So, Is This 60FPS Next-Gen Argument Important To You?
It has been quite the hot topic of conversation lately.
Whenever new video game systems arrive, it's inevitable that technical comparisons will arise. One of the most popular concerning the PlayStation 4 vs. Xbox One is the max resolution and frames per second argument, which currently favors Sony's machine.
We're seeing more examples of the PS4's ability to produce multiplatform software that hits 1080p high-definition and 60 frames per second, while the Xbox One counterparts tend to hover around 30FPS (although they typically maintain the max HD level). Tomb Raider: Definitive Edition is the most recent example, but it was the same with Assassin's Creed IV: Black Flag at launch, and industry insiders are saying we'll see the difference again with Watch Dogs. So, the question is, does all of this matter to you? If so, how important is it?
I've never been much of a graphic hound. If a game looks great and plays great, I see no reason to dissect it. Still, I'm well aware that the tech-oriented crowd loves to dive into the nitty-gritty; the nuts and bolts of game hardware. I usually don't even notice much when the frame rate dips, and it rarely hinders my enjoyment of a game. It has to be a pretty drastic dip to tick me off. However, I know others who really don't like 30FPS; once they've seen 60FPS, they say there's no going back.
Where do you come out in this argument?
2/3/2014 10:27:26 PM Ben Dutka