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Epic CEO: Current Consoles Have Plenty Of Juice Left

We've said before we'd be fine with the PlayStation 3 for at least a couple more years. Many developers have expressed similar sentiments; David Jaffe is one iconic designer who definitely isn't interested.

The good news is that although everyone expects new hardware announcements from Sony and Microsoft some time this year, neither manufacturer is likely to release a new console in 2012. Besides, according to Epic Games CEO Tim Sweeney, the current consoles have quite a bit of life left in them.

In speaking to GamesIndustry International, Sweeney admitted that mobile gaming tech is evolving quickly, but consoles are on a much longer development cycle. And right now, the systems have many years left; as many as six or eight years.  Said Sweeney:

"The big difference between a console and a tablet is the console can consume 100 or 200 watts of power, while the tablet consumes one or two or three or four watts. That's really the limiting factor of performance there. Just on the grounds of the laws of physics, you'd have to think it is three to four hardware generations, or six to eight years before the current highest end desktop or console performance you can achieve becomes achievable on tablets. To me, that really defines the role of consoles in the world. They define the highest and most impressive graphics experience anywhere in the industry. They focus on delivering teraflops of computing performance in a way that a portable device or an economical computer really couldn't, despite sheer focus on that one aspect."

Last week, Quantic Dream boss David Cage said the team really didn't push the PS3 with Heavy Rain, a statement that definitely turned some heads. The developer turned even more heads when they released that amazing tech demo, running in real-time on Sony's machine. Plus, based on what we've seen of future projects like The Last Of Us, we don't doubt that developers could do a lot more with the PS3.

Tags: next-gen, next generation, next gen consoles, ps4, xbox 720, epic games

3/14/2012 8:51:55 PM John Shepard

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Comments (17 posts)

Palpatations911
Wednesday, March 14, 2012 @ 9:29:53 PM
Reply

He is crazy if he thinks an Asus Transformer Prime is three to four hardware generations behind consoles or six to eight years behind consoles. Hell, my 2 year old T-Mobile HTC G2 can produce graphics that can compete (or beat) a PS2 in visual and audio quality.

In fact, didn't EPIC create "Infinity Blade" for iOS which was highly touted as having "console" quality graphics? Didn't that game come out 2 years ago?

My point is, I believe we are much more ready for a new console then then Sweeney thinks.


Last edited by Palpatations911 on 3/14/2012 9:45:41 PM

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Temjin001
Wednesday, March 14, 2012 @ 10:16:48 PM

No worries, he narrowed the scope of the tablet to console comparison by a power consumption factor.

In fact, he implies that consoles ought to always be on the fore with power and graphics that are well ahead of the handhelds.

"Really, that's the reason consoles will continure to exist in the future. They have an enormous amount of graphics processing power that delivers an experience that goes far beyond what you can get on a lighter weight device."

So essentially he's saying the time is now, or overdue, as the Vita is near-PS3'ish in visuals. That is to fullfill his perspective as to why consoles will exist in the future.

Last edited by Temjin001 on 3/14/2012 10:18:30 PM

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WorldEndsWithMe
Wednesday, March 14, 2012 @ 10:24:50 PM

PS2 visual quality is 12 years old.

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firesoul453
Wednesday, March 14, 2012 @ 11:46:15 PM

uhh a quad core tegra 3 processor is way more powerful than a ps2.

The limiting factor of a tablet is that the game are downloaded and so are usually small.

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Qubex
Thursday, March 15, 2012 @ 1:22:40 AM

Yhea I have to agree... my Prime kicks ass as well... do take a look at ShadowGun, which I have just bought recently for $6.99...

Looks and plays incredibly well...

Q!

"play.experience.enjoy"

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___________
Thursday, March 15, 2012 @ 5:00:51 AM

just wait till the ipad 3 and the new infinity blade comes out.
infinity blade 2 on the ipad 2 looked amazing, so cant wait to see what the higher res ipad 3 can pack!

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Temjin001
Thursday, March 15, 2012 @ 9:45:27 AM

I have played ShadowGun. It looks pretty nice. Still, the game is really simplistic as a pop n' fire type, and the controls on my phone proved to be too annoying to enjoy. When it comes to 3D controls and touch screen games I think by and large mobile phone games are a fail. Don't even get me started on fighting games. They're a joke entirely.

RPG's are great, but battery life then becomes a major issue with my phone.

Real Racing 2 is the most impressive game I've played yet, and arguably the best GT sim I've ever played on a handheld. Do check it out.

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Underdog15
Friday, March 16, 2012 @ 1:13:30 PM

lol World. You're right. haha

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Temjin001
Wednesday, March 14, 2012 @ 9:54:56 PM
Reply

I suggest readers read the actual article being referenced. I don't see anywhere when he specifies that the current consoles have plenty of life in them. And if I'm mistaken please point it out. From what I read, he spoke of the difference between the standard console lifecycle and the tablet market.

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WorldEndsWithMe
Wednesday, March 14, 2012 @ 10:25:46 PM

Yeah, and David Jaffe's statement has nothing to do with that either. It didn't say he could wait awhile before the new generation but likely just meant he doesn't want to develop for super advanced tech anymore. Making Twisted Metal clearly drove him insane.

Last edited by WorldEndsWithMe on 3/14/2012 10:30:49 PM

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WorldEndsWithMe
Wednesday, March 14, 2012 @ 10:33:06 PM
Reply

All I know is I can't afford to be playing games on my phone, a little bit of Angry Birds and the battery is half gone. Plus touch controls for anything beyond casual gaming is blasphemy.

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___________
Thursday, March 15, 2012 @ 5:02:21 AM
Reply

only reason i want new consoles is for a higher resolution, AA, and frame rate.
especially AA im really getting sick of seeing tearing and jagged images on 2012 games!
i mean come on guys, AA is not exactly brand new advanced tech.......
one reason why im constantly going back to PC, once you have experienced 32X CSAA you will never go back!

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Temjin001
Thursday, March 15, 2012 @ 9:47:45 AM

AA makes a much bigger difference when viewed up close than from a far. I'd imagine 4xMSAA on a console in a living room is more than enough edge smoothing. Anything more I'd say would be waisted processing.

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___________
Monday, March 19, 2012 @ 7:47:34 AM

some games need it.
especially games on the UE3 engine especially have really bad tearing.
or even the ubersampling cd project red implemented for the witcher 2.
may be a resource hog but it makes a massive difference!

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saintaqua
Thursday, March 15, 2012 @ 12:43:09 PM
Reply

I doubt they were referring to the Wii though. ;)
360 could last longer too if they'd stop making cases that crack disks, systems that "halo" games and stop charging for online play.

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JCARROLL
Thursday, March 15, 2012 @ 1:28:26 PM
Reply

This article is totally wrong. "Current consoles have plenty of juice left." The guy said nothing of the sort.

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sha4dowknight05
Friday, March 16, 2012 @ 8:24:29 AM
Reply

I think they need to slow down with the video game industry. Stop making games. There is way too many good games I want to get but so little time to play. 2011 in gaming alone is enough to last another generation!!

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