The Evil Within Creator On Horror Vs Survival Horror
Sometimes we have to write off strange explanations out of Japan as lost in translation.
I'm not sure whether or not this applies to the current situation for Shinji Mikami's upcoming survival horror game The Evil Within.
Since it was announced hardcore fans of the genre expressed hope that this game would remain true to its roots, especially since Mikami is so well known for the old school Resident Evil titles. Despite this outcry it has been difficult to nail down whether or not the game will deliver on that front or give up its scare factor in favor of action as most games of the type do in recent years.
While talking to Wired Mikami attempted to delineate the differences between horror and survival horror. One would think that this would give us a better idea of what he thinks survival horror is and thus how The Evil Within will play. Is that the case? You be the judge.
“In games in Japan, a typical horror game is something like Clock Tower or Silent Hill but survival horror, the kind of game I like to create, is also entertainment,” he begins. “The horror aspect of the game and the entertainment aspect of the game have to mix together.
“It’s a close genre but the difference between pure horror and survival horror is that in the latter you can defeat the monsters and feel good about it. You have to have that sense of being able to defeat a monster, even if it’s tough. I’ve made Evil Within to be a very difficult game but when you finish the game, you will feel a sense of achievement. It is scary, but don’t be scared too much.”
So the monsters will be tough but you can beat them and the survival will mix with the entertainment? I wish someone would just say yes or no to whether or not this thing will be mostly horror or mostly action.
Related Game(s): The Evil Within
6/12/2014 11:34:54 AM David D. Nelson