Naruto Shippuden: Ultimate Ninja Storm 2 Review
I think we all know that Naruto games are made for fans of the popular anime TV show. Therefore, if you’re not really into that type of thing, this is probably a big ol’ pass for you. But considering the technical proficiency of this particular sequel, the fun factor and relative depth involved in the combat, and the excellent encompassing of show highlights (classic fanservice), the intended audience should be satisfied. If you’re on the other side of the fence, the unbearable English voice acting, somewhat bland Adventure Mode in terms of detail and exploration, and mostly unfamiliar storyline will likely turn you off. But hey, CyberConnect2 cares only about the fans in this scenario and in that respect, they pump out a solid – and even surprisingly diverse – product. From the deceptively simply battle to the QTEs to even a few role-playing elements, Naruto followers will have plenty to do.
Believe it or not, the graphics are the biggest highlight. It’s almost as if one is playing an interactive version of the TV program, which is one hell of a technical feat. The clarity and singular anime style shines through in almost every facet of the presentation, the special effects are borderline astounding, and the colors and shading are nearly perfect. There were some small drawbacks during certain encounters and I wasn’t the biggest fan of the environments found in Adventure Mode, but if you just dive right into Free Play, you’ll be blown away by the graphics on display. This really puts so many other anime-based video games to shame and in all honesty, it’s long past time a developer managed to implement realistic Japanese cartoon style in an interactive adventure. But again, you sort of have to be into anime, or you might not be too impressed.
Okay, so the visuals are where they deserve to be; the designers dazzled us with their seamless and professional institution of a colorful, pleasing presentation. But I suppose terrible voice acting is a staple of anime that must remain, or we’d lose the authentic nature of the distinctly Japanese production. …all right, but that doesn’t stop it from sucking. Thankfully, you can opt for the Japanese voices if you so desire (and you so do). The sound effects are certainly good and play the proper role of “enhancer” in regards to the fast-action gameplay. There’s some balancing issues between the effects and music, too, but this is something else that seems to be permanently lodged within the world of anime. Well, at least in the world of anime video games. For the most part, it’s exactly what the fans are looking for and the effects become the focal point, which was the right move.
For a bit of background, Ninja Storm 2 starts at the very beginning of the series: Naruto comes back to Konoha after a whole lot of training, but there are multiple story branches to follow. One follows Naruto, one deals with his friend, Sasuke, and the third is about Naruto’s mentor Jiraya-sama. The story really does grab the limelight so don’t think for a second that we’re looking at a traditional fighter; both the various gameplay elements and story emphasis debunks that erroneous idea. Remember, CyberConnect2 had to find a way to get several hundred episodes worth of content into this game, so… As for the structure, the aforementioned village acts as a central hub of sorts, where you can take on missions, buy items, and talk to a few minor characters and civilians. You actually start by controlling Gaara, a former villain who has a powerful demon trapped within him, which his enemies apparently want for themselves.
Yes, there’s Adventure Mode, Free Play, and online battles, but unsurprisingly, it’s all about the fighting. This is both good and bad in my eyes: the good is that the combat mechanic is both accessible and compelling, in that newcomers can easily pull off some devastating strikes with a tap of a button (or two), but there’s plenty beneath the surface, if you wish to uncover it. I’ll get back to this in a moment. The bad is that with such a heavy emphasis on the fighting, the developers sort of forgot to flesh out the Adventure Mode to the point where it feels like an actual “adventure.” It’s just a little bland; you never really feel as if you’re doing anything but taking roundabout ways to your next encounter. And sometimes, they’re not even roundabout; it’s all a mite thin. When playing, I didn’t have much incentive to see what happened next, which is a definite flaw, wouldn't you say?
As for the controls and battle system, it all resides on a very stable foundation. At its base you find a simple setup where we only utilize a few buttons to take down foes; one button for this attack, one button to jump, one button for the character’s special move, etc. It’s very accessible and only after playing for a while do you realize there’s a lot more to this than fists and feet. No, you can also bring different items and spells into battle, and Naruto has an always-handy supply of throwing knives; combined with insane agility, skilled players can really give enemies fits. However, I think – I think - the hardcore fans may be resentful of the battle system’s ease of entry for newcomers. After all, you can blast through a lot of the game by using very simple strategies and mashing on a few buttons, and that’s usually frowned upon by the purists. It can also be interpreted as a shortcoming, depending who you are.
Me, I don’t mind in the slightest, as I require that kind of assistance, anyway. The initiation was pleasant and I think that’s the most important part. The online mode boasts around 40 fighters although I have to say, I don’t think there are enough differences from character to character. Also, it’s highly recommended that you play the offline modes for a while before venturing online; as you might expect, there are some serious fighters out there who will wipe the floor with novices. The online play feels a little thin, too, though, and in the end, I felt as if the game was just shy of reaching its overall goal. Still, for the most part, Naruto Shippuden: Ultimate Ninja Storm 2 is a game strictly for the fans and in that, it succeeds. The graphics are nigh-on amazing, the sound fits (provided you can get past the poor English voices), and the combat is a complete, fulfilling mechanic that delivers in a big way.
I liked the twists to battles we usually find in the Naruto games; with the items and spells and other exploration/RPG elements – not to mention the focus on character development and plot – I was able to enjoy myself for quite some time. Granted, it got a little old due to some repetition and the Adventure Mode that just got boring, but I imagine the fans won’t complain.
The Good: Great graphics; it looks exactly as it should. Devs successfully implement many highlights from TV show. Combat is both accessible and intricate. Controls are solid. Twists to the standard nature of fighting games; i.e., items, spells, exploration.
The Bad: Adventure Mode feels bland and stark. English voiceovers are terrible. Noobs can mash buttons for a long time.
The Ugly: If you’re not into anime, it’s an almost automatic pass.
10/26/2010 Ben Dutka
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Comments (64 posts)
LimitedVertigo
Tuesday, October 26, 2010 @ 10:04:20 PM
WorldEndsWithMe
Tuesday, October 26, 2010 @ 10:11:50 PM
LimitedVertigo
Tuesday, October 26, 2010 @ 10:13:15 PM
WorldEndsWithMe
Tuesday, October 26, 2010 @ 10:15:53 PM
SnipeySnake
Tuesday, October 26, 2010 @ 10:16:49 PM
Jawknee
Tuesday, October 26, 2010 @ 11:08:44 PM
WorldEndsWithMe
Tuesday, October 26, 2010 @ 11:28:58 PM
Jawknee
Tuesday, October 26, 2010 @ 11:39:00 PM
DeusExMachina
Wednesday, October 27, 2010 @ 2:41:27 AM
Snaaaake
Wednesday, October 27, 2010 @ 4:27:03 AM
Dridion
Wednesday, October 27, 2010 @ 6:09:40 AM
One thing that I like about it too is that it's never too predictable. During Luffy's time on Amazon lily, I swore up and down that he was going to learn Haki there and yatta yatta yatta, but it took a left turn and did something totally different. I really do love that anime. :)
Orvisman
Wednesday, October 27, 2010 @ 7:58:43 AM
AbsoluteZer0
Wednesday, October 27, 2010 @ 5:52:56 PM
LimitedVertigo
Tuesday, October 26, 2010 @ 10:07:12 PM
Jawknee
Tuesday, October 26, 2010 @ 10:01:48 PM
Reply
Now they need to get this team to make a decent Dragon Ball game. So much technology and talent yet DBZ games remain as crappy as ever. The best one this gen was a PS2 and Wii release.
Akuma07
Wednesday, October 27, 2010 @ 10:45:14 AM
SnipeySnake
Tuesday, October 26, 2010 @ 10:16:15 PM
Reply
Last edited by SnipeySnake on 10/26/2010 10:19:36 PM
Kiryu
Tuesday, October 26, 2010 @ 10:16:34 PM
Reply
But i will buy this game because i love the fight scenes which is better than the anime.
As for the voiceovers.
We hardcore anime fans know we should always watch anime and play anime games in Japanese where the characters real voices are shown and are spot on.Japanese anime is not meant to be watched in english.It is meant to be watched in Japanese with English Subtitles.
PS3 owners please play the first one first you will feel like you're in that naruto world.
WHY DID CYBERCONNECT2 MAKE IT MULTIPLATFORM DAMN XBOX CANNOT HANDLE THE POWER OF THE FIRST GAME!!
DAMN MICROSOFT RUIN EVERYTHING BY MAKING IT MULTIPLATFORM!!!
I"M SO ANGRY,THEY RUINED A PERFECT ANIME GAMING FRANCHISE!
Jawknee
Tuesday, October 26, 2010 @ 10:19:36 PM
WorldEndsWithMe
Tuesday, October 26, 2010 @ 11:04:24 PM
Jawknee
Tuesday, October 26, 2010 @ 11:10:23 PM
Kiryu
Tuesday, October 26, 2010 @ 11:29:18 PM
my fellow jap voice loving brother you're right why can't cyberconnect2 or anybody else make a fantastic DBZ game.The fight scenes will be out of this world like Asura's wrath and even better.The current dbz games are ass!
Naruto is nothin compared to the fights in Dragonballz.Always watch dbz in Jap!
Last edited by Kiryu on 10/26/2010 11:31:16 PM
Jawknee
Tuesday, October 26, 2010 @ 11:43:03 PM
Side note. World didn't mean anything by it his first comment. He's just being the World we all love and admire. Straight forward. :)
Now you two make up. :)
Kiryu
Tuesday, October 26, 2010 @ 11:48:07 PM
WorldEndsWithMe
Tuesday, October 26, 2010 @ 11:52:53 PM
Jawknee
Tuesday, October 26, 2010 @ 11:54:30 PM
As far as the Kai music, i agree. The original score is the best. The voice acting is the same though if you turn on the Japanese audio.
At least i thought it was. Goku and Piccolo sound the same.
Last edited by Jawknee on 10/26/2010 11:56:52 PM
Kiryu
Wednesday, October 27, 2010 @ 12:04:20 AM
Jawknee
Wednesday, October 27, 2010 @ 12:15:59 AM
firehahahahaha
Wednesday, October 27, 2010 @ 3:19:43 AM
And you guys obviously missed Budokai 3 :).
Although I thought Burst Limit was pretty awesome, it just needed ALOT more content than what it had.
Last edited by firehahahahaha on 10/27/2010 3:21:02 AM
th3_bLy
Wednesday, October 27, 2010 @ 3:54:41 AM
Snaaaake
Wednesday, October 27, 2010 @ 4:29:41 AM
Kiryu
Wednesday, October 27, 2010 @ 6:31:32 AM
I've finished and got all characters maxed in Budokai 3 greatest hits!Burst limit didn't have that much depth to the fighting like Budokai 3.Infinite world sucked it removed beam struggle and dragon rush.BUt they need to make a Burst Limit 2 with full Dragonballz Story and better Fighting mechanics!
Jawknee
Wednesday, October 27, 2010 @ 11:07:51 AM
No I didn't forget about Tenchaichi Budokai 3. I mentioned the best DBZ game this gen was a PS2 and Wii release in my original post. I loved that game. Was one of the first ones I bought this gen. But I still would like to see a DBZ game on PS3 made by these guys who did Naruto UNS 1 and 2 with the same level of graphics detail and presentation.
Kiryu
Tuesday, October 26, 2010 @ 11:51:57 PM
Jawknee
Tuesday, October 26, 2010 @ 11:55:21 PM
Kiryu
Wednesday, October 27, 2010 @ 12:05:07 AM
Ergi
Wednesday, October 27, 2010 @ 3:37:16 AM
Ultimate_Balla
Wednesday, October 27, 2010 @ 1:26:56 AM
Reply
Jawknee
Wednesday, October 27, 2010 @ 1:54:05 AM
mehrab2603
Wednesday, October 27, 2010 @ 3:11:32 AM
Reply
Underdog15
Wednesday, October 27, 2010 @ 8:42:58 AM
For example, my favorite PS3 game so far was AC2, but I know it doesn't deserve the same score as Uncharted 2.
Ben Dutka PSXE [Administrator]
Wednesday, October 27, 2010 @ 9:58:18 AM
Ben Dutka PSXE [Administrator]
Wednesday, October 27, 2010 @ 5:35:58 PM
xXxSeTTriPxXx
Wednesday, October 27, 2010 @ 5:27:16 AM
Reply
RX78Zero
Wednesday, October 27, 2010 @ 7:24:09 AM
Reply
It was because of Demon's Souls i came across the anmie version of Berserk which led me into watching Claymore.
The game and the two shows gave me an interest in medevil weapons and armour.
The original Gundam on the other hand the interest in Space, technology, human evolution, and war.
kraygen
Wednesday, October 27, 2010 @ 9:44:04 AM
Reply
The only thing I might say I feel a little differently as far as this style of game goes, is that while it has adventure mode, it's not really an adventure game, it really is a fighting game, they simply tried to make it a little more interesting than just going from fighter to fighter.
Honestly fighters aren't really my thing, but the first naruto game was the most fun fighting game I've ever played. I can't wait to try this one, because even if its only slightly better, it has online play so I can slaughter people.
Pretty good review Ben, I would say tho that even if you're not into anime, but like fighters, this might be a good option.
Shadow_Ninja
Wednesday, October 27, 2010 @ 7:26:58 PM
Reply
Pandacastro
Thursday, October 28, 2010 @ 12:48:35 PM
Reply
Last edited by Pandacastro on 10/28/2010 12:50:51 PM
Ninja_WafflesXD
Friday, October 29, 2010 @ 8:02:03 AM
Reply
But aside from that, it was all pretty good for me.
Happy because of the 40+ characters and online but wished they could've fleshed out the Adventure mode a bit more and added more customization options for the characters in free battle, like they did in the first UNS.











WorldEndsWithMe
Reply
Tuesday, October 26, 2010 @ 9:53:43 PM