Resident Evil 6 Review
Although unexpected, Resident Evil 6 has turned out to be an extraordinarily difficult game to evaluate. I have noticed that I only run into this problem when I face very particular productions; specifically, those that don’t know what they want to be. To say Capcom’s hotly anticipated horror title suffers from an identity crisis is an understatement because it tries so hard to be conflicted. It goes out if its way to be three or four things at once and in the midst of it all is a throbbing, pulsating core of intense action. Oh, what to do…?
Well, let’s start with the easiest aspect of this analysis; the graphics. I suppose it’s easy to call out Capcom for not scaling new heights in regards to photorealism and perfect clarity, but the fantastic design of the monsters and environments is undeniable. The enemies are downright terrifying and absolutely vicious, the bosses are beautifully created (and therefore accomplish the exact opposite of “beauty”), and the atmosphere really is second to none, despite a few annoying mechanical implements. There’s great variety in the locales, the effects are top-notch, and the lighting is superb. And yet, I wouldn’t classify these visuals as “elite.”
Some solid voiceover performances and a soundtrack that can really assault a decent stereo system make the audio shine. There’s some less-than-believable acting, however, and the balance isn’t always perfect, which makes for a somewhat uneven sound presentation throughout. The effects are enough to make you cringe/leap out of your seat (which is, of course, part of this game’s purpose), and along with that supremely cool enemy design, the game succeeds in nailing at least one goal. It lacks an extra coat of polish but the visceral nature of the adventure supersedes that drawback.
Okay… ‘sigh’ I…I just don’t know what Capcom wanted to do. Well, no, that isn’t accurate; I do know what they wanted to do, but they should’ve realized it was impossible. Great games are more focused; they excel in a specific set of gameplay styles and mechanics, but more importantly, they understand the subtle elements of an interactive production. They pay close attention to balancing, steadiness, pacing, and in the case of a story-driven thriller like RE6, narrative. And while one has to applaud some of the risk-taking here, you can’t ignore one fact— Sometimes, less is more.
And RE6 just doesn’t ascribe to that philosophy.
But before I really dive into the meat of the gameplay, let’s tackle that somewhat innovative method of storytelling: There are four separate campaigns and seven major characters, and you must experience the overarching story by seeing it through different sets of eyes. On the one hand, it almost reminded me of Suikoden III and it’s three branching pathways and three protagonists. But this is obviously more cinematic and features more in the way of edge-of-your seat entertainment; again, seen from very different – and often interesting – perspectives.
It’s great to catch just a glimpse of something important when playing as Leon, for example, and then see the full-on reveal when playing as Chris. Such examples are by far the most compelling part of this adventure, because you’re often asking yourself, “Hey…what was that all about? I need to see that with someone else before finding out, don’t I?” But there’s a downside to this presentation, because Capcom doesn’t realize that with such a format, you’re not necessarily supposed to play through the same segments when going through different branches. In short, the plot progression suffers from a lack of scripting expertise.
That being said, choice is still a big part of the experience, which gives you much more freedom than you’ve ever had before in any Resident Evil. Speaking of stuff you haven’t seen in this franchise before, there’s the obvious; the standard third-person shooting system, which has replaced the admittedly old-fashioned tank controls of yesteryear. Now, this is a little weird because in some instances, the control works fine, but in others…it’s a little tough to describe, but it just doesn’t feel as smooth as other third-person shooters (like Uncharted) that came from masters of the genre.
The other technical problem involves the camera, which can be very much all over the place, especially during frantic sequences. The camera view will also inexplicably shift and change about after cut-scenes, which is not only disconcerting but also frustrating. Lastly, while I’m the subject of irritating things, let’s talk about the QTEs (Quick Time Events for the uninitiated). For the most part, I don’t have a problem with QTEs and let’s also not forget that RE4 was one of the first games ever to implement this mechanic. But they’re simply overdone in RE6. There’s no better descriptive term; they work fine, but they’re just way overdone.
This all being said, one has to praise the sheer spectacle of this whole production. It’s true that more doesn’t necessarily equate to better quality, but in their no-holds-barred, admittedly unfocused flair, they’ve produced a game that just keeps punching. This game is like a desperate boxer who knows he’s down in the points and has to land a KO to win. He only has the patience to jab a few times, and then starts throwing massive haymakers. Sadly, his opponent usually knows when they’re coming and easily sidesteps them, leaving this increasingly anxious heavy-hitter to swing wildly until the bout is finally over. And guess who wins?
That may be a poor analogy, though, as I’m absolutely convinced that at least one of those haymakers will catch some gamers squarely on the chin. If this game drags you in and you’re willing to make some concessions, you might just have a blast. However, it’s exceedingly difficult to guarantee a good time because your entertainment will depend a great deal on several factors, including your expectations and what your gaming pet peeves are. For instance, if you really can’t stand QTEs, you’re in trouble. On the flip side, if you love fast-paced, highly combustible, relatively well designed adventures, you might get sucked in.
I just wish it wasn’t so…I dunno…all over the place. One minute you’re involved in some tedious, repetitive firefight (complete with often questionable controls and a wonky camera) and the next, you’re breathing heavy as your whitened knuckles clench around a creaking controller. Something extremely large and extremely vile is in the same room with you, and you’re desperately trying to take it down. Such encounters leave you breathless, impressed, and ultimately fulfilled. And thankfully, there are plenty of them; there’s certainly no shortage of kick-ass moments, and I have to emphasize that such sequences do indeed kick much ass.
Plus, you have to appreciate the improvements in the ally AI. While I really liked Sheva as a partner in RE5, she wasn’t all that effective and had a bad habit of assisting me when I didn’t want her to. In RE6, your buddies are pretty smart and helpful, and I was never yelling at the screen in a vain attempt to get ‘em to do what I wanted. Playing with a friend is great fun, too, and absolutely shouldn’t be missed if you picked up the game. However, I still maintain that any horror game (even if this isn’t exactly “survival/horror”) should be a solo experience; when you’ve got people helping you, the fear quotient drops significantly.
Finally, the online stuff seems to work fine, but I don’t think it’s anything special. They try to spice things up with Agent Hunt Mode, where you become an enemy and jump into a random person’s game, but to be perfectly honest, that just isn’t much fun. The enemy controls aren’t all that great and you probably won’t last long, anyway. Mercenaries Mode is better ‘cuz you get cool upgrades via earned skill points, and the action is both tight and competitive. The bottom line is that the multiplayer won’t improve your opinion of the game on the whole, but it won’t hurt it, either. I guess that’s all that can be expected, and I’m fine with that.
Resident Evil 6 is a crazy amalgam. It’s a mixture of great and mediocre elements that are so glaringly obvious that the observant veteran gamer can tick off each point within an hour of playing. The scripted events have some problems, sudden deaths can get really taxing, the branching story could’ve been better presented, and the control isn’t fluid enough. Then you’ve got the flashy, in-your-face, and – dare I say it – memorable moments that almost don’t seem to fit. It’s just an insane rollercoaster ride chock full of ecstatic highs and depressing lows. The highs win, but only because it’s fun to watch that desperate boxer go nuts in the ring.
The Good: Fantastic monster design and engaging environments. Some great voices and wicked sound effects. Branching storylines work well to some extent. Co-op AI is good. Atmosphere is second-to-none. Totally over-the-top moments will get the blood pumping.
The Bad: Lack of technical polish. Scripted scenes are flawed. Overabundance of QTEs. Control and camera are questionable. Pacing is all over the place.
The Ugly: “Not sure what you want to be, RE6, but RE7 better pick a side and stick with it.”
10/2/2012 Ben Dutka
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Comments (78 posts)
sawao_yamanaka
Tuesday, October 02, 2012 @ 9:23:07 PM
Reply
Want to go back to classic gaming? Give it a new cast and a new virus. Simple! Anyways time to get back to it :).
main_event05
Wednesday, October 03, 2012 @ 10:56:28 PM
556pineapple
Tuesday, October 02, 2012 @ 10:06:09 PM
Reply
Jawknee
Tuesday, October 02, 2012 @ 11:16:05 PM
LimitedVertigo
Tuesday, October 02, 2012 @ 11:47:37 PM
Ben Dutka PSXE [Administrator]
Tuesday, October 02, 2012 @ 11:54:14 PM
LV: I score games based on their merits alone. Start getting into "what I think it should've been" and it becomes a highly personal and subjective opinionated rant. ...and that just ain't professional. ;)
Last edited by Ben Dutka PSXE on 10/2/2012 11:55:18 PM
Jawknee
Tuesday, October 02, 2012 @ 11:57:31 PM
LimitedVertigo
Tuesday, October 02, 2012 @ 11:59:58 PM
On the same token RE6 is not just a standalone game but part of a series (hence the 6) so I don't think it's wrong to include the overall series in determining an overall score.
I will admit though you're the professional and I'm just a gamer. I wont deny I can show extreme bias from time to time :)
Last edited by LimitedVertigo on 10/3/2012 12:01:31 AM
Jawknee
Wednesday, October 03, 2012 @ 12:06:06 AM
Ben Dutka PSXE [Administrator]
Wednesday, October 03, 2012 @ 12:38:15 AM
On top of which, this ties in with the RE universe but it's not an exact sequel or prequel and the player doesn't have to have played all the other games to understand what's going on. I said RE6 has an identity crisis and it does because it tries to do too many things, but I won't argue that it entirely forgets its roots just because it's faster.
LimitedVertigo
Wednesday, October 03, 2012 @ 6:45:09 AM
LimitedVertigo
Tuesday, October 02, 2012 @ 10:49:29 PM
Reply
With RE6 I've gotten the impression Capcom sat down and thought of every possible thing that could be put into a game then threw them all into a bag and shook its contents into a final product.
Who knows maybe I will enjoy it more than I'm expecting but it's a shame a series that once was an automatic Day1 purchase for me is now in the rental category. Maybe I'm just getting too old...or maybe it's the SE effect.
LimitedVertigo
Tuesday, October 02, 2012 @ 10:49:55 PM
Reply
Killa Tequilla
Tuesday, October 02, 2012 @ 10:54:17 PM
Reply
Oxvial
Tuesday, October 02, 2012 @ 11:54:21 PM
Ben Dutka PSXE [Administrator]
Tuesday, October 02, 2012 @ 11:54:50 PM
Killa Tequilla
Wednesday, October 03, 2012 @ 12:17:38 AM
Jawknee
Wednesday, October 03, 2012 @ 1:04:39 AM
LimitedVertigo
Tuesday, October 02, 2012 @ 11:48:27 PM
main_event05
Wednesday, October 03, 2012 @ 10:57:12 PM
Heartless Angel
Tuesday, October 02, 2012 @ 11:17:49 PM
Reply
bigrailer19
Tuesday, October 02, 2012 @ 11:18:09 PM
Reply
WorldEndsWithMe
Tuesday, October 02, 2012 @ 11:19:10 PM
Reply
Gamer46
Tuesday, October 02, 2012 @ 11:26:18 PM
Reply
I don't know how many here have played Revelations but it is actually a damn good RE game that does a great job of mixing old and new school. For 7 I want the game on PS4, I want the Revelations' team making it and most importantly I want the stupid corporate fools (who have no clue about the industry or what gamers in Japan, North America or Europe want), to stay the hell out of the way.
Last edited by Gamer46 on 10/3/2012 1:15:32 AM
homura
Tuesday, October 02, 2012 @ 11:42:33 PM
Reply
"Such encounters leave you breathless, impressed, and ultimately fulfilled. And thankfully, there are plenty of them; there’s certainly no shortage of kick-ass moments, and I have to emphasize that such sequences do indeed kick much ass."
I will get this game. It may not be the Resident Evil of old but still it sounds like there will be a lot of fun, entertaining and of course kick ass moments.
Thanks for the great review.
bigrailer19
Tuesday, October 02, 2012 @ 11:56:05 PM
Reply
I can see why the review scores are split though after reading a lot of what consumers are saying, on this website and through friends. Some love it, some hate it.
It all seems very familiar to RE5. Some loved it, some hated it.
The fact that the review scores are so split just shows the amount of opinion that goes into a review. There's a lot that goes into a review and personal bias is hard to stay away from, so kudos to those that can put that aside while reviewing a game like this.
Great review Ben!
Last edited by bigrailer19 on 10/2/2012 11:59:04 PM
LimitedVertigo
Wednesday, October 03, 2012 @ 12:05:24 AM
Taking that product into consideration along with videos, reviews, and word of mouth it's not idiotic to believe someone could possibly form a valid opinion of the final product.
When I get around to renting the game (Redbox here I come) I will gladly let you know if anything I've already said about this game has changed. I warn you though, I'm pretty sure it will just become more negative and ruthless.
Jawknee
Wednesday, October 03, 2012 @ 12:15:11 AM
bigrailer19
Wednesday, October 03, 2012 @ 12:24:17 AM
I'm not sure why you're coming off like I'm saying people can't have opinions. If it's about the demo, I was just pointing out that maybe, as in my case with RE5, the demo just wasn't good compared to the whole game. Then again maybe not for some people.
As for reviewers, opinion plays a large role in reviews, but being able to separate any bias is very nice to see. And from the reviews I've read, those that separated any bias and reviewed the game as is, generally rated higher.
I've been reading and listening to what everyone is saying and the consensus is some love it some hate it, from my point of view. And either way that's fine with me. Because I like to see what people have to say. What does sort of make me scratch my head though is judging a game without playing it, and atleast your on your way to redbox. And please do let me know what you think, good or bad. I actually want to know.
Jawknee, same with you. If you ever play it let me know what you think. Because as someone who didn't grow up playing RE, I like to know what those who did, such as yourselves have to say. It could be why I, actually it most likely is why I enjoyed RE5 and fully expect to enjoy RE6.
Last edited by bigrailer19 on 10/3/2012 12:31:57 AM
sawao_yamanaka
Wednesday, October 03, 2012 @ 1:50:25 AM
bigrailer19
Wednesday, October 03, 2012 @ 2:02:35 AM
DIsmael85
Wednesday, October 03, 2012 @ 5:08:13 AM
I don't mind reading reviews as it is a matter of perspective for someone, however, I think it's best left up to the person who actually plays it to make a better judgement call. I could say Lord of the Rings books suck compared to the movies, but for someone who has actually read each book they will say otherwise and may have appreciated the film adaptation. I have never read them and I know a lot of people say they are pretty good. I just can't make a complete opinion one way or the other on them unless I sit down and read it.
Overall from browsing multiple different gaming sources on the web, it seems the consensus, online at least, wanted this game to fail and was happy to see their view backed up by some critics. Not speaking directly of this website, because by no means is a score of 7.8 a bad grade. If you use math and round it up it's pretty much an 8. But those that want the game to fail just see a 7.
I think the game is fine. It was going this direction regardless of what anyone says. When I first played RE1 all the way till now, it was bound to happen. It's no Silent Hill and when you get down to it, RE has always been a shoot'em up game with puzzles thrown in. If folks don't wish to spend 60 bucks on it, please try and rent it. Go into the game with an open mind and if you are a Resident Evil "fan" you will enjoy it. If you are just holding onto some nostalgic feeling of the late 90's RE games you will be disappointed. The series changed for the better since RE4, unless it gets a reboot we'll just have to take what we get from it. I'm not complaining. I want more virus infected B.O.W.'s. I want a story about Claire Redfield now, she's been out of the story for far too long.
LimitedVertigo
Wednesday, October 03, 2012 @ 6:52:09 AM
I wasn't implying you were against others having an opinion. I just took offense at the notion that I've been unable to form a valid opinion of the game based on what has been shown/discussed thus far.
@DIsmael85
If a new game in a series I've loved since I was a teenager decides to pretty much eliminate all the things I grew to love about the series then YES I most certainly do hope the game fails and receives negative reviews. Why would I want something I don't enjoy or consider a valid installment in a series I love to succeed?
You said "RE has always been a shoot'em up game with puzzles thrown in."
Always ended a few years ago with RE5. Now it's just a straight forward shoot'em up with zero survival horror.
I will be renting this game but that's it.
sawao_yamanaka
Wednesday, October 03, 2012 @ 9:18:06 AM
LimitedVertigo
Wednesday, October 03, 2012 @ 9:23:49 AM
sawao_yamanaka
Wednesday, October 03, 2012 @ 9:38:12 AM
As soon as 4 released I knew the resident evil that we all enjoyed would be gone. So I go with the flow. People bashing it won't change it into something they like anymore. I wished more people were like bigrailer in accepting what is lost now. Those times are long gone. Maybe they shouldn't cater, let me rephrase that, maybe they shouldn't focus test their games to a younger crowd who didn't grow up in our generation.
As much as I liked 4, after my initial shock and disgust, the more I appreciated it.
I rarely go back to the new ones in the series. If I want survival horror I pop in my Wii and play the REmake or just play re1 - re3 on my vita.
LimitedVertigo
Wednesday, October 03, 2012 @ 9:57:34 AM
[So it ENDED with 4?]
Did I in any way say that? No, I most certainly did not.
[Gotcha.]
No, you certainly dont. You've now failed to properly read my comment twice.
[]Many people disliked it from straying away from its horror roots like 5 did, and now 6 as well.]
Many people? How much is "many"? Also any fault gamers may have had with RE4 pale in comparison with what has been said about RE5 and RE6.
[As soon as 4 released I knew the resident evil that we all enjoyed would be gone.]
Congratulations? I knew the Bulls wouldn't win any titles for a long time after Jordan left...so what?
[So I go with the flow.]
...and look what that gave you.
[People bashing it won't change it into something they like anymore.]
Do you have proof of this? You do realize it's common knowledge that fans of all types of media have been able to influence future products because of their speaking out both in sales and petitions.
[I wished more people were like bigrailer in accepting what is lost now.]
Great idea, encourage others to give up their own opinions in exchange for mindless following.
bigrailer19
Wednesday, October 03, 2012 @ 10:20:50 AM
sawao_yamanaka
Wednesday, October 03, 2012 @ 10:33:37 AM
Berserk enjoyed the game as well. Does that make me not a fan of a game because I like an "atrocity" like some gamers have harshly put it? I've collected everything in this series. To clear the air I never explicitly put that you said it ended with 4. I put it because it did end with it. Huge departure, no horror, no puzzles or backtracking. Just next section and shoot.
If those petitions worked as you say they do. We wouldn't have gotten 4, 5, and 6. We are getting DmC even after all the backlash from its "fans" and all those petitions to stop making it, the list goes on and on. We aren't getting onimusha. So you can vote with your wallet all you want but it won't make a difference unless Mikami comes back or he makes his "own" Resident Evil to compete.
Last edited by sawao_yamanaka on 10/3/2012 10:42:11 AM
DIsmael85
Wednesday, October 03, 2012 @ 11:13:50 AM
You said "RE has always been a shoot'em up game with puzzles thrown in."
Always ended a few years ago with RE5. Now it's just a straight forward shoot'em up with zero survival horror."
This sounds like a "I want MY toy back" cry if I have ever heard one. Change can sometimes be bad and sometimes be good. We have to accept that things do change. It's 2012, we aren't getting the 90's RE back. Ever, it's that simple. If they tried to keep that same formula to this day that game would have bombed bad. You have every right to love the older games in the series, I quite enjoy them as well, but without having played RE6 you know nothing of how the game is. Ben's review is a great review, but you cannot base his opinion on how you would feel and what you would personally experience in this game. I read his review after I finished Leon's campaign and while there are some points he hits, overall I enjoyed the game much more than he did. Well he does point this out in his review. You have no idea about the puzzles and what they added in because you haven't played it yet. I will say that Leon's chapter alone offers about the same puzzle solving as RE4 did. Sometimes I thought I was playing RE4, it's that good. So far Chris' campaign reminds me heavily of RE5, but then again maybe because you're playing Chris Redfield and he looks about how he did in RE5.
Point is, it'll never go back, we will never get what we had on Playstation 1. We can cry all the way til the day we are old, but we just have to accept that games change. Like I said sometimes for good, sometimes for bad. You just have to be open minded and give it a try. Chances are if you really enjoyed RE4 and RE5, you will be right at home with this game. :)
LimitedVertigo
Wednesday, October 03, 2012 @ 11:33:43 AM
[Oh LV you sly devil. Singling out this game.]
Well it's the comment section for the review of RE6...what else do you expect?
[You are complaining about it like for didn't have it's faults.]
No I'm not. I'm not in denial of what RE4 may have done wrong, nor am I in denial of what RE6 may do right.
[I can look up websites if you want of all the mud slinging that went on with for.]
I'm well aware of the issues SOME had with RE4. Anytime there is a change in a series there are bound to be some people that don't agree with every aspect. But in no way was it enough for you to suggest it's comparable to the backlash RE5 and 6 have received.
[I just get annoyed when people bash games]
Why? If people are allowed to praise a game than others should be allowed to bash it.
[or when a review comes out saying something like "yup, all those reviewers are right. This game is crap!"]
I've yet to see an example of this being shown in any review for RE6.
[I didn't base anything on reviewers.]
...and that is your decision. It doesn't mean those that do are wrong.
[You sound sort of bias to tell you the truth.]
Please share why you think so and maybe even offer a few examples. I've been quite vocal on why I don't care for RE5 and now RE6. Disagreeing with certain gameplay decisions does not make me bias.
[ Yes, stealth was a bad troll beforehand but you posted die on his post because he gives it an 8?]
No, I posted die because he's an idiot that offers nothing valid to the conversation. Would you rather I posted live? I don't care if someone likes RE6, it's going to sell in the millions so of course there will be people that enjoy the game.
[Berserk enjoyed the game as well. Does that make me not a fan of a game because I like an "atrocity" like some gamers have harshly put it?]
I don't even know what this means.
[To clear the air I never explicitly put that you said it ended with 4.]
Semantics. Now you're having trouble reading your own comments! Your own words in reply to a comment of mine in which I brought up that RE5 was the end:
-"Well technically it started with 4."
-"So it ENDED with 4? Gotcha."
Both times you're implying that I was referring to RE4 when in fact I was referring to RE5.
[I put it because it did end with it.]
No it didn't.
[Huge departure, no horror, no puzzles or backtracking. Just next section and shoot.]
Actually there was horror, though not nearly as much as earlier installments. There were puzzles though not nearly as much as previous installments. And there was backtracking though not nearly as much as earlier installments. I suggest you play the game again if you think none of these things are in the game.
[If those petitions worked as you say they do. We wouldn't have gotten 4, 5, and 6.]
How could it have possibly worked for 4 unless someone had a time machine and saw the end result before its development started!?
As for 5 and 6, the fact that Capcom has chosen to continue the route they've taken with the RE series does not disprove my point. Do you really believe I was referring to every game/movie ever made? It's as if you think the decisions of a developer regarding a game in one of their series is the model used for every game ever made.
[We are getting DmC even after all the backlash from its "fans" and all those petitions to stop making it, the list goes on and on.]
Same publisher, go figure. I guess you've been under a rock and unaware of the ME3 ending fiasco and how gamers influenced the developer.
[We aren't getting onimusha.]
Be honest, do you have a time machine? How else could you possibly know such a thing.
[So you can vote with your wallet all you want but it won't make a difference]
Actually it will make a difference on the amount of money I have to go towards games I intend on purchasing. I'd say that's reasons enough to think with my wallet.
[unless Mikami comes back or he makes his "own" Resident Evil to compete.]
There are countless possibilities for the RE series. Unlike you I'm not holding out hope for a singular possibility.
Last edited by LimitedVertigo on 10/3/2012 11:40:21 AM
LimitedVertigo
Wednesday, October 03, 2012 @ 11:48:15 AM
[This sounds like a "I want MY toy back" cry if I have ever heard one.]
If you're going to quote an entire paragraph of mine the least you can do is counter a couple of its points instead of starting out with some BS name calling.
[Change can sometimes be bad and sometimes be good. We have to accept that things do change.]
I've never said otherwise. It's not about being against change but rather how something may change. Especially when that something has many different paths available.
[It's 2012, we aren't getting the 90's RE back. Ever, it's that simple.]
Ah yes, because someone finding fault in RE5 and 6 must mean they demand PS1 gameplay from their current gen games.
[but without having played RE6 you know nothing of how the game is.]
I've played it, friends have played it. I guess you didn't see the multiple posts of mine mentioning that I played the demo and was going to Redbox to get it.
[Point is, it'll never go back, we will never get what we had on Playstation 1.]
Thank gawd! Though I don't need you to state the obvious when I've already been aware of it and okay with it.
[You just have to be open minded and give it a try.]
I did.
[Chances are if you really enjoyed RE4 and RE5, you will be right at home with this game.]
I loved RE4 and hated RE5. As nearly all the reviews I've read on RE6 have mentioned its similarities with RE5 there is no surprise I'm standing on this side of the fence.
Last edited by LimitedVertigo on 10/3/2012 11:51:01 AM
DIsmael85
Wednesday, October 03, 2012 @ 12:43:52 PM
I'm not on here to try and persuade you to enjoy this game, it's pretty clear that your view on this is like hitting a brick wall. I am on here to voice my views and opinion as I do own the FULL game and have been playing it. The demo(s) were just that demos. I don't know how many devs have to put up disclaimers saying that this isn't indicative of the final product, but maybe they need to make the disclaimer in rainbow flashing colors so folks will read it and understand it. I played both the DD demo and the public release and they fixed stuff that needed to be fixed. If I were in your shoes, I wouldn't even redbox it or gamefly it, your opinion is firm and the only thing you will do after that is come back and bash the game even more because you already went into it with a preconceived opinion. :)
Last edited by DIsmael85 on 10/3/2012 12:45:27 PM
Jawknee
Wednesday, October 03, 2012 @ 1:32:08 PM
LimitedVertigo
Wednesday, October 03, 2012 @ 1:47:54 PM
[The more you post the more the point of you sounding like what I described is driven home.]
Based on your flawed logic I'd have to agree. Based on common sense and reality, not a chance.
[You stated you tried the DEMO, you didn't play the FULL game yet. So my point stands LV.]
Are you referring to this point of yours, "but without having played RE6 you know nothing of how the game is." (of course you are) in which case your point doesn't stand...hell it doesn't even crawl.
[You can spin this anyway you'd like, but the fact remains.]
Spin? I counter anything you have to say with valid reasoning and well thought out explanations. What fact remains? The fact that you refuse to accept that I've had multiple methods of experiencing this game thus far and fully intend on playing the final product.
[I'm not on here to try and persuade you to enjoy this game, it's pretty clear that your view on this is like hitting a brick wall.]
The brick wall would be your repeated attempts to diminish my opinion on the game as if it's not credible.
[The demo(s) were just that demos. I don't know how many devs have to put up disclaimers saying that this isn't indicative of the final product]
You do realize demos are meant to give people an actual representation of the final product in hopes of getting said people to purchase the game? You also do realize that the disclaimers mentioning that the demo isn't indicative of the final product are not only mostly for legal procedures but mainly in regards to glitches and other unpolished aspects of the current build of the game.
I don't recall a demo being so drastically different from the final product to support the absurd logic you're attempting to use.
[but maybe they need to make the disclaimer in rainbow flashing colors so folks will read it and understand it.]
I'd suggest a more detailed explanation of what the disclaimer actually means so people like you don't go around falsely using them to fight your battles.
[I played both the DD demo and the public release and they fixed stuff that needed to be fixed.]
Examples?
[If I were in your shoes, I wouldn't even redbox it or gamefly it]
Thankfully you're not. I like to form my own opinion on things based on my own experiences. Evidently for you I'm not allowed to do this in stages. Everything for you must involve the main course, how sad.
[your opinion is firm and the only thing you will do after that is come back and bash the game even more]
If it's similar to RE5, which most people (reviewers/friends/media) have been saying, then yes, I wouldn't doubt the final product not changing the opinion I've already formed.
[because you already went into it with a preconceived opinion]
Except that I've read multiple reviews, played the demo, and discussed the game with friends so I'm not going into the game with a preconceived opinion.
BTW putting a smiley face at the end of your snide remarks makes you look quite juvenile.
Last edited by LimitedVertigo on 10/3/2012 1:52:05 PM
DIsmael85
Wednesday, October 03, 2012 @ 2:57:07 PM
LV, come on man, can you go any more low. I'm not going to presume to know you, but with what you post I can get a pretty good understanding of your thought process.
The more I see you post the more it makes me question gamers. I guess I will let you have your final say as I am sure it'll help you get through your day just that much more. I hope you enjoy RE6, though like I have said and what you have proved, it doesn't look like that will be the case. I'm only going by what you have typed. I can't pretend to know what you think or do on a minute by minute basis. The only bit of advice I can give to you is to think a little more before posting as I can only reply back to what I interpret from your posts. I don't believe you mean any ill-will and nor do I. I just feel that the flack RE6 is highly undeserving as the game did what it set out to do and that was to be the next chapter in the Resident Evil series.
Also for the record RE4 was far from a survival horror game. Silent Hill wiped the floor with that title years ago and continues to do so. RE4 was mainly a action thriller. Had some great suspense and memorable sequences.
Jawknee
Wednesday, October 03, 2012 @ 3:16:35 PM
DIsmael85
Wednesday, October 03, 2012 @ 3:18:55 PM
@Jawknee Really?!?! I'm a troll. Come on man you've got to do better than that. I think it's you and LV that have been the most pompous two on here. With your high and mighty attitudes toward everything. Even when I'm not posting you guys sit on your high horse like you know all and are all. Maybe you're not like that in person, but I am so glad that the gaming world isn't run by folks like you. Otherwise I'd have quit this hobby years ago. Have your opinions that's fine, we all do, but please get over yourselves.
Last edited by DIsmael85 on 10/3/2012 3:24:52 PM
DIsmael85
Wednesday, October 03, 2012 @ 3:36:32 PM
LimitedVertigo
Wednesday, October 03, 2012 @ 3:38:58 PM
[LV, come on man, can you go any more low.]
I will go as low as your ignorance requires me to in order to get you to understand the most basic points.
[I'm not going to presume to know you, but with what you post I can get a pretty good understanding of your thought process.]
Oh do tell! This should be interesting!
[The more I see you post the more it makes me question gamers.]
The more I read your responses the more it makes me question humanity.
[I guess I will let you have your final say]
Aww, how kind of you to allow me the privilege of having the final say. I'm sure it in no way is a sign of you "giving up".
[as I am sure it'll help you get through your day just that much more.]
The fact that I'm getting paid to talk about videogames is more than enough to get me through the day. I don't require anything from you.
[I'm only going by what you have typed.]
I'd hope so as that is the only thing we have to converse with.
[ I don't believe you mean any ill-will and nor do I.]
I didn't at first but as this conversation has dragged on I've grown to dislike you and the stance you take.
[I just feel that the flack RE6 is highly undeserving as the game did what it set out to do]
Setting out to be a buffet of gaming at the expense of overall quality seems to be reason for most of the flack which I would argue is very deserving.
[and that was to be the next chapter in the Resident Evil series.]
This must be where we differ. I'm not content for the newest game in a series to simply continue the story and be the "next chapter". It has to actually offer legitimate gameplay that not only pleases my interests but stays true to the series.
[Also for the record RE4 was far from a survival horror game.]
How so? I seem to remember plenty of darkness, spooky settings, isolated gameplay requiring the player to think fast and sometimes retreat, and situations that screamed survival horror.
[Silent Hill wiped the floor with that title years ago and continues to do so.]
One series doing a better job with survival horror does not mean another series is no longer survival horror. While silent hill games offer more survival horror than RE4 it doesn't make RE4's survival horror elements any less "horror" than they already are.
[RE4 was mainly a action thriller. Had some great suspense and memorable sequences.]
...with survival horror elements. Something RE5 completely lacked and it appears RE6 lacks as well.
Jawknee
Wednesday, October 03, 2012 @ 3:48:35 PM
Of course that is all I have to say because I know where these little "discussions" go with you. Straight into a brick wall. There is no reason to respond further to nonsense especially nonsenses on the internet.
I'll leave you with a a quote from one of our more veteran posters: "arguing with you is like trying to trap a mouse in the corner with my bare hands."
In other words, it's a gigantic waste of time.
trumpetmon65
Wednesday, October 03, 2012 @ 12:22:20 AM
Reply
DIsmael85
Wednesday, October 03, 2012 @ 2:01:56 AM
Reply
Also for the record I own RE5 and loved it as well. Major gameplay improvements. They couldn't have kept this game the same or kept the tank controls, it just wouldn't have worked.
Last edited by DIsmael85 on 10/3/2012 2:03:19 AM
DIsmael85
Wednesday, October 03, 2012 @ 11:01:35 AM
LimitedVertigo
Wednesday, October 03, 2012 @ 11:49:02 AM
DIsmael85
Wednesday, October 03, 2012 @ 12:44:28 PM
LimitedVertigo
Wednesday, October 03, 2012 @ 1:26:42 PM
DIsmael85
Wednesday, October 03, 2012 @ 2:58:00 PM
LimitedVertigo
Wednesday, October 03, 2012 @ 3:42:38 PM
berserk
Wednesday, October 03, 2012 @ 9:04:14 AM
Reply
Scripted event are great unless you re right where the crash happen 0.o . I must say tho that it make it more stressful since you know you can actually get hurt by them .
All in all , if you don t expect much from it , don t mind QTE too much and can accept the fact that it s all action for the most part, re 6 is definitely worth a look in some way or another .
9/1O so far if anyone care .Bare in mind this is a score as a gamer not a reviewer and too me there is a big difference between a personal opinion and a review ( which are supposed to be unbiased but are rarely so theses days ) .
"Lack of technical polish. Scripted scenes are flawed. Overabundance of QTEs. Control and camera are questionable. Pacing is all over the place."
So as a gamer i can ignore those to base my score if they did nt bothered me much and did nt detract me from having fun with re 6 .
Last edited by berserk on 10/3/2012 9:14:44 AM
WorldEndsWithMe
Wednesday, October 03, 2012 @ 9:45:02 AM
Reply
berserk
Wednesday, October 03, 2012 @ 10:55:16 AM
DIsmael85
Wednesday, October 03, 2012 @ 11:03:21 AM
Excelsior1
Wednesday, October 03, 2012 @ 11:49:35 AM
Reply
daus26
Wednesday, October 03, 2012 @ 9:55:04 PM
Excelsior1
Thursday, October 04, 2012 @ 6:20:24 AM
Last edited by Excelsior1 on 10/4/2012 6:20:54 AM
emily lockwind
Thursday, November 01, 2012 @ 3:42:21 AM
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YashaZz
Reply
Tuesday, October 02, 2012 @ 9:19:01 PM
Don't think I'll be picking it up...