In Retrospect, Maybe The PS4 Launch Lineup Wasn't So Bad
I was one of many to call out Sony for delivering another lackluster launch lineup for a new PlayStation console.
However, hindsight is 20/20 and I'm starting to think that such a lineup wasn't so bad. In fact, it really could've helped Sony reach that fantastic 4.2 million number in only about 6 weeks.
Think about it for a second: Core gamers were a little disappointed in the supposedly top-tier exclusives, Killzone: Shadow Fall and Knack (and Driveclub was delayed). They had every right to be disappointed, too, especially if their expectations were unfortunately through the roof. Although Shadow Fall was a solid, entertaining shooter and unfairly chastised in many reviews, it still wasn't up to par. Remember, the previous two installments had set the bar awfully high. Knack was fun but still surprisingly bland and bare for a fancy new PS4 title. Some can call it old-school; I can call it a missed opportunity.
But we keep forgetting that the majority of game consumers these days can be considered "casual" or, at the very least, part of the mainstream crowd. Such mainstream games are part of the biggest franchises in the world, and three of them had new installments for the next-gen console launches: Call of Duty, Assassin's Creed and Battlefield, not to mention a couple stellar sports games in NBA 2K14 and FIFA 14. Exclusive? No. Specifically designed for the new hardware? Nope. Just shinier versions of what had been released several weeks earlier for the PS3 and 360. However, the massively widespread appeal of those games can't be denied.
Lastly, we shouldn't forget that if you tallied up the total amount of content and gameplay available in those huge titles, third-party though they may be, you're talking about countless hours. Online multiplayer galore, seasons to be played, and a gargantuan, hugely addictive world to explore. It's not like before, where we'd get underwhelming titles that only lasted a set amount of time. We're dealing with the biggest franchises in gaming today and despite not offering much of anything new, they do offer tremendous bang for your buck. There's just no missing that fact.
Therefore, in retrospect, I'm not sure the PS4 sold so well in spite of the launch software lineup. I'm thinking it might've sold that well because of the launch lineup, believe it or not.
1/8/2014 10:38:54 PM Ben Dutka