RAGE Review
There isn’t anything innovative or revolutionary about RAGE. The graphics are some of the best you’ll ever see, but the gameplay is definitely “been there, done that.” …oh, but wait. Is it? Why does very little feel rehashed or reused or recycled from other shooters, and why can’t I stop playing? Well, it’s a combination of entertaining, addictive elements that come together to present us with an irresistible adventure that moves beautifully and captures your interest from the start.
You’re going to see some perfect 10s in the graphics department for this game. That’s because it’s just…insane. The detail and clarity is absolutely astounding and when you take into account the size of the world, it’s even more mind-boggling. Characters are meticulously designed, animations are unbelievably fluid, and the landscape, while stark and mostly barren, is still jammed with a ridiculous amount of pinpoint detail. In short, this post-apocalyptic environment is so gorgeous and effective, you just can’t stop staring. The only slight downside is that the aforementioned sharpness can take a moment or two to kick in; blurriness (and clipping) can be spotted.
The audio features plenty of great voice work from multiple characters, a soundtrack that feels a bit too subtle but ramps up during hectic sequences, and sharp, “impactful” sound effects. The ambient sounds of a town – mostly generated by citizen chatter – works well, and enemy groans, roars and exclamations are plenty intimidating. The orchestral score selects the correct moments to swell and enhances the experience, while the crack of your shotgun and the icy crispness of a machine gun cement a solid and diverse audio presentation.
Perhaps the best way to describe id Software’s latest effort is to say it’s Borderlands…only a lot more robust. Not only does it look downright amazing, but there’s usually plenty to do. This is where the role-playing feel comes into play; accepting odd jobs, performing delivery tasks, doing side quests, and stocking up on goodies made it feel a bit like Deus Ex: Human Revolution. However, we don’t have experience in RAGE; it’s all about money, items, and racing certificates.
Get More: GameTrailers.com, RAGE - Game Intro Vignette, PC Games, PlayStation 3, Xbox 360
However, there is depth within the gameplay as well. Your engineering skill allows you to take various raw materials and combine them into something useful. You can make Bandages, RC Remote Cars (which go boom), Lock Grinders, and various pieces of cool ammunition, like new rounds that turn your shotgun into a grenade launcher. Furthermore, you can purchase new “recipes” from shops, which will let you make more stuff. You can also buy upgrades for your weapons, like stabilizers and ammo capacity enhancers.
Now, you should probably be aware that driving is a big part of the game. Walking around outside towns is almost pointless; you’ll never get anywhere if you aren’t driving. This may sound like the world is massive – and it is, to some extent – but it’s mostly comprised of roads for your vehicle, so it’s not like a huge, open landscape to explore. Some may find this a little disappointing, as it cuts down on the freedom and makes the game feel a bit more linear. It also sometimes feels as if there’s little to do besides jump your vehicle into authority drones.
But id spices things up by tossing bandits at you; they drive around in their own vehicles and attack you on a routine basis. So, you can outfit your vehicle (there are four in the game) with all sorts of equipment; you can increase its armor and add weapons like miniguns and rockets. It also helps to use the turbo a lot; you don’t always want to fight and the turbo comes in handy when you just want to reach your destination. Combine this with the well designed towns and extra stuff to do, and this one will take up a lot of your time.
Initially, I was worried about the driving part. It’s difficult to get all aspects of both control schemes – FPS and driving – exactly correct and while I still say the buggy is just way too loose, and the normal handling of your character is a tad touchy, the developers do get it right. It’s always a blast to drive around, and it’s always a blast to play. The shooting elements are almost perfect, as the weapons are cool, the enemies – ranging from mutant to heavily armored human to giant monster – are diverse and challenging, and the collision detection is exact.
You can also enter races to earn racing certificates, the only way to upgrade your ride. If you really sink some time into these, you might say there’s too much of an emphasis on racing and driving. But most all of it is optional; it’s only for the purpose of upgrading your vehicle, which isn’t essential. And while the competitors in the Rally events cheat (it feels like you’re competing against ten other cars rather than three), it’s still fun. And it adds another dimension to the gameplay. In truth, the game would feel a little bland without it.
I should also mention the interesting approach to death. Thanks to a built-in defibrillator, you can resurrect yourself if you succumb. You enter a brief mini game that utilizes both analog sticks, and then you press the R2 and L2 buttons at the right time; getting close to the indicators will give you more health when you come back. It also releases an electrical charge that fries enemies standing too close to your fallen body. Later, you get a second defib to help; if you don’t have any and you die…you die. So keep some bandages handy.
There are only a few significant issues. Firstly, it doesn’t feature a great story, and that storyline doesn’t really end with a bang. It’s not the plot-driven shooter that Resistance 3 was, and I also think Insomniac’s shooter has the best weapon arsenal of the generation. It often feels as if there aren’t enough weapons in RAGE, although all of them are effective. Secondly, the loading times can get a little irritating, especially if you do a lot of racing. Thirdly and lastly, the AI isn’t the smartest. It's competent but not top-tier in this day and age.
I’m referring to the human enemies, by the way. They’ll take cover and even run to a better position, but they’ll often stick around long enough to get nailed. The mutants are a different matter; they’re about as challenging as rushing foes can be. They’ll dodge and roll and avoid a lot of gunfire from a distance. But they do have a pattern and they’re easily dispatched once you learn it. That all being said, the various element of the game are so fantastic, and so wonderfully designed and implemented, it’s a joy to play. You just can’t stop.
The campaign is definitely the focus but the multiplayer is fun, too. You can unlock new stuff like cluster bombs and pulse cannons for your vehicle, and I’m a fan of the not-too-serious arcade-y nature. Remember, this is id Software. So don’t be surprised to see power pick-ups like 4x damage, even if you remain surprised at the vehicle element in the multiplayer. You also have the option of co-op play, but only for missions that don’t involve the main plot. With multipliers and tremendously paced action, going online with the game is definitely an invigorating experience.
RAGE doesn’t really do anything new. I’ll repeat that for those who are looking for the innovative and revolutionary. But what it does do is pretty damn incredible. It features an excellent FPS mechanic, surprisingly solid (if a bit loose) driving control, competent and diverse foes, unbelievably detailed environments, great audio, and an overall combination of multiple gameplay elements that gels into a cohesive, riveting production. The story isn’t much, there aren’t quite enough weapons, and that huge world seems smaller with roads and vehicles, but otherwise, this game is awesome.
The Good: Best graphics of 2011 (possibly of the generation). Great voice work and soundtrack. Excellent shooter control; solid driving mechanic. Depth and freedom combined with standard elements. Arcade-y, fast-paced online multiplayer. Immensely addictive.
The Bad: Story doesn’t play a big role. Long load times. AI is partially intelligent, partially brain-dead.
The Ugly: “A lot of ugly creatures, but man…they look great.”
10/4/2011 Ben Dutka
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Comments (90 posts)
Jawknee
Tuesday, October 04, 2011 @ 10:04:12 PM
Ben Dutka PSXE [Administrator]
Wednesday, October 05, 2011 @ 12:17:51 AM
FM23
Wednesday, October 05, 2011 @ 12:45:04 AM
Killa Tequilla
Wednesday, October 05, 2011 @ 12:50:40 AM
Jawknee
Wednesday, October 05, 2011 @ 1:42:30 AM
Qubex
Wednesday, October 05, 2011 @ 1:48:09 AM
I almost cried when looking at the graphics... it was finally what Cell and RSX were made for; throw GoWIII and Uncharted 2 (and soon Uncharted 3), and I am sure all of us wish that every game looked this good...
Gents, simply put, after playing Killzone 3, I realised the PS3 has got some way to ge to being maxed out. Killzone 3 could easily embarrass a lot of PC people...
I was blown away, simple as that... Battlefield doesn't come close!
Q!
"play.experience.enjoy"
Jawknee
Wednesday, October 05, 2011 @ 1:49:30 AM
Jawknee
Wednesday, October 05, 2011 @ 2:13:11 AM
That said, I understand there is a difference in the game design and that's part of what makes Rage so impressive. But it comes at a cost as Temji points out below.
lupus
Wednesday, October 05, 2011 @ 8:58:06 AM
Excelsior1
Wednesday, October 05, 2011 @ 9:23:46 AM
Ben Dutka PSXE [Administrator]
Wednesday, October 05, 2011 @ 10:13:25 AM
Killzone 3 looks amazing. RAGE is a full package from open-world to up-close intricate detail that we haven't seen before.
jimmyhandsome
Wednesday, October 05, 2011 @ 10:44:03 AM
Jawknee
Wednesday, October 05, 2011 @ 2:02:23 PM
Ben Dutka PSXE [Administrator]
Wednesday, October 05, 2011 @ 2:59:27 PM
Jawknee
Tuesday, October 04, 2011 @ 9:59:58 PM
Snaaaake
Tuesday, October 04, 2011 @ 10:18:38 PM
Lotusflow3r
Wednesday, October 05, 2011 @ 7:08:52 AM
SolidFantasy
Tuesday, October 04, 2011 @ 10:17:24 PM
Reply
Jawknee
Tuesday, October 04, 2011 @ 10:24:07 PM
LimitedVertigo
Tuesday, October 04, 2011 @ 10:28:37 PM
Jawknee
Tuesday, October 04, 2011 @ 10:46:33 PM
LegendaryWolfeh
Wednesday, October 05, 2011 @ 1:39:56 AM
Geobaldi
Wednesday, October 05, 2011 @ 10:09:43 AM
LimitedVertigo
Tuesday, October 04, 2011 @ 10:27:43 PM
Reply
Ben Dutka PSXE [Administrator]
Wednesday, October 05, 2011 @ 12:18:43 AM
booze925
Tuesday, October 04, 2011 @ 10:30:48 PM
Reply
a game can have the best graphics in the f***ing planet, but if the story is lacking then i lose interest. i personally love actually feeling for the characters and feeling hate when betrayed or sadness when losing some important character.
we need more of those...
Lotusflow3r
Wednesday, October 05, 2011 @ 7:13:35 AM
Lotusflow3r
Wednesday, October 05, 2011 @ 12:02:41 PM
Temjin001
Tuesday, October 04, 2011 @ 10:54:05 PM
Reply
I'll get to try it soon enough.
I have this game installing on the PS3 in the background while I work this Calculus problem for a Java module. Yeah, might be no Rage love'n from me tonight =p
Jawknee
Tuesday, October 04, 2011 @ 11:14:03 PM
Last edited by Jawknee on 10/4/2011 11:14:40 PM
Temjin001
Wednesday, October 05, 2011 @ 1:38:49 AM
But back to the nitpicking,the texture grow-in bugs me when I look for and pay attention to it. But even when the textures do grow in fully, the texture samples are lower than most 30fps games. I suppose the question here is, what do you prefer? Finer close-up texture detail or fluid 60fps play? Because there is a trade off when leaning for one and not the other. That, or take a hit to resolution(CoD opts for this)
I do notice a general lack of self-shadowing effects. Right from the onset while riding with John Goodman, there's no cast shadows from the buggy cage etc. In fact, there's just a general lack of self shadowing altogether. I don't necessarily feel opposed to that, though. Most cast shadows on console games have really defined aliased edges that remind me that, yes, this is a video game pretending to present real shadows. A handful of games, like GoW3, can do cast shadows well. My last nitpick is directed at the motion. I tried shooting a hanging nest of skulls. Skulls that are held only by a rope. Well, if this was Resistance 3, they'd more than likely dance around and clang against each other upon firing at them. In Rage, they're stiff. Never moving no matter what I do. Disclaimer, I've only played like 20min of Rage, so in the coming many hours I may see a lot of stuff to change my mind. Like the lack of dynamic post-processing effects seen in Resistance 3 or Killzone2-3. Essentially, the game rides heavily on very controlled, but static, art assets, yet, with minimal processing allotted to layered filtering effects. In fact, the blur effect that happens to the viewer's vision presents noticeable mosaic tiling of the transparency filter.
As it stands with what I've seen so far, while Rage looks great, GoW3, Uncharted 2, Gears of War3, and the Killzone's, and yes, even Crysis 2, appear more impressive in my eyes. To me, what's most impressive, is this game even dares to compete at 60fps. That's a heavy burden to bare by any developer, and I think we're all lucky to have a game looking as good as Rage does for as smooth as it moves and plays.
Last edited by Temjin001 on 10/5/2011 1:39:10 AM
Jawknee
Wednesday, October 05, 2011 @ 1:48:15 AM
Excelsior1
Wednesday, October 05, 2011 @ 3:29:56 AM
i still think kz3 is the best looking game of this gen. god of war 3 looks nice but its using a fixed camera on tiny little maps.
Fane1024
Wednesday, October 05, 2011 @ 5:52:56 AM
Most important, though--and I think Jawknee will agree with me--is v-sync. This generation's screen tearing is out of control. I just played the ME2 demo again and I could barely tell what was happening in the intro, the screen tearing was so bad.
Excelsior1
Wednesday, October 05, 2011 @ 6:32:49 AM
as for this graphical debate. absolutely nothing touches kz3. i'd question the judgement of anybody who says rage is better looking than kz3.
Last edited by Excelsior1 on 10/5/2011 6:33:58 AM
Jawknee
Wednesday, October 05, 2011 @ 9:25:15 AM
The Real Deal
Tuesday, October 04, 2011 @ 10:57:22 PM
Reply
Beamboom
Wednesday, October 05, 2011 @ 1:10:15 AM
Lawless SXE
Wednesday, October 05, 2011 @ 3:14:42 AM
Oxvial
Wednesday, October 05, 2011 @ 7:22:56 AM
Underdog15
Wednesday, October 05, 2011 @ 8:40:18 AM
Oxvial
Wednesday, October 05, 2011 @ 9:58:13 AM
Lotusflow3r
Wednesday, October 05, 2011 @ 12:04:16 PM
The Real Deal
Wednesday, October 05, 2011 @ 5:12:19 PM
Jawknee
Tuesday, October 04, 2011 @ 11:46:15 PM
Snaaaake
Tuesday, October 04, 2011 @ 11:53:46 PM
Jawknee
Wednesday, October 05, 2011 @ 12:02:49 AM
Geobaldi
Wednesday, October 05, 2011 @ 10:12:17 AM
Qubex
Wednesday, October 05, 2011 @ 1:50:35 AM
Reply
Thanks Ben for the review... I have a birthday voucher from work... yes, in Asia we get birthday vouchers from our company which will pay for half of the game... better than nothing, its like getting it on discount...
My next purchases will be Uncharted 3 and Skyrim, and I'm done until The Last Guardian, unless something else crops up inbetween that tickle my.................
Q!
"play.experience.enjoy"
Last edited by Qubex on 10/5/2011 1:51:44 AM
Qubex
Wednesday, October 05, 2011 @ 7:37:17 AM
Anyway, I will take your birthday wishes now... the more the merrier... and thank you for the kind thoughts.
Q!
"play.experience.enjoy"
Last edited by Qubex on 10/5/2011 7:37:39 AM
Lawless SXE
Wednesday, October 05, 2011 @ 3:19:06 AM
Reply
Yeah, I understand that there's more to it, but still...
And dem graphics. Based on what I've seen, they're lovely, but I wasn't expecting for Ben to name them the best of the generation. That is incredible, given the purported scope of this game. The only issue I have is the story. I was hoping it would be a real gobsmacker, given that id was talking about twists and a linear experience to deliver the best narrative they could... If it's underwhelming, then I simply don't get it.
Ah well, I'll probably get this a few months down the track cheap to give it a run. Sounds real good but.
___________
Wednesday, October 05, 2011 @ 3:40:17 AM
Reply
almost every game this gen has had amazing AI at one moment and patheticly poor AI another!
picked up my copy today cant wait to start playing it!
yea the storys crap, but so f*cking what!?
since when do shooters have amazing stories?
you would not go to ubisoft for a massively over the top violent open world shooter, so why the %$#$ would you go to id for a good story!?
might as well go to france looking for the worlds most reliable car!
Lawless SXE
Wednesday, October 05, 2011 @ 3:56:36 AM
___________
Wednesday, October 05, 2011 @ 9:07:14 AM
Lawless SXE
Wednesday, October 05, 2011 @ 2:06:54 PM
___________
Thursday, October 06, 2011 @ 9:53:02 AM
in fact crysis 2 has a FAR better story then that whole series put together!
still nothing in comparison to AC or ME.
the best story in a shooter is obviously half life, but from this gen id have to say singularity.
but thats a far cry (pun intended) from AC!
Jawknee
Wednesday, October 05, 2011 @ 9:26:55 AM
Jawknee
Wednesday, October 05, 2011 @ 10:05:42 AM
___________
Thursday, October 06, 2011 @ 9:55:28 AM
sansyeux
Wednesday, October 05, 2011 @ 9:32:03 AM
Reply
during the waiting period and anticipation , people have argued against each other " john carmack is a genius, if he says it'll run in 60 fps, it will!" but nobody is perfect.still i remained skeptical about the performance on PS3 since during the demo days it was either PC or 360 gameplay. so I've been reading the fusses about lack of story and texture pop in and its pulling me away from buying it.
is the game running 60 fps on PS3? is the texture pop in worse compared against 360
?
any details on your opinion?
cause i could spend my money on weed and keep playing BF3 beta lol
Last edited by sansyeux on 10/5/2011 9:36:00 AM
Jawknee
Wednesday, October 05, 2011 @ 10:07:46 AM
sansyeux
Wednesday, October 05, 2011 @ 11:30:25 AM
Reply
anyways, gonna head out soon and buy it!. even though i do prefer story progression. thanks for the heads up and peace!
seems like iD did an amazing job with the PS3(even seems to be the best console version), cause the PC seems to be lacking important things.
Last edited by sansyeux on 10/5/2011 11:33:57 AM
Geobaldi
Wednesday, October 05, 2011 @ 12:54:51 PM
Last edited by Geobaldi on 10/5/2011 12:55:24 PM
sha4dowknight05
Wednesday, October 05, 2011 @ 1:57:10 PM
Reply
FullmetalX10
Wednesday, October 05, 2011 @ 3:32:34 PM
Reply
They could have at least added some forest type area instead of the constant rock and dust I see in every trailer.
This is what turned me off of Borderlands as well. This is also why Uncharted is such a great franchise, it has a lot more eye candy in terms of environments, also I like the game play and story better, but that's just me.
Chamoru_Warrior
Wednesday, October 05, 2011 @ 5:41:14 PM
Reply
This being said, because of how ambitious those aspirations are, it still isn't as polished overall graphically as God of War 3, Uncharted 2, Uncharted 3 (just going off the available full multiplayer) Killzone 3, Gears of War 3 or even the graphically underrated Resistance 3 with it's lower native resolution (Res3 definitely outclasses Rage in destructive effects, fire effects, rubble animations just that first chase sequence alone in Res3 takes your breath away).
So yeah the aforementioned games have drastically different graphical aspirations from Rage but they are still overall more polished. None of those games suffer any texture resolution setbacks like pop in or texture loading issues. None of those games have to downscale native resolution from 1280x720 to as low as 640x720 just to maintain frame rate consistency during heavy fire fights.
So is Rage the best looking sandbox open world shooter on consoles? Quite possibly. But not best looking overall. Just played more than halfway through PSN version of Crysis 1 all the while comparing it to my PC version. Crysis 1 on consoles is definitely the best looking non-linear approach, linear story semi-open world shooter on consoles. it looks ten times better than console Crysis 2 and looks like it is running in 1280x720 too.
Nas Is Like
Wednesday, October 05, 2011 @ 6:23:20 PM
Reply
___________
Thursday, October 06, 2011 @ 9:58:19 AM
Reply
start the first mission, and go look at the TV or phone on the desk.
then compare it to deus ex human revolution.
i mean lets be honest, deus ex is hardly a graphical masterpiece, but what the hell!?
so much for the prowess of the megatexture technology!
john better hurry the ^%$# up and release that high res texture pack for the PC, otherwise hes gonna have a massive army of flaming pitch forks to answer to!
id, dont forget who made you who you are today!
this is the worst console port i have EVER played!!!!!!!!!!!!











Lairfan
Reply
Tuesday, October 04, 2011 @ 9:39:49 PM
And best graphics of 2011/the generation? That's quite a feat. That includes exclusives too?