New Vegas Director: Next Fallout Should Focus On Choice
Choice. It's an ongoing trend in video games, and one director wants to see more of it.
Fallout: New Vegas designer and project director Josh Sawyer says he hopes the new Fallout entry will force players to make some difficult decisions. Speaking during a recent Eurogamer interview, Sawyer said for this particular series, choice is critical:
"Fallout games are best when the choices are - and this applies to role-playing games in general, but Fallout is a more desperate world - more agonizing. They feel more appropriate to the post-apocalyptic genre. So I hope that whatever twists and turns the story takes, it's more nuanced than a black-and-white choice."
Sawyer added that while some players "want to go through the wasteland like a tourist," he'd rather be challenged to make tough choices, and he imagines a lot of players feel the same way. For the record, although it's widely believed that Bethesda's new game is indeed Fallout 4 (rumored to feature a post-apocalyptic Boston setting), the announcement won't happen any time soon.
But when it does come down the pike, are you most interested in an adventure full of significant choices to make?
5/25/2014 9:30:01 PM Ben Dutka