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Watch Dogs Multiplayer Is "Seamless"

The "seamless experience" description makes it sound like Dark Souls or something, doesn't it?

Last week, Ubisoft Montreal released a full 9-minute trailer outlining the multiplayer mode(s) in the hotly anticipated Watch Dogs. Now, to elaborate on those details, lead gameplay designer Danny Belanger has clarified the multiplayer:

"We donít talk about it in terms of single-player and multiplayer. Itís all online. Itís seamless. You continue your game. That aspect, for me, is crucial because otherwise itís a break in the experience."

It's not about merely choosing from a menu, picking a certain mode, and throwing down on a certain map. Other players can invade your game at any time, provided you're not in the midst of a story mission. The interesting part is that the game - true to its futuristic concept - will actually learn your multiplayer tendencies and adapt accordingly:

"We have a shield. So if someone comes into your game and hacks you, youíre protected. It canít happen. The less you partake in the multiplayer, the longer the shield. If youíre not hacking people and youíre not into that gameplay, the game will recognize and acknowledge that youíre not into that. Thatís fine."

When engaging in online multiplayer activities, you will always see yourself as protagonist Aiden Pearce, while others will see you as a "fixer," whose appearance is random. We're definitely reaching a point in this industry where the lines between single-player and multiplayer are increasingly blurred...

Related Game(s): Watch Dogs

Tags: watch dogs, watch dogs multiplayer, ubisoft

4/27/2014 9:23:09 PM John Shepard

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New Comment System

Legacy Comment System (10 posts)

Sunday, April 27, 2014 @ 10:39:02 PM

I was hoping that there was an option to turn it off. I wanted a clean first play-through.

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Monday, April 28, 2014 @ 2:42:29 AM

Just dont connect to the internet theres your clean playthrough unless you have to be connected online to play single player. I dont always have my ethernet cable plugged in so am not always online on my PS4.

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Monday, April 28, 2014 @ 3:22:45 AM

I am certain it will be possible to play it without risking to have other gamers intruding your game. That's just something I can put money on here and now without having an official confirmation.

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Banky A
Monday, April 28, 2014 @ 4:51:18 AM

There pretty much is an option. Watched a dev talk about it on a PS Access video

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Sunday, April 27, 2014 @ 11:55:28 PM

I hate when that's the case like with Resident Evil 6. People don't want that. Multiplayer should be "separate".

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Lawless SXE
Monday, April 28, 2014 @ 12:41:37 AM

Don't think I'll have to worry too much. By the time I get to Watch Dogs, I doubt anyone'll be playing it.

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Monday, April 28, 2014 @ 4:36:59 AM

I don't know Lawless, as slow as I am at gaming you would still probably find me wandering around, scratching my head trying to figure out what to do! lol

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Lawless SXE
Monday, April 28, 2014 @ 5:27:55 PM

Well then, I'll have to keep an eye out for you ;)

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Monday, April 28, 2014 @ 5:09:21 AM

please dont tell me this is going to be like NFS rivals, constantly having little twats being d*cks constantly trying to piss you off.
i swear to god every time i hear a developer say we dont think of them as SP and MP i want to grab my laptop and smash it over their heads!
1 you have problems like above spoiling the experience.
and 2 there seperate for a reason, they involve different things, they have different styles, SO STOP TRYING TO SMASH THEM TOGETHER IT JUST DOES NOT WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Monday, April 28, 2014 @ 7:05:08 AM

seamless or more like ticked on multiplayer i really wish this New IP was single Player only but oh well i guess everything needs to have multiplayer to be good....

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