, 2 down Disagree with this comment

WorldEndsWithMe
Wednesday, October 13, 2010 @ 10:28:04 PM

It is kinda neat, you starting to like Western movies or something?

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 11:01:06 PM

Nah, I just think it's something we need to do, especially for long reviews that really only present readers with a wall of text.

We've already taken the step of adding a video into the review, but I think we also needed a bulleted summary of some kind.

Agree with this comment 5 up, 1 down Disagree with this comment

WorldEndsWithMe
Wednesday, October 13, 2010 @ 11:23:38 PM

Especially for the folks who can't read anything longer than a tweet :)

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 11:36:17 PM

Yeah, well, those people probably don't read PSXE, anyway. ;)

Agree with this comment 2 up, 0 down Disagree with this comment

NonProphet
Wednesday, October 13, 2010 @ 11:47:45 PM

YES! Video reviews, when done properly, add so much information. I mean, a picture is worth a thousand words...or to put it another way, you can illustrate your points with the video. Plus it'd be interesting to hear your voice.

Agree with this comment 1 up, 0 down Disagree with this comment

aaronisbla
Thursday, October 14, 2010 @ 1:34:07 AM

if u need, we shall remind you

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tridon
Thursday, October 14, 2010 @ 4:58:07 AM

It HAS to stay. If you never had it after this review, how would you have been able to comment about the alien goat again? Right?! ;)

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Shams
Thursday, October 14, 2010 @ 7:28:27 AM

Is the evil alien goat invincible?

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booze925
Thursday, October 14, 2010 @ 8:20:12 AM

i think i saw the good, the bad, and the ugly thing on some other game thing..
was it gameinformer? yeah, but they never used it 4 reviews

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sirbob6
Thursday, October 14, 2010 @ 2:44:27 PM

I think EGM did a good, bad, something funny thing too.

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SolidFantasy
Wednesday, October 13, 2010 @ 10:24:06 PM
Reply

Good review. I read the whole thing and I wasn't and am still not planning on getting this game.

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WorldEndsWithMe
Wednesday, October 13, 2010 @ 10:27:42 PM
Reply

I'm beginning to like this trend toward whether or not the game is fun versus the technical flaws and their impact on the score.

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StangMan80
Wednesday, October 13, 2010 @ 10:31:19 PM
Reply

I will get this game at one point, I wish the problems would of been fixed before the game arrived but I guess all games have there issues, except GT5 that game is going to be perfect.

Nice review Ben, It sounds like it an't actually a bad game, there are issues but they went for a more realistic game and most people won't like that. I just wish this game's issues wouldn't of been so big. I still think this game is going to be better then black ops.

P.S. I herd that some times in MOH a head shot isn't always a kill... ?

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 11:00:02 PM

Head shots were always a kill for me, at any rate.

Agree with this comment 3 up, 0 down Disagree with this comment

spiderboi
Wednesday, October 13, 2010 @ 11:30:08 PM

I confirm: hit collision for the head is surprisingly spot-on. In past CoD games, I would sneak up on someone, aim directly with ironsights at their head, and they won't die. But in MoH, its *Boom SPLAT*. And I think it suffers from a bit of lag (but not so much as MW2) since sometimes I let go of a shot before dying and they don't die. But on the up-side, the I-killed-you-you killed me scenario happens quite often (again, as compared to MW2) so that's fine in my book.

Agree with this comment 3 up, 0 down Disagree with this comment

bigrailer19
Wednesday, October 13, 2010 @ 11:56:07 PM

Have to agree, the game does a very good job of hit detection! Some of the best as Ben stated.

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DazeOfWar
Wednesday, October 13, 2010 @ 10:35:05 PM
Reply

Excellent review Ben. I love that you didn't let COD get in the way of your opinion. I myself have only played a little multiplayer which I actually started enjoying after an hour of play. I plan on playing some campaign tonight. Also love the Good, Bad, and Ugly section. Keep it up.

Agree with this comment 3 up, 0 down Disagree with this comment

Nickjcal
Wednesday, October 13, 2010 @ 10:36:46 PM
Reply

This is basically the only site on the freakin web that actually takes games for what they are and dosent just look for everything bad in a game. The reviewers here look for the good and will spot out the bad but dont let that ruin the game for them. Sony should seriously give u guys some money to bump up this site and promote it more.

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Alienange
Wednesday, October 13, 2010 @ 11:07:48 PM
Reply

So the explosions suck but the rocks are nice? Wow. Let me run out and pick this up right away.

Agree with this comment 3 up, 16 down Disagree with this comment

chedison
Wednesday, October 13, 2010 @ 11:22:26 PM

stop being such a sour puss.

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bigrailer19
Thursday, October 14, 2010 @ 12:04:15 AM

Yeah I don't know what your deal is about MoH?!?!? Ussually you and I are fending people off with sticks, now I feel like turning to you and hitting you with it! ;)

C'mon man if you don't wanna give it a try thats up to you. But as I say to everyone else regarding even MW2 and FPS in general, If you havnt played it or just dont like the genre dont talk down on it!

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 12:05:40 AM

Heh...don't be so obtuse. All you're doing is ignoring all the good things I have to say and focusing on the negative.

If you want to convince yourself it's not worth playing, that's your business. Please don't infect others with it.

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fluffer nutter
Thursday, October 14, 2010 @ 12:43:52 AM

Blame Canada. lol

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chedison
Thursday, October 14, 2010 @ 1:02:38 AM

i thought Canada was the nice/friendly version of America? haha

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tridon
Thursday, October 14, 2010 @ 5:01:31 AM

Go ahead and blame Canada but at least we have poutine and persians. ;)

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Underdog15
Thursday, October 14, 2010 @ 10:33:05 AM

@tridon
Don't forget awesome. We bring the awesome. But I agree... there are a number of things the US can blame Canada for... a US silver medal in hockey... taking home more gold medals than any country at the last olympics.... etc. etc...

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Alienange
Thursday, October 14, 2010 @ 12:25:49 PM

@ Ben - Despite the popular belief that I'm an fps nut and I buy every single one without looking, I do not. Buying an fps on day one is nonsense for many reasons. Like you said, they're short. So a lot of fun comes from the multiplayer aspect. In Canada they're asking $70 for this game (the dollar is at par dammit!). I'm not about to drop that kind of money on an fps that has NO recent track record and NO proven online play.

So like any smart consumer, I read up on a product before buying. From what I've read, which includes your review, this game is not worth the asking price and will more than likely drop in price faster than a PoP game.

I'm not ignoring the good points in your review, I'm being a smart shopper.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 12:47:59 PM

Okay. So why didn't you just make that explanation first? The original post just comes off as...well, sort of petulant and illogical.

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Alienange
Thursday, October 14, 2010 @ 3:02:06 PM

You know, you're probably right. I should have. At the time I just kinda thought it odd that something fundamental to an fps (the explosions) were not as well designed as the rocks. It seemed kinda funny to me and ironic.

Anyway, interesting review. As always.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 3:12:17 PM

Oh, I get it. Well, yes, that is somewhat ironic. :)

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BikerSaint
Wednesday, October 13, 2010 @ 11:16:33 PM
Reply

From everything I read from the developers, Ben is on spot with the Tier-1 reasoning in his review.

I know a lot of reviews cried that boo-f*cking hoo, that you die way too much in MOH.
But guess what, that's what happens on the real battle field, but there, the only difference is you'll get a life-time guarantee that you'll only die once.

Anyway, I distinctly remember the developer's saying that they wanted it to be like in real life, that you just can't run & gun. You really have to think on your feet, all the while as you're taking commands & dodging bullets.

Otherwise, it REALLY is "game over" for you.



And there are NO "saves" in real life.


Oh BTW, forgot to say "great review, Ben!

Last edited by BikerSaint on 10/13/2010 11:18:43 PM

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rogers71
Friday, October 15, 2010 @ 3:07:23 PM

That is the key right there. That is also why everyone that likes COD so much will hate on this game because you actually have to take cover and commands to progress.

The COD games are good but they are in no way strategic. My 8 year old played through MW2 without dying once but when he tried the first level of MOH, he ended up turning it off because he was used to the run and gun style of MW2. To each his own, I personally love MOH. Haven't tried the MP but I usually don't play much online anyway. Great review Ben

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Temjin001
Wednesday, October 13, 2010 @ 11:25:51 PM
Reply

I do often think about the rubrics that dictate a critic's score.
I would imagine a critic has a list of criteria or values that a said game gets weighed against while generating a score.
I think an inherent problem with this is the subjectivity of varying values that are weighted differently between gamers and critics.

There is no standard or real objectivity.

Really, gaming values are relative to a gamer's experience. For example, an in-experienced player would have a difficult time creating a review that sympathizes with many players interests in contrast to a more seasoned gamer who understands where the perceived standards are.

But to compound the situation. You have the hardcore audience who tends to know a lot more about a game's play than the critic himself. For "skill based" games this is the case. That is, the games, or gaming franchises, that hold a lot of value with those who are most intensely interested in complexity and depth of play. And not the so-called superficial "frosting" that distracts from the essence of a game. That is, heavy fans of skill based games (Star Craft, Tekken, SF, NGS2, Valkyrie Chronicles, even sports, puzzle and strategy games in general) care or value very little for the scripted, more presentational, side of gaming(basically the more competitive side).

I have a brother-in-law who can't stand when stories are intertwined heavily in games. For him, he'd just rather read an in-depth book and have his games be meaty in play. He want's his meat, MEAT, and his ice-cream without sprinkles (a heavy Nintendo gamer BTW, and also strategy-PC). But there are those who value the medleys or salads that blend as many varying aspects of modern day entertainment into one format. In this regard, none of it is frosting, but a broadening of the medium itself.

But how do we know where a critic's orientation is? How do we know where their values are rooted that dictate their overall score. Last year, Gametrailers awarded MW2 goty because it had more replay value for them.. whereas, Uncharted 2 didn't pull them back to play the same way ("collected dust"). But most gamers, I think, on these boards would scoff, and laugh at the idea of MW2 being considered "better" than Uncharted 2, but there's gamer's out there, like Gametrailers, who do believe MW2 is better.

Basically, the point I'm getting at is that one man's treasure may not be a treasure at all to another's, or it may hold much lesser value.
For myself (and I hope this holds true for those who are experienced gamers) I know what I value most, and I hand pick the elements from the review text to determine the features of the package that benefits my interests specifically.

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Ben Dutka PSXE [Administrator]
Wednesday, October 13, 2010 @ 11:39:34 PM

It's something all good critics should admit to struggling with. We all have personal tastes and preferences, and we all value certain elements over others. I'm not special, either.

So I just try to make it plain what I value in a review, and I also make it plain that if you don't value the same things, the game could be very different for you. I will say there are quantifiable, scorable elements that only trained reviewers can really handle - technical stuff, comparing to other games, certain control schemes and relative depth, etc. - but sometimes, there is more subjectivity than normal.

And when the latter is the case, I make sure to mention it. I did that with the Enslaved review, for instance. I can't make everyone happy all the time but at the very least, I can explain myself as best I can.

Last edited by Ben Dutka PSXE on 10/13/2010 11:40:05 PM

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WorldEndsWithMe
Thursday, October 14, 2010 @ 1:17:48 AM

When the reviewer makes it plain what they like and dislike and why or why not, it helps me to know if the game is for me even if the reviewer gives it a low score.

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MadKatBebop
Wednesday, October 13, 2010 @ 11:36:41 PM
Reply

I enjoyed MoH very much. The campaign was well done but too short and some screen tearing also got annoying. I'm not going to worry too much about their multiplayer though, for I own BFBC2 and thats the only fps multiplayer I need to play until BF3 comes out. I cant wait for BF3! I was so excited when I heard the news awhile back.

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spiderboi
Wednesday, October 13, 2010 @ 11:43:00 PM
Reply

Great review! Playing the game myself (although haven't touched SP yet; for these types of games I usually immerse myself in MP first).

MP, from my experience, the sound will really get you. The sound of the guns are suUHWEEET! And yeah, hit collision is spot-on. Game matching is pretty quick, and load times are a tad on the medium-fast side. The "killstreaks" are a nice touch, as you have to personally target it (and not hide then activate) so it adds to the hectic enjoyment.

On the other hand, explosions have some issues. Whoever heard of a grenade launcher blowing up in front of someone and they don't die? Better yet, 2 explosions? And the splash damage area of frags are quite small. And I've only been playing for 3+ hours. but I've experience 3-4 times when the game would freeze then go on again (it's not connection lag; lag-freeze is only a second or 2. This took about 3-5 seconds).

Bottom-line, the sum is greater than in parts (well, for MP at least). Its an enjoyable experience. I wish the maps could've been move imaginative, but hey--it gets the job done.

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bigrailer19
Wednesday, October 13, 2010 @ 11:58:15 PM
Reply

I gotta admit I was a little weary about what the score would be from PSX.

Sometimes I agree with scores other times I don't. This time I would give it the exact same score. I really like the game. Its a great way for MoH to come back. They did a great job with authenticity, and from a lot of my veteran friends they all say the same.

The mp is the shining star though! I love it and I'll be poaying it for a very long while! Sorry COD! You will be missed in the mean time though!

Thanks for the honest review Ben. I think a lot of other reviewers are looking at COD and not giving MoH its credit for being a more meaningful experience. Something they may not understand cus they can't sit still in a game for 5 sec. Either way Good solid review!

Last edited by bigrailer19 on 10/14/2010 12:01:18 AM

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LimitedVertigo
Thursday, October 14, 2010 @ 12:02:17 AM
Reply

Just to show my support I even read the reviews for the games I don't care at all about. Glad to see you seemed to find more enjoyment from the game than most of the other reviews I've read.

Sad to see that the SP is such a small aspect compared to the MP portion of the game. This trend in FPS really pisses me off.

Hurry up EpisodeIII

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bigrailer19
Thursday, October 14, 2010 @ 12:06:50 AM

Yeah Sadly I hate the trend too. Its weird cus why have two devs work on it to still give a short campaign?

Ill be honest I can see why the MP overpowers the SP cus of the developers in question. DICE obviously can make a killer MP experience. Where as Danger Close has minimal experience at all.

But again I was really looking forward to a longer than normal campaign since thats what I've always like MoH for, was the campaign! They always deliever an awesome story! Which this one also does, just in a shorter amount of time!

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LimitedVertigo
Thursday, October 14, 2010 @ 12:12:43 AM

I think that's where we differ. I view the MP in Call of Duty/MW to be subpar. I'm all for MP games when they offer excellent gameplay and depth. MW is like playing a round of Mortal Kombat with auto aim.

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bigrailer19
Thursday, October 14, 2010 @ 12:21:18 AM

Well it is where we differ cus I like MW2 but lets not get into that lol. What I'm saying is DICE can make an excellent MP which they have proven in BF:2 and now MoH. I think that because of DICE, the mp in MoH overshadows the SP a little bit.

I still would have thought having two devs work on the game would have given danger close, more time to maker it a bit longer but apparently not.

So now what I was looking forward to the most, (the SP) I now look at the highlight of the game being the MP because it is the better part of the game sadly! I warrant that to DICE' ability to create not only great games but great MP. Where Danger Close has limited experience at all.

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bigrailer19
Thursday, October 14, 2010 @ 12:47:37 AM

Sorry I do agree with your point of view also. Games with MP to your liking obviously provide a fuller experience!

Last edited by bigrailer19 on 10/14/2010 12:48:10 AM

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gangan19
Thursday, October 14, 2010 @ 12:05:26 AM
Reply

I love a good campaign mode but now a days it's short and leaves you wanting more. Now they all focusing on multiplayer...

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BeezleDrop
Thursday, October 14, 2010 @ 1:04:24 AM
Reply

The odd thing was MoH was expected to have a superior and extensive SP mode, because I remember Frontline being quite fun. A solid review but as for most of the graphics, an 8.2 maybe a bit too generous. The low res textures were more than abundant on the ground, almost more so than Dead Rising 2.

I was ultimately disappointed with the game. I just expected too much I guess, but understand, I do not think it is a bad game by any means. I do however believe that Bad Co. 2 is superior.

I was talking to Jawknee, and I believe the Unreal engine is a bit too dated. If they have utilized the Frostbite engine for SP and MP the results could have been much better IMO. If you are enjoying this game, great but I'll get back to my Bad Co.

The abundant bland night time presentation and short campaign cannot keep me around. I also must disagree with the SP sound, I and many others are convinced that the Frostbite Engine yields some of if not the best Sound Effects in any FPS, especially with my surround sound on. I do completely agree that the MP is the strong suit of the game though.

Last edited by BeezleDrop on 10/14/2010 1:07:24 AM

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:20:13 AM

We scored Bad Company 2 higher.

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WorldEndsWithMe
Thursday, October 14, 2010 @ 1:25:51 AM
Reply

Why do I recalled somebody saying that the SP won't suffer because of the MP? Oh yeah everybody says that.

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Larsperson
Thursday, October 14, 2010 @ 1:55:14 AM
Reply

Was interested to see how this one turned out. Will be passing for now. 4-5 hour single player campaign is not enough for a full price game. I'm not a big online gamer so won't be looking at this until it's in the bargain bins

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KNG201
Thursday, October 14, 2010 @ 2:04:10 AM
Reply

i like the mp because there is no "im running at u shooting at me (p90) & I stab you from 10 feet away." im sorry i hate over the top perks. COD4 had good one but mw2 had superman perks.

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WorldEndsWithMe
Thursday, October 14, 2010 @ 2:14:23 AM

I don't particularly like having a predator drone called in on me when I can't get to cover. It's like, okay you might as well just cheat.

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BikerSaint
Thursday, October 14, 2010 @ 2:24:27 AM
Reply

Just wondering,
Did they do anything new to "Frontline", like bump up the graphics or any other aspects of it?

Or is it exactly the same as it was when it first came out????

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spiderboi
Thursday, October 14, 2010 @ 2:38:14 AM

heard it was a pretty big install (4.4GB) that's why I'm putting off putting it in

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tridon
Thursday, October 14, 2010 @ 8:45:48 AM

Frontline is supposed to run in high definition with smoother graphics and 44 trophies. That's all I've really heard about it.

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Temjin001
Thursday, October 14, 2010 @ 9:48:46 AM

The Digital Foundry did an examination of Frontline. And to sum it up, the conversion was handled like crap.

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Robochic
Thursday, October 14, 2010 @ 2:40:06 AM
Reply

I started playing the game, was really impressed with it thus far, can't wait for the weekend.

Ben as always Awesome review.

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BikerSaint
Thursday, October 14, 2010 @ 5:31:49 PM

OK,
Thanks for all of the 411 on Frontline, guys!

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___________
Thursday, October 14, 2010 @ 2:49:03 AM
Reply

better than i expected!
have not dived into this yet, got it and CLOS today, yes CLOS FINALLY RELEASED HERE!!!!!!!! BOUT FUDGING TIME!!!!!!!
really disappointed by the length though, some are saying you can finish it in under 4 hours!
come on now that is f*cking bull sh*t!!!!!!!!
wish a convention would come out saying if your game is under 7 hours you can only charge maximum of 50AUD for it at retail.
than watch funnily how every single game suddenly goes up to at least 7 hours.
its too hard to make a 7+ hour game, we dont have the resources.
o, look, now it effects how much we can charge i magically found 23% more resources under the couch.
everythings too hard.......... till moneys involved!


Last edited by ___________ on 10/14/2010 2:49:28 AM

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Lawless SXE
Thursday, October 14, 2010 @ 2:54:30 AM
Reply

I liked the review, and it actually sounds like I would like the game, but I simply cannot justify paying $100 for a four or five hour experience that I will likely not play again. I still haven't got online, despite my earlier decision to do just that. So that means tomorrow is Enslaved and I'll take a gander around to see what else is worth getting. I'll probably cave and get AC2, but I want something different.
Peace.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:20:59 AM

$100...?

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Lawless SXE
Thursday, October 14, 2010 @ 1:47:06 PM

Australia. They're usually between $95-110 on release around here. If we're likely we can find 'em going for $88. And the dollar is supposed to be at parity with the greenback. Pah, I spit on these greedy companies. :P

Maybe I'll get Bad Company 2... Should be fairly cheap by now.
Peace.

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___________
Friday, October 15, 2010 @ 8:06:10 AM

JB had it for 70 today.

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crunchy_nut_kid
Thursday, October 14, 2010 @ 4:28:06 AM
Reply

gonna get game. im angry because everyone has a headstart at the mp cause it sounds awesome.by the way, like the review and the good/bad/ugly thing!

rock on!!

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FullmetalX10
Thursday, October 14, 2010 @ 4:36:50 AM
Reply

good thought out review Ben, though I don't think the 5 hour sp is worth full admission.

On a side-note, I might get Call of Duty: Black Ops, and if I will, it will be the first Call of Duty game I ever bought, but, I will only buy it if the single player is 8+ hours and I will also only buy it depending on the grade it gets from PSXE.
I hope they can pull the longer single player off, since Treyarch has stated that they would focus more on single player than previous call of duty games.

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tridon
Thursday, October 14, 2010 @ 5:06:58 AM

I heard Black Ops was going to have a campaign length three times longer than MW2. Not sure if that's true but if it is, that's a little better.

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FullmetalX10
Thursday, October 14, 2010 @ 5:26:32 AM

That would be nice.

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tridon
Thursday, October 14, 2010 @ 4:49:08 AM
Reply

YES! That's what I'm talking about! If I know anyone that's NOT in Activision's pocket, it's Ben, and with that, this is the most trustworthy review. I can't wait for my copy to arrive! :)

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tridon
Thursday, October 14, 2010 @ 5:08:00 AM

P.S. Thanks for not taking points off the game just because they have Linkin Park in it. That is probably the most immature thing a critic could do while writing their review and it's already been done.

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tridon
Thursday, October 14, 2010 @ 5:09:25 AM

P.S. Pt. 2: Hey, Ben... any chance you'll be giving us your impressions on Medal of Honor: Frontline HD? I'm not expecting a full review but just some impressions on what's been done with the remake would be cool. You're clearly the most trustworthy critic I've seen when it comes to MoH so it'd be nice.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:22:26 AM

I don't think so. I just don't have time.

I do remember loving Frontline, though; it's absolutely one of my favorite PS2 games.

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tridon
Thursday, October 14, 2010 @ 10:42:37 AM

Frontline was a favourite of mine, as well. It was easily the last great MoH game so I'm the HD conversion was done well. Thanks, anyway!

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 9:29:52 PM

Ah well, I still own the original. :)

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ValdiPS3
Thursday, October 14, 2010 @ 6:35:15 AM
Reply

great review as always,thank you ben, clear as a crystal and solid like a diamond, i think the mistake of MoH is the unreal engine, its dated, full of problems that never disappear, screen tearing, texture pop-in, frame rate, its clearly affect the game presentation, same goes for Enslaved, great games ruined for a awful engine.

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Shams
Thursday, October 14, 2010 @ 7:24:50 AM

Single and multiplayer campaigns were done by different teams using different engines. Sp was done by Danger Close using Frost (same engine used in B:BC) and mp was done by DICE using Unreal, if i'm not mistaken.

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sawao_yamanaka
Thursday, October 14, 2010 @ 1:15:08 PM

Other way around shams. Single player unreal, MP frost.

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Shams
Thursday, October 14, 2010 @ 3:54:58 PM

Ah, thank you. Makes sense that way, cuz i remember B:BC using Frost, and hearing that MOH's mp was pretty much just a repackaging of B:BC's multiplayer. But it's good to hear from Bigrailer they are actually offering new modes.

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tanner1
Thursday, October 14, 2010 @ 6:58:39 AM
Reply

What a superb review, i actually read "all" of it unlike all the bad mouthing over at Ign. They just picked on every bad point and grunted at the occasional good point so i gave up reading it. Mine should be arriving today or tomorrow so i have no opinion yet. Thanks again and please continue with the pros and cons.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:21:40 AM

Thanks. I read IGN's...they didn't get it, IMO.

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HighOnFire
Thursday, October 14, 2010 @ 8:05:16 AM
Reply

Easily the best review I have read by far. Picking this one up today.

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Orvisman
Thursday, October 14, 2010 @ 9:01:07 AM
Reply

I haven't bought this yet, but my brother-in-law says its "badass!"

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BTNwarrior
Thursday, October 14, 2010 @ 9:45:21 AM
Reply

If anyone has just started playing online let me give you this word of advise, use the mp7 it is so overpowered it seems like it is a game breaker. And im stating this because if everyone uses it the game is balanced

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MadKatBebop
Thursday, October 14, 2010 @ 9:56:04 AM
Reply

Ben, this is the best review regarding this game that I have read. Thank you for looking at this for what it really was. I fell like people wanted this to be CoD style with 80's movie type action and got disappointed when it was something more real.

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:22:33 AM

Thanks. :)

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Ben Dutka PSXE [Administrator]
Thursday, October 14, 2010 @ 10:25:13 AM
Reply

By the way, just for the record-

I wouldn't necessarily recommend paying $60 for a 4-5 hour campaign, either. Like I said in the review, the multiplayer bumped up the score significantly for me. And I got the game for free...I have to remember that.

Am I glad I played it? Yup. Do I think it's a great game? Yup. Would I personally pay full price for it, especially when I'm not really into multiplayer...? Probably not.

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tridon
Thursday, October 14, 2010 @ 10:48:40 AM

Luckily for me, I had $30 game credit at Amazon so I was able to pick up this bad boy for only $29.99. I figured $15 for MoH, $15 for Frontline HD and $0 for the Battlefield 3 beta was pretty much a damn good deal. :)

EDIT: That's something that people need to keep in mind, too. $60 may not be worth it if you were buying this game on the X360, but on the PS3, you're getting a second game with Frontline HD. Considering that, you're really only paying $30 for the new MoH. Trophy whores should love the fact that, altogether, you get a possible 95 trophies with this package, too.

Last edited by tridon on 10/14/2010 10:52:48 AM

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Gow49ers
Thursday, October 14, 2010 @ 2:12:17 PM
Reply

I Just finished Medal of Honor, i must say it was a great game, yes, the single player campaign was short, but the characters and the ending really touched me, pretty powerful words by EA, at the end of the game, i started tearing up a bit, Games are great, i love the ones that not only excite your senses, but touch your soul at the same time.

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THEVERDIN
Thursday, October 14, 2010 @ 5:02:46 PM
Reply

That's the problem with todays games it's all centered around MP. Just once I wish they would consider a single player only, 15-20 hours of awesome gameplay, but never again I'm afraid.

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THEVERDIN
Thursday, October 14, 2010 @ 5:09:22 PM
Reply

I was more disappointed in the fact that one level I never got through, I was at the marker all the Bud's are there and couldn't move on. The sound was dead on, I'll try this one again maybe in the future. I certainly wouldn't buy it for $60. I also think the game companies should advertise the approx. playing length to give the consumers a gage as to whether they want to spend their hard earned cash on something that is not going to last to long.

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BikerSaint
Thursday, October 14, 2010 @ 6:02:20 PM
Reply

On a related MOH note, is this from EA....

EA Responds to Stock Price Drop

Medal of Honor, one of EA’s major releases for the start of the holiday season is out, and reviews are not shaping up all that well. Though the game has seen a blitz in advertising and press coverage due to the ‘Taliban’ controversy, critics have not been kind to the game, and EA is responding to fears of stock plummeting for the company.

Read the full story here:

http://www.industrygamers.com/news/ea-responds-to-stock-price-drop/

Last edited by BikerSaint on 10/14/2010 6:02:33 PM

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sha4dowknight05
Thursday, October 14, 2010 @ 6:55:41 PM
Reply

I think this review was more better than the gamespot one. Ben actually gave it a decent score and I have to agree with this review the most. Gamespot's video review spent more time complimenting the pros and focused on comparing this game to it's compeditors (call of duty) then the game itself. Though they did mention a few cons, but still spent most of the review saying the game and all good and everything, then giving it a 7.5!!! It's a ton of bull seeing how they are two-faced on this game.

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huskerfan_101
Thursday, October 14, 2010 @ 7:23:25 PM
Reply

I just want to say thank you, for the great review and so happy to know that your someone that can see pass, a somewhat flawed game, and enjoy a really great experience overall, I think that's how real people look at games, as a whole.

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Godslim
Friday, October 15, 2010 @ 10:25:58 AM
Reply

mmmm ive read some bad reviews for this aswell....so i dunno how good it'll be but anyway im getting black ops for my mp fix

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Xplaced
Sunday, October 17, 2010 @ 10:44:27 PM
Reply

I think MOH got a really bad rap also. I'm loving it. I come from some MW2 and BC2, and this game is great. The campaign looks awesome too (I've been watching my girlfriend play it). I usually don't play campaigns, but this one I just might.

The multiplayer is fun. It can use some fleshing out, but I expect that to happen with DLC. It's a great game, and I think some folks give it a bad rap because Black Ops is coming out next month too.

For me, MW2 isn't that great. I just can't get into it. I've tried (twice) and just can't. MOH and BC2 do it right.

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Norm
Monday, October 18, 2010 @ 9:40:49 AM
Reply

I had the bad goat too. The second play thru, the textures on the goat were finished. Weird.

I am enjoying Tier 1 - It's like Arcade Mode in COD4 - but you compare results with Friends (and the world).

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