Thief Developer Hit With Layoffs
We don't know if this has anything to do with the less-than-impressive Thief reboot, but it's bad news either way.
As first reported by Kotaku, Square Enix has opted to cut 27 jobs from Eidos Montreal. The company made no mention of last week's Thief release; here's their official statement on the matter:
"Yes it is true we've let 27 people go today, unfortunately it's something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects. It's never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We're trying to re-locate as many people as possible into other roles here or at our other studios and we've been in touch several studios in Montreal to arrange a career day for those affected by this. We're very thankful for all their hard work and we sincerely wish them well."
Well, at least they're trying to get the displaced individuals new jobs ASAP. As for Thief, it just didn't live up to the lofty expectations, as we explained in our review. It certainly isn't a bad game - not by any stretch of the imagination - but it's well shy of stellar, and that's unfortunate. Did the reception have anything to do with these layoffs?
In this industry, it's often put up or shut up so yeah, it's very possible.
Related Game(s): Thief
3/4/2014 9:57:12 PM John Shepard