Here's Why There Will Be No Reason To "Rage Quit" In Driveclub
Ah yes, the "rage quit." It's well known to fans of online multiplayer.
It happens a lot when racing online, too, and it can be a real detriment to other, more determined, players. However, you won't have to worry about it in the upcoming PlayStation 4 exclusive Driveclub, as posted over at the PlayStation Blog.
Game Director Paul Rustchynsky says the easiest way to avoid this is to de-emphasize the importance of winning:
"I play a lot of racing games and Iím a pretty good driver, but Iím not always the guy whoís in first place. I like to have fun and take risks, rather than obsess about perfecting every single corner. The problem for drivers like me, and I think weíre in the majority, is that racing becomes too intense and intimidating when itís all about winning."
Instead, Driveclub always "gives you new goals to aim for," so just because you don't finish first doesn't mean all is lost. It's not an "all or nothing" mentality; if you have a good performance, you'll earn points, which means every event should prove useful in some way. Finished Rustchynsky:
"With DRIVECLUB, if youíre racing online and you make a mistake itís not game over. You donít lose everything and youíve still got dynamic Face-offs to keep playing for. In short, it doesnít pay to quit from a race in DRIVECLUB. Not only will you lose everything that youíve already earned, but youíll also stop contributing to your club as well. Itís always worth finishing the race Ė you still might record a good run which you can then set as a challenge Ė and there are then additional rewards tied in to that too."
Related Game(s): Driveclub
6/2/2014 11:17:46 AM Ben Dutka