PS3 Reviews: inFamous 2 Review

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inFamous 2 Review

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Graphics:

 

8.8

Gameplay:

 

8.6

Sound:

 

8.4

Control:

 

8.3

Replay Value:

 

8.9

Overall Rating:       8.6

 

 

Online Gameplay:

Not Rated

Publisher:

SCE

Developer:

Sucker Punch

Number Of Players:

1

Genre:

Action

inFamous is one of my favorite games of the generation. That addictive combination of superhero power and open-world freedom proved to be a wildly enjoyable experience. Cole is back in the sequel and despite a few drawbacks, inFamous 2 is yet another well designed, highly entertaining romp through the enemy-infested New Marais. The Beast is lumbering ever closer and our industrious hero must obtain all his new powers before facing that world-ending behemoth and once again, you can choose how you go about it: do you care about civilians or not? Is this about saving them or turning yourself into an unstoppable machine? Either way, although I’m not a fan of this new stunt system, the game is lengthy and yes, once again, it’s oddly addicting. That controller gets a workout.

Graphically, it’s a definite step up from its predecessor. There’s just more detail and slightly sharper imagery throughout, and I appreciated the more diverse enemy design and sweet animations. Normally, we typically find little – and often comical – issues that come along with free-roaming adventures; the game structure lends itself to certain technical hurdles. It’s why pop-in and collision detection can sometimes be a problem. But Sucker Punch handles the challenge quite well and for the most part, inFamous 2 remains technically sound throughout. Mind you, it isn’t entirely free of such hitches but on the whole, it succeeds nicely in the visual realm. More color, more intricate detail, more fluidity, etc.

The sound is similar to that of the first title, with sharp, distinct sound effects that will often cause your speakers to rumble, cool ambient sounds in the city, and solid overall balance. Regarding the latter, though, I did sense some balancing issues between the music and speech during particular cut-scenes, although it isn’t a major flaw. As for the dialogue, well… That’s going to be very subjective, as I believe fans of the original won’t like Cole’s new voice, which to me sounds just too “punk-ish.” Still, if we view the performances as objectively as possible, they’re pretty darn good, and the aforementioned soundtrack almost always fits the action and atmosphere. It plays an appropriately large role in significant encounters, too. I like that.

Now, I’ve heard through the grapevine that some critics and gamers have accused inFamous 2 of “playing too much like the original.” This is a little pet peeve of mine so let me tackle this first. Look, I’m all for progression, innovation, originality, and advancement. But I’m also of the “if it ain’t broke don’t fix it school,” as well as the still more logical, “a sequel kinda should play like the original” mindset. This is inFamous. Do you want to be able to drive cars around and turn it into GTA? Do you want Cole to tote guns around? I’m sorry, but the complaint that it plays like the first game makes zero sense to me, and here I’ll quote Arnold-

“So if there’s one hot chick with big tits and another hot chick with big tits, the second one is worse somehow?”

My point exactly. So that should solidify the fact that Cole moves and acts much like he did in the last game, although some might believe he actually zips around faster. Despite the speed, the control remains excellent with one significant caveat: he’s still too “sticky.” In other words, he attaches himself to certain objects too easily; i.e., you don’t have to be very close for him to start climbing or something, and that can get frustrating. This was an issue before and I was a little sorry to see that Sucker Punch hadn’t fixed it. Furthermore, with the addition of the up-close-and-personal amp, the camera can really be a problem in tight quarters. Personally, I also found the amp to be just a tad difficult to control in regards to targeting enemies; I would often nail civilians by accident.

While we’re on the subject of some iffy mechanics and movement, I’ll also mention – in addition to Cole’s “stickiness” – some excessive “hopping” that will take place due to some mediocre collision detection when running about. Therefore, I find inFamous 2 a little more challenging to play (and not in a good way), which is why I can’t in good conscience award an elite 9+ score. However, all that being said, the good greatly outweighs the bad and none of those hindrances can stop this game from being oodles of fun. Taking down enemies with your diverse and appealing powers never gets old and exploring the sprawling city of New Marais is a constantly invigorating adventure; it's just ceaselessly entertaining.

This time around, we can learn and directly equip a variety of different skills and abilities. By simply holding down left on the d-pad, the game will pause (yes!) and let us select a new skill; for instance, if you want to change from the standard Alpha Blast to the long-range Artillery Blast or the nifty Pincer Shot. You also start with more abilities this time around, including the incredibly useful hover, which you didn’t get for a while in 2009’s quest. Plus, if you have a completed save from inFamous, make sure to select the option to “Continue the story” when you start this new game, ‘cuz you’ll get some sweet bonuses. Gotta love that.

Running around, climbing, sliding on electrical wires, gliding through the air, zapping enemies, and in general, being a total bad-ass is just plain awesome. There are plenty of side-quests and you can once again opt to be Heroic or Infamous, although there are some definite issues with the morality system. It seems a little erratic at times (you’ll know what I mean when you reach certain decision-making points) and the story feels disjointed. But I actually like this plot more than the first, as the first always felt too vague; there was always this mystery that you could never quite understand, and that bugged me. This time around, the situation is pretty simple- power up before The Beast destroys everything.

Some will disagree, but the bottom line is that this is all about the gameplay and the story and characters just take a backseat. We also have the benefit of UGC (User Generated Content), which – if you’re connected to the PSN – will pop up on your map when playing. They’ll be denoted by green exclamation points (regular side-quests will be yellow) and you can sample original missions from both the Sucker Punch guys and other gamers. Frankly, the ones I played really weren’t very good; I’m sorry, but there’s a reason designers are designers. A few were pretty cool but they’re really only there for the sake of variety, as they don’t affect your Karma and only award scanty experience.

It’s the chaotic frenzy of the exploration and combat that cements inFamous 2 as a no-holds-barred winner. I don’t like the idea of having to perform certain stunts – i.e., get 10 headshots to unlock this ability – to gain access to my skills, regardless of experience, but it sort of makes sense from a story standpoint. The control and camera can be iffy, the Karma system is a little erratic, and the Amp isn’t perfect. But the overall package is just a huge blast; it’s always fun to play, the added skills and enemy types (especially bosses) infuse this adventure with a lot more flavor, the city is wonderfully designed, the adventure is lengthy and rewarding, and the game continually draws you in, over and over.

You just can’t stop playing. We should’ve had the old Cole’s voice but you know, the style and attitude of inFamous 2 remains unbelievably captivating. And that’s what matters most.

The Good: Upgraded visuals. Decent voice performances. Fast-paced, addictive gameplay. Great new skills. Combat has been expanded and is more fulfilling. Lengthy quest. More overall variety throughout.

The Bad: Some iffy camera movements and control. Erratic Karma system. Small pacing issues. UGC feels like more of a gimmick.

The Ugly: Seriously, Cole’s voice…wtf.

6/7/2011 Ben Dutka

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Comments (128 posts)

MyWorstNightmar
Tuesday, June 07, 2011 @ 9:24:32 PM
Reply

I knew I wouldn't like Coles voice from the trailers.

Glad to hear we start off with a good amount of powers. I hate it when games make you start over as if he forgot powers or something.

Was watching the Mechanic last night. If they make an Infamous movie, they *have* to make Jason Statham be Cole. He looks like him, and his voice would be perfect.

Agree with this comment 3 up, 0 down Disagree with this comment

MyWorstNightmar
Tuesday, June 07, 2011 @ 9:35:21 PM

So what was the reason that the original voice didn't come back?

Can they possibly fix the "sticky" issue, and gripes with the amp with an update, or are we stuck with them?

Got game today at Best Buy, and *finally* got Killzone 3 with that great $30 off deal. Can't wait to get my game on!

Last edited by MyWorstNightmar on 6/7/2011 9:36:51 PM

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Lawless SXE
Tuesday, June 07, 2011 @ 9:55:51 PM

It all should be patchable, but it could be almost gamebreaking to change the stickiness. Reducing the sensitivity could have all sorts of detrimental effects on the game as a whole. The melee in the original was never great, and I think the only way to improve on it would be a lock-on ability, which wouldn't be bad, but again, could cause issues. Dunno.

Also, good deal!

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sirbob6
Tuesday, June 07, 2011 @ 10:30:18 PM

I think they had to change the voice actor because of the motion capture for the cut scenes. The old actor wasn't working with the model or something along those lines.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 11:44:39 PM

The voice does kind of fit with the Cole redesign and he does a fine acting job so I'm not too upset.

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Zorigo
Wednesday, June 08, 2011 @ 6:30:20 AM

@World, its true, I agree with some complaints that its not the original cole, who i too much prefer, but this one is solid, veery solid, so you can't fault him. Its just he's not old cole.

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Zorigo
Wednesday, June 08, 2011 @ 6:30:26 AM

@World, its true, I agree with some complaints that its not the original cole, who i too much prefer, but this one is solid, veery solid, so you can't fault him. Its just he's not old cole.

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jimmyhandsome
Tuesday, June 07, 2011 @ 9:27:15 PM
Reply

Great review, Ben. I agree with most of it so far. I've spent just about my whole day playing it, and so far I love it. Traveling around the city just just plain fun, and I love the increased speed.

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Lawless SXE
Tuesday, June 07, 2011 @ 9:32:11 PM
Reply

A very fair review, and I love Arnold's quote, but I do have an issue with it: I'm not into big tits :P, no seriously...

Anyway, the issues that you mentioned with the game are easily overlooked from what I've experienced in the past, and I just really can't wait to get my hands on this bad boy.
Peace.

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MyWorstNightmar
Tuesday, June 07, 2011 @ 9:40:25 PM

Ha, well the description of BIG for tits, can be subjective. To me, a C cup is big, but that might be small to a man used to Double D's... ;0)

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:09:16 PM

No Lara Croft for You!

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Lawless SXE
Tuesday, June 07, 2011 @ 10:11:54 PM

That's why I'm liking the new Lara.

Agree with this comment 1 up, 0 down Disagree with this comment

WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:46:21 PM

She's still packing a set of D's, they just don't stick straight out anymore.

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Lawless SXE
Tuesday, June 07, 2011 @ 10:52:43 PM

Yeah, well... some things are unavoidable. And I prefer the Uncharted girls anyway.

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packersfan66
Wednesday, June 08, 2011 @ 1:42:05 PM

Chloe FTW!

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kevinater321
Tuesday, June 14, 2011 @ 10:32:07 AM

Elena ftw!

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556pineapple
Tuesday, June 07, 2011 @ 9:51:17 PM
Reply

Great review. I'm playing through the first one now thanks to the Welcome Back program, and I'm really enjoying it so far, even though I'm not that far into it. I'll be sure to pick this one up as well, as soon as I can afford to.

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Shams
Tuesday, June 07, 2011 @ 9:56:41 PM
Reply

Ben, which did you like better? The 1st or the 2nd?


I got mine in the mail today. Amazon release day shipping ftw. I got all excited ripping opening the packaging, smelling the new plastic scent, just like in grade school, when I couldn't wait all day just to get back home. And I still have yet to crack the plastic.

So the sequel, like the first, has been raking in less than stellar scores. No sweat. The first was my favorite open world game (yes, even beating out R* gems, primarily due to pacing as Ben mentioned in a previous article), and since the 2nd is an improvement in just about every way, I'm thinking I'm gonna love it at least as much.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:09:52 PM

The inside of the messenger bag smells GREAT.

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Shams
Tuesday, June 07, 2011 @ 10:15:00 PM

If you're aim was to make me jealous, well, you succeeded.

But wow, release day patches ftl. Jk. No sweat off my brow. It's a heavy one, though, weighing in at 107MB. I'm wondering what's it for?

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tes37
Wednesday, June 08, 2011 @ 12:02:54 AM

It's the additional content that was promised because of the downtime on inFamous 2 beta.

Agree with this comment 4 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 12:23:40 AM

I think I liked the first a little better, just because it felt more technically sound.

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 2:45:04 AM

I think 2 is more technically sound, no frame rate hiccups, a more stable attachment to the environment.

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Highlander
Wednesday, June 08, 2011 @ 10:38:18 AM

The first was fresher, now we're in a sequel, we're not really experiencing the same reactions to the new powers Cole gets. In the first game it was about discovering the new powers and discovering the game's mechanics, along with the different areas to work in.

With a sequel, the discovery has already been done to a large extent, so it's important that the story be deeper and more involved than the first because otherwise it can feel a little empty thanks to the lack of 'new' to discover.

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tes37
Tuesday, June 07, 2011 @ 9:59:48 PM
Reply

I think you only get one shot at continuing the story, because I didn't choose that. After moving my save files to +storage, deleting them from my drive and starting a new file, the option to continue never came back up when I restarted the game. I guess once you earn a trophy it's too late. Oh well, I'm having a blast regardless.

I'm not digging the voice either, although it seems like it gets a little deeper sound after the introduction.

I liked Arnold's analogy.

Last edited by tes37 on 6/7/2011 10:02:19 PM

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MyWorstNightmar
Tuesday, June 07, 2011 @ 10:04:56 PM

If you choose to start a new game versus continuing a game, does the opening sequence change? What is the benefit of continuing a saved game? Anything other than keeping your bad karma status from the first game?

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:11:01 PM

You start with extra health and experience and stuff.

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tes37
Tuesday, June 07, 2011 @ 10:18:39 PM

I would have to be able to try both ways to answer that, but it wouldn't let me. Sorry, I don't know if the beginning sequence changes or not.

I am liking that sling pack, although I haven't sniffed mine like World did, LOL, the Sly Cooper logo on it was a surprise. I couldn't tell from the pictures on the web that it was there.

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MyWorstNightmar
Tuesday, June 07, 2011 @ 10:22:13 PM

Hmmmmm, now wondering exactly how many more minutes until Tes sniffs said bag?

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:31:16 PM

haha, well when I broke open the box that new game smell filled the room, same with the game case, so while I was doing a review of the extra content for Titan Reviews I inspected the bag thoroughly and even sniffed the sucker. Didn't mention that in my review though, most of my weirdness is reserved for PSXE.

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tes37
Tuesday, June 07, 2011 @ 10:37:39 PM

I still haven't done it yet. But I'll let you know if I cave in.

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cLoudou
Tuesday, June 07, 2011 @ 10:47:22 PM

The new smell is guaranteed to give you a stiffy.

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Claire C
Tuesday, June 07, 2011 @ 10:09:12 PM
Reply

Really enjoyed the first Infamous, and based on the demo, I shall enjoy the sequel as well.

New Orleans? What a brilliant place to model an open world environment around. Love the setting.

PS: I like Coles scraggly new voice.

=^.^=

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:11:23 PM

I prefer his scraggly old voice.

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Lawless SXE
Tuesday, June 07, 2011 @ 10:20:08 PM

Oh, Nyarlens... All I can say is that it's refreshing to see a game based on something other than LA and NY. Someone should make a list of all the cities that are underappreciated in gaming and then force certain developers to set their games there. Imagine the possibilities...

Also, every time I think of New Orleans, I think if calling someone 'The Big Easy'... Not intended towards you Claire.

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Claire C
Tuesday, June 07, 2011 @ 10:37:10 PM

Not on a Tuesday night anyways. ;)

And you're extra correct about NYC.

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big6
Tuesday, June 07, 2011 @ 10:10:54 PM
Reply

How does it compare to the demo?
I thought the climbing felt a bit "detached" and the jumping a bit too "floaty" in the demo... I'm hoping that is somehow fixed for the final game.

Though neither are deal breakers, I just wish they hadn't messed with it, cuz the original climbing and jumping wasn't broken.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:15:15 PM
Reply

Nice review, can't really square it with the score. That would mean this game is worse than the first, I have trouble putting that together.

I haven't had much time with it but it's looking great so far. So good to be back and kicking ass. A couple camera issues aren't gonna hurt me and I like Cole's stickiness (that sounded bad). Not a fan of the voice but I'll get used to it.

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Lawless SXE
Tuesday, June 07, 2011 @ 10:22:03 PM

You must remember that it isn't necessarily worse than the first. It's simply that gameplay mechanics have evolved around it and they may or may not stack up to today's more exacting standards.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:29:21 PM

Like I said I need to spend more time with it to be sure, but since there are no other games like this I don't know how they could have evolved so far in a couple years.

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Lawless SXE
Tuesday, June 07, 2011 @ 10:37:24 PM

Fair point, but what about other parkour styled games, like MEdge, AC, (Brink) and the smoothness with which they play? Even the TPS mechanics can be judged. Or standard open world gameplay. Nothing may be exactly the same, but there are other games with similar elements.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 10:49:45 PM

I don't find AC smooth in any respect, but enough jibber jabber I'm gonna go play more. I wouldn't presume to argue with Ben's reviews overmuch.

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Lawless SXE
Tuesday, June 07, 2011 @ 10:53:52 PM

I don't get to play it until next week... I'll argue as long as I can to stop you from doing so!

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 11:06:31 PM

haha, you can't stop me! Uncharted 3 will be technically better, but this game is more fun imo.

Last edited by WorldEndsWithMe on 6/7/2011 11:07:14 PM

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Highlander
Wednesday, June 08, 2011 @ 10:35:50 AM

Worlds, I'm with you on this one, the game is better overall than the first one, although the first one had the added bonus of being completely fresh. I do think that this game merits scores that are at very least in line with the original.

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sirbob6
Tuesday, June 07, 2011 @ 10:35:10 PM
Reply

Nice review. Arnold's quote made me laugh. Sadly I can't really comment about the game because my copy is stuck in some depot about twenty miles away and will be waiting there until next Tuesday.

Sigh...

Oh, is there any Sasha at all? I must know!

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Alienange
Tuesday, June 07, 2011 @ 10:53:07 PM
Reply

Was a fine review until I had to read that Arnold quote. Way to show disrespect to women in an Infamous 2 review. Was that the only analogy we could come up with? Personally I think we'd have gotten the point without our minds being dragged through the gutter.

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 11:05:28 PM

That's the beauty of quoting someone else, you don't have to take responsibility for it.

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Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 12:24:46 AM

Personally, I think we've gotten to the point where everybody is offended about everything, which denotes an abundance of insecurity.

Relax. Arnold and I probably have more respect for women than 99% of men out there.

Last edited by Ben Dutka PSXE on 6/8/2011 12:30:03 AM

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 12:53:37 AM

Some people work very hard to be offended. Just sayin.

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gumbi
Wednesday, June 08, 2011 @ 8:17:48 AM

"Minds being dragged through the gutter"?... seriously?

We're talking about a game where you kill people... a LOT, in all kinds of different ways. And that's totally okay. But we can't make a booby comment?

Need to assign some priorities to your "sh*t that offends me" list there pal.

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Underdog15
Wednesday, June 08, 2011 @ 9:16:03 AM

I am offended by Alienage's avatar. It clearly shows disrespect to Albinos.

Why would you use an avatar that depicts albino's as evil and two-faced? Every albino I know is a hard working and good standing citizen!

Last edited by Underdog15 on 6/8/2011 9:16:31 AM

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Beamboom
Wednesday, June 08, 2011 @ 9:43:26 AM

I've always respected big tits. Always.

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godsdream
Tuesday, June 07, 2011 @ 11:00:40 PM
Reply

I'm looking very forward to this game, now that the review is up (insanely fast btw) I now want to buy it. I mean, that was a must buy for me when it was announced, because iNfamous 1 was great

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tes37
Tuesday, June 07, 2011 @ 11:14:24 PM
Reply

I just arc restrained some bad guys in front of a Subway sandwich shop, but I didn't see Jared or I would've restrained him and stole his sandwich.

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Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 12:27:56 AM

HA.

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Teddie9
Tuesday, June 07, 2011 @ 11:14:25 PM
Reply

Good score, maybe just maybe I'll be able to get past that actor.

Tee hee, Arnold's logic is flawless - I love you Ben but where the hell is Mr.Katayev (i think that's his last name..been so long)

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WorldEndsWithMe
Tuesday, June 07, 2011 @ 11:43:41 PM
Reply

Got to report back, I'm still not far but it's feeling like an easy 9 so far. Everything's smooth as butter including the amp, Cole is definitely less sticky, faster, the bounciness helps if you don't fight it and so far everything's improved over the first game.

Love it, just saw the "Uncharted Love" lettering up at the theatre, hah.



Last edited by WorldEndsWithMe on 6/7/2011 11:44:08 PM

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Beamboom
Wednesday, June 08, 2011 @ 3:33:38 AM

Lest just not forget: 8.6/86% is *not* a bad score!

At around 86% we find titles like Burnout Paradise, Borderlands, BioShock 2, Crysis 2 and Dragon Age Origins, all being amongst my absolute favs this gen - they almost make my top-5 list (insert ME2 and the first BioShock instead and we're there).
Other titles that I know many rate high includes ps3 exclusives like Resistance 2, Killzone 3 and Wipeout...

... This is *not* "bad company".

(Source: Gamerankings)

Last edited by Beamboom on 6/8/2011 3:42:46 AM

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SvenMD
Wednesday, June 08, 2011 @ 7:50:16 AM

There's a ton of great movie titles there!

Then of course, the Red Ring Electronics store....too good.

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 1:47:15 PM

You're right Beam, I completely respect Ben's interpretation.

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Beamboom
Tuesday, June 07, 2011 @ 11:54:45 PM
Reply

Interesting. Here I thought the stickyness were less apparent in the demo for i2. It must just have been me who was more prepared for it, expecting it to be sticky in the first place.
Look forward to play it!

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 12:54:24 AM

It's definitely less sticky, you can tell they've worked hard on getting the right balance and nailed it.

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Highlander
Wednesday, June 08, 2011 @ 1:31:34 AM

Well, there was an update to load tonight, so perhaps some of the improvements have already made it to the game?

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SvenMD
Wednesday, June 08, 2011 @ 7:51:24 AM

It's weird....I didn't feel all that sticky when I was playing...

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akmdpc
Wednesday, June 08, 2011 @ 12:20:00 AM
Reply

Good review, Ben. I was annoyed with the new voice right off the bat but it's not as bothersome now that I'm a little ways in. Has anyone not gotten the "continue the story" option despite having infamous 1 saves on your ps3? I played both good and evil and even got the plat (my first!) but no option to continue. :(

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akmdpc
Wednesday, June 08, 2011 @ 12:31:59 AM

Found this on Sucker Punch's forums.

-Start up Infamous 1
-Load and re-save your good/evil playthrough
-Start up Infamous 2

Too bad I let a friend borrow the first one over a year ago. I guess I need to wait to play until I meet up with him and get it back.

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 12:55:13 AM
Reply

Ahaha, try Lightning hooking a car from atop a building, then raise it up and toss it at people from great heights! You have to be creative or you won't see the epicness.

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Beamboom
Wednesday, June 08, 2011 @ 1:59:29 AM

Oh man, can't wait. Gonna love this.

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somethingrandom
Wednesday, June 08, 2011 @ 2:43:03 PM

I picked up mine today and gamestop gave me the code for lightning hook without a pre-order!

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Beamboom
Thursday, June 09, 2011 @ 6:27:15 AM

What? Is that weapon for pre-orders only?

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Highlander
Wednesday, June 08, 2011 @ 1:30:30 AM
Reply

I'm enjoying the game a lot, it's more of the same, which isn't a bad thing, but there are a few new wrinkles in thew powers and some of the enemies appear to be a bit better at taking you down. For a long while in the first game I could rush at just about any enemy, now I have to take a bit more of a smart approach.

The voice was annoying for 10 seconds, then I ignored it.

I think the game feels more accomplished than the first, I'm not sure what's wrong with it that would earn it poor reviews though. So far I've seen nothing but good.

I think that broadly speaking I agree with the review Ben gave, it's a really very good game, not necessarily top echelon, but really close. Ah, I think we can call it a AAA title, it pretty much merits the name.

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 1:38:57 AM
Reply

Sucker Punch done good but this game has Naughty Dog written all over it too.

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Highlander
Wednesday, June 08, 2011 @ 1:45:58 AM

Indeed, you can see the influences of Uncharted all over it - not a bad thing. It's not a bad thing because the influences go to improved integration of cutscenes, improved graphics, and improved integration of different playmodes to a seamless experience.

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Beamboom
Wednesday, June 08, 2011 @ 2:42:02 AM

Sooo... To sum it up: Everything is better, nothing is worse?! Not one thing?

Well then;
- "Hello Visa, I know we are not the best of friends, but you just gotta do this for me."

(I actually liked Coles voice in the demo, so that's not an issue for me at all)

Last edited by Beamboom on 6/8/2011 2:43:07 AM

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 2:48:09 AM

I can't find a single thing worse. One thing that's arguable is the auto jump. I like it personally, basically it just makes Cole jump (in a way similar to Zelda Ocarina) when you approach a ledge dead-on that leads to another ledge at the same height without having to jump. Jumping IS a little more floaty, which is less realistic, but I find it makes the parkour easier to plan out.

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Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 10:13:52 AM

No. The amp adds camera problems up close, the Karma system is more erratic (and your deeds seem more meaningless), and I really don't care what anyone says; Cole will still adhere to a pole or anything he can climb when he's within 5 feet of it. Oh, and most UGC blows.

There's a lot about the game that's better. But there is indeed a good reason why the game is only averaging a low 8 at Metacritic and GameRankings. I think it's a little better than that, though.

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Highlander
Wednesday, June 08, 2011 @ 10:31:26 AM

Ben, the camera problem is something that ought to be fixable by a patch. I noted no specific issue with the camera myself. I like the Karma system in that it constantly tracks your actions, but in contrast to the first game, the Karma moments have so far seemed a little more heavy handed.

But, everything about the game (except the Karma system) is improved in my mind. I think Cole is a bit more likely to 'stick' to something when jumping, but I found that in the first game too, so if its worse, it's not by much. I hate to say it, but a lot of players may appreciate the extra help.

I think the game merits a score in the high 80's myself, which is not to different from your scoring, but I do think that sites scoring it in the 70's or lower, are either doing so to gain hits, because of an agenda of some kind, or because they haven't a clue how to critically review games.

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Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 10:53:36 AM

Yeah, anyone scoring it in the 7s is just looking for attention. There's no way inFamous 2 is below an 8.

And the more you play, the more the Karma and camera becomes an issue. There are cramped spaces for combat that are part of the story, for instance, and more times when you finish a mission and go, "sooo...how is that heroic?"

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jimmyhandsome
Wednesday, June 08, 2011 @ 11:06:33 AM

Its tough to nail this game with a score. On one hand they have improved SO MUCH from the first game- character animations, creating a more "living breathing city", a very diverse group of enemies (and I'm only "29%" of the way through), more selections of powers, and NO MORE SEWER LEVELS.

The game seems to be criticized for "playing just like the first". Thats tough to understand WHY its a criticism, especially since the first was applauded for playing the way it did. You start out the game with nearly all the powers you ended the first one with. So of course the game is going to "feel like the first" right off the bat. Sucker Punch has added enough depth to the powers list, and made it all customizable to the player this time around. That alone is a huge plus over the original. And its enough for me to feel like its "different" from the first.

I also love how i2 looks up your trophy data from the original inFAMOUS to give you some added perks when you start the game. More companies/games should have this feature. Makes it seem worth it that I beat the game twice and collected all those shards (which by the way, is just as much fun in the 2nd game).

The camera is also quite problematic when using the Amp. Especially once you purchase the "Finisher Moves" or the power below that, and Cole starts doing slow mo (which looks cool) and the camera goes in all different directions. On more than a few occasions I went to break up a robbing, and accidentally unloaded on the civilian! Melee overall is ALOT more satisifying this time around, even with its camera issues.

I haven't played the game long enough to notice any "erratic" karma issues. That may change.

I've put about 6 hours into the game so far and I've barely dented it. I spent alot of my time collecting shards and playing UGC levels though. Right now I'd say its a solid 9.0 in my book.

And lastly Kuo looks strangely like Forty-Five from Socom 4. Weird.

Last edited by jimmyhandsome on 6/8/2011 11:13:40 AM

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Highlander
Wednesday, June 08, 2011 @ 11:13:54 AM

I'll keep any eye out for that Ben, I've only had a few hours with it so far.

Jimmy, you're so right. As Ben outlined in the review, why would anyone criticize a *sequel* for playing like it's predecessor? I mean seriously, it's that kind of the point of a sequel? Give the fans more of what they enjoyed the first time around?

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___________
Wednesday, June 08, 2011 @ 5:44:11 AM
Reply

shocked, could of swore it would get at least a 9!
oh well, not even Satan himself could stop me from picking this up tomorrow!

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Underdog15
Wednesday, June 08, 2011 @ 9:25:56 AM

ahahaha!

...shocked.... love it, intentional or not!

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leatherface
Wednesday, June 08, 2011 @ 12:40:24 PM

I thought you were Satan

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Jawknee
Wednesday, June 08, 2011 @ 2:10:52 PM

LOL!

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ElJefeDiablo
Thursday, June 09, 2011 @ 8:03:35 AM

Unfortunately, I heard it through the flesh wall that the boss has a new job opening. The minion in charge of torturing souls by b!tching incessantly was impaled in the head by a stalactite. You're up.

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Zorigo
Wednesday, June 08, 2011 @ 6:28:40 AM
Reply

One, Arnolds a ledge!XD

Two, his voice acting is good i think personally, as is the cutscene animation, he's just no cole from infamous 1

Three, from the demo, the amp did seem a bit iffy, but i could live with it

Four, I thought infamous's story was actually very good, not some big mystery behind at all, it seemed clear. "sh*t's gone down, you got superpowers now, someone knows something and theres a ray sphere thing, get it and you get your life back.
Oh but you dont! Kessler is your life biach!"
Im getting carried away but you get my point

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frylock25
Wednesday, June 08, 2011 @ 7:17:12 AM

arnolds a ledge?

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Fane1024
Wednesday, June 08, 2011 @ 8:43:40 PM

He meant "letch" (also spelled "lech", both slang for the correct term "lecher").

IIRC Zorigo's native tongue is Spanish, so he deserves some slack on English slang.


Last edited by Fane1024 on 6/8/2011 8:47:16 PM

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frylock25
Thursday, June 09, 2011 @ 11:55:34 AM

its cool i just didnt know what that was supposed to mean.

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Underdog15
Wednesday, June 08, 2011 @ 9:01:31 AM
Reply

"I would often nail civilians by accident."

Played as good cole, didja Ben?

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Highlander
Wednesday, June 08, 2011 @ 10:33:33 AM

I play 'good' Sole, but there are so many civilians milling around, that in a hefty firefight, some civilians will get caught up in things. Try doing a drop of a tall building to take out a group of enemies and tell me how you avoid a few casualties.

;)

Last edited by Highlander on 6/8/2011 10:34:07 AM

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Highlander
Wednesday, June 08, 2011 @ 11:11:43 AM

'good' Cole...

Yikes, what poor typing today...

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 1:51:53 PM

You just actually have to use the thumb stick during your amp attacks, you can't just swing wildly.

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maxpontiac
Wednesday, June 08, 2011 @ 10:48:15 AM
Reply

After spending a few hours with this title and it's by far my GOTY thus far. An easy 9.5, so yes, I do not agree with the final score on PSX!

Cole does Spiderman the objects a bit, but the presentation is much more cinematic and the effects such explosions are greatly improved.

I got over the lack of the original voice actor for Cole after the first cut scene, so this a non issue to me.

The game is a blast, and as addictive (if not more) as the first, and right now, being at work is something I do not want to be doing!

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Highlander
Wednesday, June 08, 2011 @ 11:10:50 AM

"The game is a blast, and as addictive (if not more) as the first, and right now, being at work is something I do not want to be doing! "

Quoted For Truth.

An excellent review sir (no, I am not joking or being sarcastic, I'm perfectly serious). It encapsulates all that we really need to know. The game is a blast. It is as addictive as the first. And anyone that has the game and is not playing it, wants to be playing it instead of working.



Last edited by Highlander on 6/8/2011 11:11:05 AM

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maxpontiac
Wednesday, June 08, 2011 @ 11:33:10 AM

Funny thing is Highlander, my kids came out of their game room to watch me play for about an hour begging me to let them have a turn.

Of course I did, but it wasn't until I collected a few more blast shards and prevented a mugging or two!

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jimmyhandsome
Wednesday, June 08, 2011 @ 11:55:29 AM

Very well put. I'm at work too (sick, btw- please excuse any incoherent thoughts, as I'm all drugged up) and all I can think of is collecting blast shards and shimmying up a telephone pole, jumping onto a cable car wire, and sliding away.

i1 and i2 actually have a "tony hawk" feel to them, that its just plain fun to jump around, grind on something, and use your increased momentum to try to string together "tricks".

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vicious54
Wednesday, June 08, 2011 @ 12:24:06 PM
Reply

What? This game deserves a 9.5, jk.

Great review, I hope some of the issues will be patched, mostly the camera issue. I don't feel it is any more sticky than the first one but you can always press circle to disengage from anything. I don't mind the voice of new Cole
but I think the acting has been good so far.

Another fantastic PS3 exclusive!

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Jawknee
Wednesday, June 08, 2011 @ 12:43:39 PM
Reply

I've been playing the demo since last night(I'm still away from home, my retail copy is waiting for me) and based on the demo, I say this deserves no less than a 9. They improved the game in almost every way. Yea some pop in exists but isn't that a given for any open world game? I too feel like the climbing is "less sticky". I tested your "5 feet attachment" claim and I didn't feel as though it was still an issue. Feels improved to me. Anyway, I'm thrilled with it so far and can't wait to get home and play the retail version.

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 1:53:04 PM

I agree with you, it IS an elite AAA game all around both technically and for enjoyment.

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MyWorstNightmar
Wednesday, June 08, 2011 @ 2:32:04 PM

Holy crap, a Jawknee sighting!

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Jonesy555
Wednesday, June 08, 2011 @ 1:46:57 PM
Reply

After complaining about not having gravely Cole voice earlier and playing the inFamous 2 demo, I actually like the new Cole voice.

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Beamboom
Thursday, June 09, 2011 @ 6:04:52 AM

Me too!

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 1:54:04 PM
Reply

Although Cole's personality isn't really in line with inFamous 1, I have to admit his Drake-inspired sarcasm is going over well with me.

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Jawknee
Wednesday, June 08, 2011 @ 2:20:10 PM

Me too.

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MyWorstNightmar
Wednesday, June 08, 2011 @ 2:41:22 PM

Imagine if ND tried pulling a move like changing Nathan Drakes voice? The SH1T with hit the fan!

I'm trying to get over the voice, and I think as the game progresses, it will become more of a non issue, but at the moment, all I can think when I hear him, is that is NOT Cole!

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 7:38:31 PM

Yeah it dissipates as you realize how freaking addictive it is and you aren't at home but wanna go home to play, at that point you won't care about the voice.

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Ben Dutka PSXE [Administrator]
Wednesday, June 08, 2011 @ 3:04:17 PM
Reply

Geez, I can't give every PS3 exclusive a 9 just because. ;)

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Highlander
Wednesday, June 08, 2011 @ 3:15:55 PM

You keep on doing what you do Ben. You gave the game an overall 86, which is pretty well high praise from PSX. I'd rather read a substantive review with scores that are backed up by words, than read a superficial review and scores that are backed up by sponsorship or hit numbers.

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bearbobby
Wednesday, June 08, 2011 @ 3:39:28 PM

Not every game, Ben. But maybe just this one :)

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WorldEndsWithMe
Wednesday, June 08, 2011 @ 7:36:40 PM

yeah you're review is right in line with some of the others out there, no problems just a lot if inFamous fans including me. This will just have to be the rare occasion I agree with IGN.

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Beamboom
Thursday, June 09, 2011 @ 6:25:50 AM

Amen to that, Ben.

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Lairfan
Wednesday, June 08, 2011 @ 7:58:31 PM
Reply

Well, this is one of those reviews where I'm gonna have to disagree with you Ben. IMO, inFamous 2 is better than inFamous 1 in pretty much every way, at least at the point I'm at now (about 35% of the way through the story).

I've never really had a problem with the stickiness of these games, but even so, it feels like they "fixed" it when compared to the last one (I don't think its half as bad as you're describing it). So far the karma system isn't all that erratic, it feels like there's a definite line between good and evil choices. And the voice acting has never bothered me in the slightest, and I don't even know why that should be an issue as long as the new voice actor is good (which, IMO, he is).

Add to that the game's definite positives, which you go into detail about and I pretty much agree with, and this is a 9.3 for me. Yeah, its got some issues technically, and the camera for melee is iffy in spots, but its better than the first in most every way IMO. 8.6/10 is still a great score though, so in the end it doesn't really matter as long as the game's being scored accurately.

Btw Ben, I've noticed a trend this year with PS3 exclusive sequels. LBP2 got a lower score than LBP1. KZ3 got a lower score than KZ2. And now inFamous 2 got a lower score than inFamous 1. So I'm really interested to see what R3 and Uncharted 3 get later this year.

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Beamboom
Thursday, June 09, 2011 @ 6:13:39 AM

Now, I've only played the demo (yet!) and I loved the first infamous as much as the next man, but, 93%???
That's on the level of major chapters in the modern gaming history, titles like Red Dead Redemption, BioShock, MGS4 and Mass Effect 2?!?!


Last edited by Beamboom on 6/9/2011 6:14:06 AM

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Chamoru_Warrior
Wednesday, June 08, 2011 @ 9:45:57 PM
Reply

Been a long time recipient of the PSX Extreme newsletters and the site stands among my favorites for game news and media (can't stand IGN just as much as the next man). I've already grown accustomed to comments from regulars like world, highlander, jawknee and enjoy reading their insight I just never got around to starting a user account. This being said, this is the first time I've been compelled to comment due to my total disagreement with the score here. Partly being because I think Ben churns out the best most justified reviews and because most of the regulars already said what I was thinking. But this just doesn't seem right. Infamous 2 is a vast improvement over the first in practically every way. Mechanics feel fresher and more responsive, the frame rate looks far more consistent (even though it was damn smooth in the first one) and the graphics. Holiest crap the graphics and set pieces. It's a marvel to behold something of this graphical caliber running the way it does on the current generation hardware in the size and scale of Infamous 2. Yeah RDR and LA Noire other open worlders had big beautiful environments but Infamous 2 I find far more technically impressive because we're talking God of War 3 caliber grand set pieces and boss battles happening in a sandbox game. It's never been done before--not on this scale and still managed to look this fantastic. I just think the game deserves no less than 9.2. And yes Ben not just because it's an exclusive but because it succeeds so well in so much of what it set out to accomplish. 8.6 just seems unfairly underrated. Yep 9.2 at the very least.

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Beamboom
Thursday, June 09, 2011 @ 6:22:52 AM

"not just because it's an exclusive" - the number of other platforms a title is released for should not ever affect the rating of the release in *any* direction, imo.

Other than that, I refer to my reply above. A rating of 92+ is *much* more than a very good game... Way above 90 we talk about titles that are redefining an entire genre, that set the bar for others to dream of, something extraordinary, huge accomplishments both on an artistic and technical level!
I do not doubt inFamous 2 is great, but is it *that*?


Last edited by Beamboom on 6/9/2011 6:31:38 AM

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jimmyhandsome
Thursday, June 09, 2011 @ 10:11:07 AM

@ Beamboom, so far to me a 9.3 isn't too far off from what I would grade it. I'm about 41% through and the story just started to get interesting.

A part of me wants to take my time playing through it and savor it, but a part of me also wants to keep playing.

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Chamoru_Warrior
Wednesday, June 08, 2011 @ 9:46:40 PM
Reply

and yeah sorry my bad for not spacing in clusters...was just in tangent mode I guess. ah well...

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sawao_yamanaka
Thursday, June 09, 2011 @ 6:32:22 AM
Reply

I think some people can agree to disagree. I think Ben's review is fair and he does have a good enough reason to give that score. Also I agree with the UCG it really feels tacked on and badly placed. Some of the missions, well they were just bad but the main story was great.
Better than the 1st in my opinion. I would award this game a 9+, especially after seeing both endings! (Definitely play on evil karma)

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Ultimate_Balla
Friday, June 10, 2011 @ 2:11:02 PM
Reply

That was a surprising review. Wow. Expected a 9 like the majority of people here. But, oh well, each to his own, right? Still, 8.6 is pretty fantastic.

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Excelsior1
Sunday, June 12, 2011 @ 8:21:29 AM
Reply

i did not like the crass arnold quote either. you can say you are respectful to women all you want, but my god that quote sure does not imply respect. just yuck is all i can really say about it. kind of surprising to see that on this more mature site. dissapointing is a word that comes to mind.

as for infamous 2. i think it's a decent game. a little better than the original, but it has too many quirks to be considered an elite title in my mind. one weird thing i keep running into is a group of enemies facing the opposite way that don't even react to you until you start wailing away on them. dumb ai for enemies.

the game is a lot of fun, and i think the review score is pretty spot on.

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kevinater321
Tuesday, June 14, 2011 @ 10:40:59 AM
Reply

I just finished Hero mode. goty so far for me.

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TheCanadianGuy
Wednesday, June 15, 2011 @ 12:29:06 AM
Reply

i just finished it this morning the hero ending was sensational

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JackDillinger89
Thursday, June 16, 2011 @ 2:07:20 PM
Reply

This game kicks ass, shame on gamespot for a bs 7.5 review. While not perfect, a fair 8.5^ This is a definite sequel to a obvious growing series. GJ sucker punch. Bring on infamous 3!

Last edited by JackDillinger89 on 6/16/2011 2:08:56 PM

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Doomsquirrel
Thursday, June 23, 2011 @ 12:59:38 PM
Reply

I actually like Cole's new voice, it matches his age better, it sounds Jason Statham if he learned how to do an american accent, they also seemed to make Cole less flat, even giving him a sense of humor i.e. "hehe, Penal Code".

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Masa42
Tuesday, July 05, 2011 @ 1:01:49 PM
Reply

Good review love Infamous

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Happiness
Tuesday, October 11, 2011 @ 8:22:50 PM
Reply

I enjoy this game a lot. Glad to see Replay Value getting the highest score because Infamous 2 certainly does have replay value - if for no other reason, you can play it with good karma actions, and then replay with bad karma (as well as change which female - fire or ice - you chose to take to battle with.

Got a good laugh out of some of the humour in the gaming... little PlayStation 3 in-jokes about the titles of various games as titles for movies in the theater section of New Marais city. Whose up for some Call of Booty! LOL

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