Fallout: New Vegas Review
Fallout: New Vegas is hardly an all new game, which explains why it's missing a number in the title. Fallout 4 this is not, but a worthy follow-up, or expansion, to a fantastic game this is. It wouldn't make a whole lot of sense for me to praise New Vegas as much as I did the original Fallout 3. The reasons for that are plentiful. But before I get to that, let's start from the beginning. New Vegas' story takes place three years after Fallout 3, but it isn't a sequel, so it doesn't pick up from where the last game left off. Instead, you are in the shoes of a new character, one who just so happened to get involved with the wrong people and gets a bullet to the head before a burial. Obviously, your character is miraculously still alive and gets dug up by a robot named Victor. A doc is able to extract the bullet from your head and reconstruct your face (this is the part where you choose what you look like). Now, obviously, the quest is for revenge. You set off and the game begins.
Without getting too much into the details, know this, Fallout: New Vegas is essentially Fallout 3 with a new story and setting (for additional details, refer to my Fallout 3 review). If you were a die hard fan of the last game, you will find absolutely nothing remotely resembling a learning curve with New Vegas. Immediately you will feel at home and ready to take charge, I know I did, and it's been years since I've even touched Fallout 3 - probably not since I actually reviewed it. The basic systems present in Fallout 3 have been completely carried over here. But that is not to say anything bad about New Vegas, because the game mechanics in Fallout 3 still deliver a fantastic experience that's worth experiencing even today.
In these types of open-world RPGs, I often find myself in the role of the loner. I'm the guy you shouldn't talk down to, because I'll kill you. And because Fallout New Vegas offers plenty of these smart-mouthed characters, I revel in their arrogance by placing a few bullets in them, and then taking their possessions. In the same way that a Grand Theft Auto game allows you to just run around and cause chaos, Fallout allows me to lay down some of my own personally flavored justice. But the difference between GTA and Fallout is that even when I'm laying the hand of righteousness on these fools, I'm still progressing, in addition to altering, the storyline. Much like Fable, your actions change the way the game revolves around you.
Fallout: New Vegas and its weapon mechanics continue to be a much welcomed feature, but issues of collision detection when not using the VATS system can be annoying, as you'll find bullets missing their target no matter how perfect your aim was. And Fallout: New Vegas is not impervious to further issues, as loading can be excessive and annoying. The game performs an install on your hard drive, but it seems to be completely pointless, as even stepping foot into tiny little shacks will cause the game to load for 5-10 seconds. In other cases, the game will load for as many as two minutes! It is simply unacceptable all these years later. Additionally, bugs and glitches cause the game to hitch and freeze with no warning, often forcing you to restarting your system. Fortunately, the game autosaves frequently, but this is still not something that should be occurring this frequently - we're well beyond the learning phases of developing for these consoles.
If you can get past the issues, the gameplay is still a solid, albeit dated experience for the major Fallout fan. For the newcomers to this franchise, I would recommend perhaps another game, as the technical issues may really turn you off. I'd reckon Oblivion, also a Bethesda title, would be better suited since it is not only cheaper, but has held up better with time, and is a bit more polished despite being years older.
Visually, the technical issues only continue. An abundance of pop-up riddles the screen, as does the sever lack of anti-aliasing. Proving that the graphics have gone largely untouched is the framerate, which still has a tendency to stutter and skip during hectic times. Characters look very rough around the edges, further solidifying that the Fallout 3 engine is aging very poorly. Yes, the environments may be vast, but other open ended games boast a scale that's just as impressive all the while managing to look much better. There have been times where I was walking on a textureless floor for minutes, until the game finally drew it in…the extent of technical problems plaguing the game are vast to say the least.
Audio also needs a lot of work. Yes, there are tons voice overs to be heard, but that doesn't mean they all have to sound dull and lifeless. The characters barely have a personality of their own and the longer you play the game the more it annoys you, and the less you want to interact. I ended up turning the voices down and just reading - it works better that way since it allowed me to just skip ahead as soon as I finished the dialogue. The rest of New Vegas' audio sounds fine, though, as background noise and other effects (especially gun shots) are pulled off convincingly. I understand it's hard to have top-tier voice acting for so many different characters, but can we at least try?
One massive issue Fallout: New Vegas has besides all of its technical problems is that price tag. Let's face it, this is a game built on the original where the mechanics were barely touched. It's an expansion that's being charged full price for. While I'd certainly consider Fallout New Vegas a good game, it loses a lot of points to what I can only attribute to as lazy developing. A dated game engine, coupled with a plethora of gameplay plaguing technical problems, boring voice acting, sub-par visuals, and a bloated price tag compromise an otherwise good game. $60 it's not worth - slash $20, and then we're talkin'.
10/22/2010 Arnold Katayev
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Comments (79 posts)
Superman915
Friday, October 22, 2010 @ 5:30:37 PM
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KNG201
Friday, October 22, 2010 @ 5:40:58 PM
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now how do you know what annoys me? you been talking to my girl?...lol
the charecters are the same as fallout 3. I do agree that it is an exspansion but a meaty one so I dont mind the price tag. as for the minor freezing (stops for 2secs then continues)that and the loading is unacceptible. you would think they would learn from the last fallout. but all in all i enjoy the concept of it and like the scope of it im still having fun. i hope they plan to patch it...
Killa Tequilla
Friday, October 22, 2010 @ 5:42:09 PM
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BTW have you guys noticed that IGN took down their Medal Of Honor video review? They probably noticed that they Fuc**d up and the game was higher than the score they gave it. IGN ... you really cant spell ignorant without IGN.
Good for the people that like Fallout NV, but it just isnt for me. My very 1st game on Ps3 I played online is Call of Duty 4. Ever since I have been pretty much buying war games because they are my favorites of all time. Especially FPS.
Last edited by Killa Tequilla on 10/22/2010 5:44:18 PM
SolidFantasy
Friday, October 22, 2010 @ 7:49:22 PM
sirbob6
Friday, October 22, 2010 @ 10:32:23 PM
dillonthebunny
Friday, October 22, 2010 @ 5:58:14 PM
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whats quite interesting (and I don't usually recommend these sites) but lensoftruth looked at the ps3 vs 360 on fallout, and i was surprised at what i saw. tho, you should take it with a pinch of salt.
anyway, if you are like me and you have completed FO3 and its DLC to anal proportions then FONV is worth your $60 imo.
Gabriel013
Monday, October 25, 2010 @ 2:28:05 AM
hellish_devil
Friday, October 22, 2010 @ 7:30:41 PM
dillonthebunny
Saturday, October 23, 2010 @ 2:14:57 AM
Alienange
Friday, October 22, 2010 @ 6:23:54 PM
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Due to the massive amount of media regarding the bugs in New Vegas I did what I never thought I'd do, I've waited. F3 was a day one for me, New Vegas just sounds like a really buggy production. I'd have dismissed those claims if I hadn't played the F3 expansions. That was just horribly unplayable.
One thing though. Why such a low score for sound? You made it look like that was the best part of the game.
FM23
Friday, October 22, 2010 @ 6:25:34 PM
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WorldEndsWithMe
Friday, October 22, 2010 @ 8:15:42 PM
CH1N00K
Friday, October 22, 2010 @ 8:52:50 PM
FlyingKickPunch
Friday, October 22, 2010 @ 6:26:27 PM
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Lawless SXE
Friday, October 22, 2010 @ 6:32:02 PM
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I always knew to treat this more as FO3: Relaunch than a new game, but to hear that it is more or less exactly the same is a huge disappointment. Nevertheless, I maintain some degree of interest and will likely pick it up when Bethesda releases a GotY/Complete Edition.
Peace and Thanks Arnold.
Shams
Friday, October 22, 2010 @ 9:14:35 PM
Shams
Friday, October 22, 2010 @ 9:16:06 PM
Shams
Friday, October 22, 2010 @ 9:53:00 PM
ArnoldK PSXE [Administrator]
Saturday, October 23, 2010 @ 12:37:49 AM
hellish_devil
Friday, October 22, 2010 @ 7:34:35 PM
Alienange
Friday, October 22, 2010 @ 8:10:13 PM
Geobaldi
Friday, October 22, 2010 @ 10:37:43 PM
Last edited by Geobaldi on 10/22/2010 10:38:45 PM
WorldEndsWithMe
Friday, October 22, 2010 @ 6:50:07 PM
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Jawknee
Friday, October 22, 2010 @ 7:21:48 PM
WorldEndsWithMe
Friday, October 22, 2010 @ 9:12:34 PM
Heartless Angel
Friday, October 22, 2010 @ 7:09:11 PM
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hellish_devil
Friday, October 22, 2010 @ 7:21:03 PM
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WorldEndsWithMe
Friday, October 22, 2010 @ 8:15:13 PM
Jawknee
Friday, October 22, 2010 @ 8:45:21 PM
maxpontiac
Monday, October 25, 2010 @ 9:10:33 AM
Pushing the glitches aside, Fallout New Vegas is a much deeper game than Fallout 3 ever was.
To many reviews are failing to recognize the improvements and depth offered in this game.
Jalex
Friday, October 22, 2010 @ 8:28:05 PM
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But I'm fine with that, because as buggy as 'Fallout 3' was and 'New Vegas' likely is, I've still poured more hours into the former than almost every other video game I've played, so the latter is likely to be at least in the ballpark of the same level of enjoyment.
CH1N00K
Friday, October 22, 2010 @ 8:50:45 PM
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When I first heard about NV, I was definitely thinking D1P for me...but then as I thought about it, I remember that maybe I should wait again for a few months until it's been updated a few times to work out some of the glitches.
I will be getting NV eventually, but this is a trend in video games that has become more and more prominent with this Gen of systems. I don't know about you guys but less then 10 years ago, when I heard a game was coming out, it was a D1P for me, no questions asked...Now, my D1P games are few and far between because developers seem to be launching a game that isn't ready. Look at a few of the games that have launched since the PS3 came out that weren't complete. Socom comes to mind...GTIV had major issues with freezing up and was pretty much patched the day it released. F3..now F:NV?
Makes me wonder if the internet on consoles is really a good thing...use to be if a game had glitches on release date..you had to deal with it..now? When's the last time you bought a new game and got it home and DIDN'T have to do an update on it right away?
I've said it once before and I'll say it again. The day is coming when we will run out to the store to buy a brand new game. We'll run home unwrap the cellophane from the box, and in anticipated excitement, we'll open the game case.......................................
Only to find a hand written sticky note taped inside saying
"Will update soon."
But then again, who am I kidding? The note won't be Handwritten...that would be a waste of time...
BikerSaint
Friday, October 22, 2010 @ 10:36:31 PM
Actually.....
We'll get a promissory voucher now, for a secondary voucher later on, which will entitle us to the primary voucher for 2/3 of the game, in which they'll hold back the other 1/3 so they'll have us shell out an additional $60 for another promissory voucher that will get us the secondary voucher, and will entitle us to what they call *cough* extra DLC *cough*.
We just have make sure to save all our vouchers in case we continue to get a extremely shoody, buggy, glitchy, freeze-up broken downloads, cause we'll then have to request a request for a return voucher, that will give us a second voucher with their P.O. box addy on it, so that we can request the primary return request voucher that will entitle us to request a return voucher envelope to place our 37 vouchers in.
And of course, a small waiting period for the secondary Voucher, and once again, another small waiting period for the primary voucher.
And if our broken D/L should so happen to accidentally on purpose get lost in the mail & we want to track all our vouchers in transit, then no problemo!!!!
We'll just need to fill out a promissory lost D/L voucher request which will then authorize them to send you a secondary voucher that will give us the primary voucher showing us a map of where our broken D/L was last seen.
BTW, since they use two different vouchers with two separate map locale on each, I'm really not sure which map voucher we'll will be recieving.
But I do know this much, it's got to be either the Slauson Cutoff at East JeeBip, or in the general vicinity of Bum F*ck Egypt, give or take a few thousand kilometers.
Last edited by BikerSaint on 10/22/2010 10:40:23 PM
CH1N00K
Saturday, October 23, 2010 @ 12:51:17 AM
dillonthebunny
Saturday, October 23, 2010 @ 2:16:20 AM
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___________
Saturday, October 23, 2010 @ 2:18:33 AM
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yes its EXTREMELY buggy, the graphics are not exactly cutting edge, the lip syncing is way out, its cheesy and cliche but SO WHAT?
all that does not make a good game, it being fun makes it a good game.
im loving it just as much as i was loving fallout 3, no more because of some of the sick twisted missions!
this is what i dont get with the media, MW2 had you shooting innocent people as a terrorist and the sh*t hit the fan!
but one of the missions in this has you dealing with a cannibal!
ok, killing innocent people is not ok but eating them is?????????
LimitedVertigo
Saturday, October 23, 2010 @ 4:16:34 AM
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I really don't get why developers feel it's okay to release a game that CLEARLY isn't past the beta stage (FFXIV) and now this game.
The X Factor 9
Saturday, October 23, 2010 @ 4:50:31 AM
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The X Factor 9
Saturday, October 23, 2010 @ 4:50:32 AM
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SSRGohan
Saturday, October 23, 2010 @ 5:06:34 AM
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Remei Aoki
Saturday, October 23, 2010 @ 6:48:26 AM
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I did have it freeze up on me 1 time, but it was my fault for not pausing to jump into the XMB and start writing a note, only to be attacked by a deathclaw and die while trying to get back into the game, freezing it.
Sure a lot of the stuff is reused from Fallout 3, clothes, weapons, character models, however this is surely not an expansion, Hardcore mode is a perfect example of this, along with the factions and affinity for such (both of which were strangely left out of your review). Not to mention the ability to live off the land (goodbye stimpack abuse).
At least the enemies are smarter, (climbing up a rock wont save you this time), not to mention a plethora of new types make traveling the waste MUCH more interesting than in F3. Nightcrawlers, massive stun inducing mosquitoes, big horners are just a few of the new beast types. I've also noticed enemies wont simply 'stick around' like they used to when you popped a round from a hidden spot, they'll run away much faster than before. One particular example I had was trying to get past a deathclaw infested pass, tagging one with an armor piercing round, only to have it alert not only the one i hit, but the hole pack around him, all of which quickly retreated back into the mountains until the shooting stopped. Thinking it was safe, i tried to hoof it past, only to be unpleasantly suprised when they peaked back out and gave chase!
There IS a lot to do in New Vegas, almost too much, i often find myself in the middle of a quest, only to get info on a new quest midway through some character dialogue with someone I may need to kill. Recently I've noticed myself stopping just to maximize my earnings, rather than just do the work and get through the story, and that might be a good thing to some, but might tick off another.
However I do have a few qualms, The voucher problem is one of the big glaring issues... The blackjack tables seem to be a little unfair (but this is Vegas we're talking about). I do recall being up 1000 chips, betting 4 hands at 250 chips a piece and busting out with 12, loosing with 20 and getting out held (house drew 5 cards on my 21). Didn't make me feel like gambling after loosing about 500 caps in a 'game', but it did make me feel just like a few of the vagabonds that were unfortunate enough to make it to New Vegas only to leave with the shirts on their back. You could argue this is immersion, and for sure i felt immersed, (right until i killed the dealer and then reloaded the game prior to cashing in) but those who play for perfection or on hard might want to beef up their luck stat.
A big problem i've noticed however is that my perception is really high, so high that most of the time, i find myself chasing 'shadows' on my compass only to have the golden human icon suddenly shift to aggressive red the closer get to seeing them. Oftentimes I'll see enemies quite literally a mile away on my compass, but when i try to look for them on screen, they don't show up until they are just a little closer than I would have liked. Try sneaking to New Vegas past the Quarry North of Sloan and see what I'm talking about!
Last edited by Remei Aoki on 10/23/2010 7:02:52 AM
Beamboom
Sunday, October 24, 2010 @ 12:57:45 PM
JackC8
Saturday, October 23, 2010 @ 7:55:44 AM
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One of my favorite things about Fallout 3 was the voice acting, but it's dull and flat here? Jeez. I dunno, these people have good ideas but lack the ambition to realize them in anything but the most rinky dink manner.
Proxy
Saturday, October 23, 2010 @ 11:10:46 AM
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Quite honestly Arnold, you think Fallout 3 is a good game and for that I feel your opinions are invalid when it comes to Fallout.
P.S. I don't know what the hell your going on about with the voice actors sounding "dull and flat", you couldn't be more off base.
P.P.S.
" I'd reckon Oblivion, also a Bethesda title, would be better suited since it is not only cheaper, but has held up better with time, and is a bit more polished despite being years older. " Do you mean to imply that it was Bethesda who made this game and not Obsidian? How clueless are you?
Last edited by Proxy on 10/23/2010 11:13:35 AM
ArnoldK PSXE [Administrator]
Saturday, October 23, 2010 @ 2:24:31 PM
So yes, Bethesda made New Vegas. Because they own the Fallout franchise. And they laid down all of the groundwork for Obsidian to wrap up. It's that simple. If you want a pure-bred Obsidian product, you look at Alpha Protocol, which despite being published by Sega, was the brain child of the developer, unlike New Vegas.
Caanimal
Saturday, October 23, 2010 @ 1:49:39 PM
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Hundreds of games use the same engine their predicessor uses, but that doesn't mean they are expansions of any sort. Fallout New Vegas uses the Gamebryo engine, that same engine has been used in over 200 games starting w/ Dark Age of Camelot, buy using the whole "hur dur that uses the same engine as that other game" argument that means DAoC has hundreds of expansions/sequals, which is just a stupid claim...
Fallout New Vegas is an awesome game all on it's own, baring the few hick-ups that I have experienced in the game (which seems VERY common now a days thanks to consoles having internet connection, but that's a whole nother gripe of mine) I have been having loads of fun w/ the game and am looking forward to Obsidian fixing the few problems I have encountered.
Oh, as for the whole "it should be cheaper because it uses the same engine", well a lot of games reuse older engines, just look at all those games that use Gamebryo or Unreal engines... Just because a game reuses an older engine (if every game created a new engine games would take years and years to come out and we wouldn't see a new Mario, or new Halo, or new CoD every year)doesn't mean the games should be any cheaper.
ArnoldK PSXE [Administrator]
Saturday, October 23, 2010 @ 2:32:31 PM
And what are you talking about it being normal for games to have hiccups because they have internet connections? What does the internet have anything to do with...anything? This isn't an MMORPG.
Beamboom
Saturday, October 23, 2010 @ 5:51:37 PM
Caanimal
Sunday, October 24, 2010 @ 1:16:52 AM
This answer pretty much goes for both parts of post. And once again, this is NOT an extensive expansion or follow-up (just saw that dumb ass commercial once again) to Fallout 3, the only relation it has to Fallout 3 (which I love as well and put in over 500 hours on just 1 of my characters) is the engine used and the copied/pasted items.
Oh, I'm not saying this game is perfect, it's far far from that and that is very disappointing, it's pretty much on par w/ my experience in Fallout 3 (which I picked up @ the midnight launch and played about 6 hours that first night, had to wait until Tuesday afternoon to pick up New Vegas) and close to my experinces w/ older Fallout games. I guess what I'm saying is either Fallout 3 scores needed to be a bit lower or the scores for New Vegas should be a bit higher. Oh and yes, I do feel New Vegas was a bit more polished than Fallout 3, maybe not 2 years worth of polish but still.
maxpontiac
Monday, October 25, 2010 @ 9:05:08 AM
Fallout Vegas does something different that Fallout 3 never offered, and that's Hardcore mode. That changes the game quite a bit, and adds a severe danger to every step you take.
The simple fact that you have maintain water, food, and sleep levels is a detail that I honestly believe you would have appreciated, yet there is not one mention of it in your review.
The companion system is highly refined when compared to Fallout 3 with a wheel system. I actually don't mind using a companion at all. What were your thoughts on this as well? For it wasn't covered in this review.
Geobaldi
Tuesday, October 26, 2010 @ 4:58:28 AM
WorldEndsWithMe
Saturday, October 23, 2010 @ 6:16:16 PM
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Ben Dutka PSXE [Administrator]
Saturday, October 23, 2010 @ 9:34:51 PM
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maxpontiac
Monday, October 25, 2010 @ 8:55:37 AM
Now while I can see the justification for giving the game a lower score due to the technical bugs, New Vegas still retains the amazing atmosphere and player choice mechanic.
To many reviews, including this one are to focused on the expansion feel of this game and it's a shame really. It's really an amazing experience that mirror's Fallout 3 in several regards, and even surpasses in other areas.
Chelsea United
Sunday, October 24, 2010 @ 3:34:56 AM
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Beamboom
Sunday, October 24, 2010 @ 12:30:58 PM
Beamboom
Sunday, October 24, 2010 @ 12:45:57 PM
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This is a problem with a lot of reviews, especially from semi-pro and hobby sites. The reviews tend to have a very unbalanced content.
This would be as if a review of a Hollywood movie got totally lost in discussing some frames being out of focus, the audio balance of the ambience sounds or the cut techniques in a certain scene, and what camera model were used to shoot the outdoor scenes. Do you read movie reviews like that? Nope. Why not? Cause it has no place in a movie review.
Do I say that technical issues is irrelevant for a game? No, of course not. But in the total picture technical issues count maybe as 1/5th of the totality, and a good review should not spend more than 1/5th on technical issues, and that's only when there are issues worth mentioning at all.
And this goes the other way too, this is why certain other games gets an irrational *high* score, cause it impress from a pure technical point of view, even though the game itself may be boring as hell or at least not such an unforgettable experience a character of 90%+ would suggest.
Last edited by Beamboom on 10/24/2010 12:48:35 PM
Gabriel013
Monday, October 25, 2010 @ 2:31:27 AM
If every time anything happens on screen, the camera stutters and stops, that's a major issue and we need to know.
If every time you go in or out of a room you can make a cup of tea while the next area loads... we want to know.
These things CAN take away the enjoyment and influence a purchase decision.
Beamboom
Monday, October 25, 2010 @ 1:21:28 PM
The CEO
Monday, October 25, 2010 @ 2:30:18 AM
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Gabriel013
Monday, October 25, 2010 @ 2:32:25 AM
Remei Aoki
Tuesday, October 26, 2010 @ 9:15:13 PM
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It's my belief that your going to need multiple playthroughs to see HALF of what this game has to offer in terms of progression and development. Hardcore is more than tacking on a few meters, fight a giant radscorpion or 2 and try to heal midway through the fight. I'm willing to bet fallout 3 players wont make it
out of that, even on normal difficulty.
It may have taken 2 years, might use the same engine, may have some of the same problems that the game prior had, but the fact is this is what Fallout 3 should have been. From the gunplay, to the ambitious story, to the voice acting, and no it isn't what they say it is, it's perfectly appropriate. (Didn't even mention the plethora of new tunes on the radio!). Seems like someone was expecting something groundbreaking when Obsidian announced that this would be more Fallout 3 when it first showed off NV.
On a final note, it's a little disheartening to see that some have chosen to defend a score by pointing to other sources scores and comparing the minute .2 point difference in an attempt to try and deflect some of the negative reaction towards other reviews and reviewers. The fact is that THIS review didn't take into account a lot of the new core elements, (factions, gunplay, hardcore mode, pure amount of content) and instead chose to pick at a few of the problems that this game does undoubtedly have. Yes, the game has hickups, but these aren't game killers. (not even freesides 30 second loadtime stopped me from going back and forth to finish quests) The game is fun, more fun and challenging than Fallout 3, and is by far much better than it's predecessor in every way.
P.S. - Fast travel works differently in hardcore as well, cant just pick up and go if you run the chance of dehydrating, starving, or blacking out on the way. Makes it harder to get back if your in the middle of nowhere and you've used up all your gear, your low on health and you don't have a single drop of water on you.
Last edited by Remei Aoki on 10/26/2010 9:17:58 PM
Skatejimmy5
Wednesday, October 27, 2010 @ 12:19:23 PM
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FM23
Sunday, October 31, 2010 @ 5:35:47 AM
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Leirza
Monday, November 01, 2010 @ 4:13:27 PM
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Yes it's like fallout 3, I like fallout 3, ergo I like NV.
Last edited by Leirza on 11/1/2010 4:14:51 PM











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Friday, October 22, 2010 @ 5:27:35 PM